functions: computeRemainder and rewrite.
When the remainder breaks up into multiple components, remember to rewrite those
uses as well.
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connected components. These components should be allocated different virtual
registers because there is no reason for them to be allocated together.
Add the ConnectedVNInfoEqClasses class to calculate the connected components,
and move values to new LiveIntervals.
Use it from SplitKit::rewrite by creating new virtual registers for the
components.
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never kept after splitting.
Keeping the original interval made sense when the split region doesn't modify
the register, and the original is spilled. We can get the same effect by
detecting reloaded values when spilling around copies.
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Insert copy after defining instruction.
Fix LiveIntervalMap::extendTo to properly handle live segments starting before
the current basic block.
Make sure the open live range is extended to the inserted copy's use slot.
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creating it before and subtracting split ranges.
This way, the SSA update code in LiveIntervalMap can properly create and use new
phi values in dupli. Now it is possible to create split regions where a value
escapes along two different CFG edges, creating phi values outside the split
region.
This is a work in progress and probably quite broken.
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great deal because we don't have to worry about maintaining SSA form.
Unconditionally copy back to dupli when the register is live out of the split
range, even if the live-out value was defined outside the range. Skipping the
back-copy only makes sense when the live range is going to spill outside the
split range, and we don't know that it will. Besides, this was a hack to avoid
SSA update issues.
Clear up some confusion about the end point of a half-open LiveRange. Methinks
LiveRanges need to be closed so both start and end are included in the range.
The low bits of a SlotIndex are symbolic, so a half-open range doesn't really
make sense. This would be a pervasive change, though.
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The Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 16.00.30319.01
implements parts of C++0x based on the draft standard. An old version of
the draft had a bug that makes std::pair<T1*, T2*>(something, 0) fail to
compile. This is because the template<class U, class V> pair(U&& x, V&& y)
constructor is selected, even though it later fails to implicitly convert
U and V to frist_type and second_type.
This has been fixed in n3090, but it seems that Microsoft is not going to
update msvc.
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We must complete the DFS, otherwise we might miss needed phi-defs, and
prematurely color live ranges with a non-dominating value.
This is not a big deal since we get to color more of the CFG and the next
mapValue call will be faster.
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LiveIntervalMap maps values from a parent LiveInterval to a child interval that
is a strict subset. It will create phi-def values as needed to preserve the
VNInfo SSA form in the child interval.
This leads to an algorithm very similar to the one in SSAUpdaterImpl.h, but with
enough differences that the code can't be reused:
- We don't need to manipulate PHI instructions.
- LiveIntervals have kills.
- We have MachineDominatorTree.
- We can use df_iterator.
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The earliestStart argument is entirely specific to linear scan allocation, and
can be easily calculated by RegAllocLinearScan.
Replace std::vector with SmallVector.
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When a live range is contained a single block, we can split it around
instruction clusters. The current approach is very primitive, splitting before
and after the largest gap between uses.
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numbers match. The old check could accidentally leave holes in openli.
Also let useIntv add all ranges for the phi-def value inserted by
enterIntvAtEnd. This works as long at the value mapping is established in
enterIntvAtEnd.
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This can happen if the original interval has been broken into two disconnected
parts. Ideally, we should be able to detect when the graph is disconnected and
create separate intervals, but that code is not implemented yet.
Example:
Two basic blocks are both branching to a loop header. Our interval is defined in
both basic blocks, and live into the loop along both edges.
We decide to split the interval around the loop. The interval is split into an
inside part and an outside part. The outside part now has two disconnected
segments, one in each basic block.
If we later decide to split the outside interval into single blocks, we get one
interval per basic block and an empty dupli for the remainder.
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split intervals. THis means the analysis can be used for multiple splits as long
as curli doesn't shrink.
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Before spilling a live range, we split it into a separate range for each basic
block where it is used. That way we only get one reload per basic block if the
new smaller ranges can allocate to a register.
This type of splitting is already present in the standard spiller.
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When splitting a live range, the new registers have fewer uses and the
permissible register class may be less constrained. Recompute the register class
constraint from the uses of new registers created for a split. This may let them
be allocated from a larger set, possibly avoiding a spill.
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necessary.
Sometimes, live range splitting doesn't shrink the current interval, but simply
changes some instructions to use a new interval. That makes the original more
suitable for spilling. In this case, we don't need to duplicate the original.
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After heavy editing of a live interval, it is much easier to simply renumber the
live values instead of trying to keep track of the unused ones.
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We are now at a point where we can split around simple single-entry, single-exit
loops, although still with some bugs.
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The spillers can pluck the analyses they need from the pass reference.
Switch some never-null pointers to references.
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Determine which loop exit blocks need a 'pre-exit' block inserted.
Recognize when this would be impossible.
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This is a work in progress. So far we have some basic loop analysis to help
determine where it is useful to split a live range around a loop.
The actual loop splitting code from Splitter.cpp is also going to move in here.
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