alignment guarantees attached, re-compute the alignment so that we
consider offsets which impact alignment.
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rewriter in SROA to carry a proper alignment. This involves
interrogating various sources of alignment, etc. This is a more complete
and principled fix to PR13920 as well as related bugs pointed out by Eli
in review and by inspection in the area.
Also by inspection fix the integer and vector promotion paths to create
aligned loads and stores. I still need to work up test cases for
these... Sorry for the delay, they were found purely by inspection.
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and stores. These will be used in subsequnet patches to SROA to more
systematically manage the alignment on loads and stores.
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tables in bitmaps when they fit in a target-legal register.
This saves some space, and it also allows for building tables that would
otherwise be deemed too sparse.
One interesting case that this hits is example 7 from
http://blog.regehr.org/archives/320. We currently generate good code
for this when lowering the switch to the selection DAG: we build a
bitmask to decide whether to jump to one block or the other. My patch
will result in the same bitmask, but it removes the need for the jump,
as the return value can just be retrieved from the mask.
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For example, under a Linux chroot, /proc/ might not be mounted.
Therefor, we test if this file exist. If it is the case, use it (the current
behavior). Otherwise, we fall back to the detection used by *BSD.
The issue has been reported initially on the Debian bug tracker:
http://bugs.debian.org/674588
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This should really, really fix PR13916. For real this time. The
underlying bug is... a bit more subtle than I had imagined.
The setup is a code pattern that leads to an @llvm.memcpy call with two
equal pointers to an alloca in the source and dest. Now, not any pattern
will do. The alloca needs to be formed just so, and both pointers should
be wrapped in different bitcasts etc. When this precise pattern hits,
a funny sequence of events transpires. First, we correctly detect the
potential for overlap, and correctly optimize the memcpy. The first
time. However, we do simplify the set of users of the alloca, and that
causes us to run the alloca back through the SROA pass in case there are
knock-on simplifications. At this point, a curious thing has happened.
If we happen to have an i8 alloca, we have direct i8 pointer values. So
we don't bother creating a cast, we rewrite the arguments to the memcpy
to dircetly refer to the alloca.
Now, in an unrelated area of the pass, we have clever logic which
ensures that when visiting each User of a particular pointer derived
from an alloca, we only visit that User once, and directly inspect all
of its operands which refer to that particular pointer value. However,
the mechanism used to detect memcpy's with the potential to overlap
relied upon getting visited once per *Use*, not once per *User*. This is
always true *unless* the same exact value is both source and dest. It
turns out that almost nothing actually produces that pattern though.
We can hand craft test cases that more directly test this behavior of
course, and those are included. Also, note that there is a significant
missed optimization here -- we prove in many cases that there is
a non-volatile memcpy call with identical source and dest addresses. We
shouldn't prevent splitting the alloca in that case, and in fact we
should just remove such memcpy calls eagerly. I'll address that in
a subsequent commit.
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scalar-to-vector conversion that we cannot handle. For instance, when an invalid
constraint is used in an inline asm statement.
<rdar://problem/12284092>
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- Instead of embedding 'lock' into each mnemonic of atomic
instructions except 'xchg', we teach X86 assembly printer to output 'lock'
prefix similar to or consistent with code emitter.
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scalar-to-vector conversion that we cannot handle. For instance, when an invalid
constraint is used in an inline asm statement.
<rdar://problem/12284092>
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The Apple buildbots are set up to pass --target to configure for both
cross- and non-cross-compile builds, and the standard autoconf response
to this is to set the program prefix to '<target>-'. Until we can figure
out the proper way to handle this (don't pass --target? pass an explicit
--program-prefix=""? don't auto-populate program_prefix with target_alias?)
it's more important to keep the buildbots running.
This reverts r164633 / ba48ceb1a3.
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only a missed optimization opportunity if the store is over-aligned, but a
miscompile if the store's new type has a higher natural alignment than the
memcpy did. Fixes PR13920!
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reason we were getting two of the same alloca is because of a memmove/memcpy
which had the same alloca in both the src and dest. Now we detect that case
directly. This has the same testcase as before, but fixes a clang test
CodeGenObjC/exceptions.m which runs clang -O2.
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Chandler, it's not obvious that it's okay that this alloca gets into the list
twice to begin with. Please review and see whether this is the fix you really
want, but I wanted to get a fix checked in quickly.
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Provide interface in TargetLowering to set or get the minimum number of basic
blocks whereby jump tables are generated for switch statements rather than an
if sequence.
getMinimumJumpTableEntries() defaults to 4.
setMinimumJumpTableEntries() allows target configuration.
This patch changes the default for the Hexagon architecture to 5
as it improves performance on some benchmarks.
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When a BL/BLX references a symbol in the same translation unit that is
out of range, use an external relocation. The linker will use this to
generate a branch island rather than a direct reference, allowing the
relocation to resolve correctly.
rdar://12359919
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to chains or cycles between PHIs and/or selects. Also add a couple of
really nice test cases reduced from Kostya's reports in PR13905 and
PR13906. Both are fixed by this patch.
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Previously it was only be able to detect problems if the pointer was a numerical
value (eg inttoptr i32 1 to i32*), but not if it was an alloca or globa. The
reason was the use of ComputeMaskedBits: imagine you have "alloca i8, align 2",
and ask ComputeMaskedBits what it knows about the bits of the alloca pointer.
It can tell you that the bottom bit is known zero (due to align 2) but it can't
tell you that bit 1 is known one. That's because the address could be an even
multiple of 2 rather than an odd multiple, eg it might be a multiple of 4. Thus
trying to use KnownOne is ineffective in the case of an alloca as it will never
have any bits set. Instead look explicitly for constant offsets from allocas
and globals.
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David (I think), but I would appreciate folks verifying that this fixes
the big crasher.
I'm still working on a reduced test case, but because this was causing
problems I wanted to get the fix checked in quickly.
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