Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256273 91177308-0d34-0410-b5e6-96231b3b80d8
These are necessary for implementing mem_fence for
OpenCL 2.0.
The VI assembler tests are disabled since it seems to be
using the wrong encoding or opcode.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@248532 91177308-0d34-0410-b5e6-96231b3b80d8