This is part of the work to remove TargetMachine::resetTargetOptions.
In this patch, instead of updating global variable NoFramePointerElim in
resetTargetOptions, its use in DisableFramePointerElim is replaced with a call
to TargetFrameLowering::noFramePointerElim. This function determines on a
per-function basis if frame pointer elimination should be disabled.
There is no change in functionality except that cl:opt option "disable-fp-elim"
can now override function attribute "no-frame-pointer-elim".
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Summary:
This supersedes http://reviews.llvm.org/D4010, hopefully properly
dealing with the JIT case and also adds an actual test case.
DwarfContext was basically already usable for the JIT (and back when
we were overwriting ELF files it actually worked out of the box by
accident), but in order to resolve relocations correctly it needs
to know the load address of the section.
Rather than trying to get this out of the ObjectFile or requiring
the user to create a new ObjectFile just to get some debug info,
this adds the capability to pass in that info directly.
As part of this I separated out part of the LoadedObjectInfo struct
from RuntimeDyld, since it is now required at a higher layer.
Reviewers: lhames, echristo
Reviewed By: echristo
Subscribers: vtjnash, friss, rafael, llvm-commits
Differential Revision: http://reviews.llvm.org/D6961
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isInt is a little easier to read, let's use that more consistently.
Incidentally, this also silences a warning for shifting a negative
number.
This fixes PR23532.
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The TargetRegistry is just a namespace-like class, instantiated in one
place to use a range-based for loop. Instead, expose access to the
registry via a range-based 'targets()' function instead. This makes most
uses a bit awkward/more verbose - but eventually we should just add a
range-based find_if function which will streamline these functions. I'm
happy to mkae them a bit awkward in the interim as encouragement to
improve the algorithms in time.
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and avoid cloning unused decls into every partition.
Module partitioning showed up as a source of significant overhead when I
profiled some trivial test cases. Avoiding the overhead of partitionging
for uncalled functions helps to mitigate this.
This change also means that it is no longer necessary to have a
LazyEmittingLayer underneath the CompileOnDemand layer, since the
CompileOnDemandLayer will not extract or emit function bodies until they are
called.
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This reapplies r235060 and 235070, which were reverted because of test failures
in LLDB. The failure was caused because at moment RuntimeDyld is processing
relocations for all sections, irrespective of whether we actually load them
into memory or not, but RuntimeDyld was not actually remembering where in memory
the unrelocated section is. This commit includes a fix for that issue by
remembering that pointer, though the longer term fix should be to stop processing
unneeded sections.
Original Summary:
This allows us to get rid of the original unrelocated object file after
we're done processing relocations (but before applying them).
MachO and COFF already do not require this (currently we have temporary hacks
to prevent ownership from being released, but those are brittle and should be
removed soon).
The placeholder mechanism allowed the relocation resolver to look at original
object file to obtain more information that are required to apply the
relocations. This is usually necessary in two cases:
- For relocations targetting sub-word memory locations, there may be pieces
of the instruction at the target address which we should not override.
- Some relocations on some platforms allow an extra addend to be encoded in
their immediate fields.
The problem is that in the second case the information cannot be recovered
after the relocations have been applied once because they will have been
overridden. In the first case we also need to be careful to not use any bits
that aren't fixed and may have been overriden by applying a first relocation.
In the past both have been fixed by just looking at original object file. This
patch attempts to recover the information from the first by looking at the
relocated object file, while the extra addend in the second case is read
upon relocation processing and addend to the regular addend.
I have tested this on X86. Other platforms represent my best understanding
of how those relocations should work, but I may have missed something because
I do not have access to those platforms.
We will keep the ugly workarounds in place for a couple of days, so this commit
can be reverted if it breaks the bots.
Differential Revision: http://reviews.llvm.org/D9028
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Many of the callers already have the pointer type anyway, and for the
couple of callers that don't it's pretty easy to call PointerType::get
on the pointee type and address space.
This avoids LLParser from using PointerType::getElementType when parsing
GlobalAliases from IR.
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the function body.
This is necessary for correctness when lazily compiling.
Also, flesh out the Orc unit test infrastructure slightly, and add a unit test
for this.
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Try to appease the build bots. We should write rtdyld test cases for these
to make them testible on other platforms.
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Summary:
This allows us to get rid of the original unrelocated object file after
we're done processing relocations (but before applying them).
MachO and COFF already do not require this (currently we have temporary hacks
to prevent ownership from being released, but those are brittle and should be
removed soon).
The placeholder mechanism allowed the relocation resolver to look at original
object file to obtain more information that are required to apply the
relocations. This is usually necessary in two cases:
- For relocations targetting sub-word memory locations, there may be pieces
of the instruction at the target address which we should not override.
- Some relocations on some platforms allow an extra addend to be encoded in
their immediate fields.
The problem is that in the second case the information cannot be recovered
after the relocations have been applied once because they will have been
overridden. In the first case we also need to be careful to not use any bits
that aren't fixed and may have been overriden by applying a first relocation.
In the past both have been fixed by just looking at original object file. This
patch attempts to recover the information from the first by looking at the
relocated object file, while the extra addend in the second case is read
upon relocation processing and addend to the regular addend.
I have tested this on X86. Other platforms represent my best understanding
of how those relocations should work, but I may have missed something because
I do not have access to those platforms.
We will keep the ugly workarounds in place for a couple of days, so this commit
can be reverted if it breaks the bots.
Reviewers: petarj, t.p.northover, lhames
Reviewed By: lhames
Subscribers: aemerson, llvm-commits
Differential Revision: http://reviews.llvm.org/D9028
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even if there are no references to them in the code.
This allows exceptions thrown from JIT'd code to be caught by the JIT itself.
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StringRef is unsafe here, since SectionEntry instances can outlive the
ObjectFile instances they are created from.
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Summary:
This is the first in a series of patches to eventually add support for TLS relocations to RuntimeDyld. This patch resolves an issue in the current GOT handling, where GOT entries would be reused between object files, which leads to the same situation that necessitates the GOT in the first place, i.e. that the 32-bit offset can not cover all of the address space. Thus this patch makes the GOT object-file-local.
Unfortunately, this still isn't quite enough, because the MemoryManager does not yet guarantee that sections are allocated sufficiently close to each other, even if they belong to the same object file. To address this concern, this patch also adds a small API abstraction on top of the GOT allocation mechanism that will allow (temporarily, until the MemoryManager is improved) using the stub mechanism instead of allocating a different section. The actual switch from separate section to stub mechanism will be part of a follow-on commit, so that it can be easily reverted independently at the appropriate time.
Test Plan: Includes a test case where the GOT of two object files is artificially forced to be apart by several GB.
Reviewers: lhames
Reviewed By: lhames
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D8813
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The patch is generated using clang-tidy misc-use-override check.
This command was used:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py \
-checks='-*,misc-use-override' -header-filter='llvm|clang' \
-j=32 -fix -format
http://reviews.llvm.org/D8925
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ensure that section addresses are distinct.
mapSectionAddress will fail if two sections are allocated the same address,
which can happen if any section has zero size (since malloc(0) is implementation
defined). Unfortunately I've been unable to repro this with a simple test case.
Fixes <rdar://problem/20314015>.
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use these to add support for C++ static ctors/dtors to the Orc-lazy JIT in LLI.
Replace the trivial_retval_1 regression test - the new 'hello' test is covering
strictly more code.
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This patch fixes MCJIT::addGlobalMapping by changing the implementation of the
ExecutionEngineState class. The new implementation maintains a bidirectional
mapping between symbol names (std::strings) and addresses (uint64_ts), rather
than a mapping between Value*s and void*s.
This has fix has been made for backwards compatibility, however the strongly
preferred way to resolve unknown symbols is by writing a custom
RuntimeDyld::SymbolResolver (formerly RTDyldMemoryManager) and overriding the
findSymbol method. The addGlobalMapping method is a hangover from the legacy JIT
(which has was removed in 3.6), and may be deprecated in a future release as
part of a clean-up of the ExecutionEngine interface.
Patch by Murat Bolat. Thanks Murat!
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MCJIT.
This patch decouples the two responsibilities of the RTDyldMemoryManager class,
memory management and symbol resolution, into two new classes:
RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver.
The symbol resolution interface is modified slightly, from:
uint64_t getSymbolAddress(const std::string &Name);
to:
RuntimeDyld::SymbolInfo findSymbol(const std::string &Name);
The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld
and others to reason about non-strong/non-exported symbols.
The memory management interface removes the following method:
void notifyObjectLoaded(ExecutionEngine *EE,
const object::ObjectFile &) {}
as it is not related to memory management. (Note: Backwards compatibility *is*
maintained for this method in MCJIT and OrcMCJITReplacement, see below).
The RTDyldMemoryManager class remains in-tree for backwards compatibility.
It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from
RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which
just subclasses RuntimeDyld::MemoryManager and reintroduces the
notifyObjectLoaded method for backwards compatibility).
The EngineBuilder class retains the existing method:
EngineBuilder&
setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm);
and includes two new methods:
EngineBuilder&
setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM);
EngineBuilder&
setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR);
Clients should use EITHER:
A single call to setMCJITMemoryManager with an RTDyldMemoryManager.
OR (exclusive)
One call each to each of setMemoryManager and setSymbolResolver.
This patch should be fully compatible with existing uses of RTDyldMemoryManager.
If it is not it should be considered a bug, and the patch either fixed or
reverted.
If clients find the new API to be an improvement the goal will be to deprecate
and eventually remove the RTDyldMemoryManager class in favor of the new classes.
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target-independent callback management.
This is a prerequisite for adding orc-based lazy-jitting to lli.
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This covers essentially all of llvm's headers and libs. One or two weird
cases I wasn't sure were worth/appropriate to fix.
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Author: Lang Hames <lhames@gmail.com>
Date: Mon Mar 9 23:51:09 2015 +0000
[Orc][MCJIT][RuntimeDyld] Add header that was accidentally left out of r231724.
Author: Lang Hames <lhames@gmail.com>
Date: Mon Mar 9 23:44:13 2015 +0000
[Orc][MCJIT][RuntimeDyld] Add symbol flags to symbols in RuntimeDyld. Thread the
new types through MCJIT and Orc.
In particular, add a 'weak' flag. When plumbed through RTDyldMemoryManager, this
will allow us to distinguish between weak and strong definitions and find the
right ones during symbol resolution.
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new types through MCJIT and Orc.
In particular, add a 'weak' flag. When plumbed through RTDyldMemoryManager, this
will allow us to distinguish between weak and strong definitions and find the
right ones during symbol resolution.
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lib/ExecutionEngine/Targets has no Makefile, causing the autoconf build
to fail. Solve this by bringing the COFF implementation of RuntimeDyld
in line like the Mach-O and ELF implementations.
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