Previously we seemed to be assuming that all functions were definitions and all
methods were declarations. This may be consistent with how Clang uses DIBuilder
but doesn't have to be true of all clients (such as DragonEgg).
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Avoids malloc and is a lot denser. We lose iteration over target independent
attributes, but that's a strange interface anyways and didn't have any users
outside of AttrBuilder.
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This emits the attribute groups that are used by the functions. (It currently
doesn't print out return type or parameter attributes within attribute groups.)
Note: The functions still retrieve their attributes from the "old" bitcode
format (using the deprecated 'Raw()' method). This means that string attributes
within an attribute group will not show up during a disassembly. This will be
addressed in a future commit.
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This reverts my commit 171047. Now that I've removed my misguided attempt to
support backend warnings, these diagnostics are only about inline assembly.
It would take quite a bit more work to generalize them properly, so I'm
just reverting this.
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I have some uncommitted changes to the cast code that catch this sort of thing
at compile-time but I still need to do some other cleanup before I can enable
it.
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This reverts r171041. This was a nice idea that didn't work out well.
Clang warnings need to be associated with warning groups so that they can
be selectively disabled, promoted to errors, etc. This simplistic patch didn't
allow for that. Enhancing it to provide some way for the backend to specify
a front-end warning type seems like overkill for the few uses of this, at
least for now.
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This is useful when parsing an object that references multiple attribute groups.
N.B. If both builders have alignments specified, then they should match!
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The stuff we're handing are all enums (Attribute::AttrKind), integers and
strings. Don't convert them to Constants, which is an unnecessary step here. The
rest of the changes are mostly mechanical.
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Rename the PARAMATTR_CODE_ENTRY to PARAMATTR_CODE_ENTRY_OLD. It will be replaced
by another encoding. Keep around the current LLVM attribute encoder/decoder
code, but move it to the bitcode directories so that no one's tempted to use
them.
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I am going to add in the actual test cases with the actual functionality
changes in a later patch because I want to include some test cases.
To be clear when I say no *TRUE* functionality change I mean that this
patch (like it says in the title) only contains getters/setters and sets
up a default initial value of the instance variable to false so that
this patch does not affect any other uses of Global Variable.h.
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The main lists of debug info metadata attached to the compile_unit had an extra
layer of metadata nodes they went through for no apparent reason. This patch
removes that (& still passes just as much of the GDB 7.5 test suite). If anyone
can show evidence as to why these extra metadata nodes are there I'm open to
reverting this patch & documenting why they're there.
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Use the AttributeSet's iterators in AttrBuilder::hasAttributes() when
determining of the intersection of the AttrBuilder and AttributeSet is non-null.
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The AttrBuilder is for building a collection of attributes. The Attribute object
holds only one attribute. So it's not really useful for the Attribute object to
have a creator which takes an AttrBuilder.
This has two fallouts:
1. The AttrBuilder no longer holds its internal attributes in a bit-mask form.
2. The attributes are now ordered alphabetically (hence why the tests have changed).
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Attributes that are strings are typically target-dependent attributes. They are
of this form in the IR:
"attr"
"attr" = "val"
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The Attribute::hasAttributes() is kind of meaningless since an Attribute can
have only one attribute. And we would rather people use the 'operator=='
instead of Attribute::hasAttribute().
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--- Reverse-merging r174010 into '.':
U include/llvm/IR/Attributes.h
U lib/IR/Verifier.cpp
U lib/IR/Attributes.cpp
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The AttrBuilder is there to build up multiple attributes. The Attribute class
represents only one attribute at a time. So remove this unnecessary builder
creator method.
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Several places were still treating the Attribute object as respresenting
multiple attributes. Those places now use the AttributeSet to represent
multiple attributes.
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for example, a one-past-the-end pointer from one global variable may
be equal to the base pointer of another global variable.
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There are still places which treat the Attribute object as a collection of
attributes. I'm systematically removing them.
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The AttributeSetNode contains all of the attributes. This removes one (hopefully
last) use of the Attribute class as a container of multiple attributes.
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We no longer accept an encoded integer as representing all of the
attributes. Convert this via the AttrBuilder class into an AttributeSet with the
correct representation (an AttributeSetImpl that holds a list of Attribute
objects).
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The AttributeWithIndex class exposed the interior structure of the AttributeSet
class. That was gross. Remove it and all of the code that relied upon it.
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This now uses the AttributeSet object instead of the Attribute /
AttributeWithIndex objects. It's fairly simple now. It goes through all of the
subsets before the one we're modifying, adds them to the new set. It then adds
the modified subset (with the requested attributes removed). And then adds the
rest of the subsets.
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This now uses the AttributeSet object instead of the Attribute /
AttributeWithIndex objects. It's fairly simple now. It goes through all of the
subsets before the one we're modifying, adds them to the new set. It then adds
the modified subset. And then adds the rest of the subsets.
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We want to remove AttributeWithIndex because it provides a non-encapsulated view
of the AttributeSetImpl object. Instead, use accessor methods and iterators.
Eventually, this code can be simplified because the Attribute object will hold
only one attribute instead of multiple attributes.
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The 'getSlot' function and its ilk allow introspection into the AttributeSet
class. However, that class should be opaque. Allow access through accessor
methods instead.
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This is a helper class for the AttributeSetImpl class. It holds a set of
attributes that apply to a single element: function, return type, or
parameter.
These are uniqued.
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SSPStrong applies a heuristic to insert stack protectors in these situations:
* A Protector is required for functions which contain an array, regardless of
type or length.
* A Protector is required for functions which contain a structure/union which
contains an array, regardless of type or length. Note, there is no limit to
the depth of nesting.
* A protector is required when the address of a local variable (i.e., stack
based variable) is exposed. (E.g., such as through a local whose address is
taken as part of the RHS of an assignment or a local whose address is taken as
part of a function argument.)
This patch implements the SSPString attribute to be equivalent to
SSPRequired. This will change in a subsequent patch.
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Collections of attributes are handled via the AttributeSet class now. This
finally frees us up to make significant changes to how attributes are structured.
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Use the AttributeSet when we're talking about more than one attribute. Add a
function that adds a single attribute. No functionality change intended.
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Previously we tried to infer it from the bit width size, with an added
IsIEEE argument for the PPC/IEEE 128-bit case, which had a default
value. This default value allowed bugs to creep in, where it was
inappropriate.
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This is more code to isolate the use of the Attribute class to that of just
holding one attribute instead of a collection of attributes.
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We weren't encoding boolean constants correctly due to modeling boolean as a
signed type & then sign extending an i1 up to a byte & getting 255.
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Further encapsulation of the Attribute object. Don't allow direct access to the
Attribute object as an aggregate.
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Because the Attribute class is going to stop representing a collection of
attributes, limit the use of it as an aggregate in favor of using AttributeSet.
This replaces some of the uses for querying the function attributes.
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of a class. Emit static data member declarations and definitions
through correctly.
Part of PR14471.
Patch by Paul Robinson!
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- this expression is explicitly marked no-signed-zero, or
- no-signed-zero of this expression can be derived from some context.
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This c'tor takes the AttributeSet class as the parameter. It will eventually
grab the attributes from the specified index and create a new attribute builder
with those attributes.
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This works fine with GDB for member variable pointers, but GDB's support for
member function pointers seems to be quite unrelated to
DW_TAG_ptr_to_member_type. (see GDB bug 14998 for details)
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a TargetMachine to construct (and thus isn't always available), to an
analysis group that supports layered implementations much like
AliasAnalysis does. This is a pretty massive change, with a few parts
that I was unable to easily separate (sorry), so I'll walk through it.
The first step of this conversion was to make TargetTransformInfo an
analysis group, and to sink the nonce implementations in
ScalarTargetTransformInfo and VectorTargetTranformInfo into
a NoTargetTransformInfo pass. This allows other passes to add a hard
requirement on TTI, and assume they will always get at least on
implementation.
The TargetTransformInfo analysis group leverages the delegation chaining
trick that AliasAnalysis uses, where the base class for the analysis
group delegates to the previous analysis *pass*, allowing all but tho
NoFoo analysis passes to only implement the parts of the interfaces they
support. It also introduces a new trick where each pass in the group
retains a pointer to the top-most pass that has been initialized. This
allows passes to implement one API in terms of another API and benefit
when some other pass above them in the stack has more precise results
for the second API.
The second step of this conversion is to create a pass that implements
the TargetTransformInfo analysis using the target-independent
abstractions in the code generator. This replaces the
ScalarTargetTransformImpl and VectorTargetTransformImpl classes in
lib/Target with a single pass in lib/CodeGen called
BasicTargetTransformInfo. This class actually provides most of the TTI
functionality, basing it upon the TargetLowering abstraction and other
information in the target independent code generator.
The third step of the conversion adds support to all TargetMachines to
register custom analysis passes. This allows building those passes with
access to TargetLowering or other target-specific classes, and it also
allows each target to customize the set of analysis passes desired in
the pass manager. The baseline LLVMTargetMachine implements this
interface to add the BasicTTI pass to the pass manager, and all of the
tools that want to support target-aware TTI passes call this routine on
whatever target machine they end up with to add the appropriate passes.
The fourth step of the conversion created target-specific TTI analysis
passes for the X86 and ARM backends. These passes contain the custom
logic that was previously in their extensions of the
ScalarTargetTransformInfo and VectorTargetTransformInfo interfaces.
I separated them into their own file, as now all of the interface bits
are private and they just expose a function to create the pass itself.
Then I extended these target machines to set up a custom set of analysis
passes, first adding BasicTTI as a fallback, and then adding their
customized TTI implementations.
The fourth step required logic that was shared between the target
independent layer and the specific targets to move to a different
interface, as they no longer derive from each other. As a consequence,
a helper functions were added to TargetLowering representing the common
logic needed both in the target implementation and the codegen
implementation of the TTI pass. While technically this is the only
change that could have been committed separately, it would have been
a nightmare to extract.
The final step of the conversion was just to delete all the old
boilerplate. This got rid of the ScalarTargetTransformInfo and
VectorTargetTransformInfo classes, all of the support in all of the
targets for producing instances of them, and all of the support in the
tools for manually constructing a pass based around them.
Now that TTI is a relatively normal analysis group, two things become
straightforward. First, we can sink it into lib/Analysis which is a more
natural layer for it to live. Second, clients of this interface can
depend on it *always* being available which will simplify their code and
behavior. These (and other) simplifications will follow in subsequent
commits, this one is clearly big enough.
Finally, I'm very aware that much of the comments and documentation
needs to be updated. As soon as I had this working, and plausibly well
commented, I wanted to get it committed and in front of the build bots.
I'll be doing a few passes over documentation later if it sticks.
Commits to update DragonEgg and Clang will be made presently.
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This isn't optimal either but fixes a massive compile time regression from the
attribute uniquing work.
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interfaces which could be extracted from it, and must be provided on
construction, to a chained analysis group.
The end goal here is that TTI works much like AA -- there is a baseline
"no-op" and target independent pass which is in the group, and each
target can expose a target-specific pass in the group. These passes will
naturally chain allowing each target-specific pass to delegate to the
generic pass as needed.
In particular, this will allow a much simpler interface for passes that
would like to use TTI -- they can have a hard dependency on TTI and it
will just be satisfied by the stub implementation when that is all that
is available.
This patch is a WIP however. In particular, the "stub" pass is actually
the one and only pass, and everything there is implemented by delegating
to the target-provided interfaces. As a consequence the tools still have
to explicitly construct the pass. Switching targets to provide custom
passes and sinking the stub behavior into the NoTTI pass is the next
step.
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values -- that's not required to fix the bug that was cropping up, and
the values selected made the enumeration's underlying type signed and
introduced some warnings. This fixes the -Werror build.
The underlying issue here was that the DenseMapInfo was casting values
completely outside the range of the underlying storage of the
enumeration to the enumeration's type. GCC went and "optimized" that
into infloops and other misbehavior. By providing designated special
values for these keys in the dense map, we ensure they are indeed
representable and that they won't be used for anything else.
It might be better to reuse None for the empty key and have the
tombstone share the value of the sentinel enumerator, but honestly
having 2 extra enumerators seemed not to matter and this seems a bit
simpler. I'll let Bill shuffle this around (or ask me to shuffle it
around) if he prefers it to look a different way.
I also made the switch a bit more clear (and produce a better assert)
that the enumerators are *never* going to show up and are errors if they
do.
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The Attribute class is eventually going to represent one attribute. So we need
this class to create the set of attributes. Add some iterator methods to the
builder to access its internal bits in a nice way.
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