transform. I.e., if a clean-up eh.selector call dominates the invoke of an
_Unwind_Resume_or_Rethrow, then we convert the eh.selector into a
catch-all. This patch, however, uses the DominatorTree information, and doesn't
go through the whole rigmarole of starting at the eh.exception call, finding the
corresponding URoR and eh.selector calls, and trying to trace through any number
of instruction types to get to them.
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isn't used by anyone and is better exposed as a non-per-timer
thing. Also, stop including System/Mutex.h in Timer.h
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eliminate the per-timer lock (timers should be
externally locked if needed), the info-output-stream
can never be dbgs(), so drop the check. Make some
stuff private.
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makes calls a little bit more consistent and allows easy removal of the
specializations in the future. Convert all callers to the templated functions.
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Most of these were unused, some of them were wrong and unused (isS16Constant<short>,
isS10Constant<short>).
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"the bigstack patch for SPU, with testcase. It is essentially the patch committed as 97091, and reverted as 97099, but with the following additions:
-in vararg handling, registers are marked to be live, to not confuse the register scavenger
-function prologue and epilogue are not emitted, if the stack size is 16. 16 means it is empty - there is only the register scavenger emergency spill slot, which is not used as there is no stack."
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This is same as r99772 (which was reverted) with just one meaningful difference where two source lines exchanged their positions.
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These instructions use byte index in a control vector (M:Vm) to lookup byte
values in a table and generate a new vector (D:Vd). The table is specified via
a list of vectors, which can be:
{Dn}
{Dn D<n+1>}
{Dn D<n+1> D<n+2>}
{Dn D<n+1> D<n+2> D<n+3>}
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Otherwise, e.g. in the invocation like clang -DFOO=\"bar\" FOO macro
got the bar value, not "bar".
Patch by Alexander Esilevich!
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and those derived from them. These are obnoxious because
they were written as: PatLeaf<(bitconvert). Not having an
argument was foiling adding better type checking for operand
count matching up with what was required (in this case,
bitconvert always requires an operand!)
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input to be v8i8 or v16i8, which buildvectors get canonicalized to.
This allows the patterns that were previously using a bare 'vnot' to
match, before they couldn't.
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1, 1 cases which are by-far the most frequent. This shrinks the X86
isel table from 77014 -> 74657 bytes.
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Type::destroy(), so it got skipped for FunctionTypes, StructTypes, and
UnionTypes. This fixes the resulting leaks in test/Feature/opaquetypes.ll and
test/Integer/opaquetypes_bt.ll.
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pointer. There was also a SmallPtrSet whose settiness wasn't being used, so I
changed it to a SmallVector.
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of the previous load - it's usually important. For example, we don't want
to blindly turn an unaligned load into an aligned one.
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it as the format for the appropriate N3V*SL*<> classes. These instructions
require special handling of the M:Vm field which encodes the restricted Dm and
the lane index within Dm.
Examples are A8.6.325 VMLA, VMLAL, VMLS, VMLSL (by scalar):
vmlal.s32 q3, d2, d10[0]
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through to the generic version. The generic functions use STR/LDR, but T2
needs the t2STR/t2LDR instead so we get the addressing mode correct.
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to now take a format argument. N3VDInt<> and N3VQInt<> are modified to take a
format argument as well.
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'invoke' instruction. You will get a situation like this:
bb:
%ehptr = eh.exception()
%sel = eh.selector(%ehptr, @per, 0);
...
bb2:
invoke _Unwind_Resume_or_Rethrow(%ehptr) %normal unwind to %lpad
lpad:
...
The unwinder will see the %sel call as a clean-up and, if it doesn't have a
catch further up the call stack, it will skip running it. But there *is* another
catch up the stack -- the catch for the %lpad. However, we can't see that. This
is fixed in code-gen, where we detect this situation, and convert the "clean-up"
selector call into a "catch-all" selector call. This gives us the correct
semantics.
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to encode the byte location of the extracted result in the concatenation of the
operands, from the least significant end.
Modify VEXTd and VEXTq classes to use the format.
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follow the N3RegFrm's operand order of D:Vd N:Vn M:Vm. The operand order of
N3RegVShFrm is D:Vd M:Vm N:Vn (notice that M:Vm is the first src operand).
Add a parent class N3Vf which requires passing a Format argument and which the
N3V class is modified to inherit from. N3V class represents the "normal"
3-Register NEON Instructions with N3RegFrm.
Also add a multiclass N3VSh_QHSD to represent clusters of NEON 3-Register Shift
Instructions and replace 8 invocations with it.
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Examples are VABA (Vector Absolute Difference and Accumulate), VABAL (Vector
Absolute Difference and Accumulate Long), and VABD (Vector Absolute Difference).
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dispatch to the appropriate routines to handle the different interpretations of
the shift amount encoded in the imm6 field. The Vd, Vm fields are interpreted
the same between the two, though.
See, for example, A8.6.367 VQSHL, VQSHLU (immediate) for N2RegVShLFrm format and
A8.6.368 VQSHRN, VQSHRUN for N2RegVShRFrm format.
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exactly two passes in that case, and don't ever need to recompute any layout,
so this is a nice baseline for relaxation performance.
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- Still O(N^2), just a faster form, and now its the MCAsmLayout's fault.
On the .s I am tuning against (combine.s from 403.gcc):
--
ddunbar@lordcrumb:MC$ diff stats-before.txt stats-after.txt
5,10c5,10
< 1728 assembler - Number of assembler layout and relaxation steps
< 7707 assembler - Number of emitted assembler fragments
< 120588 assembler - Number of emitted object file bytes
< 2233448 assembler - Number of evaluated fixups
< 1727 assembler - Number of relaxed instructions
< 6723845 mcexpr - Number of MCExpr evaluations
---
> 3 assembler - Number of assembler layout and relaxation steps
> 7707 assembler - Number of emitted assembler fragments
> 120588 assembler - Number of emitted object file bytes
> 14796 assembler - Number of evaluated fixups
> 1727 assembler - Number of relaxed instructions
> 67889 mcexpr - Number of MCExpr evaluations
--
Feel free to LOL at the -before numbers, if you like.
I am a little surprised we make more than 2 relaxation passes. It's pretty
trivial for us to do relaxation out-of-order if that would give a speedup.
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Remove much horribleness from X86InstrFormats as a result. Similar
simplifications are probably possible for other targets.
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the custom insertion hook deletes the instruction, then we try to set dead
flags on it. Neither the code that I added nor the code that was there
before was safe.
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