9 Commits

Author SHA1 Message Date
Changpeng Fang
89e60598f6 AMDGPU/SI: Use flat for global load/store when targeting HSA
Summary:
  For some reason doing executing an MUBUF instruction with the addr64
  bit set and a zero base pointer in the resource descriptor causes
  the memory operation to be dropped when the shader is executed using
  the HSA runtime.

  This kind of MUBUF instruction is commonly used when the pointer is
  stored in VGPRs.  The base pointer field in the resource descriptor
  is set to zero and and the pointer is stored in the vaddr field.

  This patch resolves the issue by only using flat instructions for
  global memory operations when targeting HSA. This is an overly
  conservative fix as all other configurations of MUBUF instructions
  appear to work.

  NOTE: re-commit by fixing a failure in Codegen/AMDGPU/llvm.dbg.value.ll

Reviewers: tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15543

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256282 91177308-0d34-0410-b5e6-96231b3b80d8
2015-12-22 20:55:23 +00:00
Rafael Espindola
a00544a653 Revert "AMDGPU/SI: Use flat for global load/store when targeting HSA"
This reverts commit r256273.

It broke CodeGen/AMDGPU/llvm.dbg.value.ll

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256275 91177308-0d34-0410-b5e6-96231b3b80d8
2015-12-22 19:46:44 +00:00
Changpeng Fang
808f9643e6 AMDGPU/SI: Use flat for global load/store when targeting HSA
Summary:
  For some reason doing executing an MUBUF instruction with the addr64
  bit set and a zero base pointer in the resource descriptor causes
  the memory operation to be dropped when the shader is executed using
  the HSA runtime.

  This kind of MUBUF instruction is commonly used when the pointer is
  stored in VGPRs.  The base pointer field in the resource descriptor
  is set to zero and and the pointer is stored in the vaddr field.

  This patch resolves the issue by only using flat instructions for
  global memory operations when targeting HSA. This is an overly
  conservative fix as all other configurations of MUBUF instructions
  appear to work.

Reviewers: tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15543

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256273 91177308-0d34-0410-b5e6-96231b3b80d8
2015-12-22 19:32:28 +00:00
Matthias Braun
7adbf112c7 ScheduleDAGInstrs: Rework schedule graph builder.
Re-comitting with a change that avoids undefined uses getting put into
the VRegUses list.

The new algorithm remembers the uses encountered while walking backwards
until a matching def is found. Contrary to the previous version this:
- Works without LiveIntervals being available
- Allows to increase the precision to subregisters/lanemasks
  (not used for now)

The changes in the AMDGPU tests are necessary because the R600 scheduler
is not stable with respect to the order of nodes in the ready queues.

Differential Revision: http://reviews.llvm.org/D9068

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@254683 91177308-0d34-0410-b5e6-96231b3b80d8
2015-12-04 01:51:19 +00:00
Matthias Braun
033f871101 Revert "ScheduleDAGInstrs: Rework schedule graph builder."
This works mostly fine but breaks some stage 1 builders when compiling
compiler-rt on i386. Revert for further investigation as I can't see an
obvious cause/fix.

This reverts commit r254577.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@254586 91177308-0d34-0410-b5e6-96231b3b80d8
2015-12-03 03:01:10 +00:00
Matthias Braun
c0a189c379 ScheduleDAGInstrs: Rework schedule graph builder.
The new algorithm remembers the uses encountered while walking backwards
until a matching def is found. Contrary to the previous version this:
- Works without LiveIntervals being available
- Allows to increase the precision to subregisters/lanemasks
  (not used for now)

The changes in the AMDGPU tests are necessary because the R600 scheduler
is not stable with respect to the order of nodes in the ready queues.

Differential Revision: http://reviews.llvm.org/D9068

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@254577 91177308-0d34-0410-b5e6-96231b3b80d8
2015-12-03 02:05:27 +00:00
Matt Arsenault
0f1b95f818 AMDGPU: Rework how private buffer passed for HSA
If we know we have stack objects, we reserve the registers
that the private buffer resource and wave offset are passed
and use them directly.

If not, reserve the last 5 SGPRs just in case we need to spill.
After register allocation, try to pick the next available registers
instead of the last SGPRs, and then insert copies from the inputs
to the reserved registers in the progloue.

This also only selectively enables all of the input registers
which are really required instead of always enabling them.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@254331 91177308-0d34-0410-b5e6-96231b3b80d8
2015-11-30 21:16:03 +00:00
Matt Arsenault
32851c191d AMDGPU: Use assert zext for workgroup sizes
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@254328 91177308-0d34-0410-b5e6-96231b3b80d8
2015-11-30 21:15:45 +00:00
Tom Stellard
953c681473 R600 -> AMDGPU rename
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239657 91177308-0d34-0410-b5e6-96231b3b80d8
2015-06-13 03:28:10 +00:00