//===- InlineFunction.cpp - Code to perform function inlining -------------===// // // This file implements inlining of a function into a call site, resolving // parameters and the return value as appropriate. // // FIXME: This pass should transform alloca instructions in the called function // into malloc/free pairs! Or perhaps it should refuse to inline them! // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Utils/Cloning.h" #include "llvm/Module.h" #include "llvm/iTerminators.h" #include "llvm/iPHINode.h" #include "llvm/iMemory.h" #include "llvm/iOther.h" #include "llvm/DerivedTypes.h" // InlineFunction - This function inlines the called function into the basic // block of the caller. This returns false if it is not possible to inline this // call. The program is still in a well defined state if this occurs though. // // Note that this only does one level of inlining. For example, if the // instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now // exists in the instruction stream. Similiarly this will inline a recursive // function by one level. // bool InlineFunction(CallInst *CI) { assert(isa(CI) && "InlineFunction only works on CallInst nodes"); assert(CI->getParent() && "Instruction not embedded in basic block!"); assert(CI->getParent()->getParent() && "Instruction not in function!"); const Function *CalledFunc = CI->getCalledFunction(); if (CalledFunc == 0 || // Can't inline external function or indirect CalledFunc->isExternal() || // call, or call to a vararg function! CalledFunc->getFunctionType()->isVarArg()) return false; BasicBlock *OrigBB = CI->getParent(); Function *Caller = OrigBB->getParent(); // Call splitBasicBlock - The original basic block now ends at the instruction // immediately before the call. The original basic block now ends with an // unconditional branch to NewBB, and NewBB starts with the call instruction. // BasicBlock *NewBB = OrigBB->splitBasicBlock(CI); NewBB->setName(OrigBB->getName()+".split"); // Remove (unlink) the CallInst from the start of the new basic block. NewBB->getInstList().remove(CI); // If we have a return value generated by this call, convert it into a PHI // node that gets values from each of the old RET instructions in the original // function. // PHINode *PHI = 0; if (!CI->use_empty()) { // The PHI node should go at the front of the new basic block to merge all // possible incoming values. // PHI = new PHINode(CalledFunc->getReturnType(), CI->getName(), NewBB->begin()); // Anything that used the result of the function call should now use the PHI // node as their operand. // CI->replaceAllUsesWith(PHI); } // Get an iterator to the last basic block in the function, which will have // the new function inlined after it. // Function::iterator LastBlock = &Caller->back(); // Calculate the vector of arguments to pass into the function cloner... std::map ValueMap; assert((unsigned)std::distance(CalledFunc->abegin(), CalledFunc->aend()) == CI->getNumOperands()-1 && "No varargs calls can be inlined yet!"); unsigned i = 1; for (Function::const_aiterator I = CalledFunc->abegin(), E=CalledFunc->aend(); I != E; ++I, ++i) ValueMap[I] = CI->getOperand(i); // Since we are now done with the CallInst, we can delete it. delete CI; // Make a vector to capture the return instructions in the cloned function... std::vector Returns; // Populate the value map with all of the globals in the program. Module &M = *Caller->getParent(); for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) ValueMap[I] = I; for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I) ValueMap[I] = I; // Do all of the hard part of cloning the callee into the caller... CloneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i"); // Loop over all of the return instructions, turning them into unconditional // branches to the merge point now... for (unsigned i = 0, e = Returns.size(); i != e; ++i) { ReturnInst *RI = Returns[i]; BasicBlock *BB = RI->getParent(); // Add a branch to the merge point where the PHI node would live... new BranchInst(NewBB, RI); if (PHI) { // The PHI node should include this value! assert(RI->getReturnValue() && "Ret should have value!"); assert(RI->getReturnValue()->getType() == PHI->getType() && "Ret value not consistent in function!"); PHI->addIncoming(RI->getReturnValue(), BB); } // Delete the return instruction now BB->getInstList().erase(RI); } // Check to see if the PHI node only has one argument. This is a common // case resulting from there only being a single return instruction in the // function call. Because this is so common, eliminate the PHI node. // if (PHI && PHI->getNumIncomingValues() == 1) { PHI->replaceAllUsesWith(PHI->getIncomingValue(0)); PHI->getParent()->getInstList().erase(PHI); } // Change the branch that used to go to NewBB to branch to the first basic // block of the inlined function. // TerminatorInst *Br = OrigBB->getTerminator(); assert(Br && Br->getOpcode() == Instruction::Br && "splitBasicBlock broken!"); Br->setOperand(0, ++LastBlock); // If there are any alloca instructions in the block that used to be the entry // block for the callee, move them to the entry block of the caller. First // calculate which instruction they should be inserted before. We insert the // instructions at the end of the current alloca list. // BasicBlock::iterator InsertPoint = Caller->begin()->begin(); while (isa(InsertPoint)) ++InsertPoint; for (BasicBlock::iterator I = LastBlock->begin(), E = LastBlock->end(); I != E; ) if (AllocaInst *AI = dyn_cast(I)) { ++I; // Move to the next instruction LastBlock->getInstList().remove(AI); Caller->front().getInstList().insert(InsertPoint, AI); } else { ++I; } // Now that the function is correct, make it a little bit nicer. In // particular, move the basic blocks inserted from the end of the function // into the space made by splitting the source basic block. // Caller->getBasicBlockList().splice(NewBB, Caller->getBasicBlockList(), LastBlock, Caller->end()); return true; }