//===----------------------------------------------------------------------===// // LLVM 'GCCLD' UTILITY // // This utility is intended to be compatible with GCC, and follows standard // system ld conventions. As such, the default output file is ./a.out. // Additionally, this program outputs a shell script that is used to invoke LLI // to execute the program. In this manner, the generated executable (a.out for // example), is directly executable, whereas the bytecode file actually lives in // the a.out.bc file generated by this program. Also, Force is on by default. // // Note that if someone (or a script) deletes the executable program generated, // the .bc file will be left around. Considering that this is a temporary hack, // I'm not to worried about this. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Utils/Linker.h" #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Bytecode/Reader.h" #include "llvm/Bytecode/WriteBytecodePass.h" #include "llvm/Transforms/CleanupGCCOutput.h" #include "llvm/Transforms/ConstantMerge.h" #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/IPO/GlobalDCE.h" #include "llvm/Transforms/IPO/Internalize.h" #include "Support/CommandLine.h" #include "Support/Signals.h" #include #include #include #include // For FileExists #include cl::StringList InputFilenames("", "Load files, linking them together", cl::OneOrMore); cl::String OutputFilename("o", "Override output filename", cl::NoFlags,"a.out"); cl::Flag Verbose ("v", "Print information about actions taken"); cl::StringList LibPaths ("L", "Specify a library search path", cl::ZeroOrMore); cl::StringList Libraries ("l", "Specify libraries to link to", cl::ZeroOrMore); cl::Flag Strip ("s", "Strip symbol info from executable"); // FileExists - Return true if the specified string is an openable file... static inline bool FileExists(const std::string &FN) { struct stat StatBuf; return stat(FN.c_str(), &StatBuf) != -1; } // LoadFile - Read the specified bytecode file in and return it. This routine // searches the link path for the specified file to try to find it... // static inline std::auto_ptr LoadFile(const std::string &FN) { std::string Filename = FN; std::string ErrorMessage; unsigned NextLibPathIdx = 0; bool FoundAFile = false; while (1) { if (Verbose) cerr << "Loading '" << Filename << "'\n"; if (FileExists(Filename)) FoundAFile = true; Module *Result = ParseBytecodeFile(Filename, &ErrorMessage); if (Result) return std::auto_ptr(Result); // Load successful! if (Verbose) { cerr << "Error opening bytecode file: '" << Filename << "'"; if (ErrorMessage.size()) cerr << ": " << ErrorMessage; cerr << endl; } if (NextLibPathIdx == LibPaths.size()) break; Filename = LibPaths[NextLibPathIdx++] + "/" + FN; } if (FoundAFile) cerr << "Bytecode file '" << FN << "' corrupt! " << "Use 'gccld -v ...' for more info.\n"; else cerr << "Could not locate bytecode file: '" << FN << "'\n"; return std::auto_ptr(); } int main(int argc, char **argv) { cl::ParseCommandLineOptions(argc, argv, " llvm linker for GCC\n", cl::EnableSingleLetterArgValue | cl::DisableSingleLetterArgGrouping); assert(InputFilenames.size() > 0 && "OneOrMore is not working"); unsigned BaseArg = 0; std::string ErrorMessage; if (!Libraries.empty()) { // Sort libraries list... sort(Libraries.begin(), Libraries.end()); // Remove duplicate libraries entries... Libraries.erase(unique(Libraries.begin(), Libraries.end()), Libraries.end()); // Add all of the libraries to the end of the link line... for (unsigned i = 0; i < Libraries.size(); ++i) InputFilenames.push_back("lib" + Libraries[i] + ".bc"); } std::auto_ptr Composite(LoadFile(InputFilenames[BaseArg])); if (Composite.get() == 0) return 1; for (unsigned i = BaseArg+1; i < InputFilenames.size(); ++i) { std::auto_ptr M(LoadFile(InputFilenames[i])); if (M.get() == 0) return 1; if (Verbose) cerr << "Linking in '" << InputFilenames[i] << "'\n"; if (LinkModules(Composite.get(), M.get(), &ErrorMessage)) { cerr << "Error linking in '" << InputFilenames[i] << "': " << ErrorMessage << endl; return 1; } } // In addition to just linking the input from GCC, we also want to spiff it up // a little bit. Do this now. // PassManager Passes; // Linking modules together can lead to duplicated global constants, only keep // one copy of each constant... // Passes.add(createConstantMergePass()); // If the -s command line option was specified, strip the symbols out of the // resulting program to make it smaller. -s is a GCC option that we are // supporting. // if (Strip) Passes.add(createSymbolStrippingPass()); // Often if the programmer does not specify proper prototypes for the // functions they are calling, they end up calling a vararg version of the // function that does not get a body filled in (the real function has typed // arguments). This pass merges the two functions. // Passes.add(createFunctionResolvingPass()); // Now that composite has been compiled, scan through the module, looking for // a main function. If main is defined, mark all other functions internal. // Passes.add(createInternalizePass()); // Now that we have optimized the program, discard unreachable functions... // Passes.add(createGlobalDCEPass()); // Add the pass that writes bytecode to the output file... std::ofstream Out((OutputFilename+".bc").c_str()); if (!Out.good()) { cerr << "Error opening '" << OutputFilename << ".bc' for writing!\n"; return 1; } Passes.add(new WriteBytecodePass(&Out)); // Write bytecode to file... // Make sure that the Out file gets unlink'd from the disk if we get a SIGINT RemoveFileOnSignal(OutputFilename+".bc"); // Run our queue of passes all at once now, efficiently. Passes.run(Composite.get()); Out.close(); // Output the script to start the program... std::ofstream Out2(OutputFilename.c_str()); if (!Out2.good()) { cerr << "Error opening '" << OutputFilename << "' for writing!\n"; return 1; } Out2 << "#!/bin/sh\nlli -q $0.bc $*\n"; Out2.close(); // Make the script executable... chmod(OutputFilename.c_str(), 0755); return 0; }