//===-- RegAllocBase.h - basic regalloc interface and driver --*- C++ -*---===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the RegAllocBase class, which is the skeleton of a basic // register allocation algorithm and interface for extending it. It provides the // building blocks on which to construct other experimental allocators and test // the validity of two principles: // // - If virtual and physical register liveness is modeled using intervals, then // on-the-fly interference checking is cheap. Furthermore, interferences can be // lazily cached and reused. // // - Register allocation complexity, and generated code performance is // determined by the effectiveness of live range splitting rather than optimal // coloring. // // Following the first principle, interfering checking revolves around the // LiveIntervalUnion data structure. // // To fulfill the second principle, the basic allocator provides a driver for // incremental splitting. It essentially punts on the problem of register // coloring, instead driving the assignment of virtual to physical registers by // the cost of splitting. The basic allocator allows for heuristic reassignment // of registers, if a more sophisticated allocator chooses to do that. // // This framework provides a way to engineer the compile time vs. code // quality trade-off without relying a particular theoretical solver. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_REGALLOCBASE #define LLVM_CODEGEN_REGALLOCBASE #include "llvm/ADT/OwningPtr.h" namespace llvm { template class SmallVectorImpl; class TargetRegisterInfo; class VirtRegMap; class LiveIntervals; // Heuristic that determines the priority of assigning virtual to physical // registers. The main impact of the heuristic is expected to be compile time. // The default is to simply compare spill weights. struct LessSpillWeightPriority : public std::binary_function { bool operator()(const LiveInterval *left, const LiveInterval *right) const { return left->weight < right->weight; } }; // Forward declare a priority queue of live virtual registers. If an // implementation needs to prioritize by anything other than spill weight, then // this will become an abstract base class with virtual calls to push/get. class LiveVirtRegQueue; /// RegAllocBase provides the register allocation driver and interface that can /// be extended to add interesting heuristics. /// /// More sophisticated allocators must override the selectOrSplit() method to /// implement live range splitting and must specify a comparator to determine /// register assignment priority. LessSpillWeightPriority is provided as a /// standard comparator. class RegAllocBase { protected: // Array of LiveIntervalUnions indexed by physical register. class LIUArray { unsigned nRegs_; OwningArrayPtr array_; public: LIUArray(): nRegs_(0) {} unsigned numRegs() const { return nRegs_; } void init(unsigned nRegs); void clear(); LiveIntervalUnion& operator[](unsigned physReg) { assert(physReg < nRegs_ && "physReg out of bounds"); return array_[physReg]; } }; const TargetRegisterInfo *tri_; VirtRegMap *vrm_; LiveIntervals *lis_; LIUArray physReg2liu_; RegAllocBase(): tri_(0), vrm_(0), lis_(0) {} virtual ~RegAllocBase() {} // A RegAlloc pass should call this before allocatePhysRegs. void init(const TargetRegisterInfo &tri, VirtRegMap &vrm, LiveIntervals &lis); // The top-level driver. The output is a VirtRegMap that us updated with // physical register assignments. // // If an implementation wants to override the LiveInterval comparator, we // should modify this interface to allow passing in an instance derived from // LiveVirtRegQueue. void allocatePhysRegs(); // A RegAlloc pass should override this to provide the allocation heuristics. // Each call must guarantee forward progess by returning an available PhysReg // or new set of split live virtual registers. It is up to the splitter to // converge quickly toward fully spilled live ranges. virtual unsigned selectOrSplit(LiveInterval &lvr, SmallVectorImpl &splitLVRs) = 0; // A RegAlloc pass should call this when PassManager releases its memory. virtual void releaseMemory(); // Helper for checking interference between a live virtual register and a // physical register, including all its register aliases. bool checkPhysRegInterference(LiveIntervalUnion::Query &query, unsigned preg); private: void seedLiveVirtRegs(LiveVirtRegQueue &lvrQ); }; } // end namespace llvm #endif // !defined(LLVM_CODEGEN_REGALLOCBASE)