//===- CFLAliasAnalysis.cpp - CFL-Based Alias Analysis Implementation ------==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a CFL-based context-insensitive alias analysis // algorithm. It does not depend on types. The algorithm is a mixture of the one // described in "Demand-driven alias analysis for C" by Xin Zheng and Radu // Rugina, and "Fast algorithms for Dyck-CFL-reachability with applications to // Alias Analysis" by Zhang Q, Lyu M R, Yuan H, and Su Z. -- to summarize the // papers, we build a graph of the uses of a variable, where each node is a // memory location, and each edge is an action that happened on that memory // location. The "actions" can be one of Dereference, Reference, Assign, or // Assign. // // Two variables are considered as aliasing iff you can reach one value's node // from the other value's node and the language formed by concatenating all of // the edge labels (actions) conforms to a context-free grammar. // // Because this algorithm requires a graph search on each query, we execute the // algorithm outlined in "Fast algorithms..." (mentioned above) // in order to transform the graph into sets of variables that may alias in // ~nlogn time (n = number of variables.), which makes queries take constant // time. //===----------------------------------------------------------------------===// #include "StratifiedSets.h" #include "llvm/ADT/BitVector.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/None.h" #include "llvm/ADT/Optional.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/Passes.h" #include "llvm/IR/Constants.h" #include "llvm/IR/Function.h" #include "llvm/IR/InstVisitor.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/ValueHandle.h" #include "llvm/Pass.h" #include "llvm/Support/Allocator.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include #include #include #include using namespace llvm; #define DEBUG_TYPE "cfl-aa" // Try to go from a Value* to a Function*. Never returns nullptr. static Optional parentFunctionOfValue(Value *); // Returns possible functions called by the Inst* into the given // SmallVectorImpl. Returns true if targets found, false otherwise. // This is templated because InvokeInst/CallInst give us the same // set of functions that we care about, and I don't like repeating // myself. template static bool getPossibleTargets(Inst *, SmallVectorImpl &); // Some instructions need to have their users tracked. Instructions like // `add` require you to get the users of the Instruction* itself, other // instructions like `store` require you to get the users of the first // operand. This function gets the "proper" value to track for each // type of instruction we support. static Optional getTargetValue(Instruction *); // There are certain instructions (i.e. FenceInst, etc.) that we ignore. // This notes that we should ignore those. static bool hasUsefulEdges(Instruction *); const StratifiedIndex StratifiedLink::SetSentinel = std::numeric_limits::max(); namespace { // StratifiedInfo Attribute things. typedef unsigned StratifiedAttr; LLVM_CONSTEXPR unsigned MaxStratifiedAttrIndex = NumStratifiedAttrs; LLVM_CONSTEXPR unsigned AttrAllIndex = 0; LLVM_CONSTEXPR unsigned AttrGlobalIndex = 1; LLVM_CONSTEXPR unsigned AttrFirstArgIndex = 2; LLVM_CONSTEXPR unsigned AttrLastArgIndex = MaxStratifiedAttrIndex; LLVM_CONSTEXPR unsigned AttrMaxNumArgs = AttrLastArgIndex - AttrFirstArgIndex; LLVM_CONSTEXPR StratifiedAttr AttrNone = 0; LLVM_CONSTEXPR StratifiedAttr AttrAll = ~AttrNone; // \brief StratifiedSets call for knowledge of "direction", so this is how we // represent that locally. enum class Level { Same, Above, Below }; // \brief Edges can be one of four "weights" -- each weight must have an inverse // weight (Assign has Assign; Reference has Dereference). enum class EdgeType { // The weight assigned when assigning from or to a value. For example, in: // %b = getelementptr %a, 0 // ...The relationships are %b assign %a, and %a assign %b. This used to be // two edges, but having a distinction bought us nothing. Assign, // The edge used when we have an edge going from some handle to a Value. // Examples of this include: // %b = load %a (%b Dereference %a) // %b = extractelement %a, 0 (%a Dereference %b) Dereference, // The edge used when our edge goes from a value to a handle that may have // contained it at some point. Examples: // %b = load %a (%a Reference %b) // %b = extractelement %a, 0 (%b Reference %a) Reference }; // \brief Encodes the notion of a "use" struct Edge { // \brief Which value the edge is coming from Value *From; // \brief Which value the edge is pointing to Value *To; // \brief Edge weight EdgeType Weight; // \brief Whether we aliased any external values along the way that may be // invisible to the analysis (i.e. landingpad for exceptions, calls for // interprocedural analysis, etc.) StratifiedAttrs AdditionalAttrs; Edge(Value *From, Value *To, EdgeType W, StratifiedAttrs A) : From(From), To(To), Weight(W), AdditionalAttrs(A) {} }; // \brief Information we have about a function and would like to keep around struct FunctionInfo { StratifiedSets Sets; // Lots of functions have < 4 returns. Adjust as necessary. SmallVector ReturnedValues; FunctionInfo(StratifiedSets &&S, SmallVector &&RV) : Sets(std::move(S)), ReturnedValues(std::move(RV)) {} }; struct CFLAliasAnalysis; struct FunctionHandle : public CallbackVH { FunctionHandle(Function *Fn, CFLAliasAnalysis *CFLAA) : CallbackVH(Fn), CFLAA(CFLAA) { assert(Fn != nullptr); assert(CFLAA != nullptr); } virtual ~FunctionHandle() {} void deleted() override { removeSelfFromCache(); } void allUsesReplacedWith(Value *) override { removeSelfFromCache(); } private: CFLAliasAnalysis *CFLAA; void removeSelfFromCache(); }; struct CFLAliasAnalysis : public ImmutablePass, public AliasAnalysis { private: /// \brief Cached mapping of Functions to their StratifiedSets. /// If a function's sets are currently being built, it is marked /// in the cache as an Optional without a value. This way, if we /// have any kind of recursion, it is discernable from a function /// that simply has empty sets. DenseMap> Cache; std::forward_list Handles; public: static char ID; CFLAliasAnalysis() : ImmutablePass(ID) { initializeCFLAliasAnalysisPass(*PassRegistry::getPassRegistry()); } virtual ~CFLAliasAnalysis() {} void getAnalysisUsage(AnalysisUsage &AU) const override { AliasAnalysis::getAnalysisUsage(AU); } void *getAdjustedAnalysisPointer(const void *ID) override { if (ID == &AliasAnalysis::ID) return (AliasAnalysis *)this; return this; } /// \brief Inserts the given Function into the cache. void scan(Function *Fn); void evict(Function *Fn) { Cache.erase(Fn); } /// \brief Ensures that the given function is available in the cache. /// Returns the appropriate entry from the cache. const Optional &ensureCached(Function *Fn) { auto Iter = Cache.find(Fn); if (Iter == Cache.end()) { scan(Fn); Iter = Cache.find(Fn); assert(Iter != Cache.end()); assert(Iter->second.hasValue()); } return Iter->second; } AliasResult query(const Location &LocA, const Location &LocB); AliasResult alias(const Location &LocA, const Location &LocB) override { if (LocA.Ptr == LocB.Ptr) { if (LocA.Size == LocB.Size) { return MustAlias; } else { return PartialAlias; } } // Comparisons between global variables and other constants should be // handled by BasicAA. if (isa(LocA.Ptr) && isa(LocB.Ptr)) { return AliasAnalysis::alias(LocA, LocB); } AliasResult QueryResult = query(LocA, LocB); if (QueryResult == MayAlias) return AliasAnalysis::alias(LocA, LocB); return QueryResult; } void initializePass() override { InitializeAliasAnalysis(this); } }; void FunctionHandle::removeSelfFromCache() { assert(CFLAA != nullptr); auto *Val = getValPtr(); CFLAA->evict(cast(Val)); setValPtr(nullptr); } // \brief Gets the edges our graph should have, based on an Instruction* class GetEdgesVisitor : public InstVisitor { CFLAliasAnalysis &AA; SmallVectorImpl &Output; public: GetEdgesVisitor(CFLAliasAnalysis &AA, SmallVectorImpl &Output) : AA(AA), Output(Output) {} void visitInstruction(Instruction &) { llvm_unreachable("Unsupported instruction encountered"); } void visitCastInst(CastInst &Inst) { Output.push_back(Edge(&Inst, Inst.getOperand(0), EdgeType::Assign, AttrNone)); } void visitBinaryOperator(BinaryOperator &Inst) { auto *Op1 = Inst.getOperand(0); auto *Op2 = Inst.getOperand(1); Output.push_back(Edge(&Inst, Op1, EdgeType::Assign, AttrNone)); Output.push_back(Edge(&Inst, Op2, EdgeType::Assign, AttrNone)); } void visitAtomicCmpXchgInst(AtomicCmpXchgInst &Inst) { auto *Ptr = Inst.getPointerOperand(); auto *Val = Inst.getNewValOperand(); Output.push_back(Edge(Ptr, Val, EdgeType::Dereference, AttrNone)); } void visitAtomicRMWInst(AtomicRMWInst &Inst) { auto *Ptr = Inst.getPointerOperand(); auto *Val = Inst.getValOperand(); Output.push_back(Edge(Ptr, Val, EdgeType::Dereference, AttrNone)); } void visitPHINode(PHINode &Inst) { for (unsigned I = 0, E = Inst.getNumIncomingValues(); I != E; ++I) { Value *Val = Inst.getIncomingValue(I); Output.push_back(Edge(&Inst, Val, EdgeType::Assign, AttrNone)); } } void visitGetElementPtrInst(GetElementPtrInst &Inst) { auto *Op = Inst.getPointerOperand(); Output.push_back(Edge(&Inst, Op, EdgeType::Assign, AttrNone)); for (auto I = Inst.idx_begin(), E = Inst.idx_end(); I != E; ++I) Output.push_back(Edge(&Inst, *I, EdgeType::Assign, AttrNone)); } void visitSelectInst(SelectInst &Inst) { // Condition is not processed here (The actual statement producing // the condition result is processed elsewhere). For select, the // condition is evaluated, but not loaded, stored, or assigned // simply as a result of being the condition of a select. auto *TrueVal = Inst.getTrueValue(); Output.push_back(Edge(&Inst, TrueVal, EdgeType::Assign, AttrNone)); auto *FalseVal = Inst.getFalseValue(); Output.push_back(Edge(&Inst, FalseVal, EdgeType::Assign, AttrNone)); } void visitAllocaInst(AllocaInst &) {} void visitLoadInst(LoadInst &Inst) { auto *Ptr = Inst.getPointerOperand(); auto *Val = &Inst; Output.push_back(Edge(Val, Ptr, EdgeType::Reference, AttrNone)); } void visitStoreInst(StoreInst &Inst) { auto *Ptr = Inst.getPointerOperand(); auto *Val = Inst.getValueOperand(); Output.push_back(Edge(Ptr, Val, EdgeType::Dereference, AttrNone)); } void visitVAArgInst(VAArgInst &Inst) { // We can't fully model va_arg here. For *Ptr = Inst.getOperand(0), it does // two things: // 1. Loads a value from *((T*)*Ptr). // 2. Increments (stores to) *Ptr by some target-specific amount. // For now, we'll handle this like a landingpad instruction (by placing the // result in its own group, and having that group alias externals). auto *Val = &Inst; Output.push_back(Edge(Val, Val, EdgeType::Assign, AttrAll)); } static bool isFunctionExternal(Function *Fn) { return Fn->isDeclaration() || !Fn->hasLocalLinkage(); } // Gets whether the sets at Index1 above, below, or equal to the sets at // Index2. Returns None if they are not in the same set chain. static Optional getIndexRelation(const StratifiedSets &Sets, StratifiedIndex Index1, StratifiedIndex Index2) { if (Index1 == Index2) return Level::Same; const auto *Current = &Sets.getLink(Index1); while (Current->hasBelow()) { if (Current->Below == Index2) return Level::Below; Current = &Sets.getLink(Current->Below); } Current = &Sets.getLink(Index1); while (Current->hasAbove()) { if (Current->Above == Index2) return Level::Above; Current = &Sets.getLink(Current->Above); } return NoneType(); } bool tryInterproceduralAnalysis(const SmallVectorImpl &Fns, Value *FuncValue, const iterator_range &Args) { const unsigned ExpectedMaxArgs = 8; const unsigned MaxSupportedArgs = 50; assert(Fns.size() > 0); // I put this here to give us an upper bound on time taken by IPA. Is it // really (realistically) needed? Keep in mind that we do have an n^2 algo. if (std::distance(Args.begin(), Args.end()) > (int) MaxSupportedArgs) return false; // Exit early if we'll fail anyway for (auto *Fn : Fns) { if (isFunctionExternal(Fn) || Fn->isVarArg()) return false; auto &MaybeInfo = AA.ensureCached(Fn); if (!MaybeInfo.hasValue()) return false; } SmallVector Arguments(Args.begin(), Args.end()); SmallVector Parameters; for (auto *Fn : Fns) { auto &Info = *AA.ensureCached(Fn); auto &Sets = Info.Sets; auto &RetVals = Info.ReturnedValues; Parameters.clear(); for (auto &Param : Fn->args()) { auto MaybeInfo = Sets.find(&Param); // Did a new parameter somehow get added to the function/slip by? if (!MaybeInfo.hasValue()) return false; Parameters.push_back(*MaybeInfo); } // Adding an edge from argument -> return value for each parameter that // may alias the return value for (unsigned I = 0, E = Parameters.size(); I != E; ++I) { auto &ParamInfo = Parameters[I]; auto &ArgVal = Arguments[I]; bool AddEdge = false; StratifiedAttrs Externals; for (unsigned X = 0, XE = RetVals.size(); X != XE; ++X) { auto MaybeInfo = Sets.find(RetVals[X]); if (!MaybeInfo.hasValue()) return false; auto &RetInfo = *MaybeInfo; auto RetAttrs = Sets.getLink(RetInfo.Index).Attrs; auto ParamAttrs = Sets.getLink(ParamInfo.Index).Attrs; auto MaybeRelation = getIndexRelation(Sets, ParamInfo.Index, RetInfo.Index); if (MaybeRelation.hasValue()) { AddEdge = true; Externals |= RetAttrs | ParamAttrs; } } if (AddEdge) Output.push_back(Edge(FuncValue, ArgVal, EdgeType::Assign, StratifiedAttrs().flip())); } if (Parameters.size() != Arguments.size()) return false; // Adding edges between arguments for arguments that may end up aliasing // each other. This is necessary for functions such as // void foo(int** a, int** b) { *a = *b; } // (Technically, the proper sets for this would be those below // Arguments[I] and Arguments[X], but our algorithm will produce // extremely similar, and equally correct, results either way) for (unsigned I = 0, E = Arguments.size(); I != E; ++I) { auto &MainVal = Arguments[I]; auto &MainInfo = Parameters[I]; auto &MainAttrs = Sets.getLink(MainInfo.Index).Attrs; for (unsigned X = I + 1; X != E; ++X) { auto &SubInfo = Parameters[X]; auto &SubVal = Arguments[X]; auto &SubAttrs = Sets.getLink(SubInfo.Index).Attrs; auto MaybeRelation = getIndexRelation(Sets, MainInfo.Index, SubInfo.Index); if (!MaybeRelation.hasValue()) continue; auto NewAttrs = SubAttrs | MainAttrs; Output.push_back(Edge(MainVal, SubVal, EdgeType::Assign, NewAttrs)); } } } return true; } template void visitCallLikeInst(InstT &Inst) { SmallVector Targets; if (getPossibleTargets(&Inst, Targets)) { if (tryInterproceduralAnalysis(Targets, &Inst, Inst.arg_operands())) return; // Cleanup from interprocedural analysis Output.clear(); } for (Value *V : Inst.arg_operands()) Output.push_back(Edge(&Inst, V, EdgeType::Assign, AttrAll)); } void visitCallInst(CallInst &Inst) { visitCallLikeInst(Inst); } void visitInvokeInst(InvokeInst &Inst) { visitCallLikeInst(Inst); } // Because vectors/aggregates are immutable and unaddressable, // there's nothing we can do to coax a value out of them, other // than calling Extract{Element,Value}. We can effectively treat // them as pointers to arbitrary memory locations we can store in // and load from. void visitExtractElementInst(ExtractElementInst &Inst) { auto *Ptr = Inst.getVectorOperand(); auto *Val = &Inst; Output.push_back(Edge(Val, Ptr, EdgeType::Reference, AttrNone)); } void visitInsertElementInst(InsertElementInst &Inst) { auto *Vec = Inst.getOperand(0); auto *Val = Inst.getOperand(1); Output.push_back(Edge(&Inst, Vec, EdgeType::Assign, AttrNone)); Output.push_back(Edge(&Inst, Val, EdgeType::Dereference, AttrNone)); } void visitLandingPadInst(LandingPadInst &Inst) { // Exceptions come from "nowhere", from our analysis' perspective. // So we place the instruction its own group, noting that said group may // alias externals Output.push_back(Edge(&Inst, &Inst, EdgeType::Assign, AttrAll)); } void visitInsertValueInst(InsertValueInst &Inst) { auto *Agg = Inst.getOperand(0); auto *Val = Inst.getOperand(1); Output.push_back(Edge(&Inst, Agg, EdgeType::Assign, AttrNone)); Output.push_back(Edge(&Inst, Val, EdgeType::Dereference, AttrNone)); } void visitExtractValueInst(ExtractValueInst &Inst) { auto *Ptr = Inst.getAggregateOperand(); Output.push_back(Edge(&Inst, Ptr, EdgeType::Reference, AttrNone)); } void visitShuffleVectorInst(ShuffleVectorInst &Inst) { auto *From1 = Inst.getOperand(0); auto *From2 = Inst.getOperand(1); Output.push_back(Edge(&Inst, From1, EdgeType::Assign, AttrNone)); Output.push_back(Edge(&Inst, From2, EdgeType::Assign, AttrNone)); } }; // For a given instruction, we need to know which Value* to get the // users of in order to build our graph. In some cases (i.e. add), // we simply need the Instruction*. In other cases (i.e. store), // finding the users of the Instruction* is useless; we need to find // the users of the first operand. This handles determining which // value to follow for us. // // Note: we *need* to keep this in sync with GetEdgesVisitor. Add // something to GetEdgesVisitor, add it here -- remove something from // GetEdgesVisitor, remove it here. class GetTargetValueVisitor : public InstVisitor { public: Value *visitInstruction(Instruction &Inst) { return &Inst; } Value *visitStoreInst(StoreInst &Inst) { return Inst.getPointerOperand(); } Value *visitAtomicCmpXchgInst(AtomicCmpXchgInst &Inst) { return Inst.getPointerOperand(); } Value *visitAtomicRMWInst(AtomicRMWInst &Inst) { return Inst.getPointerOperand(); } Value *visitInsertElementInst(InsertElementInst &Inst) { return Inst.getOperand(0); } Value *visitInsertValueInst(InsertValueInst &Inst) { return Inst.getAggregateOperand(); } }; // Set building requires a weighted bidirectional graph. template class WeightedBidirectionalGraph { public: typedef std::size_t Node; private: const static Node StartNode = Node(0); struct Edge { EdgeTypeT Weight; Node Other; Edge(const EdgeTypeT &W, const Node &N) : Weight(W), Other(N) {} bool operator==(const Edge &E) const { return Weight == E.Weight && Other == E.Other; } bool operator!=(const Edge &E) const { return !operator==(E); } }; struct NodeImpl { std::vector Edges; }; std::vector NodeImpls; bool inbounds(Node NodeIndex) const { return NodeIndex < NodeImpls.size(); } const NodeImpl &getNode(Node N) const { return NodeImpls[N]; } NodeImpl &getNode(Node N) { return NodeImpls[N]; } public: // ----- Various Edge iterators for the graph ----- // // \brief Iterator for edges. Because this graph is bidirected, we don't // allow modificaiton of the edges using this iterator. Additionally, the // iterator becomes invalid if you add edges to or from the node you're // getting the edges of. struct EdgeIterator : public std::iterator> { EdgeIterator(const typename std::vector::const_iterator &Iter) : Current(Iter) {} EdgeIterator(NodeImpl &Impl) : Current(Impl.begin()) {} EdgeIterator &operator++() { ++Current; return *this; } EdgeIterator operator++(int) { EdgeIterator Copy(Current); operator++(); return Copy; } std::tuple &operator*() { Store = std::make_tuple(Current->Weight, Current->Other); return Store; } bool operator==(const EdgeIterator &Other) const { return Current == Other.Current; } bool operator!=(const EdgeIterator &Other) const { return !operator==(Other); } private: typename std::vector::const_iterator Current; std::tuple Store; }; // Wrapper for EdgeIterator with begin()/end() calls. struct EdgeIterable { EdgeIterable(const std::vector &Edges) : BeginIter(Edges.begin()), EndIter(Edges.end()) {} EdgeIterator begin() { return EdgeIterator(BeginIter); } EdgeIterator end() { return EdgeIterator(EndIter); } private: typename std::vector::const_iterator BeginIter; typename std::vector::const_iterator EndIter; }; // ----- Actual graph-related things ----- // WeightedBidirectionalGraph() {} WeightedBidirectionalGraph(WeightedBidirectionalGraph &&Other) : NodeImpls(std::move(Other.NodeImpls)) {} WeightedBidirectionalGraph & operator=(WeightedBidirectionalGraph &&Other) { NodeImpls = std::move(Other.NodeImpls); return *this; } Node addNode() { auto Index = NodeImpls.size(); auto NewNode = Node(Index); NodeImpls.push_back(NodeImpl()); return NewNode; } void addEdge(Node From, Node To, const EdgeTypeT &Weight, const EdgeTypeT &ReverseWeight) { assert(inbounds(From)); assert(inbounds(To)); auto &FromNode = getNode(From); auto &ToNode = getNode(To); FromNode.Edges.push_back(Edge(Weight, To)); ToNode.Edges.push_back(Edge(ReverseWeight, From)); } EdgeIterable edgesFor(const Node &N) const { const auto &Node = getNode(N); return EdgeIterable(Node.Edges); } bool empty() const { return NodeImpls.empty(); } std::size_t size() const { return NodeImpls.size(); } // \brief Gets an arbitrary node in the graph as a starting point for // traversal. Node getEntryNode() { assert(inbounds(StartNode)); return StartNode; } }; typedef WeightedBidirectionalGraph> GraphT; typedef DenseMap NodeMapT; } // -- Setting up/registering CFLAA pass -- // char CFLAliasAnalysis::ID = 0; INITIALIZE_AG_PASS(CFLAliasAnalysis, AliasAnalysis, "cfl-aa", "CFL-Based AA implementation", false, true, false) ImmutablePass *llvm::createCFLAliasAnalysisPass() { return new CFLAliasAnalysis(); } //===----------------------------------------------------------------------===// // Function declarations that require types defined in the namespace above //===----------------------------------------------------------------------===// // Given an argument number, returns the appropriate Attr index to set. static StratifiedAttr argNumberToAttrIndex(StratifiedAttr); // Given a Value, potentially return which AttrIndex it maps to. static Optional valueToAttrIndex(Value *Val); // Gets the inverse of a given EdgeType. static EdgeType flipWeight(EdgeType); // Gets edges of the given Instruction*, writing them to the SmallVector*. static void argsToEdges(CFLAliasAnalysis &, Instruction *, SmallVectorImpl &); // Gets the "Level" that one should travel in StratifiedSets // given an EdgeType. static Level directionOfEdgeType(EdgeType); // Builds the graph needed for constructing the StratifiedSets for the // given function static void buildGraphFrom(CFLAliasAnalysis &, Function *, SmallVectorImpl &, NodeMapT &, GraphT &); // Builds the graph + StratifiedSets for a function. static FunctionInfo buildSetsFrom(CFLAliasAnalysis &, Function *); static Optional parentFunctionOfValue(Value *Val) { if (auto *Inst = dyn_cast(Val)) { auto *Bb = Inst->getParent(); return Bb->getParent(); } if (auto *Arg = dyn_cast(Val)) return Arg->getParent(); return NoneType(); } template static bool getPossibleTargets(Inst *Call, SmallVectorImpl &Output) { if (auto *Fn = Call->getCalledFunction()) { Output.push_back(Fn); return true; } // TODO: If the call is indirect, we might be able to enumerate all potential // targets of the call and return them, rather than just failing. return false; } static Optional getTargetValue(Instruction *Inst) { GetTargetValueVisitor V; return V.visit(Inst); } static bool hasUsefulEdges(Instruction *Inst) { bool IsNonInvokeTerminator = isa(Inst) && !isa(Inst); return !isa(Inst) && !isa(Inst) && !IsNonInvokeTerminator; } static Optional valueToAttrIndex(Value *Val) { if (isa(Val)) return AttrGlobalIndex; if (auto *Arg = dyn_cast(Val)) // Only pointer arguments should have the argument attribute, // because things can't escape through scalars without us seeing a // cast, and thus, interaction with them doesn't matter. if (!Arg->hasNoAliasAttr() && Arg->getType()->isPointerTy()) return argNumberToAttrIndex(Arg->getArgNo()); return NoneType(); } static StratifiedAttr argNumberToAttrIndex(unsigned ArgNum) { if (ArgNum >= AttrMaxNumArgs) return AttrAllIndex; return ArgNum + AttrFirstArgIndex; } static EdgeType flipWeight(EdgeType Initial) { switch (Initial) { case EdgeType::Assign: return EdgeType::Assign; case EdgeType::Dereference: return EdgeType::Reference; case EdgeType::Reference: return EdgeType::Dereference; } llvm_unreachable("Incomplete coverage of EdgeType enum"); } static void argsToEdges(CFLAliasAnalysis &Analysis, Instruction *Inst, SmallVectorImpl &Output) { GetEdgesVisitor v(Analysis, Output); v.visit(Inst); } static Level directionOfEdgeType(EdgeType Weight) { switch (Weight) { case EdgeType::Reference: return Level::Above; case EdgeType::Dereference: return Level::Below; case EdgeType::Assign: return Level::Same; } llvm_unreachable("Incomplete switch coverage"); } // Aside: We may remove graph construction entirely, because it doesn't really // buy us much that we don't already have. I'd like to add interprocedural // analysis prior to this however, in case that somehow requires the graph // produced by this for efficient execution static void buildGraphFrom(CFLAliasAnalysis &Analysis, Function *Fn, SmallVectorImpl &ReturnedValues, NodeMapT &Map, GraphT &Graph) { const auto findOrInsertNode = [&Map, &Graph](Value *Val) { auto Pair = Map.insert(std::make_pair(Val, GraphT::Node())); auto &Iter = Pair.first; if (Pair.second) { auto NewNode = Graph.addNode(); Iter->second = NewNode; } return Iter->second; }; SmallVector Edges; for (auto &Bb : Fn->getBasicBlockList()) { for (auto &Inst : Bb.getInstList()) { // We don't want the edges of most "return" instructions, but we *do* want // to know what can be returned. if (auto *Ret = dyn_cast(&Inst)) ReturnedValues.push_back(Ret); if (!hasUsefulEdges(&Inst)) continue; Edges.clear(); argsToEdges(Analysis, &Inst, Edges); // In the case of an unused alloca (or similar), edges may be empty. Note // that it exists so we can potentially answer NoAlias. if (Edges.empty()) { auto MaybeVal = getTargetValue(&Inst); assert(MaybeVal.hasValue()); auto *Target = *MaybeVal; findOrInsertNode(Target); continue; } for (const Edge &E : Edges) { auto To = findOrInsertNode(E.To); auto From = findOrInsertNode(E.From); auto FlippedWeight = flipWeight(E.Weight); auto Attrs = E.AdditionalAttrs; Graph.addEdge(From, To, std::make_pair(E.Weight, Attrs), std::make_pair(FlippedWeight, Attrs)); } } } } static FunctionInfo buildSetsFrom(CFLAliasAnalysis &Analysis, Function *Fn) { NodeMapT Map; GraphT Graph; SmallVector ReturnedValues; buildGraphFrom(Analysis, Fn, ReturnedValues, Map, Graph); DenseMap NodeValueMap; NodeValueMap.resize(Map.size()); for (const auto &Pair : Map) NodeValueMap.insert(std::make_pair(Pair.second, Pair.first)); const auto findValueOrDie = [&NodeValueMap](GraphT::Node Node) { auto ValIter = NodeValueMap.find(Node); assert(ValIter != NodeValueMap.end()); return ValIter->second; }; StratifiedSetsBuilder Builder; SmallVector Worklist; for (auto &Pair : Map) { Worklist.clear(); auto *Value = Pair.first; Builder.add(Value); auto InitialNode = Pair.second; Worklist.push_back(InitialNode); while (!Worklist.empty()) { auto Node = Worklist.pop_back_val(); auto *CurValue = findValueOrDie(Node); if (isa(CurValue) && !isa(CurValue)) continue; for (const auto &EdgeTuple : Graph.edgesFor(Node)) { auto Weight = std::get<0>(EdgeTuple); auto Label = Weight.first; auto &OtherNode = std::get<1>(EdgeTuple); auto *OtherValue = findValueOrDie(OtherNode); if (isa(OtherValue) && !isa(OtherValue)) continue; bool Added; switch (directionOfEdgeType(Label)) { case Level::Above: Added = Builder.addAbove(CurValue, OtherValue); break; case Level::Below: Added = Builder.addBelow(CurValue, OtherValue); break; case Level::Same: Added = Builder.addWith(CurValue, OtherValue); break; } if (Added) { auto Aliasing = Weight.second; if (auto MaybeCurIndex = valueToAttrIndex(CurValue)) Aliasing.set(*MaybeCurIndex); if (auto MaybeOtherIndex = valueToAttrIndex(OtherValue)) Aliasing.set(*MaybeOtherIndex); Builder.noteAttributes(CurValue, Aliasing); Builder.noteAttributes(OtherValue, Aliasing); Worklist.push_back(OtherNode); } } } } // There are times when we end up with parameters not in our graph (i.e. if // it's only used as the condition of a branch). Other bits of code depend on // things that were present during construction being present in the graph. // So, we add all present arguments here. for (auto &Arg : Fn->args()) { Builder.add(&Arg); } return FunctionInfo(Builder.build(), std::move(ReturnedValues)); } void CFLAliasAnalysis::scan(Function *Fn) { auto InsertPair = Cache.insert(std::make_pair(Fn, Optional())); (void)InsertPair; assert(InsertPair.second && "Trying to scan a function that has already been cached"); FunctionInfo Info(buildSetsFrom(*this, Fn)); Cache[Fn] = std::move(Info); Handles.push_front(FunctionHandle(Fn, this)); } AliasAnalysis::AliasResult CFLAliasAnalysis::query(const AliasAnalysis::Location &LocA, const AliasAnalysis::Location &LocB) { auto *ValA = const_cast(LocA.Ptr); auto *ValB = const_cast(LocB.Ptr); Function *Fn = nullptr; auto MaybeFnA = parentFunctionOfValue(ValA); auto MaybeFnB = parentFunctionOfValue(ValB); if (!MaybeFnA.hasValue() && !MaybeFnB.hasValue()) { // The only times this is known to happen are when globals + InlineAsm // are involved DEBUG(dbgs() << "CFLAA: could not extract parent function information.\n"); return AliasAnalysis::MayAlias; } if (MaybeFnA.hasValue()) { Fn = *MaybeFnA; assert((!MaybeFnB.hasValue() || *MaybeFnB == *MaybeFnA) && "Interprocedural queries not supported"); } else { Fn = *MaybeFnB; } assert(Fn != nullptr); auto &MaybeInfo = ensureCached(Fn); assert(MaybeInfo.hasValue()); auto &Sets = MaybeInfo->Sets; auto MaybeA = Sets.find(ValA); if (!MaybeA.hasValue()) return AliasAnalysis::MayAlias; auto MaybeB = Sets.find(ValB); if (!MaybeB.hasValue()) return AliasAnalysis::MayAlias; auto SetA = *MaybeA; auto SetB = *MaybeB; auto AttrsA = Sets.getLink(SetA.Index).Attrs; auto AttrsB = Sets.getLink(SetB.Index).Attrs; // Stratified set attributes are used as markets to signify whether a member // of a StratifiedSet (or a member of a set above the current set) has // interacted with either arguments or globals. "Interacted with" meaning // its value may be different depending on the value of an argument or // global. The thought behind this is that, because arguments and globals // may alias each other, if AttrsA and AttrsB have touched args/globals, // we must conservatively say that they alias. However, if at least one of // the sets has no values that could legally be altered by changing the value // of an argument or global, then we don't have to be as conservative. if (AttrsA.any() && AttrsB.any()) return AliasAnalysis::MayAlias; // We currently unify things even if the accesses to them may not be in // bounds, so we can't return partial alias here because we don't // know whether the pointer is really within the object or not. // IE Given an out of bounds GEP and an alloca'd pointer, we may // unify the two. We can't return partial alias for this case. // Since we do not currently track enough information to // differentiate if (SetA.Index == SetB.Index) return AliasAnalysis::MayAlias; return AliasAnalysis::NoAlias; }