llvm/lib/CodeGen/DeadMachineInstructionElim.cpp
Chandler Carruth e3e43d9d57 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@304787 91177308-0d34-0410-b5e6-96231b3b80d8
2017-06-06 11:49:48 +00:00

175 lines
6.1 KiB
C++

//===- DeadMachineInstructionElim.cpp - Remove dead machine instructions --===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This is an extremely simple MachineInstr-level dead-code-elimination pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
using namespace llvm;
#define DEBUG_TYPE "dead-mi-elimination"
STATISTIC(NumDeletes, "Number of dead instructions deleted");
namespace {
class DeadMachineInstructionElim : public MachineFunctionPass {
bool runOnMachineFunction(MachineFunction &MF) override;
const TargetRegisterInfo *TRI;
const MachineRegisterInfo *MRI;
const TargetInstrInfo *TII;
BitVector LivePhysRegs;
public:
static char ID; // Pass identification, replacement for typeid
DeadMachineInstructionElim() : MachineFunctionPass(ID) {
initializeDeadMachineInstructionElimPass(*PassRegistry::getPassRegistry());
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
private:
bool isDead(const MachineInstr *MI) const;
};
}
char DeadMachineInstructionElim::ID = 0;
char &llvm::DeadMachineInstructionElimID = DeadMachineInstructionElim::ID;
INITIALIZE_PASS(DeadMachineInstructionElim, DEBUG_TYPE,
"Remove dead machine instructions", false, false)
bool DeadMachineInstructionElim::isDead(const MachineInstr *MI) const {
// Technically speaking inline asm without side effects and no defs can still
// be deleted. But there is so much bad inline asm code out there, we should
// let them be.
if (MI->isInlineAsm())
return false;
// Don't delete frame allocation labels.
if (MI->getOpcode() == TargetOpcode::LOCAL_ESCAPE)
return false;
// Don't delete instructions with side effects.
bool SawStore = false;
if (!MI->isSafeToMove(nullptr, SawStore) && !MI->isPHI())
return false;
// Examine each operand.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef()) {
unsigned Reg = MO.getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
// Don't delete live physreg defs, or any reserved register defs.
if (LivePhysRegs.test(Reg) || MRI->isReserved(Reg))
return false;
} else {
if (!MRI->use_nodbg_empty(Reg))
// This def has a non-debug use. Don't delete the instruction!
return false;
}
}
}
// If there are no defs with uses, the instruction is dead.
return true;
}
bool DeadMachineInstructionElim::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(*MF.getFunction()))
return false;
bool AnyChanges = false;
MRI = &MF.getRegInfo();
TRI = MF.getSubtarget().getRegisterInfo();
TII = MF.getSubtarget().getInstrInfo();
// Loop over all instructions in all blocks, from bottom to top, so that it's
// more likely that chains of dependent but ultimately dead instructions will
// be cleaned up.
for (MachineBasicBlock &MBB : make_range(MF.rbegin(), MF.rend())) {
// Start out assuming that reserved registers are live out of this block.
LivePhysRegs = MRI->getReservedRegs();
// Add live-ins from successors to LivePhysRegs. Normally, physregs are not
// live across blocks, but some targets (x86) can have flags live out of a
// block.
for (MachineBasicBlock::succ_iterator S = MBB.succ_begin(),
E = MBB.succ_end(); S != E; S++)
for (const auto &LI : (*S)->liveins())
LivePhysRegs.set(LI.PhysReg);
// Now scan the instructions and delete dead ones, tracking physreg
// liveness as we go.
for (MachineBasicBlock::reverse_iterator MII = MBB.rbegin(),
MIE = MBB.rend(); MII != MIE; ) {
MachineInstr *MI = &*MII++;
// If the instruction is dead, delete it!
if (isDead(MI)) {
DEBUG(dbgs() << "DeadMachineInstructionElim: DELETING: " << *MI);
// It is possible that some DBG_VALUE instructions refer to this
// instruction. They get marked as undef and will be deleted
// in the live debug variable analysis.
MI->eraseFromParentAndMarkDBGValuesForRemoval();
AnyChanges = true;
++NumDeletes;
continue;
}
// Record the physreg defs.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef()) {
unsigned Reg = MO.getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
// Check the subreg set, not the alias set, because a def
// of a super-register may still be partially live after
// this def.
for (MCSubRegIterator SR(Reg, TRI,/*IncludeSelf=*/true);
SR.isValid(); ++SR)
LivePhysRegs.reset(*SR);
}
} else if (MO.isRegMask()) {
// Register mask of preserved registers. All clobbers are dead.
LivePhysRegs.clearBitsNotInMask(MO.getRegMask());
}
}
// Record the physreg uses, after the defs, in case a physreg is
// both defined and used in the same instruction.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isUse()) {
unsigned Reg = MO.getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
LivePhysRegs.set(*AI);
}
}
}
}
}
LivePhysRegs.clear();
return AnyChanges;
}