llvm/lib/CodeGen/FuncletLayout.cpp
David Majnemer 048d7e541d [WinEH] Add a funclet layout pass
Windows EH funclets need to be contiguous.  The FuncletLayout pass will
ensure that the funclets are together and begin with a funclet entry MBB.

Differential Revision: http://reviews.llvm.org/D12943

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@247937 91177308-0d34-0410-b5e6-96231b3b80d8
2015-09-17 20:45:18 +00:00

98 lines
3.0 KiB
C++

//===-- FuncletLayout.cpp - Contiguously lay out funclets -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements basic block placement transformations which result in
// funclets being contiguous.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
using namespace llvm;
#define DEBUG_TYPE "funclet-layout"
namespace {
class FuncletLayout : public MachineFunctionPass {
public:
static char ID; // Pass identification, replacement for typeid
FuncletLayout() : MachineFunctionPass(ID) {
initializeFuncletLayoutPass(*PassRegistry::getPassRegistry());
}
bool runOnMachineFunction(MachineFunction &F) override;
};
}
static void
collectFuncletMembers(MapVector<MachineBasicBlock *, int> &FuncletMembership,
int Funclet, MachineBasicBlock *MBB) {
// Don't revisit blocks.
if (FuncletMembership.count(MBB) > 0)
return;
// Add this MBB to our funclet.
FuncletMembership[MBB] = Funclet;
bool IsReturn = false;
int NumTerminators = 0;
for (MachineInstr &MI : MBB->terminators()) {
IsReturn |= MI.isReturn();
++NumTerminators;
}
assert((!IsReturn || NumTerminators == 1) &&
"Expected only one terminator when a return is present!");
// Returns are boundaries where funclet transfer can occur, don't follow
// successors.
if (IsReturn)
return;
for (MachineBasicBlock *SMBB : MBB->successors())
if (!SMBB->isEHPad())
collectFuncletMembers(FuncletMembership, Funclet, SMBB);
}
char FuncletLayout::ID = 0;
char &llvm::FuncletLayoutID = FuncletLayout::ID;
INITIALIZE_PASS(FuncletLayout, "funclet-layout",
"Contiguously Lay Out Funclets", false, false)
bool FuncletLayout::runOnMachineFunction(MachineFunction &F) {
// We don't have anything to do if there aren't any EH pads.
if (!F.getMMI().hasEHFunclets())
return false;
SmallVector<MachineBasicBlock *, 16> FuncletBlocks;
for (MachineBasicBlock &MBB : F)
if (MBB.isEHFuncletEntry())
FuncletBlocks.push_back(&MBB);
// We don't have anything to do if there aren't any EH pads.
if (FuncletBlocks.empty())
return false;
MapVector<MachineBasicBlock *, int> FuncletMembership;
for (MachineBasicBlock *MBB : FuncletBlocks)
collectFuncletMembers(FuncletMembership, MBB->getNumber(), MBB);
for (std::pair<llvm::MachineBasicBlock *, int> &FuncletMember :
FuncletMembership) {
// Move this block to the end of the function.
MachineBasicBlock *MBB = FuncletMember.first;
MBB->moveAfter(--F.end());
}
// Conservatively assume we changed something.
return true;
}