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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74878 91177308-0d34-0410-b5e6-96231b3b80d8
146 lines
5.6 KiB
C++
146 lines
5.6 KiB
C++
//===- ValueMapper.cpp - Interface shared by lib/Transforms/Utils ---------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the MapValue function, which is shared by various parts of
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// the lib/Transforms/Utils library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/ValueMapper.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/Constants.h"
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#include "llvm/GlobalValue.h"
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#include "llvm/Instruction.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/MDNode.h"
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#include "llvm/ADT/SmallVector.h"
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using namespace llvm;
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Value *llvm::MapValue(const Value *V, ValueMapTy &VM, LLVMContext *Context) {
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Value *&VMSlot = VM[V];
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if (VMSlot) return VMSlot; // Does it exist in the map yet?
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// NOTE: VMSlot can be invalidated by any reference to VM, which can grow the
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// DenseMap. This includes any recursive calls to MapValue.
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// Global values do not need to be seeded into the ValueMap if they are using
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// the identity mapping.
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if (isa<GlobalValue>(V) || isa<InlineAsm>(V))
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return VMSlot = const_cast<Value*>(V);
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if (Constant *C = const_cast<Constant*>(dyn_cast<Constant>(V))) {
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if (isa<ConstantInt>(C) || isa<ConstantFP>(C) ||
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isa<ConstantPointerNull>(C) || isa<ConstantAggregateZero>(C) ||
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isa<UndefValue>(C) || isa<MDString>(C))
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return VMSlot = C; // Primitive constants map directly
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else if (ConstantArray *CA = dyn_cast<ConstantArray>(C)) {
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for (User::op_iterator b = CA->op_begin(), i = b, e = CA->op_end();
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i != e; ++i) {
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Value *MV = MapValue(*i, VM, Context);
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if (MV != *i) {
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// This array must contain a reference to a global, make a new array
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// and return it.
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//
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std::vector<Constant*> Values;
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Values.reserve(CA->getNumOperands());
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for (User::op_iterator j = b; j != i; ++j)
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Values.push_back(cast<Constant>(*j));
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Values.push_back(cast<Constant>(MV));
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for (++i; i != e; ++i)
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Values.push_back(cast<Constant>(MapValue(*i, VM, Context)));
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return VM[V] = Context->getConstantArray(CA->getType(), Values);
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}
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}
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return VM[V] = C;
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} else if (ConstantStruct *CS = dyn_cast<ConstantStruct>(C)) {
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for (User::op_iterator b = CS->op_begin(), i = b, e = CS->op_end();
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i != e; ++i) {
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Value *MV = MapValue(*i, VM, Context);
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if (MV != *i) {
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// This struct must contain a reference to a global, make a new struct
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// and return it.
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//
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std::vector<Constant*> Values;
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Values.reserve(CS->getNumOperands());
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for (User::op_iterator j = b; j != i; ++j)
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Values.push_back(cast<Constant>(*j));
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Values.push_back(cast<Constant>(MV));
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for (++i; i != e; ++i)
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Values.push_back(cast<Constant>(MapValue(*i, VM, Context)));
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return VM[V] = Context->getConstantStruct(CS->getType(), Values);
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}
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}
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return VM[V] = C;
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} else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
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std::vector<Constant*> Ops;
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for (User::op_iterator i = CE->op_begin(), e = CE->op_end(); i != e; ++i)
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Ops.push_back(cast<Constant>(MapValue(*i, VM, Context)));
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return VM[V] = CE->getWithOperands(Ops);
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} else if (ConstantVector *CP = dyn_cast<ConstantVector>(C)) {
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for (User::op_iterator b = CP->op_begin(), i = b, e = CP->op_end();
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i != e; ++i) {
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Value *MV = MapValue(*i, VM, Context);
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if (MV != *i) {
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// This vector value must contain a reference to a global, make a new
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// vector constant and return it.
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//
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std::vector<Constant*> Values;
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Values.reserve(CP->getNumOperands());
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for (User::op_iterator j = b; j != i; ++j)
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Values.push_back(cast<Constant>(*j));
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Values.push_back(cast<Constant>(MV));
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for (++i; i != e; ++i)
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Values.push_back(cast<Constant>(MapValue(*i, VM, Context)));
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return VM[V] = Context->getConstantVector(Values);
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}
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}
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return VM[V] = C;
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} else if (MDNode *N = dyn_cast<MDNode>(C)) {
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for (MDNode::const_elem_iterator b = N->elem_begin(), i = b,
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e = N->elem_end(); i != e; ++i) {
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if (!*i) continue;
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Value *MV = MapValue(*i, VM, Context);
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if (MV != *i) {
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// This MDNode must contain a reference to a global, make a new MDNode
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// and return it.
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SmallVector<Value*, 8> Values;
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Values.reserve(N->getNumElements());
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for (MDNode::const_elem_iterator j = b; j != i; ++j)
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Values.push_back(*j);
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Values.push_back(MV);
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for (++i; i != e; ++i)
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Values.push_back(MapValue(*i, VM, Context));
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return VM[V] = Context->getMDNode(Values.data(), Values.size());
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}
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}
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return VM[V] = C;
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} else {
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assert(0 && "Unknown type of constant!");
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}
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}
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return 0;
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}
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/// RemapInstruction - Convert the instruction operands from referencing the
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/// current values into those specified by ValueMap.
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///
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void llvm::RemapInstruction(Instruction *I, ValueMapTy &ValueMap) {
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for (User::op_iterator op = I->op_begin(), E = I->op_end(); op != E; ++op) {
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Value *V = MapValue(*op, ValueMap, I->getParent()->getContext());
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assert(V && "Referenced value not in value map!");
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*op = V;
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}
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}
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