llvm/lib/IR/AttributeImpl.h
Chandler Carruth 0b8c9a80f2 Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.

There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.

The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.

I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).

I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-02 11:36:10 +00:00

114 lines
3.3 KiB
C++

//===-- AttributeImpl.h - Attribute Internals -------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// \brief This file defines various helper methods and classes used by
/// LLVMContextImpl for creating and managing attributes.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_ATTRIBUTESIMPL_H
#define LLVM_ATTRIBUTESIMPL_H
#include "llvm/ADT/FoldingSet.h"
#include "llvm/IR/Attributes.h"
namespace llvm {
class Constant;
class LLVMContext;
//===----------------------------------------------------------------------===//
/// \class
/// \brief This class represents a single, uniqued attribute. That attribute
/// could be a single enum, a tuple, or a string.
class AttributeImpl : public FoldingSetNode {
Constant *Data;
SmallVector<Constant*, 0> Vals;
public:
explicit AttributeImpl(LLVMContext &C, uint64_t data);
explicit AttributeImpl(LLVMContext &C, Attribute::AttrKind data);
AttributeImpl(LLVMContext &C, Attribute::AttrKind data,
ArrayRef<Constant*> values);
AttributeImpl(LLVMContext &C, StringRef data);
ArrayRef<Constant*> getValues() const {
return Vals;
}
bool contains(Attribute::AttrKind Kind) const;
bool contains(StringRef Kind) const;
bool hasAttribute(uint64_t A) const;
bool hasAttributes() const;
bool hasAttributes(const Attribute &A) const;
uint64_t getAlignment() const;
uint64_t getStackAlignment() const;
bool operator==(Attribute::AttrKind Kind) const {
return contains(Kind);
}
bool operator!=(Attribute::AttrKind Kind) const {
return !contains(Kind);
}
bool operator==(StringRef Kind) const {
return contains(Kind);
}
bool operator!=(StringRef Kind) const {
return !contains(Kind);
}
uint64_t getBitMask() const; // FIXME: Remove.
static uint64_t getAttrMask(uint64_t Val);
void Profile(FoldingSetNodeID &ID) const {
Profile(ID, Data, Vals);
}
static void Profile(FoldingSetNodeID &ID, Constant *Data,
ArrayRef<Constant*> Vals) {
ID.AddPointer(Data);
for (ArrayRef<Constant*>::iterator I = Vals.begin(), E = Vals.end();
I != E; ++I)
ID.AddPointer(*I);
}
};
//===----------------------------------------------------------------------===//
/// \class
/// \brief This class represents a set of attributes.
class AttributeSetImpl : public FoldingSetNode {
// AttributesSet is uniqued, these should not be publicly available.
void operator=(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
AttributeSetImpl(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
public:
LLVMContext &Context;
SmallVector<AttributeWithIndex, 4> Attrs;
AttributeSetImpl(LLVMContext &C, ArrayRef<AttributeWithIndex> attrs)
: Context(C), Attrs(attrs.begin(), attrs.end()) {}
void Profile(FoldingSetNodeID &ID) const {
Profile(ID, Attrs);
}
static void Profile(FoldingSetNodeID &ID, ArrayRef<AttributeWithIndex> Attrs){
for (unsigned i = 0, e = Attrs.size(); i != e; ++i) {
ID.AddInteger(Attrs[i].Attrs.getBitMask());
ID.AddInteger(Attrs[i].Index);
}
}
};
} // end llvm namespace
#endif