llvm/lib/CodeGen/MachineLICM.cpp
Dan Gohman 844731a7f1 Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static
but not intended to be global.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51017 91177308-0d34-0410-b5e6-96231b3b80d8
2008-05-13 00:00:25 +00:00

325 lines
12 KiB
C++

//===-- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass performs loop invariant code motion on machine instructions. We
// attempt to remove as much code from the body of a loop as possible.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "machine-licm"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
STATISTIC(NumHoisted, "Number of machine instructions hoisted out of loops");
namespace {
class VISIBILITY_HIDDEN MachineLICM : public MachineFunctionPass {
const TargetMachine *TM;
const TargetInstrInfo *TII;
MachineFunction *CurMF; // Current MachineFunction
// Various analyses that we use...
MachineLoopInfo *LI; // Current MachineLoopInfo
MachineDominatorTree *DT; // Machine dominator tree for the cur loop
MachineRegisterInfo *RegInfo; // Machine register information
// State that is updated as we process loops
bool Changed; // True if a loop is changed.
MachineLoop *CurLoop; // The current loop we are working on.
public:
static char ID; // Pass identification, replacement for typeid
MachineLICM() : MachineFunctionPass((intptr_t)&ID) {}
virtual bool runOnMachineFunction(MachineFunction &MF);
// FIXME: Loop preheaders?
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<MachineLoopInfo>();
AU.addRequired<MachineDominatorTree>();
AU.addPreserved<MachineLoopInfo>();
AU.addPreserved<MachineDominatorTree>();
MachineFunctionPass::getAnalysisUsage(AU);
}
private:
/// VisitAllLoops - Visit all of the loops in depth first order and try to
/// hoist invariant instructions from them.
///
void VisitAllLoops(MachineLoop *L) {
const std::vector<MachineLoop*> &SubLoops = L->getSubLoops();
for (MachineLoop::iterator
I = SubLoops.begin(), E = SubLoops.end(); I != E; ++I) {
MachineLoop *ML = *I;
// Traverse the body of the loop in depth first order on the dominator
// tree so that we are guaranteed to see definitions before we see uses.
VisitAllLoops(ML);
HoistRegion(DT->getNode(ML->getHeader()));
}
HoistRegion(DT->getNode(L->getHeader()));
}
/// IsInSubLoop - A little predicate that returns true if the specified
/// basic block is in a subloop of the current one, not the current one
/// itself.
///
bool IsInSubLoop(MachineBasicBlock *BB) {
assert(CurLoop->contains(BB) && "Only valid if BB is IN the loop");
return LI->getLoopFor(BB) != CurLoop;
}
/// IsLoopInvariantInst - Returns true if the instruction is loop
/// invariant. I.e., all virtual register operands are defined outside of
/// the loop, physical registers aren't accessed (explicitly or implicitly),
/// and the instruction is hoistable.
///
bool IsLoopInvariantInst(MachineInstr &I);
/// FindPredecessors - Get all of the predecessors of the loop that are not
/// back-edges.
///
void FindPredecessors(std::vector<MachineBasicBlock*> &Preds) {
const MachineBasicBlock *Header = CurLoop->getHeader();
for (MachineBasicBlock::const_pred_iterator
I = Header->pred_begin(), E = Header->pred_end(); I != E; ++I)
if (!CurLoop->contains(*I))
Preds.push_back(*I);
}
/// MoveInstToEndOfBlock - Moves the machine instruction to the bottom of
/// the predecessor basic block (but before the terminator instructions).
///
void MoveInstToEndOfBlock(MachineBasicBlock *ToMBB,
MachineBasicBlock *FromMBB,
MachineInstr *MI) {
DEBUG({
DOUT << "Hoisting " << *MI;
if (ToMBB->getBasicBlock())
DOUT << " to MachineBasicBlock "
<< ToMBB->getBasicBlock()->getName();
if (FromMBB->getBasicBlock())
DOUT << " from MachineBasicBlock "
<< FromMBB->getBasicBlock()->getName();
DOUT << "\n";
});
MachineBasicBlock::iterator WhereIter = ToMBB->getFirstTerminator();
MachineBasicBlock::iterator To, From = FromMBB->begin();
while (&*From != MI)
++From;
assert(From != FromMBB->end() && "Didn't find instr in BB!");
To = From;
ToMBB->splice(WhereIter, FromMBB, From, ++To);
++NumHoisted;
}
/// HoistRegion - Walk the specified region of the CFG (defined by all
/// blocks dominated by the specified block, and that are in the current
/// loop) in depth first order w.r.t the DominatorTree. This allows us to
/// visit definitions before uses, allowing us to hoist a loop body in one
/// pass without iteration.
///
void HoistRegion(MachineDomTreeNode *N);
/// Hoist - When an instruction is found to only use loop invariant operands
/// that is safe to hoist, this instruction is called to do the dirty work.
///
void Hoist(MachineInstr &MI);
};
} // end anonymous namespace
char MachineLICM::ID = 0;
static RegisterPass<MachineLICM>
X("machine-licm", "Machine Loop Invariant Code Motion");
FunctionPass *llvm::createMachineLICMPass() { return new MachineLICM(); }
/// Hoist expressions out of the specified loop. Note, alias info for inner loop
/// is not preserved so it is not a good idea to run LICM multiple times on one
/// loop.
///
bool MachineLICM::runOnMachineFunction(MachineFunction &MF) {
DOUT << "******** Machine LICM ********\n";
Changed = false;
CurMF = &MF;
TM = &CurMF->getTarget();
TII = TM->getInstrInfo();
RegInfo = &CurMF->getRegInfo();
// Get our Loop information...
LI = &getAnalysis<MachineLoopInfo>();
DT = &getAnalysis<MachineDominatorTree>();
for (MachineLoopInfo::iterator
I = LI->begin(), E = LI->end(); I != E; ++I) {
CurLoop = *I;
// Visit all of the instructions of the loop. We want to visit the subloops
// first, though, so that we can hoist their invariants first into their
// containing loop before we process that loop.
VisitAllLoops(CurLoop);
}
return Changed;
}
/// HoistRegion - Walk the specified region of the CFG (defined by all blocks
/// dominated by the specified block, and that are in the current loop) in depth
/// first order w.r.t the DominatorTree. This allows us to visit definitions
/// before uses, allowing us to hoist a loop body in one pass without iteration.
///
void MachineLICM::HoistRegion(MachineDomTreeNode *N) {
assert(N != 0 && "Null dominator tree node?");
MachineBasicBlock *BB = N->getBlock();
// If this subregion is not in the top level loop at all, exit.
if (!CurLoop->contains(BB)) return;
// Only need to process the contents of this block if it is not part of a
// subloop (which would already have been processed).
if (!IsInSubLoop(BB))
for (MachineBasicBlock::iterator
I = BB->begin(), E = BB->end(); I != E; ) {
MachineInstr &MI = *I++;
// Try hoisting the instruction out of the loop. We can only do this if
// all of the operands of the instruction are loop invariant and if it is
// safe to hoist the instruction.
Hoist(MI);
}
const std::vector<MachineDomTreeNode*> &Children = N->getChildren();
for (unsigned I = 0, E = Children.size(); I != E; ++I)
HoistRegion(Children[I]);
}
/// IsLoopInvariantInst - Returns true if the instruction is loop
/// invariant. I.e., all virtual register operands are defined outside of the
/// loop, physical registers aren't accessed explicitly, and there are no side
/// effects that aren't captured by the operands or other flags.
///
bool MachineLICM::IsLoopInvariantInst(MachineInstr &I) {
const TargetInstrDesc &TID = I.getDesc();
// Ignore stuff that we obviously can't hoist.
if (TID.mayStore() || TID.isCall() || TID.isReturn() || TID.isBranch() ||
TID.hasUnmodeledSideEffects())
return false;
if (TID.mayLoad()) {
// Okay, this instruction does a load. As a refinement, we allow the target
// to decide whether the loaded value is actually a constant. If so, we can
// actually use it as a load.
if (!TII->isInvariantLoad(&I))
// FIXME: we should be able to sink loads with no other side effects if
// there is nothing that can change memory from here until the end of
// block. This is a trivial form of alias analysis.
return false;
}
DEBUG({
DOUT << "--- Checking if we can hoist " << I;
if (I.getDesc().getImplicitUses()) {
DOUT << " * Instruction has implicit uses:\n";
const TargetRegisterInfo *TRI = TM->getRegisterInfo();
for (const unsigned *ImpUses = I.getDesc().getImplicitUses();
*ImpUses; ++ImpUses)
DOUT << " -> " << TRI->getName(*ImpUses) << "\n";
}
if (I.getDesc().getImplicitDefs()) {
DOUT << " * Instruction has implicit defines:\n";
const TargetRegisterInfo *TRI = TM->getRegisterInfo();
for (const unsigned *ImpDefs = I.getDesc().getImplicitDefs();
*ImpDefs; ++ImpDefs)
DOUT << " -> " << TRI->getName(*ImpDefs) << "\n";
}
});
// The instruction is loop invariant if all of its operands are.
for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) {
const MachineOperand &MO = I.getOperand(i);
if (!MO.isRegister() || !MO.isUse())
continue;
unsigned Reg = MO.getReg();
if (Reg == 0) continue;
// Don't hoist instructions that access physical registers.
if (TargetRegisterInfo::isPhysicalRegister(Reg))
return false;
assert(RegInfo->getVRegDef(Reg) &&
"Machine instr not mapped for this vreg?!");
// If the loop contains the definition of an operand, then the instruction
// isn't loop invariant.
if (CurLoop->contains(RegInfo->getVRegDef(Reg)->getParent()))
return false;
}
// If we got this far, the instruction is loop invariant!
return true;
}
/// Hoist - When an instruction is found to use only loop invariant operands
/// that are safe to hoist, this instruction is called to do the dirty work.
///
void MachineLICM::Hoist(MachineInstr &MI) {
if (!IsLoopInvariantInst(MI)) return;
std::vector<MachineBasicBlock*> Preds;
// Non-back-edge predecessors.
FindPredecessors(Preds);
// Either we don't have any predecessors(?!) or we have more than one, which
// is forbidden.
if (Preds.empty() || Preds.size() != 1) return;
// Check that the predecessor is qualified to take the hoisted
// instruction. I.e., there is only one edge from the predecessor, and it's to
// the loop header.
MachineBasicBlock *MBB = Preds.front();
// FIXME: We are assuming at first that the basic block coming into this loop
// has only one successor. This isn't the case in general because we haven't
// broken critical edges or added preheaders.
if (MBB->succ_size() != 1) return;
assert(*MBB->succ_begin() == CurLoop->getHeader() &&
"The predecessor doesn't feed directly into the loop header!");
// Now move the instructions to the predecessor.
MoveInstToEndOfBlock(MBB, MI.getParent(), &MI);
Changed = true;
}