mirror of
https://github.com/RPCSX/llvm.git
synced 2024-12-14 15:39:00 +00:00
70445403c3
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5226 91177308-0d34-0410-b5e6-96231b3b80d8
227 lines
9.8 KiB
Plaintext
227 lines
9.8 KiB
Plaintext
//===- README.txt - Information about the X86 backend and related files ---===//
|
|
//
|
|
// This file contains random notes and points of interest about the X86 backend.
|
|
//
|
|
// Snippets of this document will probably become the final report for CS497
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
===========
|
|
I. Overview
|
|
===========
|
|
|
|
This directory contains a machine description for the X86 processor. Currently
|
|
this machine description is used for a high performance code generator used by a
|
|
LLVM JIT. One of the main objectives that we would like to support with this
|
|
project is to build a nice clean code generator that may be extended in the
|
|
future in a variety of ways: new targets, new optimizations, new
|
|
transformations, etc.
|
|
|
|
This document describes the current state of the LLVM JIT, along with
|
|
implementation notes, design decisions, and other stuff.
|
|
|
|
|
|
===================================
|
|
II. Architecture / Design Decisions
|
|
===================================
|
|
|
|
We designed the infrastructure into the generic LLVM machine specific
|
|
representation, which allows us to support as many targets as possible with our
|
|
framework. This framework should allow us to share many common machine specific
|
|
transformations (register allocation, instruction scheduling, etc...) among all
|
|
of the backends that may eventually be supported by LLVM, and ensures that the
|
|
JIT and static compiler backends are largely shared.
|
|
|
|
At the high-level, LLVM code is translated to a machine specific representation
|
|
formed out of MachineFunction, MachineBasicBlock, and MachineInstr instances
|
|
(defined in include/llvm/CodeGen). This representation is completely target
|
|
agnostic, representing instructions in their most abstract form: an opcode, a
|
|
destination, and a series of operands. This representation is designed to
|
|
support both SSA representation for machine code, as well as a register
|
|
allocated, non-SSA form.
|
|
|
|
Because the Machine* representation must work regardless of the target machine,
|
|
it contains very little semantic information about the program. To get semantic
|
|
information about the program, a layer of Target description datastructures are
|
|
used, defined in include/llvm/Target.
|
|
|
|
Note that there is some amount of complexity that the X86 backend contains due
|
|
to the Sparc backend's legacy requirements. These should eventually fade away
|
|
as the project progresses.
|
|
|
|
|
|
SSA Instruction Representation
|
|
------------------------------
|
|
Target machine instructions are represented as instances of MachineInstr, and
|
|
all specific machine instruction types should have an entry in the
|
|
InstructionInfo table defined through X86InstrInfo.def. In the X86 backend,
|
|
there are two particularly interesting forms of machine instruction: those that
|
|
produce a value (such as add), and those that do not (such as a store).
|
|
|
|
Instructions that produce a value use Operand #0 as the "destination" register.
|
|
When printing the assembly code with the built-in machine instruction printer,
|
|
these destination registers will be printed to the left side of an '=' sign, as
|
|
in: %reg1027 = addl %reg1026, %reg1025
|
|
|
|
This 'addl' MachineInstruction contains three "operands": the first is the
|
|
destination register (#1027), the second is the first source register (#1026)
|
|
and the third is the second source register (#1025). Never forget the
|
|
destination register will show up in the MachineInstr operands vector. The code
|
|
to generate this instruction looks like this:
|
|
|
|
BuildMI(BB, X86::ADDrr32, 2, 1027).addReg(1026).addReg(1025);
|
|
|
|
The first argument to BuildMI is the basic block to append the machine
|
|
instruction to, the second is the opcode, the third is the number of operands,
|
|
the fourth is the destination register. The two addReg calls specify operands
|
|
in order.
|
|
|
|
MachineInstrs that do not produce a value do not have this implicit first
|
|
operand, they simply have #operands = #uses. To create them, simply do not
|
|
specify a destination register to the BuildMI call.
|
|
|
|
|
|
======================================
|
|
III. Lazy Function Resolution in Jello
|
|
======================================
|
|
|
|
Jello is a designed to be a JIT compiler for LLVM code. This implies that call
|
|
instructions may be emitted before the function they call is compiled. In order
|
|
to support this, Jello currently emits unresolved call instructions to call to a
|
|
null pointer. When the call instruction is executed, a segmentation fault will
|
|
be generated.
|
|
|
|
Jello installs a trap handler for SIGSEGV, in order to trap these events. When
|
|
a SIGSEGV occurs, first we check to see if it's due to lazy function resolution,
|
|
if so, we look up the return address of the function call (which was pushed onto
|
|
the stack by the call instruction). Given the return address of the call, we
|
|
consult a map to figure out which function was supposed to be called from that
|
|
location.
|
|
|
|
If the function has not been code generated yet, it is at this time. Finally,
|
|
the EIP of the process is modified to point to the real function address, the
|
|
original call instruction is updated, and the SIGSEGV handler returns, causing
|
|
execution to start in the called function. Because we update the original call
|
|
instruction, we should only get at most one signal for each call site.
|
|
|
|
Note that this approach does not work for indirect calls. The problem with
|
|
indirect calls is that taking the address of a function would not cause a fault
|
|
(it would simply copy null into a register), so we would only find out about the
|
|
problem when the indirect call itself was made. At this point we would have no
|
|
way of knowing what the intended function destination was. Because of this, we
|
|
immediately code generate functions whenever they have their address taken,
|
|
side-stepping the problem completely.
|
|
|
|
|
|
======================
|
|
IV. Source Code Layout
|
|
======================
|
|
|
|
The LLVM-JIT is composed of source files primarily in the following locations:
|
|
|
|
include/llvm/CodeGen
|
|
--------------------
|
|
This directory contains header files that are used to represent the program in a
|
|
machine specific representation. It currently also contains a bunch of stuff
|
|
used by the Sparc backend that we don't want to get mixed up in, such as
|
|
register allocation internals.
|
|
|
|
include/llvm/Target
|
|
-------------------
|
|
This directory contains header files that are used to interpret the machine
|
|
specific representation of the program. This allows us to write generic
|
|
transformations that will work on any target that implements the interfaces
|
|
defined in this directory. The only classes used by the X86 backend so far are
|
|
the TargetMachine, TargetData, MachineInstrInfo, and MRegisterInfo classes.
|
|
|
|
lib/CodeGen
|
|
-----------
|
|
This directory will contain all of the target independent transformations (for
|
|
example, register allocation) that we write. These transformations should only
|
|
use information exposed through the Target interface, they should not include
|
|
any target specific header files.
|
|
|
|
lib/Target/X86
|
|
--------------
|
|
This directory contains the machine description for X86 that is required to the
|
|
rest of the compiler working. It contains any code that is truly specific to
|
|
the X86 backend, for example the instruction selector and machine code emitter.
|
|
|
|
tools/jello
|
|
-----------
|
|
This directory contains the top-level code for the JIT compiler. This code
|
|
basically boils down to a call to TargetMachine::addPassesToJITCompile. As we
|
|
progress with the project, this will also contain the compile-dispatch-recompile
|
|
loop.
|
|
|
|
test/Regression/Jello
|
|
---------------------
|
|
This directory contains regression tests for the JIT. Initially it contains a
|
|
bunch of really trivial testcases that we should build up to supporting.
|
|
|
|
|
|
==================================================
|
|
V. Strange Things, or, Things That Should Be Known
|
|
==================================================
|
|
|
|
Representing memory in MachineInstrs
|
|
------------------------------------
|
|
|
|
The x86 has a very, uhm, flexible, way of accessing memory. It is capable of
|
|
addressing memory addresses of the following form directly in integer
|
|
instructions (which use ModR/M addressing):
|
|
|
|
Base+[1,2,4,8]*IndexReg+Disp32
|
|
|
|
Wow, that's crazy. In order to represent this, LLVM tracks no less that 4
|
|
operands for each memory operand of this form. This means that the "load" form
|
|
of 'mov' has the following "Operands" in this order:
|
|
|
|
Index: 0 | 1 2 3 4
|
|
Meaning: DestReg, | BaseReg, Scale, IndexReg, Displacement
|
|
OperandTy: VirtReg, | VirtReg, UnsImm, VirtReg, SignExtImm
|
|
|
|
Stores and all other instructions treat the four memory operands in the same
|
|
way, in the same order.
|
|
|
|
|
|
==========================
|
|
VI. TODO / Future Projects
|
|
==========================
|
|
|
|
There are a large number of things remaining to do. Here is a partial list:
|
|
|
|
Critical path:
|
|
-------------
|
|
|
|
1. Finish dumb instruction selector
|
|
|
|
Next Phase:
|
|
-----------
|
|
1. Implement linear time optimal instruction selector
|
|
2. Implement smarter (linear scan?) register allocator
|
|
|
|
After this project:
|
|
-------------------
|
|
1. Implement lots of nifty runtime optimizations
|
|
2. Implement a static compiler backend for x86 (might come almost for free...)
|
|
3. Implement new targets: IA64? X86-64? M68k? MMIX? Who knows...
|
|
|
|
Infrastructure Improvements:
|
|
----------------------------
|
|
|
|
1. Bytecode is designed to be able to read particular functions from the
|
|
bytecode without having to read the whole program. Bytecode reader should be
|
|
extended to allow on-demand loading of functions.
|
|
|
|
2. PassManager needs to be able to run just a single function through a pipeline
|
|
of FunctionPass's.
|
|
|
|
3. llvmgcc needs to be modified to output 32-bit little endian LLVM files.
|
|
Preferably it will be parameterizable so that multiple binaries need not
|
|
exist. Until this happens, we will be restricted to using type safe
|
|
programs (most of the Olden suite and many smaller tests), which should be
|
|
sufficient for our 497 project. Additionally there are a few places in the
|
|
LLVM infrastructure where we assume Sparc TargetData layout. These should
|
|
be easy to factor out and identify though.
|