llvm/lib/Analysis/IPA/CallGraph.cpp
Daniel Dunbar ce63ffb52f More migration to raw_ostream, the water has dried up around the iostream hole.
- Some clients which used DOUT have moved to DEBUG. We are deprecating the
   "magic" DOUT behavior which avoided calling printing functions when the
   statement was disabled. In addition to being unnecessary magic, it had the
   downside of leaving code in -Asserts builds, and of hiding potentially
   unnecessary computations.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77019 91177308-0d34-0410-b5e6-96231b3b80d8
2009-07-25 00:23:56 +00:00

315 lines
11 KiB
C++

//===- CallGraph.cpp - Build a Module's call graph ------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the CallGraph class and provides the BasicCallGraph
// default implementation.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Module.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Streams.h"
#include <ostream>
using namespace llvm;
namespace {
//===----------------------------------------------------------------------===//
// BasicCallGraph class definition
//
class VISIBILITY_HIDDEN BasicCallGraph : public CallGraph, public ModulePass {
// Root is root of the call graph, or the external node if a 'main' function
// couldn't be found.
//
CallGraphNode *Root;
// ExternalCallingNode - This node has edges to all external functions and
// those internal functions that have their address taken.
CallGraphNode *ExternalCallingNode;
// CallsExternalNode - This node has edges to it from all functions making
// indirect calls or calling an external function.
CallGraphNode *CallsExternalNode;
public:
static char ID; // Class identification, replacement for typeinfo
BasicCallGraph() : ModulePass(&ID), Root(0),
ExternalCallingNode(0), CallsExternalNode(0) {}
// runOnModule - Compute the call graph for the specified module.
virtual bool runOnModule(Module &M) {
CallGraph::initialize(M);
ExternalCallingNode = getOrInsertFunction(0);
CallsExternalNode = new CallGraphNode(0);
Root = 0;
// Add every function to the call graph...
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
addToCallGraph(I);
// If we didn't find a main function, use the external call graph node
if (Root == 0) Root = ExternalCallingNode;
return false;
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
}
void print(std::ostream *o, const Module *M) const {
if (o) print(*o, M);
}
virtual void print(std::ostream &o, const Module *M) const {
o << "CallGraph Root is: ";
if (Function *F = getRoot()->getFunction())
o << F->getNameStr() << "\n";
else
o << "<<null function: 0x" << getRoot() << ">>\n";
CallGraph::print(o, M);
}
virtual void releaseMemory() {
destroy();
}
/// dump - Print out this call graph.
///
inline void dump() const {
print(cerr, Mod);
}
CallGraphNode* getExternalCallingNode() const { return ExternalCallingNode; }
CallGraphNode* getCallsExternalNode() const { return CallsExternalNode; }
// getRoot - Return the root of the call graph, which is either main, or if
// main cannot be found, the external node.
//
CallGraphNode *getRoot() { return Root; }
const CallGraphNode *getRoot() const { return Root; }
private:
//===---------------------------------------------------------------------
// Implementation of CallGraph construction
//
// addToCallGraph - Add a function to the call graph, and link the node to all
// of the functions that it calls.
//
void addToCallGraph(Function *F) {
CallGraphNode *Node = getOrInsertFunction(F);
// If this function has external linkage, anything could call it.
if (!F->hasLocalLinkage()) {
ExternalCallingNode->addCalledFunction(CallSite(), Node);
// Found the entry point?
if (F->getName() == "main") {
if (Root) // Found multiple external mains? Don't pick one.
Root = ExternalCallingNode;
else
Root = Node; // Found a main, keep track of it!
}
}
// Loop over all of the users of the function, looking for non-call uses.
for (Value::use_iterator I = F->use_begin(), E = F->use_end(); I != E; ++I)
if ((!isa<CallInst>(I) && !isa<InvokeInst>(I))
|| !CallSite(cast<Instruction>(I)).isCallee(I)) {
// Not a call, or being used as a parameter rather than as the callee.
ExternalCallingNode->addCalledFunction(CallSite(), Node);
break;
}
// If this function is not defined in this translation unit, it could call
// anything.
if (F->isDeclaration() && !F->isIntrinsic())
Node->addCalledFunction(CallSite(), CallsExternalNode);
// Look for calls by this function.
for (Function::iterator BB = F->begin(), BBE = F->end(); BB != BBE; ++BB)
for (BasicBlock::iterator II = BB->begin(), IE = BB->end();
II != IE; ++II) {
CallSite CS = CallSite::get(II);
if (CS.getInstruction() && !isa<DbgInfoIntrinsic>(II)) {
const Function *Callee = CS.getCalledFunction();
if (Callee)
Node->addCalledFunction(CS, getOrInsertFunction(Callee));
else
Node->addCalledFunction(CS, CallsExternalNode);
}
}
}
//
// destroy - Release memory for the call graph
virtual void destroy() {
/// CallsExternalNode is not in the function map, delete it explicitly.
delete CallsExternalNode;
CallsExternalNode = 0;
CallGraph::destroy();
}
};
} //End anonymous namespace
static RegisterAnalysisGroup<CallGraph> X("Call Graph");
static RegisterPass<BasicCallGraph>
Y("basiccg", "Basic CallGraph Construction", false, true);
static RegisterAnalysisGroup<CallGraph, true> Z(Y);
char CallGraph::ID = 0;
char BasicCallGraph::ID = 0;
void CallGraph::initialize(Module &M) {
Mod = &M;
}
void CallGraph::destroy() {
if (!FunctionMap.empty()) {
for (FunctionMapTy::iterator I = FunctionMap.begin(), E = FunctionMap.end();
I != E; ++I)
delete I->second;
FunctionMap.clear();
}
}
void CallGraph::print(std::ostream &OS, const Module *M) const {
for (CallGraph::const_iterator I = begin(), E = end(); I != E; ++I)
I->second->print(OS);
}
void CallGraph::dump() const {
print(cerr, 0);
}
//===----------------------------------------------------------------------===//
// Implementations of public modification methods
//
// removeFunctionFromModule - Unlink the function from this module, returning
// it. Because this removes the function from the module, the call graph node
// is destroyed. This is only valid if the function does not call any other
// functions (ie, there are no edges in it's CGN). The easiest way to do this
// is to dropAllReferences before calling this.
//
Function *CallGraph::removeFunctionFromModule(CallGraphNode *CGN) {
assert(CGN->CalledFunctions.empty() && "Cannot remove function from call "
"graph if it references other functions!");
Function *F = CGN->getFunction(); // Get the function for the call graph node
delete CGN; // Delete the call graph node for this func
FunctionMap.erase(F); // Remove the call graph node from the map
Mod->getFunctionList().remove(F);
return F;
}
// changeFunction - This method changes the function associated with this
// CallGraphNode, for use by transformations that need to change the prototype
// of a Function (thus they must create a new Function and move the old code
// over).
void CallGraph::changeFunction(Function *OldF, Function *NewF) {
iterator I = FunctionMap.find(OldF);
CallGraphNode *&New = FunctionMap[NewF];
assert(I != FunctionMap.end() && I->second && !New &&
"OldF didn't exist in CG or NewF already does!");
New = I->second;
New->F = NewF;
FunctionMap.erase(I);
}
// getOrInsertFunction - This method is identical to calling operator[], but
// it will insert a new CallGraphNode for the specified function if one does
// not already exist.
CallGraphNode *CallGraph::getOrInsertFunction(const Function *F) {
CallGraphNode *&CGN = FunctionMap[F];
if (CGN) return CGN;
assert((!F || F->getParent() == Mod) && "Function not in current module!");
return CGN = new CallGraphNode(const_cast<Function*>(F));
}
void CallGraphNode::print(std::ostream &OS) const {
if (Function *F = getFunction())
OS << "Call graph node for function: '" << F->getNameStr() <<"'\n";
else
OS << "Call graph node <<null function: 0x" << this << ">>:\n";
for (const_iterator I = begin(), E = end(); I != E; ++I)
if (Function *FI = I->second->getFunction())
OS << " Calls function '" << FI->getNameStr() <<"'\n";
else
OS << " Calls external node\n";
OS << "\n";
}
void CallGraphNode::dump() const { print(cerr); }
/// removeCallEdgeFor - This method removes the edge in the node for the
/// specified call site. Note that this method takes linear time, so it
/// should be used sparingly.
void CallGraphNode::removeCallEdgeFor(CallSite CS) {
for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
if (I->first == CS) {
CalledFunctions.erase(I);
return;
}
}
}
// removeAnyCallEdgeTo - This method removes any call edges from this node to
// the specified callee function. This takes more time to execute than
// removeCallEdgeTo, so it should not be used unless necessary.
void CallGraphNode::removeAnyCallEdgeTo(CallGraphNode *Callee) {
for (unsigned i = 0, e = CalledFunctions.size(); i != e; ++i)
if (CalledFunctions[i].second == Callee) {
CalledFunctions[i] = CalledFunctions.back();
CalledFunctions.pop_back();
--i; --e;
}
}
/// removeOneAbstractEdgeTo - Remove one edge associated with a null callsite
/// from this node to the specified callee function.
void CallGraphNode::removeOneAbstractEdgeTo(CallGraphNode *Callee) {
for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
assert(I != CalledFunctions.end() && "Cannot find callee to remove!");
CallRecord &CR = *I;
if (CR.second == Callee && !CR.first.getInstruction()) {
CalledFunctions.erase(I);
return;
}
}
}
/// replaceCallSite - Make the edge in the node for Old CallSite be for
/// New CallSite instead. Note that this method takes linear time, so it
/// should be used sparingly.
void CallGraphNode::replaceCallSite(CallSite Old, CallSite New) {
for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
assert(I != CalledFunctions.end() && "Cannot find callsite to replace!");
if (I->first == Old) {
I->first = New;
return;
}
}
}
// Enuse that users of CallGraph.h also link with this file
DEFINING_FILE_FOR(CallGraph)