llvm/test/Transforms/InstCombine/allocsize.ll
George Burgess IV 3500d08b4b [Analysis] Ignore nobuiltin on allocsize function calls.
We currently ignore the `allocsize` attribute on functions calls with
the `nobuiltin` attribute when trying to lower `@llvm.objectsize`. We
shouldn't care about `nobuiltin` here: `allocsize` is explicitly added
by the user, not inferred based on a function's symbol.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@290588 91177308-0d34-0410-b5e6-96231b3b80d8
2016-12-27 06:32:14 +00:00

155 lines
5.0 KiB
LLVM

; RUN: opt < %s -instcombine -S | FileCheck %s
;
; Test that instcombine folds allocsize function calls properly.
; Dummy arguments are inserted to verify that allocsize is picking the right
; args, and to prove that arbitrary unfoldable values don't interfere with
; allocsize if they're not used by allocsize.
declare i8* @my_malloc(i8*, i32) allocsize(1)
declare i8* @my_calloc(i8*, i8*, i32, i32) allocsize(2, 3)
; CHECK-LABEL: define void @test_malloc
define void @test_malloc(i8** %p, i64* %r) {
%1 = call i8* @my_malloc(i8* null, i32 100)
store i8* %1, i8** %p, align 8 ; To ensure objectsize isn't killed
%2 = call i64 @llvm.objectsize.i64.p0i8(i8* %1, i1 false)
; CHECK: store i64 100
store i64 %2, i64* %r, align 8
ret void
}
; CHECK-LABEL: define void @test_calloc
define void @test_calloc(i8** %p, i64* %r) {
%1 = call i8* @my_calloc(i8* null, i8* null, i32 100, i32 5)
store i8* %1, i8** %p, align 8 ; To ensure objectsize isn't killed
%2 = call i64 @llvm.objectsize.i64.p0i8(i8* %1, i1 false)
; CHECK: store i64 500
store i64 %2, i64* %r, align 8
ret void
}
; Failure cases with non-constant values...
; CHECK-LABEL: define void @test_malloc_fails
define void @test_malloc_fails(i8** %p, i64* %r, i32 %n) {
%1 = call i8* @my_malloc(i8* null, i32 %n)
store i8* %1, i8** %p, align 8 ; To ensure objectsize isn't killed
; CHECK: @llvm.objectsize.i64.p0i8
%2 = call i64 @llvm.objectsize.i64.p0i8(i8* %1, i1 false)
store i64 %2, i64* %r, align 8
ret void
}
; CHECK-LABEL: define void @test_calloc_fails
define void @test_calloc_fails(i8** %p, i64* %r, i32 %n) {
%1 = call i8* @my_calloc(i8* null, i8* null, i32 %n, i32 5)
store i8* %1, i8** %p, align 8 ; To ensure objectsize isn't killed
; CHECK: @llvm.objectsize.i64.p0i8
%2 = call i64 @llvm.objectsize.i64.p0i8(i8* %1, i1 false)
store i64 %2, i64* %r, align 8
%3 = call i8* @my_calloc(i8* null, i8* null, i32 100, i32 %n)
store i8* %3, i8** %p, align 8 ; To ensure objectsize isn't killed
; CHECK: @llvm.objectsize.i64.p0i8
%4 = call i64 @llvm.objectsize.i64.p0i8(i8* %3, i1 false)
store i64 %4, i64* %r, align 8
ret void
}
declare i8* @my_malloc_outofline(i8*, i32) #0
declare i8* @my_calloc_outofline(i8*, i8*, i32, i32) #1
; Verifying that out of line allocsize is parsed correctly
; CHECK-LABEL: define void @test_outofline
define void @test_outofline(i8** %p, i64* %r) {
%1 = call i8* @my_malloc_outofline(i8* null, i32 100)
store i8* %1, i8** %p, align 8 ; To ensure objectsize isn't killed
%2 = call i64 @llvm.objectsize.i64.p0i8(i8* %1, i1 false)
; CHECK: store i64 100
store i64 %2, i64* %r, align 8
%3 = call i8* @my_calloc_outofline(i8* null, i8* null, i32 100, i32 5)
store i8* %3, i8** %p, align 8 ; To ensure objectsize isn't killed
%4 = call i64 @llvm.objectsize.i64.p0i8(i8* %3, i1 false)
; CHECK: store i64 500
store i64 %4, i64* %r, align 8
ret void
}
declare i8* @my_malloc_i64(i8*, i64) #0
declare i8* @my_tiny_calloc(i8*, i8*, i8, i8) #1
declare i8* @my_varied_calloc(i8*, i8*, i32, i8) #1
; CHECK-LABEL: define void @test_overflow
define void @test_overflow(i8** %p, i32* %r) {
%r64 = bitcast i32* %r to i64*
; (2**31 + 1) * 2 > 2**31. So overflow. Yay.
%big_malloc = call i8* @my_calloc(i8* null, i8* null, i32 2147483649, i32 2)
store i8* %big_malloc, i8** %p, align 8
; CHECK: @llvm.objectsize
%1 = call i32 @llvm.objectsize.i32.p0i8(i8* %big_malloc, i1 false)
store i32 %1, i32* %r, align 4
%big_little_malloc = call i8* @my_tiny_calloc(i8* null, i8* null, i8 127, i8 4)
store i8* %big_little_malloc, i8** %p, align 8
; CHECK: store i32 508
%2 = call i32 @llvm.objectsize.i32.p0i8(i8* %big_little_malloc, i1 false)
store i32 %2, i32* %r, align 4
; malloc(2**33)
%big_malloc_i64 = call i8* @my_malloc_i64(i8* null, i64 8589934592)
store i8* %big_malloc_i64, i8** %p, align 8
; CHECK: @llvm.objectsize
%3 = call i32 @llvm.objectsize.i32.p0i8(i8* %big_malloc_i64, i1 false)
store i32 %3, i32* %r, align 4
%4 = call i64 @llvm.objectsize.i64.p0i8(i8* %big_malloc_i64, i1 false)
; CHECK: store i64 8589934592
store i64 %4, i64* %r64, align 8
; Just intended to ensure that we properly handle args of different types...
%varied_calloc = call i8* @my_varied_calloc(i8* null, i8* null, i32 1000, i8 5)
store i8* %varied_calloc, i8** %p, align 8
; CHECK: store i32 5000
%5 = call i32 @llvm.objectsize.i32.p0i8(i8* %varied_calloc, i1 false)
store i32 %5, i32* %r, align 4
ret void
}
; CHECK-LABEL: define void @test_nobuiltin
; We had a bug where `nobuiltin` would cause `allocsize` to be ignored in
; @llvm.objectsize calculations.
define void @test_nobuiltin(i8** %p, i64* %r) {
%1 = call i8* @my_malloc(i8* null, i32 100) nobuiltin
store i8* %1, i8** %p, align 8
%2 = call i64 @llvm.objectsize.i64.p0i8(i8* %1, i1 false)
; CHECK: store i64 100
store i64 %2, i64* %r, align 8
ret void
}
attributes #0 = { allocsize(1) }
attributes #1 = { allocsize(2, 3) }
declare i32 @llvm.objectsize.i32.p0i8(i8*, i1)
declare i64 @llvm.objectsize.i64.p0i8(i8*, i1)