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70c52f7d6c
This will allow us to optimize code such as: int f(int *p) { int x; return p == &x; } as well as: int *allocate(void); int f() { int x; int *p = allocate(); return p == &x; } The folding can only be done under certain circumstances. Even though p and &x cannot alias, the comparison must still return true if the pointer representations are equal. If a user successfully generates a p that's a correct guess for &x, comparison should return true even though p is an invalid pointer. This patch argues that if the address of the alloca isn't observable outside the function, the function can act as-if the address is impossible to guess from the outside. The tricky part is keeping the act consistent: if we fold p == &x to false in one place, we must make sure to fold any other comparisons based on those pointers similarly. To ensure that, we only fold when &x is involved exactly once in comparison instructions. Differential Revision: http://reviews.llvm.org/D13358 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@249490 91177308-0d34-0410-b5e6-96231b3b80d8
98 lines
2.8 KiB
LLVM
98 lines
2.8 KiB
LLVM
; RUN: opt -instcombine -S %s | FileCheck %s
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target datalayout = "p:32:32"
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define i1 @alloca_argument_compare(i64* %arg) {
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%alloc = alloca i64
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%cmp = icmp eq i64* %arg, %alloc
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ret i1 %cmp
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; CHECK-LABEL: alloca_argument_compare
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; CHECK: ret i1 false
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}
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define i1 @alloca_argument_compare_swapped(i64* %arg) {
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%alloc = alloca i64
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%cmp = icmp eq i64* %alloc, %arg
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ret i1 %cmp
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; CHECK-LABEL: alloca_argument_compare_swapped
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; CHECK: ret i1 false
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}
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define i1 @alloca_argument_compare_ne(i64* %arg) {
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%alloc = alloca i64
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%cmp = icmp ne i64* %arg, %alloc
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ret i1 %cmp
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; CHECK-LABEL: alloca_argument_compare_ne
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; CHECK: ret i1 true
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}
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define i1 @alloca_argument_compare_derived_ptrs(i64* %arg, i64 %x) {
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%alloc = alloca i64, i64 8
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%p = getelementptr i64, i64* %arg, i64 %x
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%q = getelementptr i64, i64* %alloc, i64 3
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%cmp = icmp eq i64* %p, %q
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ret i1 %cmp
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; CHECK-LABEL: alloca_argument_compare_derived_ptrs
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; CHECK: ret i1 false
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}
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declare void @escape(i64*)
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define i1 @alloca_argument_compare_escaped_alloca(i64* %arg) {
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%alloc = alloca i64
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call void @escape(i64* %alloc)
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%cmp = icmp eq i64* %alloc, %arg
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ret i1 %cmp
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; CHECK-LABEL: alloca_argument_compare_escaped_alloca
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; CHECK: %cmp = icmp eq i64* %alloc, %arg
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; CHECK: ret i1 %cmp
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}
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declare void @check_compares(i1, i1)
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define void @alloca_argument_compare_two_compares(i64* %p) {
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%q = alloca i64, i64 8
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%r = getelementptr i64, i64* %p, i64 1
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%s = getelementptr i64, i64* %q, i64 2
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%cmp1 = icmp eq i64* %p, %q
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%cmp2 = icmp eq i64* %r, %s
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call void @check_compares(i1 %cmp1, i1 %cmp2)
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ret void
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; We will only fold if there is a single cmp.
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; CHECK-LABEL: alloca_argument_compare_two_compares
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; CHECK: call void @check_compares(i1 %cmp1, i1 %cmp2)
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}
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define i1 @alloca_argument_compare_escaped_through_store(i64* %arg, i64** %ptr) {
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%alloc = alloca i64
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%cmp = icmp eq i64* %alloc, %arg
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%p = getelementptr i64, i64* %alloc, i64 1
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store i64* %p, i64** %ptr
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ret i1 %cmp
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; CHECK-LABEL: alloca_argument_compare_escaped_through_store
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; CHECK: %cmp = icmp eq i64* %alloc, %arg
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; CHECK: ret i1 %cmp
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}
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declare void @llvm.lifetime.start(i64, i8* nocapture)
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declare void @llvm.lifetime.end(i64, i8* nocapture)
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define i1 @alloca_argument_compare_benign_instrs(i8* %arg) {
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%alloc = alloca i8
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call void @llvm.lifetime.start(i64 1, i8* %alloc)
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%cmp = icmp eq i8* %arg, %alloc
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%x = load i8, i8* %arg
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store i8 %x, i8* %alloc
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call void @llvm.lifetime.end(i64 1, i8* %alloc)
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ret i1 %cmp
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; CHECK-LABEL: alloca_argument_compare_benign_instrs
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; CHECK: ret i1 false
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}
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declare i64* @allocator()
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define i1 @alloca_call_compare() {
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%p = alloca i64
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%q = call i64* @allocator()
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%cmp = icmp eq i64* %p, %q
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ret i1 %cmp
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; CHECK-LABEL: alloca_call_compare
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; CHECK: ret i1 false
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}
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