llvm/lib/Analysis/MemoryDependenceAnalysis.cpp
Daniel Berlin 13ba3ca69f Revamp PredIteratorCache interface to be cleaner.
Summary:
This lets us use range based for loops.

Reviewers: chandlerc

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D9169

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235416 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-21 21:11:50 +00:00

1686 lines
68 KiB
C++

//===- MemoryDependenceAnalysis.cpp - Mem Deps Implementation -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements an analysis that determines, for a given memory
// operation, what preceding memory operations it depends on. It builds on
// alias analysis information, and tries to provide a lazy, caching interface to
// a common kind of alias information query.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/MemoryDependenceAnalysis.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/Analysis/PHITransAddr.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/PredIteratorCache.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
#define DEBUG_TYPE "memdep"
STATISTIC(NumCacheNonLocal, "Number of fully cached non-local responses");
STATISTIC(NumCacheDirtyNonLocal, "Number of dirty cached non-local responses");
STATISTIC(NumUncacheNonLocal, "Number of uncached non-local responses");
STATISTIC(NumCacheNonLocalPtr,
"Number of fully cached non-local ptr responses");
STATISTIC(NumCacheDirtyNonLocalPtr,
"Number of cached, but dirty, non-local ptr responses");
STATISTIC(NumUncacheNonLocalPtr,
"Number of uncached non-local ptr responses");
STATISTIC(NumCacheCompleteNonLocalPtr,
"Number of block queries that were completely cached");
// Limit for the number of instructions to scan in a block.
static const unsigned int BlockScanLimit = 100;
// Limit on the number of memdep results to process.
static const unsigned int NumResultsLimit = 100;
char MemoryDependenceAnalysis::ID = 0;
// Register this pass...
INITIALIZE_PASS_BEGIN(MemoryDependenceAnalysis, "memdep",
"Memory Dependence Analysis", false, true)
INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
INITIALIZE_PASS_END(MemoryDependenceAnalysis, "memdep",
"Memory Dependence Analysis", false, true)
MemoryDependenceAnalysis::MemoryDependenceAnalysis()
: FunctionPass(ID) {
initializeMemoryDependenceAnalysisPass(*PassRegistry::getPassRegistry());
}
MemoryDependenceAnalysis::~MemoryDependenceAnalysis() {
}
/// Clean up memory in between runs
void MemoryDependenceAnalysis::releaseMemory() {
LocalDeps.clear();
NonLocalDeps.clear();
NonLocalPointerDeps.clear();
ReverseLocalDeps.clear();
ReverseNonLocalDeps.clear();
ReverseNonLocalPtrDeps.clear();
PredCache.clear();
}
/// getAnalysisUsage - Does not modify anything. It uses Alias Analysis.
///
void MemoryDependenceAnalysis::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<AssumptionCacheTracker>();
AU.addRequiredTransitive<AliasAnalysis>();
}
bool MemoryDependenceAnalysis::runOnFunction(Function &F) {
AA = &getAnalysis<AliasAnalysis>();
AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
DominatorTreeWrapperPass *DTWP =
getAnalysisIfAvailable<DominatorTreeWrapperPass>();
DT = DTWP ? &DTWP->getDomTree() : nullptr;
return false;
}
/// RemoveFromReverseMap - This is a helper function that removes Val from
/// 'Inst's set in ReverseMap. If the set becomes empty, remove Inst's entry.
template <typename KeyTy>
static void RemoveFromReverseMap(DenseMap<Instruction*,
SmallPtrSet<KeyTy, 4> > &ReverseMap,
Instruction *Inst, KeyTy Val) {
typename DenseMap<Instruction*, SmallPtrSet<KeyTy, 4> >::iterator
InstIt = ReverseMap.find(Inst);
assert(InstIt != ReverseMap.end() && "Reverse map out of sync?");
bool Found = InstIt->second.erase(Val);
assert(Found && "Invalid reverse map!"); (void)Found;
if (InstIt->second.empty())
ReverseMap.erase(InstIt);
}
/// GetLocation - If the given instruction references a specific memory
/// location, fill in Loc with the details, otherwise set Loc.Ptr to null.
/// Return a ModRefInfo value describing the general behavior of the
/// instruction.
static
AliasAnalysis::ModRefResult GetLocation(const Instruction *Inst,
AliasAnalysis::Location &Loc,
AliasAnalysis *AA) {
if (const LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
if (LI->isUnordered()) {
Loc = AA->getLocation(LI);
return AliasAnalysis::Ref;
}
if (LI->getOrdering() == Monotonic) {
Loc = AA->getLocation(LI);
return AliasAnalysis::ModRef;
}
Loc = AliasAnalysis::Location();
return AliasAnalysis::ModRef;
}
if (const StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
if (SI->isUnordered()) {
Loc = AA->getLocation(SI);
return AliasAnalysis::Mod;
}
if (SI->getOrdering() == Monotonic) {
Loc = AA->getLocation(SI);
return AliasAnalysis::ModRef;
}
Loc = AliasAnalysis::Location();
return AliasAnalysis::ModRef;
}
if (const VAArgInst *V = dyn_cast<VAArgInst>(Inst)) {
Loc = AA->getLocation(V);
return AliasAnalysis::ModRef;
}
if (const CallInst *CI = isFreeCall(Inst, AA->getTargetLibraryInfo())) {
// calls to free() deallocate the entire structure
Loc = AliasAnalysis::Location(CI->getArgOperand(0));
return AliasAnalysis::Mod;
}
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
AAMDNodes AAInfo;
switch (II->getIntrinsicID()) {
case Intrinsic::lifetime_start:
case Intrinsic::lifetime_end:
case Intrinsic::invariant_start:
II->getAAMetadata(AAInfo);
Loc = AliasAnalysis::Location(II->getArgOperand(1),
cast<ConstantInt>(II->getArgOperand(0))
->getZExtValue(), AAInfo);
// These intrinsics don't really modify the memory, but returning Mod
// will allow them to be handled conservatively.
return AliasAnalysis::Mod;
case Intrinsic::invariant_end:
II->getAAMetadata(AAInfo);
Loc = AliasAnalysis::Location(II->getArgOperand(2),
cast<ConstantInt>(II->getArgOperand(1))
->getZExtValue(), AAInfo);
// These intrinsics don't really modify the memory, but returning Mod
// will allow them to be handled conservatively.
return AliasAnalysis::Mod;
default:
break;
}
}
// Otherwise, just do the coarse-grained thing that always works.
if (Inst->mayWriteToMemory())
return AliasAnalysis::ModRef;
if (Inst->mayReadFromMemory())
return AliasAnalysis::Ref;
return AliasAnalysis::NoModRef;
}
/// getCallSiteDependencyFrom - Private helper for finding the local
/// dependencies of a call site.
MemDepResult MemoryDependenceAnalysis::
getCallSiteDependencyFrom(CallSite CS, bool isReadOnlyCall,
BasicBlock::iterator ScanIt, BasicBlock *BB) {
unsigned Limit = BlockScanLimit;
// Walk backwards through the block, looking for dependencies
while (ScanIt != BB->begin()) {
// Limit the amount of scanning we do so we don't end up with quadratic
// running time on extreme testcases.
--Limit;
if (!Limit)
return MemDepResult::getUnknown();
Instruction *Inst = --ScanIt;
// If this inst is a memory op, get the pointer it accessed
AliasAnalysis::Location Loc;
AliasAnalysis::ModRefResult MR = GetLocation(Inst, Loc, AA);
if (Loc.Ptr) {
// A simple instruction.
if (AA->getModRefInfo(CS, Loc) != AliasAnalysis::NoModRef)
return MemDepResult::getClobber(Inst);
continue;
}
if (auto InstCS = CallSite(Inst)) {
// Debug intrinsics don't cause dependences.
if (isa<DbgInfoIntrinsic>(Inst)) continue;
// If these two calls do not interfere, look past it.
switch (AA->getModRefInfo(CS, InstCS)) {
case AliasAnalysis::NoModRef:
// If the two calls are the same, return InstCS as a Def, so that
// CS can be found redundant and eliminated.
if (isReadOnlyCall && !(MR & AliasAnalysis::Mod) &&
CS.getInstruction()->isIdenticalToWhenDefined(Inst))
return MemDepResult::getDef(Inst);
// Otherwise if the two calls don't interact (e.g. InstCS is readnone)
// keep scanning.
continue;
default:
return MemDepResult::getClobber(Inst);
}
}
// If we could not obtain a pointer for the instruction and the instruction
// touches memory then assume that this is a dependency.
if (MR != AliasAnalysis::NoModRef)
return MemDepResult::getClobber(Inst);
}
// No dependence found. If this is the entry block of the function, it is
// unknown, otherwise it is non-local.
if (BB != &BB->getParent()->getEntryBlock())
return MemDepResult::getNonLocal();
return MemDepResult::getNonFuncLocal();
}
/// isLoadLoadClobberIfExtendedToFullWidth - Return true if LI is a load that
/// would fully overlap MemLoc if done as a wider legal integer load.
///
/// MemLocBase, MemLocOffset are lazily computed here the first time the
/// base/offs of memloc is needed.
static bool isLoadLoadClobberIfExtendedToFullWidth(
const AliasAnalysis::Location &MemLoc, const Value *&MemLocBase,
int64_t &MemLocOffs, const LoadInst *LI) {
const DataLayout &DL = LI->getModule()->getDataLayout();
// If we haven't already computed the base/offset of MemLoc, do so now.
if (!MemLocBase)
MemLocBase = GetPointerBaseWithConstantOffset(MemLoc.Ptr, MemLocOffs, DL);
unsigned Size = MemoryDependenceAnalysis::getLoadLoadClobberFullWidthSize(
MemLocBase, MemLocOffs, MemLoc.Size, LI);
return Size != 0;
}
/// getLoadLoadClobberFullWidthSize - This is a little bit of analysis that
/// looks at a memory location for a load (specified by MemLocBase, Offs,
/// and Size) and compares it against a load. If the specified load could
/// be safely widened to a larger integer load that is 1) still efficient,
/// 2) safe for the target, and 3) would provide the specified memory
/// location value, then this function returns the size in bytes of the
/// load width to use. If not, this returns zero.
unsigned MemoryDependenceAnalysis::getLoadLoadClobberFullWidthSize(
const Value *MemLocBase, int64_t MemLocOffs, unsigned MemLocSize,
const LoadInst *LI) {
// We can only extend simple integer loads.
if (!isa<IntegerType>(LI->getType()) || !LI->isSimple()) return 0;
// Load widening is hostile to ThreadSanitizer: it may cause false positives
// or make the reports more cryptic (access sizes are wrong).
if (LI->getParent()->getParent()->hasFnAttribute(Attribute::SanitizeThread))
return 0;
const DataLayout &DL = LI->getModule()->getDataLayout();
// Get the base of this load.
int64_t LIOffs = 0;
const Value *LIBase =
GetPointerBaseWithConstantOffset(LI->getPointerOperand(), LIOffs, DL);
// If the two pointers are not based on the same pointer, we can't tell that
// they are related.
if (LIBase != MemLocBase) return 0;
// Okay, the two values are based on the same pointer, but returned as
// no-alias. This happens when we have things like two byte loads at "P+1"
// and "P+3". Check to see if increasing the size of the "LI" load up to its
// alignment (or the largest native integer type) will allow us to load all
// the bits required by MemLoc.
// If MemLoc is before LI, then no widening of LI will help us out.
if (MemLocOffs < LIOffs) return 0;
// Get the alignment of the load in bytes. We assume that it is safe to load
// any legal integer up to this size without a problem. For example, if we're
// looking at an i8 load on x86-32 that is known 1024 byte aligned, we can
// widen it up to an i32 load. If it is known 2-byte aligned, we can widen it
// to i16.
unsigned LoadAlign = LI->getAlignment();
int64_t MemLocEnd = MemLocOffs+MemLocSize;
// If no amount of rounding up will let MemLoc fit into LI, then bail out.
if (LIOffs+LoadAlign < MemLocEnd) return 0;
// This is the size of the load to try. Start with the next larger power of
// two.
unsigned NewLoadByteSize = LI->getType()->getPrimitiveSizeInBits()/8U;
NewLoadByteSize = NextPowerOf2(NewLoadByteSize);
while (1) {
// If this load size is bigger than our known alignment or would not fit
// into a native integer register, then we fail.
if (NewLoadByteSize > LoadAlign ||
!DL.fitsInLegalInteger(NewLoadByteSize*8))
return 0;
if (LIOffs + NewLoadByteSize > MemLocEnd &&
LI->getParent()->getParent()->hasFnAttribute(
Attribute::SanitizeAddress))
// We will be reading past the location accessed by the original program.
// While this is safe in a regular build, Address Safety analysis tools
// may start reporting false warnings. So, don't do widening.
return 0;
// If a load of this width would include all of MemLoc, then we succeed.
if (LIOffs+NewLoadByteSize >= MemLocEnd)
return NewLoadByteSize;
NewLoadByteSize <<= 1;
}
}
static bool isVolatile(Instruction *Inst) {
if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
return LI->isVolatile();
else if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
return SI->isVolatile();
else if (AtomicCmpXchgInst *AI = dyn_cast<AtomicCmpXchgInst>(Inst))
return AI->isVolatile();
return false;
}
/// getPointerDependencyFrom - Return the instruction on which a memory
/// location depends. If isLoad is true, this routine ignores may-aliases with
/// read-only operations. If isLoad is false, this routine ignores may-aliases
/// with reads from read-only locations. If possible, pass the query
/// instruction as well; this function may take advantage of the metadata
/// annotated to the query instruction to refine the result.
MemDepResult MemoryDependenceAnalysis::
getPointerDependencyFrom(const AliasAnalysis::Location &MemLoc, bool isLoad,
BasicBlock::iterator ScanIt, BasicBlock *BB,
Instruction *QueryInst) {
const Value *MemLocBase = nullptr;
int64_t MemLocOffset = 0;
unsigned Limit = BlockScanLimit;
bool isInvariantLoad = false;
// We must be careful with atomic accesses, as they may allow another thread
// to touch this location, cloberring it. We are conservative: if the
// QueryInst is not a simple (non-atomic) memory access, we automatically
// return getClobber.
// If it is simple, we know based on the results of
// "Compiler testing via a theory of sound optimisations in the C11/C++11
// memory model" in PLDI 2013, that a non-atomic location can only be
// clobbered between a pair of a release and an acquire action, with no
// access to the location in between.
// Here is an example for giving the general intuition behind this rule.
// In the following code:
// store x 0;
// release action; [1]
// acquire action; [4]
// %val = load x;
// It is unsafe to replace %val by 0 because another thread may be running:
// acquire action; [2]
// store x 42;
// release action; [3]
// with synchronization from 1 to 2 and from 3 to 4, resulting in %val
// being 42. A key property of this program however is that if either
// 1 or 4 were missing, there would be a race between the store of 42
// either the store of 0 or the load (making the whole progam racy).
// The paper mentionned above shows that the same property is respected
// by every program that can detect any optimisation of that kind: either
// it is racy (undefined) or there is a release followed by an acquire
// between the pair of accesses under consideration.
// If the load is invariant, we "know" that it doesn't alias *any* write. We
// do want to respect mustalias results since defs are useful for value
// forwarding, but any mayalias write can be assumed to be noalias.
// Arguably, this logic should be pushed inside AliasAnalysis itself.
if (isLoad && QueryInst) {
LoadInst *LI = dyn_cast<LoadInst>(QueryInst);
if (LI && LI->getMetadata(LLVMContext::MD_invariant_load) != nullptr)
isInvariantLoad = true;
}
const DataLayout &DL = BB->getModule()->getDataLayout();
// Walk backwards through the basic block, looking for dependencies.
while (ScanIt != BB->begin()) {
Instruction *Inst = --ScanIt;
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst))
// Debug intrinsics don't (and can't) cause dependencies.
if (isa<DbgInfoIntrinsic>(II)) continue;
// Limit the amount of scanning we do so we don't end up with quadratic
// running time on extreme testcases.
--Limit;
if (!Limit)
return MemDepResult::getUnknown();
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
// If we reach a lifetime begin or end marker, then the query ends here
// because the value is undefined.
if (II->getIntrinsicID() == Intrinsic::lifetime_start) {
// FIXME: This only considers queries directly on the invariant-tagged
// pointer, not on query pointers that are indexed off of them. It'd
// be nice to handle that at some point (the right approach is to use
// GetPointerBaseWithConstantOffset).
if (AA->isMustAlias(AliasAnalysis::Location(II->getArgOperand(1)),
MemLoc))
return MemDepResult::getDef(II);
continue;
}
}
// Values depend on loads if the pointers are must aliased. This means that
// a load depends on another must aliased load from the same value.
// One exception is atomic loads: a value can depend on an atomic load that it
// does not alias with when this atomic load indicates that another thread may
// be accessing the location.
if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
// While volatile access cannot be eliminated, they do not have to clobber
// non-aliasing locations, as normal accesses, for example, can be safely
// reordered with volatile accesses.
if (LI->isVolatile()) {
if (!QueryInst)
// Original QueryInst *may* be volatile
return MemDepResult::getClobber(LI);
if (isVolatile(QueryInst))
// Ordering required if QueryInst is itself volatile
return MemDepResult::getClobber(LI);
// Otherwise, volatile doesn't imply any special ordering
}
// Atomic loads have complications involved.
// A Monotonic (or higher) load is OK if the query inst is itself not atomic.
// FIXME: This is overly conservative.
if (LI->isAtomic() && LI->getOrdering() > Unordered) {
if (!QueryInst)
return MemDepResult::getClobber(LI);
if (LI->getOrdering() != Monotonic)
return MemDepResult::getClobber(LI);
if (auto *QueryLI = dyn_cast<LoadInst>(QueryInst)) {
if (!QueryLI->isSimple())
return MemDepResult::getClobber(LI);
} else if (auto *QuerySI = dyn_cast<StoreInst>(QueryInst)) {
if (!QuerySI->isSimple())
return MemDepResult::getClobber(LI);
} else if (QueryInst->mayReadOrWriteMemory()) {
return MemDepResult::getClobber(LI);
}
}
AliasAnalysis::Location LoadLoc = AA->getLocation(LI);
// If we found a pointer, check if it could be the same as our pointer.
AliasAnalysis::AliasResult R = AA->alias(LoadLoc, MemLoc);
if (isLoad) {
if (R == AliasAnalysis::NoAlias) {
// If this is an over-aligned integer load (for example,
// "load i8* %P, align 4") see if it would obviously overlap with the
// queried location if widened to a larger load (e.g. if the queried
// location is 1 byte at P+1). If so, return it as a load/load
// clobber result, allowing the client to decide to widen the load if
// it wants to.
if (IntegerType *ITy = dyn_cast<IntegerType>(LI->getType())) {
if (LI->getAlignment() * 8 > ITy->getPrimitiveSizeInBits() &&
isLoadLoadClobberIfExtendedToFullWidth(MemLoc, MemLocBase,
MemLocOffset, LI))
return MemDepResult::getClobber(Inst);
}
continue;
}
// Must aliased loads are defs of each other.
if (R == AliasAnalysis::MustAlias)
return MemDepResult::getDef(Inst);
#if 0 // FIXME: Temporarily disabled. GVN is cleverly rewriting loads
// in terms of clobbering loads, but since it does this by looking
// at the clobbering load directly, it doesn't know about any
// phi translation that may have happened along the way.
// If we have a partial alias, then return this as a clobber for the
// client to handle.
if (R == AliasAnalysis::PartialAlias)
return MemDepResult::getClobber(Inst);
#endif
// Random may-alias loads don't depend on each other without a
// dependence.
continue;
}
// Stores don't depend on other no-aliased accesses.
if (R == AliasAnalysis::NoAlias)
continue;
// Stores don't alias loads from read-only memory.
if (AA->pointsToConstantMemory(LoadLoc))
continue;
// Stores depend on may/must aliased loads.
return MemDepResult::getDef(Inst);
}
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
// Atomic stores have complications involved.
// A Monotonic store is OK if the query inst is itself not atomic.
// FIXME: This is overly conservative.
if (!SI->isUnordered()) {
if (!QueryInst)
return MemDepResult::getClobber(SI);
if (SI->getOrdering() != Monotonic)
return MemDepResult::getClobber(SI);
if (auto *QueryLI = dyn_cast<LoadInst>(QueryInst)) {
if (!QueryLI->isSimple())
return MemDepResult::getClobber(SI);
} else if (auto *QuerySI = dyn_cast<StoreInst>(QueryInst)) {
if (!QuerySI->isSimple())
return MemDepResult::getClobber(SI);
} else if (QueryInst->mayReadOrWriteMemory()) {
return MemDepResult::getClobber(SI);
}
}
// FIXME: this is overly conservative.
// While volatile access cannot be eliminated, they do not have to clobber
// non-aliasing locations, as normal accesses can for example be reordered
// with volatile accesses.
if (SI->isVolatile())
return MemDepResult::getClobber(SI);
// If alias analysis can tell that this store is guaranteed to not modify
// the query pointer, ignore it. Use getModRefInfo to handle cases where
// the query pointer points to constant memory etc.
if (AA->getModRefInfo(SI, MemLoc) == AliasAnalysis::NoModRef)
continue;
// Ok, this store might clobber the query pointer. Check to see if it is
// a must alias: in this case, we want to return this as a def.
AliasAnalysis::Location StoreLoc = AA->getLocation(SI);
// If we found a pointer, check if it could be the same as our pointer.
AliasAnalysis::AliasResult R = AA->alias(StoreLoc, MemLoc);
if (R == AliasAnalysis::NoAlias)
continue;
if (R == AliasAnalysis::MustAlias)
return MemDepResult::getDef(Inst);
if (isInvariantLoad)
continue;
return MemDepResult::getClobber(Inst);
}
// If this is an allocation, and if we know that the accessed pointer is to
// the allocation, return Def. This means that there is no dependence and
// the access can be optimized based on that. For example, a load could
// turn into undef.
// Note: Only determine this to be a malloc if Inst is the malloc call, not
// a subsequent bitcast of the malloc call result. There can be stores to
// the malloced memory between the malloc call and its bitcast uses, and we
// need to continue scanning until the malloc call.
const TargetLibraryInfo *TLI = AA->getTargetLibraryInfo();
if (isa<AllocaInst>(Inst) || isNoAliasFn(Inst, TLI)) {
const Value *AccessPtr = GetUnderlyingObject(MemLoc.Ptr, DL);
if (AccessPtr == Inst || AA->isMustAlias(Inst, AccessPtr))
return MemDepResult::getDef(Inst);
if (isInvariantLoad)
continue;
// Be conservative if the accessed pointer may alias the allocation.
if (AA->alias(Inst, AccessPtr) != AliasAnalysis::NoAlias)
return MemDepResult::getClobber(Inst);
// If the allocation is not aliased and does not read memory (like
// strdup), it is safe to ignore.
if (isa<AllocaInst>(Inst) ||
isMallocLikeFn(Inst, TLI) || isCallocLikeFn(Inst, TLI))
continue;
}
if (isInvariantLoad)
continue;
// See if this instruction (e.g. a call or vaarg) mod/ref's the pointer.
AliasAnalysis::ModRefResult MR = AA->getModRefInfo(Inst, MemLoc);
// If necessary, perform additional analysis.
if (MR == AliasAnalysis::ModRef)
MR = AA->callCapturesBefore(Inst, MemLoc, DT);
switch (MR) {
case AliasAnalysis::NoModRef:
// If the call has no effect on the queried pointer, just ignore it.
continue;
case AliasAnalysis::Mod:
return MemDepResult::getClobber(Inst);
case AliasAnalysis::Ref:
// If the call is known to never store to the pointer, and if this is a
// load query, we can safely ignore it (scan past it).
if (isLoad)
continue;
default:
// Otherwise, there is a potential dependence. Return a clobber.
return MemDepResult::getClobber(Inst);
}
}
// No dependence found. If this is the entry block of the function, it is
// unknown, otherwise it is non-local.
if (BB != &BB->getParent()->getEntryBlock())
return MemDepResult::getNonLocal();
return MemDepResult::getNonFuncLocal();
}
/// getDependency - Return the instruction on which a memory operation
/// depends.
MemDepResult MemoryDependenceAnalysis::getDependency(Instruction *QueryInst) {
Instruction *ScanPos = QueryInst;
// Check for a cached result
MemDepResult &LocalCache = LocalDeps[QueryInst];
// If the cached entry is non-dirty, just return it. Note that this depends
// on MemDepResult's default constructing to 'dirty'.
if (!LocalCache.isDirty())
return LocalCache;
// Otherwise, if we have a dirty entry, we know we can start the scan at that
// instruction, which may save us some work.
if (Instruction *Inst = LocalCache.getInst()) {
ScanPos = Inst;
RemoveFromReverseMap(ReverseLocalDeps, Inst, QueryInst);
}
BasicBlock *QueryParent = QueryInst->getParent();
// Do the scan.
if (BasicBlock::iterator(QueryInst) == QueryParent->begin()) {
// No dependence found. If this is the entry block of the function, it is
// unknown, otherwise it is non-local.
if (QueryParent != &QueryParent->getParent()->getEntryBlock())
LocalCache = MemDepResult::getNonLocal();
else
LocalCache = MemDepResult::getNonFuncLocal();
} else {
AliasAnalysis::Location MemLoc;
AliasAnalysis::ModRefResult MR = GetLocation(QueryInst, MemLoc, AA);
if (MemLoc.Ptr) {
// If we can do a pointer scan, make it happen.
bool isLoad = !(MR & AliasAnalysis::Mod);
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(QueryInst))
isLoad |= II->getIntrinsicID() == Intrinsic::lifetime_start;
LocalCache = getPointerDependencyFrom(MemLoc, isLoad, ScanPos,
QueryParent, QueryInst);
} else if (isa<CallInst>(QueryInst) || isa<InvokeInst>(QueryInst)) {
CallSite QueryCS(QueryInst);
bool isReadOnly = AA->onlyReadsMemory(QueryCS);
LocalCache = getCallSiteDependencyFrom(QueryCS, isReadOnly, ScanPos,
QueryParent);
} else
// Non-memory instruction.
LocalCache = MemDepResult::getUnknown();
}
// Remember the result!
if (Instruction *I = LocalCache.getInst())
ReverseLocalDeps[I].insert(QueryInst);
return LocalCache;
}
#ifndef NDEBUG
/// AssertSorted - This method is used when -debug is specified to verify that
/// cache arrays are properly kept sorted.
static void AssertSorted(MemoryDependenceAnalysis::NonLocalDepInfo &Cache,
int Count = -1) {
if (Count == -1) Count = Cache.size();
if (Count == 0) return;
for (unsigned i = 1; i != unsigned(Count); ++i)
assert(!(Cache[i] < Cache[i-1]) && "Cache isn't sorted!");
}
#endif
/// getNonLocalCallDependency - Perform a full dependency query for the
/// specified call, returning the set of blocks that the value is
/// potentially live across. The returned set of results will include a
/// "NonLocal" result for all blocks where the value is live across.
///
/// This method assumes the instruction returns a "NonLocal" dependency
/// within its own block.
///
/// This returns a reference to an internal data structure that may be
/// invalidated on the next non-local query or when an instruction is
/// removed. Clients must copy this data if they want it around longer than
/// that.
const MemoryDependenceAnalysis::NonLocalDepInfo &
MemoryDependenceAnalysis::getNonLocalCallDependency(CallSite QueryCS) {
assert(getDependency(QueryCS.getInstruction()).isNonLocal() &&
"getNonLocalCallDependency should only be used on calls with non-local deps!");
PerInstNLInfo &CacheP = NonLocalDeps[QueryCS.getInstruction()];
NonLocalDepInfo &Cache = CacheP.first;
/// DirtyBlocks - This is the set of blocks that need to be recomputed. In
/// the cached case, this can happen due to instructions being deleted etc. In
/// the uncached case, this starts out as the set of predecessors we care
/// about.
SmallVector<BasicBlock*, 32> DirtyBlocks;
if (!Cache.empty()) {
// Okay, we have a cache entry. If we know it is not dirty, just return it
// with no computation.
if (!CacheP.second) {
++NumCacheNonLocal;
return Cache;
}
// If we already have a partially computed set of results, scan them to
// determine what is dirty, seeding our initial DirtyBlocks worklist.
for (NonLocalDepInfo::iterator I = Cache.begin(), E = Cache.end();
I != E; ++I)
if (I->getResult().isDirty())
DirtyBlocks.push_back(I->getBB());
// Sort the cache so that we can do fast binary search lookups below.
std::sort(Cache.begin(), Cache.end());
++NumCacheDirtyNonLocal;
//cerr << "CACHED CASE: " << DirtyBlocks.size() << " dirty: "
// << Cache.size() << " cached: " << *QueryInst;
} else {
// Seed DirtyBlocks with each of the preds of QueryInst's block.
BasicBlock *QueryBB = QueryCS.getInstruction()->getParent();
for (BasicBlock *Pred : PredCache.get(QueryBB))
DirtyBlocks.push_back(Pred);
++NumUncacheNonLocal;
}
// isReadonlyCall - If this is a read-only call, we can be more aggressive.
bool isReadonlyCall = AA->onlyReadsMemory(QueryCS);
SmallPtrSet<BasicBlock*, 64> Visited;
unsigned NumSortedEntries = Cache.size();
DEBUG(AssertSorted(Cache));
// Iterate while we still have blocks to update.
while (!DirtyBlocks.empty()) {
BasicBlock *DirtyBB = DirtyBlocks.back();
DirtyBlocks.pop_back();
// Already processed this block?
if (!Visited.insert(DirtyBB).second)
continue;
// Do a binary search to see if we already have an entry for this block in
// the cache set. If so, find it.
DEBUG(AssertSorted(Cache, NumSortedEntries));
NonLocalDepInfo::iterator Entry =
std::upper_bound(Cache.begin(), Cache.begin()+NumSortedEntries,
NonLocalDepEntry(DirtyBB));
if (Entry != Cache.begin() && std::prev(Entry)->getBB() == DirtyBB)
--Entry;
NonLocalDepEntry *ExistingResult = nullptr;
if (Entry != Cache.begin()+NumSortedEntries &&
Entry->getBB() == DirtyBB) {
// If we already have an entry, and if it isn't already dirty, the block
// is done.
if (!Entry->getResult().isDirty())
continue;
// Otherwise, remember this slot so we can update the value.
ExistingResult = &*Entry;
}
// If the dirty entry has a pointer, start scanning from it so we don't have
// to rescan the entire block.
BasicBlock::iterator ScanPos = DirtyBB->end();
if (ExistingResult) {
if (Instruction *Inst = ExistingResult->getResult().getInst()) {
ScanPos = Inst;
// We're removing QueryInst's use of Inst.
RemoveFromReverseMap(ReverseNonLocalDeps, Inst,
QueryCS.getInstruction());
}
}
// Find out if this block has a local dependency for QueryInst.
MemDepResult Dep;
if (ScanPos != DirtyBB->begin()) {
Dep = getCallSiteDependencyFrom(QueryCS, isReadonlyCall,ScanPos, DirtyBB);
} else if (DirtyBB != &DirtyBB->getParent()->getEntryBlock()) {
// No dependence found. If this is the entry block of the function, it is
// a clobber, otherwise it is unknown.
Dep = MemDepResult::getNonLocal();
} else {
Dep = MemDepResult::getNonFuncLocal();
}
// If we had a dirty entry for the block, update it. Otherwise, just add
// a new entry.
if (ExistingResult)
ExistingResult->setResult(Dep);
else
Cache.push_back(NonLocalDepEntry(DirtyBB, Dep));
// If the block has a dependency (i.e. it isn't completely transparent to
// the value), remember the association!
if (!Dep.isNonLocal()) {
// Keep the ReverseNonLocalDeps map up to date so we can efficiently
// update this when we remove instructions.
if (Instruction *Inst = Dep.getInst())
ReverseNonLocalDeps[Inst].insert(QueryCS.getInstruction());
} else {
// If the block *is* completely transparent to the load, we need to check
// the predecessors of this block. Add them to our worklist.
for (BasicBlock *Pred : PredCache.get(DirtyBB))
DirtyBlocks.push_back(Pred);
}
}
return Cache;
}
/// getNonLocalPointerDependency - Perform a full dependency query for an
/// access to the specified (non-volatile) memory location, returning the
/// set of instructions that either define or clobber the value.
///
/// This method assumes the pointer has a "NonLocal" dependency within its
/// own block.
///
void MemoryDependenceAnalysis::
getNonLocalPointerDependency(Instruction *QueryInst,
SmallVectorImpl<NonLocalDepResult> &Result) {
const AliasAnalysis::Location Loc = AA->getLocation(QueryInst);
bool isLoad = isa<LoadInst>(QueryInst);
BasicBlock *FromBB = QueryInst->getParent();
assert(FromBB);
assert(Loc.Ptr->getType()->isPointerTy() &&
"Can't get pointer deps of a non-pointer!");
Result.clear();
// This routine does not expect to deal with volatile instructions.
// Doing so would require piping through the QueryInst all the way through.
// TODO: volatiles can't be elided, but they can be reordered with other
// non-volatile accesses.
// We currently give up on any instruction which is ordered, but we do handle
// atomic instructions which are unordered.
// TODO: Handle ordered instructions
auto isOrdered = [](Instruction *Inst) {
if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
return !LI->isUnordered();
} else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
return !SI->isUnordered();
}
return false;
};
if (isVolatile(QueryInst) || isOrdered(QueryInst)) {
Result.push_back(NonLocalDepResult(FromBB,
MemDepResult::getUnknown(),
const_cast<Value *>(Loc.Ptr)));
return;
}
const DataLayout &DL = FromBB->getModule()->getDataLayout();
PHITransAddr Address(const_cast<Value *>(Loc.Ptr), DL, AC);
// This is the set of blocks we've inspected, and the pointer we consider in
// each block. Because of critical edges, we currently bail out if querying
// a block with multiple different pointers. This can happen during PHI
// translation.
DenseMap<BasicBlock*, Value*> Visited;
if (!getNonLocalPointerDepFromBB(QueryInst, Address, Loc, isLoad, FromBB,
Result, Visited, true))
return;
Result.clear();
Result.push_back(NonLocalDepResult(FromBB,
MemDepResult::getUnknown(),
const_cast<Value *>(Loc.Ptr)));
}
/// GetNonLocalInfoForBlock - Compute the memdep value for BB with
/// Pointer/PointeeSize using either cached information in Cache or by doing a
/// lookup (which may use dirty cache info if available). If we do a lookup,
/// add the result to the cache.
MemDepResult MemoryDependenceAnalysis::
GetNonLocalInfoForBlock(Instruction *QueryInst,
const AliasAnalysis::Location &Loc,
bool isLoad, BasicBlock *BB,
NonLocalDepInfo *Cache, unsigned NumSortedEntries) {
// Do a binary search to see if we already have an entry for this block in
// the cache set. If so, find it.
NonLocalDepInfo::iterator Entry =
std::upper_bound(Cache->begin(), Cache->begin()+NumSortedEntries,
NonLocalDepEntry(BB));
if (Entry != Cache->begin() && (Entry-1)->getBB() == BB)
--Entry;
NonLocalDepEntry *ExistingResult = nullptr;
if (Entry != Cache->begin()+NumSortedEntries && Entry->getBB() == BB)
ExistingResult = &*Entry;
// If we have a cached entry, and it is non-dirty, use it as the value for
// this dependency.
if (ExistingResult && !ExistingResult->getResult().isDirty()) {
++NumCacheNonLocalPtr;
return ExistingResult->getResult();
}
// Otherwise, we have to scan for the value. If we have a dirty cache
// entry, start scanning from its position, otherwise we scan from the end
// of the block.
BasicBlock::iterator ScanPos = BB->end();
if (ExistingResult && ExistingResult->getResult().getInst()) {
assert(ExistingResult->getResult().getInst()->getParent() == BB &&
"Instruction invalidated?");
++NumCacheDirtyNonLocalPtr;
ScanPos = ExistingResult->getResult().getInst();
// Eliminating the dirty entry from 'Cache', so update the reverse info.
ValueIsLoadPair CacheKey(Loc.Ptr, isLoad);
RemoveFromReverseMap(ReverseNonLocalPtrDeps, ScanPos, CacheKey);
} else {
++NumUncacheNonLocalPtr;
}
// Scan the block for the dependency.
MemDepResult Dep = getPointerDependencyFrom(Loc, isLoad, ScanPos, BB,
QueryInst);
// If we had a dirty entry for the block, update it. Otherwise, just add
// a new entry.
if (ExistingResult)
ExistingResult->setResult(Dep);
else
Cache->push_back(NonLocalDepEntry(BB, Dep));
// If the block has a dependency (i.e. it isn't completely transparent to
// the value), remember the reverse association because we just added it
// to Cache!
if (!Dep.isDef() && !Dep.isClobber())
return Dep;
// Keep the ReverseNonLocalPtrDeps map up to date so we can efficiently
// update MemDep when we remove instructions.
Instruction *Inst = Dep.getInst();
assert(Inst && "Didn't depend on anything?");
ValueIsLoadPair CacheKey(Loc.Ptr, isLoad);
ReverseNonLocalPtrDeps[Inst].insert(CacheKey);
return Dep;
}
/// SortNonLocalDepInfoCache - Sort the NonLocalDepInfo cache, given a certain
/// number of elements in the array that are already properly ordered. This is
/// optimized for the case when only a few entries are added.
static void
SortNonLocalDepInfoCache(MemoryDependenceAnalysis::NonLocalDepInfo &Cache,
unsigned NumSortedEntries) {
switch (Cache.size() - NumSortedEntries) {
case 0:
// done, no new entries.
break;
case 2: {
// Two new entries, insert the last one into place.
NonLocalDepEntry Val = Cache.back();
Cache.pop_back();
MemoryDependenceAnalysis::NonLocalDepInfo::iterator Entry =
std::upper_bound(Cache.begin(), Cache.end()-1, Val);
Cache.insert(Entry, Val);
// FALL THROUGH.
}
case 1:
// One new entry, Just insert the new value at the appropriate position.
if (Cache.size() != 1) {
NonLocalDepEntry Val = Cache.back();
Cache.pop_back();
MemoryDependenceAnalysis::NonLocalDepInfo::iterator Entry =
std::upper_bound(Cache.begin(), Cache.end(), Val);
Cache.insert(Entry, Val);
}
break;
default:
// Added many values, do a full scale sort.
std::sort(Cache.begin(), Cache.end());
break;
}
}
/// getNonLocalPointerDepFromBB - Perform a dependency query based on
/// pointer/pointeesize starting at the end of StartBB. Add any clobber/def
/// results to the results vector and keep track of which blocks are visited in
/// 'Visited'.
///
/// This has special behavior for the first block queries (when SkipFirstBlock
/// is true). In this special case, it ignores the contents of the specified
/// block and starts returning dependence info for its predecessors.
///
/// This function returns false on success, or true to indicate that it could
/// not compute dependence information for some reason. This should be treated
/// as a clobber dependence on the first instruction in the predecessor block.
bool MemoryDependenceAnalysis::
getNonLocalPointerDepFromBB(Instruction *QueryInst,
const PHITransAddr &Pointer,
const AliasAnalysis::Location &Loc,
bool isLoad, BasicBlock *StartBB,
SmallVectorImpl<NonLocalDepResult> &Result,
DenseMap<BasicBlock*, Value*> &Visited,
bool SkipFirstBlock) {
// Look up the cached info for Pointer.
ValueIsLoadPair CacheKey(Pointer.getAddr(), isLoad);
// Set up a temporary NLPI value. If the map doesn't yet have an entry for
// CacheKey, this value will be inserted as the associated value. Otherwise,
// it'll be ignored, and we'll have to check to see if the cached size and
// aa tags are consistent with the current query.
NonLocalPointerInfo InitialNLPI;
InitialNLPI.Size = Loc.Size;
InitialNLPI.AATags = Loc.AATags;
// Get the NLPI for CacheKey, inserting one into the map if it doesn't
// already have one.
std::pair<CachedNonLocalPointerInfo::iterator, bool> Pair =
NonLocalPointerDeps.insert(std::make_pair(CacheKey, InitialNLPI));
NonLocalPointerInfo *CacheInfo = &Pair.first->second;
// If we already have a cache entry for this CacheKey, we may need to do some
// work to reconcile the cache entry and the current query.
if (!Pair.second) {
if (CacheInfo->Size < Loc.Size) {
// The query's Size is greater than the cached one. Throw out the
// cached data and proceed with the query at the greater size.
CacheInfo->Pair = BBSkipFirstBlockPair();
CacheInfo->Size = Loc.Size;
for (NonLocalDepInfo::iterator DI = CacheInfo->NonLocalDeps.begin(),
DE = CacheInfo->NonLocalDeps.end(); DI != DE; ++DI)
if (Instruction *Inst = DI->getResult().getInst())
RemoveFromReverseMap(ReverseNonLocalPtrDeps, Inst, CacheKey);
CacheInfo->NonLocalDeps.clear();
} else if (CacheInfo->Size > Loc.Size) {
// This query's Size is less than the cached one. Conservatively restart
// the query using the greater size.
return getNonLocalPointerDepFromBB(QueryInst, Pointer,
Loc.getWithNewSize(CacheInfo->Size),
isLoad, StartBB, Result, Visited,
SkipFirstBlock);
}
// If the query's AATags are inconsistent with the cached one,
// conservatively throw out the cached data and restart the query with
// no tag if needed.
if (CacheInfo->AATags != Loc.AATags) {
if (CacheInfo->AATags) {
CacheInfo->Pair = BBSkipFirstBlockPair();
CacheInfo->AATags = AAMDNodes();
for (NonLocalDepInfo::iterator DI = CacheInfo->NonLocalDeps.begin(),
DE = CacheInfo->NonLocalDeps.end(); DI != DE; ++DI)
if (Instruction *Inst = DI->getResult().getInst())
RemoveFromReverseMap(ReverseNonLocalPtrDeps, Inst, CacheKey);
CacheInfo->NonLocalDeps.clear();
}
if (Loc.AATags)
return getNonLocalPointerDepFromBB(QueryInst,
Pointer, Loc.getWithoutAATags(),
isLoad, StartBB, Result, Visited,
SkipFirstBlock);
}
}
NonLocalDepInfo *Cache = &CacheInfo->NonLocalDeps;
// If we have valid cached information for exactly the block we are
// investigating, just return it with no recomputation.
if (CacheInfo->Pair == BBSkipFirstBlockPair(StartBB, SkipFirstBlock)) {
// We have a fully cached result for this query then we can just return the
// cached results and populate the visited set. However, we have to verify
// that we don't already have conflicting results for these blocks. Check
// to ensure that if a block in the results set is in the visited set that
// it was for the same pointer query.
if (!Visited.empty()) {
for (NonLocalDepInfo::iterator I = Cache->begin(), E = Cache->end();
I != E; ++I) {
DenseMap<BasicBlock*, Value*>::iterator VI = Visited.find(I->getBB());
if (VI == Visited.end() || VI->second == Pointer.getAddr())
continue;
// We have a pointer mismatch in a block. Just return clobber, saying
// that something was clobbered in this result. We could also do a
// non-fully cached query, but there is little point in doing this.
return true;
}
}
Value *Addr = Pointer.getAddr();
for (NonLocalDepInfo::iterator I = Cache->begin(), E = Cache->end();
I != E; ++I) {
Visited.insert(std::make_pair(I->getBB(), Addr));
if (I->getResult().isNonLocal()) {
continue;
}
if (!DT) {
Result.push_back(NonLocalDepResult(I->getBB(),
MemDepResult::getUnknown(),
Addr));
} else if (DT->isReachableFromEntry(I->getBB())) {
Result.push_back(NonLocalDepResult(I->getBB(), I->getResult(), Addr));
}
}
++NumCacheCompleteNonLocalPtr;
return false;
}
// Otherwise, either this is a new block, a block with an invalid cache
// pointer or one that we're about to invalidate by putting more info into it
// than its valid cache info. If empty, the result will be valid cache info,
// otherwise it isn't.
if (Cache->empty())
CacheInfo->Pair = BBSkipFirstBlockPair(StartBB, SkipFirstBlock);
else
CacheInfo->Pair = BBSkipFirstBlockPair();
SmallVector<BasicBlock*, 32> Worklist;
Worklist.push_back(StartBB);
// PredList used inside loop.
SmallVector<std::pair<BasicBlock*, PHITransAddr>, 16> PredList;
// Keep track of the entries that we know are sorted. Previously cached
// entries will all be sorted. The entries we add we only sort on demand (we
// don't insert every element into its sorted position). We know that we
// won't get any reuse from currently inserted values, because we don't
// revisit blocks after we insert info for them.
unsigned NumSortedEntries = Cache->size();
DEBUG(AssertSorted(*Cache));
while (!Worklist.empty()) {
BasicBlock *BB = Worklist.pop_back_val();
// If we do process a large number of blocks it becomes very expensive and
// likely it isn't worth worrying about
if (Result.size() > NumResultsLimit) {
Worklist.clear();
// Sort it now (if needed) so that recursive invocations of
// getNonLocalPointerDepFromBB and other routines that could reuse the
// cache value will only see properly sorted cache arrays.
if (Cache && NumSortedEntries != Cache->size()) {
SortNonLocalDepInfoCache(*Cache, NumSortedEntries);
}
// Since we bail out, the "Cache" set won't contain all of the
// results for the query. This is ok (we can still use it to accelerate
// specific block queries) but we can't do the fastpath "return all
// results from the set". Clear out the indicator for this.
CacheInfo->Pair = BBSkipFirstBlockPair();
return true;
}
// Skip the first block if we have it.
if (!SkipFirstBlock) {
// Analyze the dependency of *Pointer in FromBB. See if we already have
// been here.
assert(Visited.count(BB) && "Should check 'visited' before adding to WL");
// Get the dependency info for Pointer in BB. If we have cached
// information, we will use it, otherwise we compute it.
DEBUG(AssertSorted(*Cache, NumSortedEntries));
MemDepResult Dep = GetNonLocalInfoForBlock(QueryInst,
Loc, isLoad, BB, Cache,
NumSortedEntries);
// If we got a Def or Clobber, add this to the list of results.
if (!Dep.isNonLocal()) {
if (!DT) {
Result.push_back(NonLocalDepResult(BB,
MemDepResult::getUnknown(),
Pointer.getAddr()));
continue;
} else if (DT->isReachableFromEntry(BB)) {
Result.push_back(NonLocalDepResult(BB, Dep, Pointer.getAddr()));
continue;
}
}
}
// If 'Pointer' is an instruction defined in this block, then we need to do
// phi translation to change it into a value live in the predecessor block.
// If not, we just add the predecessors to the worklist and scan them with
// the same Pointer.
if (!Pointer.NeedsPHITranslationFromBlock(BB)) {
SkipFirstBlock = false;
SmallVector<BasicBlock*, 16> NewBlocks;
for (BasicBlock *Pred : PredCache.get(BB)) {
// Verify that we haven't looked at this block yet.
std::pair<DenseMap<BasicBlock*,Value*>::iterator, bool>
InsertRes = Visited.insert(std::make_pair(Pred, Pointer.getAddr()));
if (InsertRes.second) {
// First time we've looked at *PI.
NewBlocks.push_back(Pred);
continue;
}
// If we have seen this block before, but it was with a different
// pointer then we have a phi translation failure and we have to treat
// this as a clobber.
if (InsertRes.first->second != Pointer.getAddr()) {
// Make sure to clean up the Visited map before continuing on to
// PredTranslationFailure.
for (unsigned i = 0; i < NewBlocks.size(); i++)
Visited.erase(NewBlocks[i]);
goto PredTranslationFailure;
}
}
Worklist.append(NewBlocks.begin(), NewBlocks.end());
continue;
}
// We do need to do phi translation, if we know ahead of time we can't phi
// translate this value, don't even try.
if (!Pointer.IsPotentiallyPHITranslatable())
goto PredTranslationFailure;
// We may have added values to the cache list before this PHI translation.
// If so, we haven't done anything to ensure that the cache remains sorted.
// Sort it now (if needed) so that recursive invocations of
// getNonLocalPointerDepFromBB and other routines that could reuse the cache
// value will only see properly sorted cache arrays.
if (Cache && NumSortedEntries != Cache->size()) {
SortNonLocalDepInfoCache(*Cache, NumSortedEntries);
NumSortedEntries = Cache->size();
}
Cache = nullptr;
PredList.clear();
for (BasicBlock *Pred : PredCache.get(BB)) {
PredList.push_back(std::make_pair(Pred, Pointer));
// Get the PHI translated pointer in this predecessor. This can fail if
// not translatable, in which case the getAddr() returns null.
PHITransAddr &PredPointer = PredList.back().second;
PredPointer.PHITranslateValue(BB, Pred, nullptr);
Value *PredPtrVal = PredPointer.getAddr();
// Check to see if we have already visited this pred block with another
// pointer. If so, we can't do this lookup. This failure can occur
// with PHI translation when a critical edge exists and the PHI node in
// the successor translates to a pointer value different than the
// pointer the block was first analyzed with.
std::pair<DenseMap<BasicBlock*,Value*>::iterator, bool>
InsertRes = Visited.insert(std::make_pair(Pred, PredPtrVal));
if (!InsertRes.second) {
// We found the pred; take it off the list of preds to visit.
PredList.pop_back();
// If the predecessor was visited with PredPtr, then we already did
// the analysis and can ignore it.
if (InsertRes.first->second == PredPtrVal)
continue;
// Otherwise, the block was previously analyzed with a different
// pointer. We can't represent the result of this case, so we just
// treat this as a phi translation failure.
// Make sure to clean up the Visited map before continuing on to
// PredTranslationFailure.
for (unsigned i = 0, n = PredList.size(); i < n; ++i)
Visited.erase(PredList[i].first);
goto PredTranslationFailure;
}
}
// Actually process results here; this need to be a separate loop to avoid
// calling getNonLocalPointerDepFromBB for blocks we don't want to return
// any results for. (getNonLocalPointerDepFromBB will modify our
// datastructures in ways the code after the PredTranslationFailure label
// doesn't expect.)
for (unsigned i = 0, n = PredList.size(); i < n; ++i) {
BasicBlock *Pred = PredList[i].first;
PHITransAddr &PredPointer = PredList[i].second;
Value *PredPtrVal = PredPointer.getAddr();
bool CanTranslate = true;
// If PHI translation was unable to find an available pointer in this
// predecessor, then we have to assume that the pointer is clobbered in
// that predecessor. We can still do PRE of the load, which would insert
// a computation of the pointer in this predecessor.
if (!PredPtrVal)
CanTranslate = false;
// FIXME: it is entirely possible that PHI translating will end up with
// the same value. Consider PHI translating something like:
// X = phi [x, bb1], [y, bb2]. PHI translating for bb1 doesn't *need*
// to recurse here, pedantically speaking.
// If getNonLocalPointerDepFromBB fails here, that means the cached
// result conflicted with the Visited list; we have to conservatively
// assume it is unknown, but this also does not block PRE of the load.
if (!CanTranslate ||
getNonLocalPointerDepFromBB(QueryInst, PredPointer,
Loc.getWithNewPtr(PredPtrVal),
isLoad, Pred,
Result, Visited)) {
// Add the entry to the Result list.
NonLocalDepResult Entry(Pred, MemDepResult::getUnknown(), PredPtrVal);
Result.push_back(Entry);
// Since we had a phi translation failure, the cache for CacheKey won't
// include all of the entries that we need to immediately satisfy future
// queries. Mark this in NonLocalPointerDeps by setting the
// BBSkipFirstBlockPair pointer to null. This requires reuse of the
// cached value to do more work but not miss the phi trans failure.
NonLocalPointerInfo &NLPI = NonLocalPointerDeps[CacheKey];
NLPI.Pair = BBSkipFirstBlockPair();
continue;
}
}
// Refresh the CacheInfo/Cache pointer so that it isn't invalidated.
CacheInfo = &NonLocalPointerDeps[CacheKey];
Cache = &CacheInfo->NonLocalDeps;
NumSortedEntries = Cache->size();
// Since we did phi translation, the "Cache" set won't contain all of the
// results for the query. This is ok (we can still use it to accelerate
// specific block queries) but we can't do the fastpath "return all
// results from the set" Clear out the indicator for this.
CacheInfo->Pair = BBSkipFirstBlockPair();
SkipFirstBlock = false;
continue;
PredTranslationFailure:
// The following code is "failure"; we can't produce a sane translation
// for the given block. It assumes that we haven't modified any of
// our datastructures while processing the current block.
if (!Cache) {
// Refresh the CacheInfo/Cache pointer if it got invalidated.
CacheInfo = &NonLocalPointerDeps[CacheKey];
Cache = &CacheInfo->NonLocalDeps;
NumSortedEntries = Cache->size();
}
// Since we failed phi translation, the "Cache" set won't contain all of the
// results for the query. This is ok (we can still use it to accelerate
// specific block queries) but we can't do the fastpath "return all
// results from the set". Clear out the indicator for this.
CacheInfo->Pair = BBSkipFirstBlockPair();
// If *nothing* works, mark the pointer as unknown.
//
// If this is the magic first block, return this as a clobber of the whole
// incoming value. Since we can't phi translate to one of the predecessors,
// we have to bail out.
if (SkipFirstBlock)
return true;
for (NonLocalDepInfo::reverse_iterator I = Cache->rbegin(); ; ++I) {
assert(I != Cache->rend() && "Didn't find current block??");
if (I->getBB() != BB)
continue;
assert((I->getResult().isNonLocal() || !DT->isReachableFromEntry(BB)) &&
"Should only be here with transparent block");
I->setResult(MemDepResult::getUnknown());
Result.push_back(NonLocalDepResult(I->getBB(), I->getResult(),
Pointer.getAddr()));
break;
}
}
// Okay, we're done now. If we added new values to the cache, re-sort it.
SortNonLocalDepInfoCache(*Cache, NumSortedEntries);
DEBUG(AssertSorted(*Cache));
return false;
}
/// RemoveCachedNonLocalPointerDependencies - If P exists in
/// CachedNonLocalPointerInfo, remove it.
void MemoryDependenceAnalysis::
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair P) {
CachedNonLocalPointerInfo::iterator It =
NonLocalPointerDeps.find(P);
if (It == NonLocalPointerDeps.end()) return;
// Remove all of the entries in the BB->val map. This involves removing
// instructions from the reverse map.
NonLocalDepInfo &PInfo = It->second.NonLocalDeps;
for (unsigned i = 0, e = PInfo.size(); i != e; ++i) {
Instruction *Target = PInfo[i].getResult().getInst();
if (!Target) continue; // Ignore non-local dep results.
assert(Target->getParent() == PInfo[i].getBB());
// Eliminating the dirty entry from 'Cache', so update the reverse info.
RemoveFromReverseMap(ReverseNonLocalPtrDeps, Target, P);
}
// Remove P from NonLocalPointerDeps (which deletes NonLocalDepInfo).
NonLocalPointerDeps.erase(It);
}
/// invalidateCachedPointerInfo - This method is used to invalidate cached
/// information about the specified pointer, because it may be too
/// conservative in memdep. This is an optional call that can be used when
/// the client detects an equivalence between the pointer and some other
/// value and replaces the other value with ptr. This can make Ptr available
/// in more places that cached info does not necessarily keep.
void MemoryDependenceAnalysis::invalidateCachedPointerInfo(Value *Ptr) {
// If Ptr isn't really a pointer, just ignore it.
if (!Ptr->getType()->isPointerTy()) return;
// Flush store info for the pointer.
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair(Ptr, false));
// Flush load info for the pointer.
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair(Ptr, true));
}
/// invalidateCachedPredecessors - Clear the PredIteratorCache info.
/// This needs to be done when the CFG changes, e.g., due to splitting
/// critical edges.
void MemoryDependenceAnalysis::invalidateCachedPredecessors() {
PredCache.clear();
}
/// removeInstruction - Remove an instruction from the dependence analysis,
/// updating the dependence of instructions that previously depended on it.
/// This method attempts to keep the cache coherent using the reverse map.
void MemoryDependenceAnalysis::removeInstruction(Instruction *RemInst) {
// Walk through the Non-local dependencies, removing this one as the value
// for any cached queries.
NonLocalDepMapType::iterator NLDI = NonLocalDeps.find(RemInst);
if (NLDI != NonLocalDeps.end()) {
NonLocalDepInfo &BlockMap = NLDI->second.first;
for (NonLocalDepInfo::iterator DI = BlockMap.begin(), DE = BlockMap.end();
DI != DE; ++DI)
if (Instruction *Inst = DI->getResult().getInst())
RemoveFromReverseMap(ReverseNonLocalDeps, Inst, RemInst);
NonLocalDeps.erase(NLDI);
}
// If we have a cached local dependence query for this instruction, remove it.
//
LocalDepMapType::iterator LocalDepEntry = LocalDeps.find(RemInst);
if (LocalDepEntry != LocalDeps.end()) {
// Remove us from DepInst's reverse set now that the local dep info is gone.
if (Instruction *Inst = LocalDepEntry->second.getInst())
RemoveFromReverseMap(ReverseLocalDeps, Inst, RemInst);
// Remove this local dependency info.
LocalDeps.erase(LocalDepEntry);
}
// If we have any cached pointer dependencies on this instruction, remove
// them. If the instruction has non-pointer type, then it can't be a pointer
// base.
// Remove it from both the load info and the store info. The instruction
// can't be in either of these maps if it is non-pointer.
if (RemInst->getType()->isPointerTy()) {
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair(RemInst, false));
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair(RemInst, true));
}
// Loop over all of the things that depend on the instruction we're removing.
//
SmallVector<std::pair<Instruction*, Instruction*>, 8> ReverseDepsToAdd;
// If we find RemInst as a clobber or Def in any of the maps for other values,
// we need to replace its entry with a dirty version of the instruction after
// it. If RemInst is a terminator, we use a null dirty value.
//
// Using a dirty version of the instruction after RemInst saves having to scan
// the entire block to get to this point.
MemDepResult NewDirtyVal;
if (!RemInst->isTerminator())
NewDirtyVal = MemDepResult::getDirty(++BasicBlock::iterator(RemInst));
ReverseDepMapType::iterator ReverseDepIt = ReverseLocalDeps.find(RemInst);
if (ReverseDepIt != ReverseLocalDeps.end()) {
// RemInst can't be the terminator if it has local stuff depending on it.
assert(!ReverseDepIt->second.empty() && !isa<TerminatorInst>(RemInst) &&
"Nothing can locally depend on a terminator");
for (Instruction *InstDependingOnRemInst : ReverseDepIt->second) {
assert(InstDependingOnRemInst != RemInst &&
"Already removed our local dep info");
LocalDeps[InstDependingOnRemInst] = NewDirtyVal;
// Make sure to remember that new things depend on NewDepInst.
assert(NewDirtyVal.getInst() && "There is no way something else can have "
"a local dep on this if it is a terminator!");
ReverseDepsToAdd.push_back(std::make_pair(NewDirtyVal.getInst(),
InstDependingOnRemInst));
}
ReverseLocalDeps.erase(ReverseDepIt);
// Add new reverse deps after scanning the set, to avoid invalidating the
// 'ReverseDeps' reference.
while (!ReverseDepsToAdd.empty()) {
ReverseLocalDeps[ReverseDepsToAdd.back().first]
.insert(ReverseDepsToAdd.back().second);
ReverseDepsToAdd.pop_back();
}
}
ReverseDepIt = ReverseNonLocalDeps.find(RemInst);
if (ReverseDepIt != ReverseNonLocalDeps.end()) {
for (Instruction *I : ReverseDepIt->second) {
assert(I != RemInst && "Already removed NonLocalDep info for RemInst");
PerInstNLInfo &INLD = NonLocalDeps[I];
// The information is now dirty!
INLD.second = true;
for (NonLocalDepInfo::iterator DI = INLD.first.begin(),
DE = INLD.first.end(); DI != DE; ++DI) {
if (DI->getResult().getInst() != RemInst) continue;
// Convert to a dirty entry for the subsequent instruction.
DI->setResult(NewDirtyVal);
if (Instruction *NextI = NewDirtyVal.getInst())
ReverseDepsToAdd.push_back(std::make_pair(NextI, I));
}
}
ReverseNonLocalDeps.erase(ReverseDepIt);
// Add new reverse deps after scanning the set, to avoid invalidating 'Set'
while (!ReverseDepsToAdd.empty()) {
ReverseNonLocalDeps[ReverseDepsToAdd.back().first]
.insert(ReverseDepsToAdd.back().second);
ReverseDepsToAdd.pop_back();
}
}
// If the instruction is in ReverseNonLocalPtrDeps then it appears as a
// value in the NonLocalPointerDeps info.
ReverseNonLocalPtrDepTy::iterator ReversePtrDepIt =
ReverseNonLocalPtrDeps.find(RemInst);
if (ReversePtrDepIt != ReverseNonLocalPtrDeps.end()) {
SmallVector<std::pair<Instruction*, ValueIsLoadPair>,8> ReversePtrDepsToAdd;
for (ValueIsLoadPair P : ReversePtrDepIt->second) {
assert(P.getPointer() != RemInst &&
"Already removed NonLocalPointerDeps info for RemInst");
NonLocalDepInfo &NLPDI = NonLocalPointerDeps[P].NonLocalDeps;
// The cache is not valid for any specific block anymore.
NonLocalPointerDeps[P].Pair = BBSkipFirstBlockPair();
// Update any entries for RemInst to use the instruction after it.
for (NonLocalDepInfo::iterator DI = NLPDI.begin(), DE = NLPDI.end();
DI != DE; ++DI) {
if (DI->getResult().getInst() != RemInst) continue;
// Convert to a dirty entry for the subsequent instruction.
DI->setResult(NewDirtyVal);
if (Instruction *NewDirtyInst = NewDirtyVal.getInst())
ReversePtrDepsToAdd.push_back(std::make_pair(NewDirtyInst, P));
}
// Re-sort the NonLocalDepInfo. Changing the dirty entry to its
// subsequent value may invalidate the sortedness.
std::sort(NLPDI.begin(), NLPDI.end());
}
ReverseNonLocalPtrDeps.erase(ReversePtrDepIt);
while (!ReversePtrDepsToAdd.empty()) {
ReverseNonLocalPtrDeps[ReversePtrDepsToAdd.back().first]
.insert(ReversePtrDepsToAdd.back().second);
ReversePtrDepsToAdd.pop_back();
}
}
assert(!NonLocalDeps.count(RemInst) && "RemInst got reinserted?");
AA->deleteValue(RemInst);
DEBUG(verifyRemoved(RemInst));
}
/// verifyRemoved - Verify that the specified instruction does not occur
/// in our internal data structures. This function verifies by asserting in
/// debug builds.
void MemoryDependenceAnalysis::verifyRemoved(Instruction *D) const {
#ifndef NDEBUG
for (LocalDepMapType::const_iterator I = LocalDeps.begin(),
E = LocalDeps.end(); I != E; ++I) {
assert(I->first != D && "Inst occurs in data structures");
assert(I->second.getInst() != D &&
"Inst occurs in data structures");
}
for (CachedNonLocalPointerInfo::const_iterator I =NonLocalPointerDeps.begin(),
E = NonLocalPointerDeps.end(); I != E; ++I) {
assert(I->first.getPointer() != D && "Inst occurs in NLPD map key");
const NonLocalDepInfo &Val = I->second.NonLocalDeps;
for (NonLocalDepInfo::const_iterator II = Val.begin(), E = Val.end();
II != E; ++II)
assert(II->getResult().getInst() != D && "Inst occurs as NLPD value");
}
for (NonLocalDepMapType::const_iterator I = NonLocalDeps.begin(),
E = NonLocalDeps.end(); I != E; ++I) {
assert(I->first != D && "Inst occurs in data structures");
const PerInstNLInfo &INLD = I->second;
for (NonLocalDepInfo::const_iterator II = INLD.first.begin(),
EE = INLD.first.end(); II != EE; ++II)
assert(II->getResult().getInst() != D && "Inst occurs in data structures");
}
for (ReverseDepMapType::const_iterator I = ReverseLocalDeps.begin(),
E = ReverseLocalDeps.end(); I != E; ++I) {
assert(I->first != D && "Inst occurs in data structures");
for (Instruction *Inst : I->second)
assert(Inst != D && "Inst occurs in data structures");
}
for (ReverseDepMapType::const_iterator I = ReverseNonLocalDeps.begin(),
E = ReverseNonLocalDeps.end();
I != E; ++I) {
assert(I->first != D && "Inst occurs in data structures");
for (Instruction *Inst : I->second)
assert(Inst != D && "Inst occurs in data structures");
}
for (ReverseNonLocalPtrDepTy::const_iterator
I = ReverseNonLocalPtrDeps.begin(),
E = ReverseNonLocalPtrDeps.end(); I != E; ++I) {
assert(I->first != D && "Inst occurs in rev NLPD map");
for (ValueIsLoadPair P : I->second)
assert(P != ValueIsLoadPair(D, false) &&
P != ValueIsLoadPair(D, true) &&
"Inst occurs in ReverseNonLocalPtrDeps map");
}
#endif
}