llvm/Makefile.rules
Chris Lattner ad2be6cc41 Avoid dumping runtime library bytecode files into lib/Bytecode if building
into the source directory


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8450 91177308-0d34-0410-b5e6-96231b3b80d8
2003-09-10 19:37:51 +00:00

783 lines
28 KiB
Makefile

#===-- Makefile.common - Common make rules for LLVM -------*- makefile -*--====
#
# This file is included by all of the LLVM makefiles. This file defines common
# rules to do things like compile a .cpp file or generate dependency info.
# These are platform dependent, so this is the file used to specify these
# system dependent operations.
#
# The following functionality can be set by setting incoming variables.
# The variable $(LEVEL) *must* be set:
#
# 1. LEVEL - The level of the current subdirectory from the top of the
# MagicStats view. This level should be expressed as a path, for
# example, ../.. for two levels deep.
#
# 2. DIRS - A list of subdirectories to be built. Fake targets are set up
# so that each of the targets "all", "install", and "clean" each build
# the subdirectories before the local target. DIRS are guaranteed to be
# built in order.
#
# 3. PARALLEL_DIRS - A list of subdirectories to be built, but that may be
# built in any order. All DIRS are built in order before PARALLEL_DIRS are
# built, which are then built in any order.
#
# 4. Source - If specified, this sets the source code filenames. If this
# is not set, it defaults to be all of the .cpp, .c, .y, and .l files
# in the current directory. Also, if you want to build files in addition
# to the local files, you can use the ExtraSource variable
#
# 5. SourceDir - If specified, this specifies a directory that the source files
# are in, if they are not in the current directory. This should include a
# trailing / character.
#
# 6. LLVM_SRC_ROOT - If specified, points to the top of the LLVM source tree.
#
# 8. BUILD_SRC_DIR - The directory which contains the current set of Makefiles
# and usually the source code too (unless SourceDir is set).
#
# 9. BUILD_SRC_ROOT - The root directory of the source code being compiled.
#
# 10. BUILD_OBJ_DIR - The directory where object code should be placed.
#
# 11. BUILD_OBJ_ROOT - The root directory for where object code should be
# placed.
#
# For building,
# LLVM, LLVM_SRC_ROOT = BUILD_SRC_ROOT
#
#===-----------------------------------------------------------------------====
#
# Set the VPATH so that we can find source files.
# Also set $SouceDir for backwards compatibility
#
VPATH=$(BUILD_SRC_DIR)
SourceDir=$(BUILD_SRC_DIR)
###########################################################################
# Default Targets:
# The following targets are the standard top level targets for
# building.
###########################################################################
ifdef SHARED_LIBRARY
# if SHARED_LIBRARY is specified, the default is to build the dynamic lib
all:: dynamic
endif
ifdef BYTECODE_LIBRARY
# if BYTECODE_LIBRARY is specified, the default is to build the bytecode lib
all:: bytecodelib
install:: bytecodelib-install
endif
# Default Rule: Make sure it's also a :: rule
all ::
# Default for install is to at least build everything...
install ::
# Default rule for test. It ensures everything has a test rule
test::
# Default rule for building only bytecode.
bytecode::
# Print out the directories used for building
prdirs::
@echo "Build Source Root: " $(BUILD_SRC_ROOT)
@echo "Build Source Dir : " $(BUILD_SRC_DIR)
@echo "Build Object Root: " $(BUILD_OBJ_ROOT)
@echo "Build Object Dir : " $(BUILD_OBJ_DIR)
@echo "LLVM Source Root: " $(LLVM_SRC_ROOT)
@echo "LLVM Object Root: " $(LLVM_OBJ_ROOT)
###########################################################################
# Suffixes and implicit rules:
# Empty out the list of suffixes, generate a list that is only
# used by this Makefile, and cancel useless implicit rules. This
# will hopefully speed up compilation a little bit.
###########################################################################
.SUFFIXES:
.SUFFIXES: .c .cpp .h .hpp .y .l
.SUFFIXES: .lo .o .a .so .bc .td
.SUFFIXES: .ps .dot .d
#
# Mark all of these targets as phony. This will hopefully speed up builds
# slightly since GNU Make will not try to find implicit rules for targets
# which are marked as Phony.
#
.PHONY: all dynamic bytecodelib bytecodelib-install
.PHONY: clean distclean install test bytecode prdirs
###########################################################################
# Miscellaneous paths and commands:
# This section defines various configuration macros, such as where
# to find burg, tblgen, and libtool.
###########################################################################
#--------------------------------------------------------------------
# Variables derived from configuration options...
#--------------------------------------------------------------------
#BinInstDir=/usr/local/bin
#LibInstDir=/usr/local/lib/xxx
#DocInstDir=/usr/doc/xxx
BURG_OPTS = -I
ifdef ENABLE_PROFILING
ENABLE_OPTIMIZED = 1
CONFIGURATION := Profile
else
ifdef ENABLE_OPTIMIZED
CONFIGURATION := Release
else
CONFIGURATION := Debug
endif
endif
#
# Enable this for profiling support with 'gprof'
# This automatically enables optimized builds.
#
ifdef ENABLE_PROFILING
PROFILE = -pg
endif
###########################################################################
# Library Locations:
# These variables describe various library locations:
#
# DEST* = Location of where libraries that are built will be placed.
# LLVM* = Location of LLVM libraries used for linking.
# PROJ* = Location of previously built libraries used for linking.
###########################################################################
# Libraries that are being built
DESTLIBDEBUG := $(BUILD_OBJ_ROOT)/lib/Debug
DESTLIBRELEASE := $(BUILD_OBJ_ROOT)/lib/Release
DESTLIBPROFILE := $(BUILD_OBJ_ROOT)/lib/Profile
DESTLIBBYTECODE := $(BUILD_OBJ_ROOT)/lib/BytecodeLibs
DESTLIBCURRENT := $(BUILD_OBJ_ROOT)/lib/$(CONFIGURATION)
# LLVM libraries used for linking
LLVMLIBDEBUGSOURCE := $(LLVM_OBJ_ROOT)/lib/Debug
LLVMLIBRELEASESOURCE := $(LLVM_OBJ_ROOT)/lib/Release
LLVMLIBPROFILESOURCE := $(LLVM_OBJ_ROOT)/lib/Profile
LLVMLIBCURRENTSOURCE := $(LLVM_OBJ_ROOT)/lib/$(CONFIGURATION)
# Libraries that were built that will now be used for linking
PROJLIBDEBUGSOURCE := $(BUILD_OBJ_ROOT)/lib/Debug
PROJLIBRELEASESOURCE := $(BUILD_OBJ_ROOT)/lib/Release
PROJLIBPROFILESOURCE := $(BUILD_OBJ_ROOT)/lib/Profile
PROJLIBCURRENTSOURCE := $(BUILD_OBJ_ROOT)/lib/$(CONFIGURATION)
###########################################################################
# Tool Locations
# These variables describe various tool locations:
#
# DEST* = Location of where tools that are built will be placed.
# LLVM* = Location of LLVM tools used for building.
# PROJ* = Location of previously built tools used for linking.
###########################################################################
DESTTOOLDEBUG := $(BUILD_OBJ_ROOT)/tools/Debug
DESTTOOLRELEASE := $(BUILD_OBJ_ROOT)/tools/Release
DESTTOOLPROFILE := $(BUILD_OBJ_ROOT)/tools/Profile
DESTTOOLCURRENT := $(BUILD_OBJ_ROOT)/tools/$(CONFIGURATION)
LLVMTOOLDEBUG := $(LLVM_OBJ_ROOT)/tools/Debug
LLVMTOOLRELEASE := $(LLVM_OBJ_ROOT)/tools/Release
LLVMTOOLPROFILE := $(LLVM_OBJ_ROOT)/tools/Profile
LLVMTOOLCURRENT := $(LLVM_OBJ_ROOT)/tools/$(CONFIGURATION)
PROJTOOLDEBUG := $(BUILD_OBJ_ROOT)/tools/Debug
PROJTOOLRELEASE := $(BUILD_OBJ_ROOT)/tools/Release
PROJTOOLPROFILE := $(BUILD_OBJ_ROOT)/tools/Profile
PROJTOOLCURRENT := $(BUILD_OBJ_ROOT)/tools/$(CONFIGURATION)
#
# Libtool is found in the current directory.
#
LIBTOOL := $(LLVM_OBJ_ROOT)/mklib
#
# If we're not building a shared library, use the disable-shared tag with
# libtool. This will disable the building of objects for shared libraries and
# only generate static library objects.
#
# For dynamic libraries, we'll take the performance hit for now, since we
# almost never build them.
#
# This should speed up compilation and require no modifications to future
# versions of libtool.
#
ifndef SHARED_LIBRARY
LIBTOOL += --tag=disable-shared
endif
#
# Verbosity levels
#
ifndef VERBOSE
VERB := @
LIBTOOL += --silent
endif
###########################################################################
# Miscellaneous paths and commands (part deux):
# This section defines various configuration macros, such as where
# to find burg, tblgen, and libtool.
###########################################################################
#--------------------------------------------------------------------------
# Utilities used while building the LLVM tree, which live in the utils dir
#
BURG := $(LLVMTOOLCURRENT)/burg
RunBurg := $(BURG) $(BURG_OPTS)
TBLGEN := $(LLVMTOOLCURRENT)/tblgen
#--------------------------------------------------------------------------
# The LLVM GCC front-end in C and C++ flavors
#
LLVMGCC := PATH=$(LLVMTOOLCURRENT):$(PATH) $(LLVMGCCDIR)/bin/gcc
LCC1 := $(LLVMGCCDIR)/libexec/gcc/$(LLVMGCCARCH)/cc1
LLVMGXX := PATH=$(LLVMTOOLCURRENT):$(PATH) $(LLVMGCCDIR)/bin/g++
LCC1XX := $(LLVMGCCDIR)/libexec/gcc/$(LLVMGCCARCH)/cc1plus
#--------------------------------------------------------------------------
# Some of the compiled LLVM tools which are used for compilation of runtime
# libraries.
#
LLVMAS := $(LLVMTOOLCURRENT)/llvm-as
###########################################################################
# Compile Time Flags
###########################################################################
#
# Include both the project headers and the LLVM headers for compilation and
# dependency computation.
#
# BUILD_OBJ_DIR : Files local to the particular object directory
# (locallly generated header files).
# BUILD_SRC_DIR : Files local to the particular source directory.
# BUILD_SRC_ROOT/include : Files global to the project.
# LEVEL/include : config.h files for the project
# LLVM_SRC_ROOT/include : Files global to LLVM.
# LLVM_OBJ_ROOT/include : config.h files generated by autoconf
#
CPPFLAGS += -I$(BUILD_OBJ_DIR) -I$(BUILD_SRC_DIR) -I$(BUILD_SRC_ROOT)/include -I$(LEVEL)/include -I$(LLVM_SRC_ROOT)/include -I$(LLVM_OBJ_ROOT)/include
# By default, strip symbol information from executable
ifndef KEEP_SYMBOLS
STRIP = $(PLATFORMSTRIPOPTS)
STRIP_WARN_MSG = "(without symbols)"
endif
# Allow gnu extensions...
CPPFLAGS += -D_GNU_SOURCE
CompileWarnings := -Wall -W -Wwrite-strings -Wno-unused
CompileCommonOpts := $(CompileWarnings) -fshort-enums
CompileOptimizeOpts := -O3 -DNDEBUG -finline-functions
#
# Compile commands with libtool.
#
Compile := $(LIBTOOL) --mode=compile $(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $(CompileCommonOpts)
CompileC := $(LIBTOOL) --mode=compile $(CC) -c $(CPPFLAGS) $(CFLAGS) $(CompileCommonOpts)
# Compile a cpp file, don't link...
CompileG := $(Compile) -g -D_DEBUG
CompileO := $(Compile) $(CompileOptimizeOpts) -felide-constructors -fomit-frame-pointer
CompileP := $(Compile) $(CompileOptimizeOpts) -felide-constructors $(PROFILE)
# Compile a c file, don't link...
CompileCG := $(CompileC) -g -D_DEBUG
CompileCO := $(CompileC) $(CompileOptimizeOpts) -fomit-frame-pointer
CompileCP := $(CompileC) $(CompileOptimizeOpts) $(PROFILE)
###########################################################################
# Link Time Options
###########################################################################
#
# Link final executable
# (Note that we always link with the C++ compiler).
#
Link := $(LIBTOOL) --mode=link $(CXX)
# link both projlib and llvmlib libraries
LinkG := $(Link) -g -L$(PROJLIBDEBUGSOURCE) -L$(LLVMLIBDEBUGSOURCE) $(STRIP)
LinkO := $(Link) -O3 -L$(PROJLIBRELEASESOURCE) -L$(LLVMLIBRELEASESOURCE)
LinkP := $(Link) -O3 -L$(PROJLIBPROFILESOURCE) -L$(LLVMLIBPROFILESOURCE) $(PROFILE)
# Create one .o file from a bunch of .o files...
Relink := ${LIBTOOL} --mode=link $(CXX)
#
# Configure where the item being compiled should go.
#
ifdef SHARED_LIBRARY
Link += -rpath $(DESTLIBCURRENT)
endif
ifdef TOOLNAME
Link += -rpath $(DESTTOOLCURRENT)
endif
# Create dependency file from CPP file, send to stdout.
Depend := $(CXX) -MM -I$(LEVEL)/include $(CPPFLAGS)
DependC := $(CC) -MM -I$(LEVEL)/include $(CPPFLAGS)
# Archive a bunch of .o files into a .a file...
AR = ${AR_PATH} cq
#----------------------------------------------------------
# Source includes all of the cpp files, and objects are derived from the
# source files...
# The local Makefile can list other Source files via ExtraSource = ...
#
ifndef Source
Source := $(notdir $(ExtraSource) $(wildcard $(SourceDir)/*.cpp $(SourceDir)/*.c $(SourceDir)/*.y $(SourceDir)/*.l))
endif
#
# Libtool Objects
#
Srcs := $(sort $(basename $(Source)))
Objs := $(addsuffix .lo, $(Srcs))
ObjectsO := $(addprefix $(BUILD_OBJ_DIR)/Release/,$(Objs))
ObjectsP := $(addprefix $(BUILD_OBJ_DIR)/Profile/,$(Objs))
ObjectsG := $(addprefix $(BUILD_OBJ_DIR)/Debug/,$(Objs))
ObjectsBC := $(addprefix $(BUILD_OBJ_DIR)/Bytecode/,$(addsuffix .bc, $(Srcs)))
#
# The real objects underlying the libtool objects
#
RObjs := $(sort $(patsubst Debug/%.o, %.o, $(addsuffix .o,$(basename $(Source)))))
RObjectsO := $(addprefix $(BUILD_OBJ_DIR)/Release/,$(RObjs))
RObjectsP := $(addprefix $(BUILD_OBJ_DIR)/Profile/,$(RObjs))
RObjectsG := $(addprefix $(BUILD_OBJ_DIR)/Debug/,$(RObjs))
#---------------------------------------------------------
# Handle the DIRS and PARALLEL_DIRS options
#---------------------------------------------------------
ifdef DIRS
all install clean test bytecode ::
$(VERB) for dir in ${DIRS}; do \
(cd $$dir; $(MAKE) $@) || exit 1; \
done
endif
# Handle PARALLEL_DIRS
ifdef PARALLEL_DIRS
all :: $(addsuffix /.makeall , $(PARALLEL_DIRS))
install :: $(addsuffix /.makeinstall , $(PARALLEL_DIRS))
clean :: $(addsuffix /.makeclean , $(PARALLEL_DIRS))
test :: $(addsuffix /.maketest , $(PARALLEL_DIRS))
bytecode :: $(addsuffix /.makebytecode, $(PARALLEL_DIRS))
%/.makeall %/.makeinstall %/.makeclean %/.maketest %/.makebytecode:
$(VERB) cd $(@D); $(MAKE) $(subst $(@D)/.make,,$@)
endif
# Handle directories that may or may not exist
ifdef OPTIONAL_DIRS
all install clean test bytecode ::
$(VERB) for dir in ${OPTIONAL_DIRS}; do \
if [ -d $$dir ]; \
then\
(cd $$dir; $(MAKE) $@) || exit 1; \
fi \
done
endif
###########################################################################
# Library Build Rules:
#
#---------------------------------------------------------
# Handle the LIBRARYNAME option - used when building libs...
#---------------------------------------------------------
#
# When libraries are built, they are allowed to optionally define the
# DONT_BUILD_RELINKED make variable, which, when defined, prevents a .o file
# from being built for the library. This .o files may then be linked to by a
# tool if the tool does not need (or want) the semantics a .a file provides
# (linking in only object files that are "needed"). If a library is never to
# be used in this way, it is better to define DONT_BUILD_RELINKED, and define
# BUILD_ARCHIVE instead.
#
# Some libraries must be built as .a files (libscalar for example) because if
# it's built as a .o file, then all of the constituent .o files in it will be
# linked into tools (for example gccas) even if they only use one of the parts
# of it. For this reason, sometimes it's useful to use libraries as .a files.
###########################################################################
ifdef LIBRARYNAME
# Make sure there isn't any extranous whitespace on the LIBRARYNAME option
LIBRARYNAME := $(strip $(LIBRARYNAME))
LIBNAME_O := $(DESTLIBRELEASE)/lib$(LIBRARYNAME).so
LIBNAME_P := $(DESTLIBPROFILE)/lib$(LIBRARYNAME).so
LIBNAME_G := $(DESTLIBDEBUG)/lib$(LIBRARYNAME).so
LIBNAME_AO := $(DESTLIBRELEASE)/lib$(LIBRARYNAME).a
LIBNAME_AP := $(DESTLIBPROFILE)/lib$(LIBRARYNAME).a
LIBNAME_AG := $(DESTLIBDEBUG)/lib$(LIBRARYNAME).a
LIBNAME_OBJO := $(DESTLIBRELEASE)/$(LIBRARYNAME).o
LIBNAME_OBJP := $(DESTLIBPROFILE)/$(LIBRARYNAME).o
LIBNAME_OBJG := $(DESTLIBDEBUG)/$(LIBRARYNAME).o
LIBNAME_BC := $(DESTLIBBYTECODE)/lib$(LIBRARYNAME).bc
#--------------------------------------------------------------------
# Library Targets
# Modify the top level targets to build the desired libraries.
#--------------------------------------------------------------------
# dynamic target builds a shared object version of the library...
dynamic:: $(DESTLIBCURRENT)/lib$(LIBRARYNAME).so
bytecodelib:: $(LIBNAME_BC)
bytecodelib-install:: $(LLVMGCCDIR)/bytecode-libs/lib$(LIBRARYNAME).bc
$(LLVMGCCDIR)/bytecode-libs/lib$(LIBRARYNAME).bc: $(LIBNAME_BC)
@echo ======= Installing $(LIBRARYNAME) bytecode library =======
cp $< $@
# Does the library want a .o version built?
ifndef DONT_BUILD_RELINKED
all:: $(DESTLIBCURRENT)/$(LIBRARYNAME).o
endif
# Does the library want an archive version built?
ifdef BUILD_ARCHIVE
all:: $(DESTLIBCURRENT)/lib$(LIBRARYNAME).a
endif
#--------------------------------------------------------------------
# Rules for building libraries
#--------------------------------------------------------------------
LinkBCLib := $(LLVMGCC) -shared
ifdef EXPORTED_SYMBOL_LIST
LinkBCLib += -Xlinker -internalize-public-api-list=$(EXPORTED_SYMBOL_LIST)
else
LinkBCLib += -Xlinker -disable-internalize
endif
# Rule for building bytecode libraries.
$(LIBNAME_BC): $(ObjectsBC) $(LibSubDirs) $(DESTLIBBYTECODE)/.dir
@echo ======= Linking $(LIBRARYNAME) bytecode library =======
$(VERB) $(LinkBCLib) -o $@ $(ObjectsBC) $(LibSubDirs) $(LibLinkOpts)
#
# Rules for building dynamically linked libraries.
#
$(LIBNAME_O): $(ObjectsO) $(LibSubDirs) $(DESTLIBRELEASE)/.dir
@echo ======= Linking $(LIBRARYNAME) dynamic release library =======
$(VERB) $(Link) -o $*.la $(ObjectsO) $(LibSubDirs) $(LibLinkOpts)
$(VERB) $(LIBTOOL) --mode=install $(INSTALL) $*.la $(DESTLIBCURRENT)
$(LIBNAME_P): $(ObjectsP) $(LibSubDirs) $(DESTLIBPROFILE)/.dir
@echo ======= Linking $(LIBRARYNAME) dynamic profile library =======
$(VERB) $(Link) -o $*.la $(ObjectsP) $(LibSubDirs) $(LibLinkOpts)
$(VERB) $(LIBTOOL) --mode=install $(INSTALL) $*.la $(DESTLIBCURRENT)
$(LIBNAME_G): $(ObjectsG) $(LibSubDirs) $(DESTLIBDEBUG)/.dir
@echo ======= Linking $(LIBRARYNAME) dynamic debug library =======
$(VERB) $(Link) -o $*.la $(ObjectsG) $(LibSubDirs) $(LibLinkOpts)
$(VERB) $(LIBTOOL) --mode=install $(INSTALL) $*.la $(DESTLIBCURRENT)
#
# Rules for building static archive libraries.
#
$(LIBNAME_AO): $(ObjectsO) $(LibSubDirs) $(DESTLIBRELEASE)/.dir
@echo ======= Linking $(LIBRARYNAME) archive release library =======
@$(RM) -f $@
$(VERB) $(Link) -03 -o $@ $(ObjectsO) $(LibSubDirs) -static
$(LIBNAME_AP): $(ObjectsP) $(LibSubDirs) $(DESTLIBPROFILE)/.dir
@echo ======= Linking $(LIBRARYNAME) archive profile library =======
@$(RM) -f $@
$(VERB) $(Link) -03 $(PROFILE) -o $@ $(ObjectsP) $(LibSubDirs) -static
$(LIBNAME_AG): $(ObjectsG) $(LibSubDirs) $(DESTLIBDEBUG)/.dir
@echo ======= Linking $(LIBRARYNAME) archive debug library =======
@$(RM) -f $@
$(VERB) $(Link) -g $(STRIP) -o $@ $(ObjectsG) $(LibSubDirs) -static
#
# Rules for building .o libraries.
#
# JTC:
# Note that for this special case, we specify the actual object files
# instead of their libtool counterparts. This is because libtool
# doesn't want to generate a reloadable object file unless it is given
# .o files explicitly.
#
# Note that we're making an assumption here: If we build a .lo file,
# it's corresponding .o file will be placed in the same directory.
#
# I think that is safe.
#
$(LIBNAME_OBJO): $(ObjectsO) $(LibSubDirs) $(DESTLIBRELEASE)/.dir
@echo "Linking $@"
$(VERB) $(Relink) -o $@ $(RObjectsO) $(LibSubDirs)
$(LIBNAME_OBJP): $(ObjectsP) $(LibSubDirs) $(DESTLIBPROFILE)/.dir
@echo "Linking $@"
$(VERB) $(Relink) -o $@ $(RObjectsP) $(LibSubDirs)
$(LIBNAME_OBJG): $(ObjectsG) $(LibSubDirs) $(DESTLIBDEBUG)/.dir
@echo "Linking $@"
$(VERB) $(Relink) -o $@ $(RObjectsG) $(LibSubDirs)
endif
#------------------------------------------------------------------------
# Create a TAGS database for emacs
#------------------------------------------------------------------------
ifdef ETAGS
ifeq ($(LEVEL), .)
SRCDIRS := $(wildcard $(SourceDir)/include $(SourceDir)/lib $(SourceDir)/tools)
tags:
$(ETAGS) -l c++ `find $(SRCDIRS) -name '*.cpp' -o -name '*.h'`
all:: tags
endif
else
tags:
${ECHO} "Cannot build $@: The program etags is not installed"
endif
#------------------------------------------------------------------------
# Handle the TOOLNAME option - used when building tool executables...
#------------------------------------------------------------------------
#
# The TOOLNAME option should be used with a USEDLIBS variable that tells the
# libraries (and the order of the libs) that should be linked to the
# tool. USEDLIBS should contain a list of library names (some with .a extension)
# that are automatically linked in as .o files unless the .a suffix is added.
#
ifdef TOOLNAME
# TOOLEXENAME* - These compute the output filenames to generate...
TOOLEXENAME_G := $(DESTTOOLDEBUG)/$(TOOLNAME)
TOOLEXENAME_O := $(DESTTOOLRELEASE)/$(TOOLNAME)
TOOLEXENAME_P := $(DESTTOOLPROFILE)/$(TOOLNAME)
TOOLEXENAMES := $(DESTTOOLCURRENT)/$(TOOLNAME)
# USED_LIBS_OPTIONS - Compute the options line that add -llib1 -llib2, etc.
PROJ_LIBS_OPTIONS := $(patsubst %.a.o, -l%, $(addsuffix .o, $(USEDLIBS)))
PROJ_LIBS_OPTIONS_G := $(patsubst %.o, $(PROJLIBDEBUGSOURCE)/%.o, $(PROJ_LIBS_OPTIONS))
PROJ_LIBS_OPTIONS_O := $(patsubst %.o, $(PROJLIBRELEASESOURCE)/%.o,$(PROJ_LIBS_OPTIONS))
PROJ_LIBS_OPTIONS_P := $(patsubst %.o, $(PROJLIBPROFILESOURCE)/%.o,$(PROJ_LIBS_OPTIONS))
LLVM_LIBS_OPTIONS := $(patsubst %.a.o, -l%, $(addsuffix .o, $(LLVMLIBS)))
LLVM_LIBS_OPTIONS_G := $(patsubst %.o, $(LLVMLIBDEBUGSOURCE)/%.o, $(LLVM_LIBS_OPTIONS))
LLVM_LIBS_OPTIONS_O := $(patsubst %.o, $(LLVMLIBRELEASESOURCE)/%.o,$(LLVM_LIBS_OPTIONS))
LLVM_LIBS_OPTIONS_P := $(patsubst %.o, $(LLVMLIBPROFILESOURCE)/%.o,$(LLVM_LIBS_OPTIONS))
LIB_OPTS_G := $(LLVM_LIBS_OPTIONS_G) $(PROJ_LIBS_OPTIONS_G)
LIB_OPTS_O := $(LLVM_LIBS_OPTIONS_O) $(PROJ_LIBS_OPTIONS_O)
LIB_OPTS_P := $(LLVM_LIBS_OPTIONS_P) $(PROJ_LIBS_OPTIONS_P)
# USED_LIB_PATHS - Compute the path of the libraries used so that tools are
# rebuilt if libraries change. This has to make sure to handle .a/.so and .o
# files separately.
#
STATICUSEDLIBS := $(patsubst %.a.o, lib%.a, $(addsuffix .o, $(USEDLIBS)))
USED_LIB_PATHS_G := $(addprefix $(DESTLIBDEBUG)/, $(STATICUSEDLIBS))
USED_LIB_PATHS_O := $(addprefix $(DESTLIBRELEASE)/, $(STATICUSEDLIBS))
USED_LIB_PATHS_P := $(addprefix $(DESTLIBPROFILE)/, $(STATICUSEDLIBS))
#
# Libtool link options:
# Ensure that all binaries have their symbols exported so that they can
# by dlsym'ed.
#
LINK_OPTS := -export-dynamic $(TOOLLINKOPTS)
# Tell make that we need to rebuild subdirectories before we can link the tool.
# This affects things like LLI which has library subdirectories.
$(USED_LIB_PATHS_G) $(USED_LIB_PATHS_O) $(USED_LIB_PATHS_P): \
$(addsuffix /.makeall, $(PARALLEL_DIRS))
all:: $(TOOLEXENAMES)
clean::
$(VERB) $(RM) -f $(TOOLEXENAMES)
$(TOOLEXENAME_G): $(ObjectsG) $(USED_LIB_PATHS_G) $(DESTTOOLDEBUG)/.dir
@echo ======= Linking $(TOOLNAME) debug executable $(STRIP_WARN_MSG) =======
$(VERB) $(LinkG) -o $@ $(ObjectsG) $(LIB_OPTS_G) $(LINK_OPTS) $(LIBS)
$(TOOLEXENAME_O): $(ObjectsO) $(USED_LIB_PATHS_O) $(DESTTOOLRELEASE)/.dir
@echo ======= Linking $(TOOLNAME) release executable =======
$(VERB) $(LinkO) -o $@ $(ObjectsO) $(LIB_OPTS_O) $(LINK_OPTS) $(LIBS)
$(TOOLEXENAME_P): $(ObjectsP) $(USED_LIB_PATHS_P) $(DESTTOOLPROFILE)/.dir
@echo ======= Linking $(TOOLNAME) profile executable =======
$(VERB) $(LinkP) -o $@ $(ObjectsP) $(LIB_OPTS_P) $(LINK_OPTS) $(LIBS)
endif
#---------------------------------------------------------
.PRECIOUS: $(BUILD_OBJ_DIR)/Depend/.dir $(BUILD_OBJ_DIR)/Bytecode/.dir
.PRECIOUS: $(BUILD_OBJ_DIR)/Debug/.dir $(BUILD_OBJ_DIR)/Release/.dir
# Create .lo files in the ObjectFiles directory from the .cpp and .c files...
$(BUILD_OBJ_DIR)/Release/%.lo: %.cpp $(BUILD_OBJ_DIR)/Release/.dir
@echo "Compiling $<"
$(VERB) $(CompileO) $< -o $@
$(BUILD_OBJ_DIR)/Release/%.lo: %.c $(BUILD_OBJ_DIR)/Release/.dir
@echo "Compiling $<"
$(VERB) $(CompileCO) $< -o $@
$(BUILD_OBJ_DIR)/Profile/%.lo: %.cpp $(BUILD_OBJ_DIR)/Profile/.dir
@echo "Compiling $<"
$(VERB) $(CompileP) $< -o $@
$(BUILD_OBJ_DIR)/Profile/%.lo: %.c $(BUILD_OBJ_DIR)/Profile/.dir
@echo "Compiling $<"
$(VERB) $(CompileCP) $< -o $@
$(BUILD_OBJ_DIR)/Debug/%.lo: %.cpp $(BUILD_OBJ_DIR)/Debug/.dir
@echo "Compiling $<"
$(VERB) $(CompileG) $< -o $@
$(BUILD_OBJ_DIR)/Debug/%.lo: %.c $(BUILD_OBJ_DIR)/Debug/.dir
@echo "Compiling $<"
$(VERB) $(CompileCG) $< -o $@
$(BUILD_OBJ_DIR)/Bytecode/%.bc: %.cpp $(BUILD_OBJ_DIR)/Bytecode/.dir $(LCC1XX)
@echo "Compiling $< to bytecode"
$(VERB) $(LLVMGXX) $(CompileWarnings) $(CPPFLAGS) -c $< -o $@
$(BUILD_OBJ_DIR)/Bytecode/%.bc: %.c $(BUILD_OBJ_DIR)/Bytecode/.dir $(LCC1)
@echo "Compiling $< to bytecode"
$(VERB) $(LLVMGCC) $(CompileWarnings) $(CPPFLAGS) -c $< -o $@
$(BUILD_OBJ_DIR)/Bytecode/%.bc: %.ll $(BUILD_OBJ_DIR)/Bytecode/.dir $(LLVMAS)
@echo "Compiling $< to bytecode"
$(VERB) $(LLVMAS) $< -f -o $@
#
# Rules for building lex/yacc files
#
LEX_FILES = $(filter %.l, $(Source))
LEX_OUTPUT = $(LEX_FILES:%.l=%.cpp)
YACC_FILES = $(filter %.y, $(Source))
YACC_OUTPUT = $(addprefix $(YACC_FILES:%.y=%), .h .cpp .output)
.PRECIOUS: $(LEX_OUTPUT) $(YACC_OUTPUT)
# Create a .cpp source file from a flex input file... this uses sed to cut down
# on the warnings emited by GCC...
#
# The last line is a gross hack to work around flex aparently not being able to
# resize the buffer on a large token input. Currently, for uninitialized string
# buffers in LLVM we can generate very long tokens, so this is a hack around it.
# FIXME. (f.e. char Buffer[10000] )
#
%.cpp: %.l
@echo Flex\'ing $<...
$(VERB) $(FLEX) -t $< | \
$(SED) '/^find_rule/d' | \
$(SED) 's/void yyunput/inline void yyunput/' | \
$(SED) 's/void \*yy_flex_realloc/inline void *yy_flex_realloc/' | \
$(SED) 's/#define YY_BUF_SIZE 16384/#define YY_BUF_SIZE (16384*64)/' \
> $@.tmp
$(VERB) cmp -s $@ $@.tmp > /dev/null || ${MV} -f $@.tmp $@
@# remove the output of flex if it didn't get moved over...
@rm -f $@.tmp
# Rule for building the bison parsers...
%.c: %.y # Cancel built-in rules for yacc
%.h: %.y # Cancel built-in rules for yacc
%.cpp %.h : %.y
@echo Bison\'ing $<...
$(VERB) $(BISON) -v -d -p $(<F:%Parser.y=%) -o $*.tab.c $<
$(VERB) cmp -s $*.tab.c $*.cpp > /dev/null || ${MV} -f $*.tab.c $*.cpp
$(VERB) cmp -s $*.tab.h $*.h > /dev/null || ${MV} -f $*.tab.h $*.h
@# If the files were not updated, don't leave them lying around...
@rm -f $*.tab.c $*.tab.h
# To create the directories...
%/.dir:
$(VERB) ${MKDIR} $* > /dev/null
@$(DATE) > $@
# To create postscript files from dot files...
ifdef DOT
%.ps: %.dot
${DOT} -Tps < $< > $@
else
%.ps: %.dot
${ECHO} "Cannot build $@: The program dot is not installed"
endif
#
# This rules ensures that header files that are removed still have a rule for
# which they can be "generated." This allows make to ignore them and
# reproduce the dependency lists.
#
%.h::
# 'make clean' nukes the tree
clean::
$(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/Debug $(BUILD_OBJ_DIR)/Release
$(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/Profile $(BUILD_OBJ_DIR)/Depend
$(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/Bytecode
$(VERB) $(RM) -f core core.[0-9][0-9]* *.o *.d *.so *~ *.flc
$(VERB) $(RM) -f $(LEX_OUTPUT) $(YACC_OUTPUT)
###########################################################################
# C/C++ Dependencies
# Define variables and rules that generate header file dependencies
# from C/C++ source files.
###########################################################################
ifndef DISABLE_AUTO_DEPENDENCIES
# If dependencies were generated for the file that included this file,
# include the dependencies now...
#
SourceBaseNames := $(basename $(Source))
SourceDepend := $(SourceBaseNames:%=$(BUILD_OBJ_DIR)/Depend/%.d)
# Create dependencies for the *.cpp files...
$(BUILD_OBJ_DIR)/Depend/%.d: %.cpp $(BUILD_OBJ_DIR)/Depend/.dir
$(VERB) $(Depend) $< | $(SED) 's|\.o|\.lo|' | $(SED) 's|$*\.lo *|$(BUILD_OBJ_DIR)/Release/& $(BUILD_OBJ_DIR)/Profile/& $(BUILD_OBJ_DIR)/Debug/& $(BUILD_OBJ_DIR)/Depend/$(@F)|g' > $@
# Create dependencies for the *.c files...
$(BUILD_OBJ_DIR)/Depend/%.d: %.c $(BUILD_OBJ_DIR)/Depend/.dir
$(VERB) $(DependC) -o $@ $< | $(SED) 's|\.o|\.lo|' | $(SED) 's|$*\.lo *|$(BUILD_OBJ_DIR)/Release/& $(BUILD_OBJ_DIR)/Profile/& $(BUILD_OBJ_DIR)/Debug/& $(BUILD_OBJ_DIR)/Depend/$(@F)|g' > $@
#
# Include dependencies generated from C/C++ source files, but not if we
# are cleaning (this example taken from the GNU Make Manual).
#
ifneq ($(MAKECMDGOALS),clean)
ifneq ($(MAKECMDGOALS),distclean)
-include /dev/null $(SourceDepend)
endif
endif
endif # ifndef DISABLE_AUTO_DEPENDENCIES