llvm/lib/CodeGen/UnreachableBlockElim.cpp
Dan Gohman 844731a7f1 Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static
but not intended to be global.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51017 91177308-0d34-0410-b5e6-96231b3b80d8
2008-05-13 00:00:25 +00:00

82 lines
2.9 KiB
C++

//===-- UnreachableBlockElim.cpp - Remove unreachable blocks for codegen --===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass is an extremely simple version of the SimplifyCFG pass. Its sole
// job is to delete LLVM basic blocks that are not reachable from the entry
// node. To do this, it performs a simple depth first traversal of the CFG,
// then deletes any unvisited nodes.
//
// Note that this pass is really a hack. In particular, the instruction
// selectors for various targets should just not generate code for unreachable
// blocks. Until LLVM has a more systematic way of defining instruction
// selectors, however, we cannot really expect them to handle additional
// complexity.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
#include "llvm/Constant.h"
#include "llvm/Instructions.h"
#include "llvm/Function.h"
#include "llvm/Pass.h"
#include "llvm/Type.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Compiler.h"
#include "llvm/ADT/DepthFirstIterator.h"
using namespace llvm;
namespace {
class VISIBILITY_HIDDEN UnreachableBlockElim : public FunctionPass {
virtual bool runOnFunction(Function &F);
public:
static char ID; // Pass identification, replacement for typeid
UnreachableBlockElim() : FunctionPass((intptr_t)&ID) {}
};
}
char UnreachableBlockElim::ID = 0;
static RegisterPass<UnreachableBlockElim>
X("unreachableblockelim", "Remove unreachable blocks from the CFG");
FunctionPass *llvm::createUnreachableBlockEliminationPass() {
return new UnreachableBlockElim();
}
bool UnreachableBlockElim::runOnFunction(Function &F) {
std::set<BasicBlock*> Reachable;
// Mark all reachable blocks.
for (df_ext_iterator<Function*> I = df_ext_begin(&F, Reachable),
E = df_ext_end(&F, Reachable); I != E; ++I)
/* Mark all reachable blocks */;
// Loop over all dead blocks, remembering them and deleting all instructions
// in them.
std::vector<BasicBlock*> DeadBlocks;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
if (!Reachable.count(I)) {
BasicBlock *BB = I;
DeadBlocks.push_back(BB);
while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) {
PN->replaceAllUsesWith(Constant::getNullValue(PN->getType()));
BB->getInstList().pop_front();
}
for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
(*SI)->removePredecessor(BB);
BB->dropAllReferences();
}
if (DeadBlocks.empty()) return false;
// Actually remove the blocks now.
for (unsigned i = 0, e = DeadBlocks.size(); i != e; ++i)
F.getBasicBlockList().erase(DeadBlocks[i]);
return true;
}