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// C - zext(bool) -> bool ? C - 1 : C if (ZExtInst *ZI = dyn_cast<ZExtInst>(Op1)) if (ZI->getSrcTy()->isIntegerTy(1)) return SelectInst::Create(ZI->getOperand(0), SubOne(C), C); This ends up forming sext i1 instructions that codegen to terrible code. e.g. int blah(_Bool x, _Bool y) { return (x - y) + 1; } => movzbl %dil, %eax movzbl %sil, %ecx shll $31, %ecx sarl $31, %ecx leal 1(%rax,%rcx), %eax ret Without the rule, llvm now generates: movzbl %sil, %ecx movzbl %dil, %eax incl %eax subl %ecx, %eax ret It also helps with ARM (and pretty much any target that doesn't have a sext i1 :-). The transformation was done as part of Eli's r75531. He has given the ok to remove it. rdar://11748024 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159230 91177308-0d34-0410-b5e6-96231b3b80d8
17 lines
432 B
LLVM
17 lines
432 B
LLVM
; RUN: opt < %s -instcombine -S | FileCheck %s
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; rdar://11748024
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define i32 @a(i1 zeroext %x, i1 zeroext %y) {
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entry:
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; CHECK: @a
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; CHECK: [[TMP1:%.*]] = zext i1 %y to i32
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; CHECK: [[TMP2:%.*]] = select i1 %x, i32 2, i32 1
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; CHECK-NEXT: sub i32 [[TMP2]], [[TMP1]]
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%conv = zext i1 %x to i32
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%conv3 = zext i1 %y to i32
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%conv3.neg = sub i32 0, %conv3
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%sub = add i32 %conv, 1
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%add = add i32 %sub, %conv3.neg
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ret i32 %add
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}
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