llvm/lib/Target/Skeleton/SkeletonTargetMachine.h

53 lines
1.7 KiB
C++

//===-- SkeletonTargetMachine.h - TargetMachine for Skeleton ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the Skeleton specific subclass of TargetMachine.
//
//===----------------------------------------------------------------------===//
#ifndef SKELETONTARGETMACHINE_H
#define SKELETONTARGETMACHINE_H
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/PassManager.h"
#include "SkeletonInstrInfo.h"
#include "SkeletonJITInfo.h"
namespace llvm {
class IntrinsicLowering;
class SkeletonTargetMachine : public TargetMachine {
SkeletonInstrInfo InstrInfo;
TargetFrameInfo FrameInfo;
SkeletonJITInfo JITInfo;
public:
SkeletonTargetMachine(const Module &M, IntrinsicLowering *IL,
const std::string &FS);
virtual const SkeletonInstrInfo *getInstrInfo() const { return &InstrInfo; }
virtual const TargetFrameInfo *getFrameInfo() const { return &FrameInfo; }
virtual const MRegisterInfo *getRegisterInfo() const {
return &InstrInfo.getRegisterInfo();
}
virtual TargetJITInfo *getJITInfo() {
return &JITInfo;
}
virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
MachineCodeEmitter &MCE);
virtual bool addPassesToEmitFile(PassManager &PM, std::ostream &Out,
CodeGenFileType FileType, bool Fast);
};
} // end namespace llvm
#endif