llvm/lib/System/Win32/DynamicLibrary.inc
Reid Spencer 0554575567 For PR797:
Make the Win32 code exception free (untested/uncompiled) which forced some
interface changes which had ripple effect. This should be the last of 797.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29884 91177308-0d34-0410-b5e6-96231b3b80d8
2006-08-25 21:37:17 +00:00

131 lines
3.9 KiB
C++

//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Jeff Cohen and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file provides the Win32 specific implementation of DynamicLibrary.
//
//===----------------------------------------------------------------------===//
#include "Win32.h"
#ifdef __MINGW32__
#include <imagehlp.h>
#else
#include <dbghelp.h>
#endif
#ifdef __MINGW32__
#if (HAVE_LIBIMAGEHLP != 1)
#error "libimagehlp.a should be present"
#endif
#else
#pragma comment(lib, "dbghelp.lib")
#endif
namespace llvm {
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
//=== and must not be UNIX code.
//===----------------------------------------------------------------------===//
static std::vector<HMODULE> OpenedHandles;
extern "C" {
static BOOL CALLBACK ELM_Callback(PSTR ModuleName,
ULONG ModuleBase,
ULONG ModuleSize,
PVOID UserContext)
{
// Ignore VC++ runtimes prior to 7.1. Somehow some of them get loaded
// into the process.
if (stricmp(ModuleName, "msvci70") != 0 &&
stricmp(ModuleName, "msvcirt") != 0 &&
stricmp(ModuleName, "msvcp50") != 0 &&
stricmp(ModuleName, "msvcp60") != 0 &&
stricmp(ModuleName, "msvcp70") != 0 &&
stricmp(ModuleName, "msvcr70") != 0 &&
stricmp(ModuleName, "msvcrt") != 0 &&
stricmp(ModuleName, "msvcrt20") != 0 &&
stricmp(ModuleName, "msvcrt40") != 0) {
OpenedHandles.push_back((HMODULE)ModuleBase);
}
return TRUE;
}
}
DynamicLibrary::DynamicLibrary() : handle(0) {
handle = GetModuleHandle(NULL);
OpenedHandles.push_back((HMODULE)handle);
}
DynamicLibrary::~DynamicLibrary() {
if (handle == 0)
return;
// GetModuleHandle() does not increment the ref count, so we must not free
// the handle to the executable.
if (handle != GetModuleHandle(NULL))
FreeLibrary((HMODULE)handle);
handle = 0;
for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
E = OpenedHandles.end(); I != E; ++I) {
if (*I == handle) {
// Note: don't use the swap/pop_back trick here. Order is important.
OpenedHandles.erase(I);
}
}
}
bool DynamicLibrary::LoadLibraryPermanently(const char *filename,
std::string *ErrMsg) {
if (filename) {
HMODULE a_handle = LoadLibrary(filename);
if (a_handle == 0)
return MakeErrMsg(ErrMsg, std::string(filename) + ": Can't open : ");
OpenedHandles.push_back(a_handle);
} else {
// When no file is specified, enumerate all DLLs and EXEs in the
// process.
EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
}
// Because we don't remember the handle, we will never free it; hence,
// it is loaded permanently.
return false;
}
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
// First check symbols added via AddSymbol().
std::map<std::string, void *>::iterator I = g_symbols.find(symbolName);
if (I != g_symbols.end())
return I->second;
// Now search the libraries.
for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
E = OpenedHandles.end(); I != E; ++I) {
FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
if (ptr)
return (void *) ptr;
}
return 0;
}
void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
assert(handle != 0 && "Invalid DynamicLibrary handle");
return (void *) GetProcAddress((HMODULE)handle, symbolName);
}
}