llvm/utils/TableGen/CodeGenTarget.h
Chris Lattner 2cacec55f9 Completely rewrite tblgen's type inference mechanism,
changing the primary datastructure from being a 
"std::vector<unsigned char>" to being a new TypeSet class
that actually has (gasp) invariants!

This changes more things than I remember, but one major
innovation here is that it enforces that named input 
values agree in type with their output values.

This also eliminates code that transparently assumes (in 
some cases) that SDNodeXForm input/output types are the
same, because this is wrong in many case.

This also eliminates a bug which caused a lot of ambiguous
patterns to go undetected, where a register class would
sometimes pick the first possible type, causing an
ambiguous pattern to get arbitrary results.

With all the recent target changes, this causes no 
functionality change!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98534 91177308-0d34-0410-b5e6-96231b3b80d8
2010-03-15 06:00:16 +00:00

243 lines
8.3 KiB
C++

//===- CodeGenTarget.h - Target Class Wrapper -------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines wrappers for the Target class and related global
// functionality. This makes it easier to access the data and provides a single
// place that needs to check it for validity. All of these classes throw
// exceptions on error conditions.
//
//===----------------------------------------------------------------------===//
#ifndef CODEGEN_TARGET_H
#define CODEGEN_TARGET_H
#include "llvm/Support/raw_ostream.h"
#include "CodeGenRegisters.h"
#include "CodeGenInstruction.h"
#include <algorithm>
#include <map>
namespace llvm {
class Record;
class RecordKeeper;
struct CodeGenRegister;
class CodeGenTarget;
// SelectionDAG node properties.
// SDNPMemOperand: indicates that a node touches memory and therefore must
// have an associated memory operand that describes the access.
enum SDNP {
SDNPCommutative,
SDNPAssociative,
SDNPHasChain,
SDNPOutFlag,
SDNPInFlag,
SDNPOptInFlag,
SDNPMayLoad,
SDNPMayStore,
SDNPSideEffect,
SDNPMemOperand
};
/// getValueType - Return the MVT::SimpleValueType that the specified TableGen
/// record corresponds to.
MVT::SimpleValueType getValueType(Record *Rec);
std::string getName(MVT::SimpleValueType T);
std::string getEnumName(MVT::SimpleValueType T);
/// getQualifiedName - Return the name of the specified record, with a
/// namespace qualifier if the record contains one.
std::string getQualifiedName(const Record *R);
/// CodeGenTarget - This class corresponds to the Target class in the .td files.
///
class CodeGenTarget {
Record *TargetRec;
mutable std::map<std::string, CodeGenInstruction> Instructions;
mutable std::vector<CodeGenRegister> Registers;
mutable std::vector<CodeGenRegisterClass> RegisterClasses;
mutable std::vector<MVT::SimpleValueType> LegalValueTypes;
void ReadRegisters() const;
void ReadRegisterClasses() const;
void ReadInstructions() const;
void ReadLegalValueTypes() const;
public:
CodeGenTarget();
Record *getTargetRecord() const { return TargetRec; }
const std::string &getName() const;
/// getInstNamespace - Return the target-specific instruction namespace.
///
std::string getInstNamespace() const;
/// getInstructionSet - Return the InstructionSet object.
///
Record *getInstructionSet() const;
/// getAsmParser - Return the AssemblyParser definition for this target.
///
Record *getAsmParser() const;
/// getAsmWriter - Return the AssemblyWriter definition for this target.
///
Record *getAsmWriter() const;
const std::vector<CodeGenRegister> &getRegisters() const {
if (Registers.empty()) ReadRegisters();
return Registers;
}
const std::vector<CodeGenRegisterClass> &getRegisterClasses() const {
if (RegisterClasses.empty()) ReadRegisterClasses();
return RegisterClasses;
}
const CodeGenRegisterClass &getRegisterClass(Record *R) const {
const std::vector<CodeGenRegisterClass> &RC = getRegisterClasses();
for (unsigned i = 0, e = RC.size(); i != e; ++i)
if (RC[i].TheDef == R)
return RC[i];
assert(0 && "Didn't find the register class");
abort();
}
/// getRegisterClassForRegister - Find the register class that contains the
/// specified physical register. If the register is not in a register
/// class, return null. If the register is in multiple classes, and the
/// classes have a superset-subset relationship and the same set of
/// types, return the superclass. Otherwise return null.
const CodeGenRegisterClass *getRegisterClassForRegister(Record *R) const {
const std::vector<CodeGenRegisterClass> &RCs = getRegisterClasses();
const CodeGenRegisterClass *FoundRC = 0;
for (unsigned i = 0, e = RCs.size(); i != e; ++i) {
const CodeGenRegisterClass &RC = RegisterClasses[i];
for (unsigned ei = 0, ee = RC.Elements.size(); ei != ee; ++ei) {
if (R != RC.Elements[ei])
continue;
// If a register's classes have different types, return null.
if (FoundRC && RC.getValueTypes() != FoundRC->getValueTypes())
return 0;
// If this is the first class that contains the register,
// make a note of it and go on to the next class.
if (!FoundRC) {
FoundRC = &RC;
break;
}
std::vector<Record *> Elements(RC.Elements);
std::vector<Record *> FoundElements(FoundRC->Elements);
std::sort(Elements.begin(), Elements.end());
std::sort(FoundElements.begin(), FoundElements.end());
// Check to see if the previously found class that contains
// the register is a subclass of the current class. If so,
// prefer the superclass.
if (std::includes(Elements.begin(), Elements.end(),
FoundElements.begin(), FoundElements.end())) {
FoundRC = &RC;
break;
}
// Check to see if the previously found class that contains
// the register is a superclass of the current class. If so,
// prefer the superclass.
if (std::includes(FoundElements.begin(), FoundElements.end(),
Elements.begin(), Elements.end()))
break;
// Multiple classes, and neither is a superclass of the other.
// Return null.
return 0;
}
}
return FoundRC;
}
/// getRegisterVTs - Find the union of all possible SimpleValueTypes for the
/// specified physical register.
std::vector<MVT::SimpleValueType> getRegisterVTs(Record *R) const;
const std::vector<MVT::SimpleValueType> &getLegalValueTypes() const {
if (LegalValueTypes.empty()) ReadLegalValueTypes();
return LegalValueTypes;
}
/// isLegalValueType - Return true if the specified value type is natively
/// supported by the target (i.e. there are registers that directly hold it).
bool isLegalValueType(MVT::SimpleValueType VT) const {
const std::vector<MVT::SimpleValueType> &LegalVTs = getLegalValueTypes();
for (unsigned i = 0, e = LegalVTs.size(); i != e; ++i)
if (LegalVTs[i] == VT) return true;
return false;
}
/// getInstructions - Return all of the instructions defined for this target.
///
const std::map<std::string, CodeGenInstruction> &getInstructions() const {
if (Instructions.empty()) ReadInstructions();
return Instructions;
}
std::map<std::string, CodeGenInstruction> &getInstructions() {
if (Instructions.empty()) ReadInstructions();
return Instructions;
}
CodeGenInstruction &getInstruction(const std::string &Name) const {
const std::map<std::string, CodeGenInstruction> &Insts = getInstructions();
assert(Insts.count(Name) && "Not an instruction!");
return const_cast<CodeGenInstruction&>(Insts.find(Name)->second);
}
typedef std::map<std::string,
CodeGenInstruction>::const_iterator inst_iterator;
inst_iterator inst_begin() const { return getInstructions().begin(); }
inst_iterator inst_end() const { return Instructions.end(); }
/// getInstructionsByEnumValue - Return all of the instructions defined by the
/// target, ordered by their enum value.
void getInstructionsByEnumValue(std::vector<const CodeGenInstruction*>
&NumberedInstructions);
/// isLittleEndianEncoding - are instruction bit patterns defined as [0..n]?
///
bool isLittleEndianEncoding() const;
};
/// ComplexPattern - ComplexPattern info, corresponding to the ComplexPattern
/// tablegen class in TargetSelectionDAG.td
class ComplexPattern {
MVT::SimpleValueType Ty;
unsigned NumOperands;
std::string SelectFunc;
std::vector<Record*> RootNodes;
unsigned Properties; // Node properties
public:
ComplexPattern() : NumOperands(0) {}
ComplexPattern(Record *R);
MVT::SimpleValueType getValueType() const { return Ty; }
unsigned getNumOperands() const { return NumOperands; }
const std::string &getSelectFunc() const { return SelectFunc; }
const std::vector<Record*> &getRootNodes() const {
return RootNodes;
}
bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); }
};
} // End llvm namespace
#endif