llvm/lib/Target/TargetMachine.cpp
Rafael Espindola 195a0ce484 Change some methods in MCDwarf.cpp to be able to handle an arbitrary
MCStreamer instead of just MCObjectStreamer. Address changes cannot
be as efficient as we have to use DW_LNE_set_addres, but at least
most of the logic is shared.

This will be used so that, with CodeGen still using EmitDwarfLocDirective,
llvm-gcc is able to produce debug_line sections without needing an
assembler that supports .loc.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119777 91177308-0d34-0410-b5e6-96231b3b80d8
2010-11-19 02:26:16 +00:00

306 lines
10 KiB
C++

//===-- TargetMachine.cpp - General Target Information ---------------------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file describes the general parts of a Target machine.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/CommandLine.h"
using namespace llvm;
//---------------------------------------------------------------------------
// Command-line options that tend to be useful on more than one back-end.
//
namespace llvm {
bool LessPreciseFPMADOption;
bool PrintMachineCode;
bool NoFramePointerElim;
bool NoFramePointerElimNonLeaf;
bool NoExcessFPPrecision;
bool UnsafeFPMath;
bool NoInfsFPMath;
bool NoNaNsFPMath;
bool HonorSignDependentRoundingFPMathOption;
bool UseSoftFloat;
FloatABI::ABIType FloatABIType;
bool NoImplicitFloat;
bool NoZerosInBSS;
bool JITExceptionHandling;
bool JITEmitDebugInfo;
bool JITEmitDebugInfoToDisk;
bool UnwindTablesMandatory;
Reloc::Model RelocationModel;
CodeModel::Model CMModel;
bool GuaranteedTailCallOpt;
unsigned StackAlignment;
bool RealignStack;
bool DisableJumpTables;
bool StrongPHIElim;
bool AsmVerbosityDefault(false);
}
static cl::opt<bool, true>
PrintCode("print-machineinstrs",
cl::desc("Print generated machine code"),
cl::location(PrintMachineCode), cl::init(false));
static cl::opt<bool, true>
DisableFPElim("disable-fp-elim",
cl::desc("Disable frame pointer elimination optimization"),
cl::location(NoFramePointerElim),
cl::init(false));
static cl::opt<bool, true>
DisableFPElimNonLeaf("disable-non-leaf-fp-elim",
cl::desc("Disable frame pointer elimination optimization for non-leaf funcs"),
cl::location(NoFramePointerElimNonLeaf),
cl::init(false));
static cl::opt<bool, true>
DisableExcessPrecision("disable-excess-fp-precision",
cl::desc("Disable optimizations that may increase FP precision"),
cl::location(NoExcessFPPrecision),
cl::init(false));
static cl::opt<bool, true>
EnableFPMAD("enable-fp-mad",
cl::desc("Enable less precise MAD instructions to be generated"),
cl::location(LessPreciseFPMADOption),
cl::init(false));
static cl::opt<bool, true>
EnableUnsafeFPMath("enable-unsafe-fp-math",
cl::desc("Enable optimizations that may decrease FP precision"),
cl::location(UnsafeFPMath),
cl::init(false));
static cl::opt<bool, true>
EnableNoInfsFPMath("enable-no-infs-fp-math",
cl::desc("Enable FP math optimizations that assume no +-Infs"),
cl::location(NoInfsFPMath),
cl::init(false));
static cl::opt<bool, true>
EnableNoNaNsFPMath("enable-no-nans-fp-math",
cl::desc("Enable FP math optimizations that assume no NaNs"),
cl::location(NoNaNsFPMath),
cl::init(false));
static cl::opt<bool, true>
EnableHonorSignDependentRoundingFPMath("enable-sign-dependent-rounding-fp-math",
cl::Hidden,
cl::desc("Force codegen to assume rounding mode can change dynamically"),
cl::location(HonorSignDependentRoundingFPMathOption),
cl::init(false));
static cl::opt<bool, true>
GenerateSoftFloatCalls("soft-float",
cl::desc("Generate software floating point library calls"),
cl::location(UseSoftFloat),
cl::init(false));
static cl::opt<llvm::FloatABI::ABIType, true>
FloatABIForCalls("float-abi",
cl::desc("Choose float ABI type"),
cl::location(FloatABIType),
cl::init(FloatABI::Default),
cl::values(
clEnumValN(FloatABI::Default, "default",
"Target default float ABI type"),
clEnumValN(FloatABI::Soft, "soft",
"Soft float ABI (implied by -soft-float)"),
clEnumValN(FloatABI::Hard, "hard",
"Hard float ABI (uses FP registers)"),
clEnumValEnd));
static cl::opt<bool, true>
DontPlaceZerosInBSS("nozero-initialized-in-bss",
cl::desc("Don't place zero-initialized symbols into bss section"),
cl::location(NoZerosInBSS),
cl::init(false));
static cl::opt<bool, true>
EnableJITExceptionHandling("jit-enable-eh",
cl::desc("Emit exception handling information"),
cl::location(JITExceptionHandling),
cl::init(false));
// In debug builds, make this default to true.
#ifdef NDEBUG
#define EMIT_DEBUG false
#else
#define EMIT_DEBUG true
#endif
static cl::opt<bool, true>
EmitJitDebugInfo("jit-emit-debug",
cl::desc("Emit debug information to debugger"),
cl::location(JITEmitDebugInfo),
cl::init(EMIT_DEBUG));
#undef EMIT_DEBUG
static cl::opt<bool, true>
EmitJitDebugInfoToDisk("jit-emit-debug-to-disk",
cl::Hidden,
cl::desc("Emit debug info objfiles to disk"),
cl::location(JITEmitDebugInfoToDisk),
cl::init(false));
static cl::opt<bool, true>
EnableUnwindTables("unwind-tables",
cl::desc("Generate unwinding tables for all functions"),
cl::location(UnwindTablesMandatory),
cl::init(false));
static cl::opt<llvm::Reloc::Model, true>
DefRelocationModel("relocation-model",
cl::desc("Choose relocation model"),
cl::location(RelocationModel),
cl::init(Reloc::Default),
cl::values(
clEnumValN(Reloc::Default, "default",
"Target default relocation model"),
clEnumValN(Reloc::Static, "static",
"Non-relocatable code"),
clEnumValN(Reloc::PIC_, "pic",
"Fully relocatable, position independent code"),
clEnumValN(Reloc::DynamicNoPIC, "dynamic-no-pic",
"Relocatable external references, non-relocatable code"),
clEnumValEnd));
static cl::opt<llvm::CodeModel::Model, true>
DefCodeModel("code-model",
cl::desc("Choose code model"),
cl::location(CMModel),
cl::init(CodeModel::Default),
cl::values(
clEnumValN(CodeModel::Default, "default",
"Target default code model"),
clEnumValN(CodeModel::Small, "small",
"Small code model"),
clEnumValN(CodeModel::Kernel, "kernel",
"Kernel code model"),
clEnumValN(CodeModel::Medium, "medium",
"Medium code model"),
clEnumValN(CodeModel::Large, "large",
"Large code model"),
clEnumValEnd));
static cl::opt<bool, true>
EnableGuaranteedTailCallOpt("tailcallopt",
cl::desc("Turn fastcc calls into tail calls by (potentially) changing ABI."),
cl::location(GuaranteedTailCallOpt),
cl::init(false));
static cl::opt<unsigned, true>
OverrideStackAlignment("stack-alignment",
cl::desc("Override default stack alignment"),
cl::location(StackAlignment),
cl::init(0));
static cl::opt<bool, true>
EnableRealignStack("realign-stack",
cl::desc("Realign stack if needed"),
cl::location(RealignStack),
cl::init(true));
static cl::opt<bool, true>
DisableSwitchTables(cl::Hidden, "disable-jump-tables",
cl::desc("Do not generate jump tables."),
cl::location(DisableJumpTables),
cl::init(false));
static cl::opt<bool, true>
EnableStrongPHIElim(cl::Hidden, "strong-phi-elim",
cl::desc("Use strong PHI elimination."),
cl::location(StrongPHIElim),
cl::init(false));
static cl::opt<bool>
DataSections("fdata-sections",
cl::desc("Emit data into separate sections"),
cl::init(false));
static cl::opt<bool>
FunctionSections("ffunction-sections",
cl::desc("Emit functions into separate sections"),
cl::init(false));
//---------------------------------------------------------------------------
// TargetMachine Class
//
TargetMachine::TargetMachine(const Target &T)
: TheTarget(T), AsmInfo(0),
MCRelaxAll(false),
MCUseLoc(true) {
// Typically it will be subtargets that will adjust FloatABIType from Default
// to Soft or Hard.
if (UseSoftFloat)
FloatABIType = FloatABI::Soft;
}
TargetMachine::~TargetMachine() {
delete AsmInfo;
}
/// getRelocationModel - Returns the code generation relocation model. The
/// choices are static, PIC, and dynamic-no-pic, and target default.
Reloc::Model TargetMachine::getRelocationModel() {
return RelocationModel;
}
/// setRelocationModel - Sets the code generation relocation model.
void TargetMachine::setRelocationModel(Reloc::Model Model) {
RelocationModel = Model;
}
/// getCodeModel - Returns the code model. The choices are small, kernel,
/// medium, large, and target default.
CodeModel::Model TargetMachine::getCodeModel() {
return CMModel;
}
/// setCodeModel - Sets the code model.
void TargetMachine::setCodeModel(CodeModel::Model Model) {
CMModel = Model;
}
bool TargetMachine::getAsmVerbosityDefault() {
return AsmVerbosityDefault;
}
void TargetMachine::setAsmVerbosityDefault(bool V) {
AsmVerbosityDefault = V;
}
bool TargetMachine::getFunctionSections() {
return FunctionSections;
}
bool TargetMachine::getDataSections() {
return DataSections;
}
void TargetMachine::setFunctionSections(bool V) {
FunctionSections = V;
}
void TargetMachine::setDataSections(bool V) {
DataSections = V;
}
namespace llvm {
/// DisableFramePointerElim - This returns true if frame pointer elimination
/// optimization should be disabled for the given machine function.
bool DisableFramePointerElim(const MachineFunction &MF) {
// Check to see if we should eliminate non-leaf frame pointers and then
// check to see if we should eliminate all frame pointers.
if (NoFramePointerElimNonLeaf && !NoFramePointerElim) {
const MachineFrameInfo *MFI = MF.getFrameInfo();
return MFI->hasCalls();
}
return NoFramePointerElim;
}
/// LessPreciseFPMAD - This flag return true when -enable-fp-mad option
/// is specified on the command line. When this flag is off(default), the
/// code generator is not allowed to generate mad (multiply add) if the
/// result is "less precise" than doing those operations individually.
bool LessPreciseFPMAD() { return UnsafeFPMath || LessPreciseFPMADOption; }
/// HonorSignDependentRoundingFPMath - Return true if the codegen must assume
/// that the rounding mode of the FPU can change from its default.
bool HonorSignDependentRoundingFPMath() {
return !UnsafeFPMath && HonorSignDependentRoundingFPMathOption;
}
}