mirror of
https://github.com/RPCSX/llvm.git
synced 2025-01-10 14:10:58 +00:00
ea7a0c0467
This makes it possible to distinguish between mesa shaders and other kernels even in the presence of compute shaders. Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Differential Revision: http://reviews.llvm.org/D18559 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@265589 91177308-0d34-0410-b5e6-96231b3b80d8
15 lines
498 B
LLVM
15 lines
498 B
LLVM
; RUN: llc -march=r600 -mcpu=redwood < %s | FileCheck %s
|
|
|
|
; CHECK: FLOOR * T{{[0-9]+\.[XYZW], T[0-9]+\.[XYZW]}}
|
|
define amdgpu_ps void @test(<4 x float> inreg %reg0) {
|
|
%r0 = extractelement <4 x float> %reg0, i32 0
|
|
%r1 = call float @floor(float %r0)
|
|
%vec = insertelement <4 x float> undef, float %r1, i32 0
|
|
call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
|
|
ret void
|
|
}
|
|
|
|
declare float @floor(float) readonly
|
|
declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
|
|
|