llvm/lib/CodeGen/ScheduleDAG.cpp
Dan Gohman 343f0c0467 Experimental post-pass scheduling support. Post-pass scheduling
is currently off by default, and can be enabled with
-disable-post-RA-scheduler=false.

This doesn't have a significant impact on most code yet because it doesn't
yet do anything to address anti-dependencies and it doesn't attempt to
disambiguate memory references. Also, several popular targets
don't have pipeline descriptions yet.

The majority of the changes here are splitting the SelectionDAG-specific
code out of ScheduleDAG, so that ScheduleDAG can be moved to
libLLVMCodeGen.a. The interface between ScheduleDAG-using code and
the rest of the scheduling code is somewhat rough and will evolve.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59676 91177308-0d34-0410-b5e6-96231b3b80d8
2008-11-19 23:18:57 +00:00

211 lines
6.2 KiB
C++

//===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements the ScheduleDAG class, which is a base class used by
// scheduling implementation classes.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "pre-RA-sched"
#include "llvm/CodeGen/ScheduleDAG.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
ScheduleDAG::ScheduleDAG(SelectionDAG *dag, MachineBasicBlock *bb,
const TargetMachine &tm)
: DAG(dag), BB(bb), TM(tm), MRI(BB->getParent()->getRegInfo()) {
TII = TM.getInstrInfo();
MF = BB->getParent();
TRI = TM.getRegisterInfo();
TLI = TM.getTargetLowering();
ConstPool = MF->getConstantPool();
}
ScheduleDAG::~ScheduleDAG() {}
/// CalculateDepths - compute depths using algorithms for the longest
/// paths in the DAG
void ScheduleDAG::CalculateDepths() {
unsigned DAGSize = SUnits.size();
std::vector<SUnit*> WorkList;
WorkList.reserve(DAGSize);
// Initialize the data structures
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
SUnit *SU = &SUnits[i];
unsigned Degree = SU->Preds.size();
// Temporarily use the Depth field as scratch space for the degree count.
SU->Depth = Degree;
// Is it a node without dependencies?
if (Degree == 0) {
assert(SU->Preds.empty() && "SUnit should have no predecessors");
// Collect leaf nodes
WorkList.push_back(SU);
}
}
// Process nodes in the topological order
while (!WorkList.empty()) {
SUnit *SU = WorkList.back();
WorkList.pop_back();
unsigned SUDepth = 0;
// Use dynamic programming:
// When current node is being processed, all of its dependencies
// are already processed.
// So, just iterate over all predecessors and take the longest path
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
unsigned PredDepth = I->Dep->Depth;
if (PredDepth+1 > SUDepth) {
SUDepth = PredDepth + 1;
}
}
SU->Depth = SUDepth;
// Update degrees of all nodes depending on current SUnit
for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
SUnit *SU = I->Dep;
if (!--SU->Depth)
// If all dependencies of the node are processed already,
// then the longest path for the node can be computed now
WorkList.push_back(SU);
}
}
}
/// CalculateHeights - compute heights using algorithms for the longest
/// paths in the DAG
void ScheduleDAG::CalculateHeights() {
unsigned DAGSize = SUnits.size();
std::vector<SUnit*> WorkList;
WorkList.reserve(DAGSize);
// Initialize the data structures
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
SUnit *SU = &SUnits[i];
unsigned Degree = SU->Succs.size();
// Temporarily use the Height field as scratch space for the degree count.
SU->Height = Degree;
// Is it a node without dependencies?
if (Degree == 0) {
assert(SU->Succs.empty() && "Something wrong");
assert(WorkList.empty() && "Should be empty");
// Collect leaf nodes
WorkList.push_back(SU);
}
}
// Process nodes in the topological order
while (!WorkList.empty()) {
SUnit *SU = WorkList.back();
WorkList.pop_back();
unsigned SUHeight = 0;
// Use dynamic programming:
// When current node is being processed, all of its dependencies
// are already processed.
// So, just iterate over all successors and take the longest path
for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
unsigned SuccHeight = I->Dep->Height;
if (SuccHeight+1 > SUHeight) {
SUHeight = SuccHeight + 1;
}
}
SU->Height = SUHeight;
// Update degrees of all nodes depending on current SUnit
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
SUnit *SU = I->Dep;
if (!--SU->Height)
// If all dependencies of the node are processed already,
// then the longest path for the node can be computed now
WorkList.push_back(SU);
}
}
}
/// dump - dump the schedule.
void ScheduleDAG::dumpSchedule() const {
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
if (SUnit *SU = Sequence[i])
SU->dump(this);
else
cerr << "**** NOOP ****\n";
}
}
/// Run - perform scheduling.
///
void ScheduleDAG::Run() {
Schedule();
DOUT << "*** Final schedule ***\n";
DEBUG(dumpSchedule());
DOUT << "\n";
}
/// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or
/// a group of nodes flagged together.
void SUnit::dump(const ScheduleDAG *G) const {
cerr << "SU(" << NodeNum << "): ";
G->dumpNode(this);
}
void SUnit::dumpAll(const ScheduleDAG *G) const {
dump(G);
cerr << " # preds left : " << NumPredsLeft << "\n";
cerr << " # succs left : " << NumSuccsLeft << "\n";
cerr << " Latency : " << Latency << "\n";
cerr << " Depth : " << Depth << "\n";
cerr << " Height : " << Height << "\n";
if (Preds.size() != 0) {
cerr << " Predecessors:\n";
for (SUnit::const_succ_iterator I = Preds.begin(), E = Preds.end();
I != E; ++I) {
if (I->isCtrl)
cerr << " ch #";
else
cerr << " val #";
cerr << I->Dep << " - SU(" << I->Dep->NodeNum << ")";
if (I->isSpecial)
cerr << " *";
cerr << "\n";
}
}
if (Succs.size() != 0) {
cerr << " Successors:\n";
for (SUnit::const_succ_iterator I = Succs.begin(), E = Succs.end();
I != E; ++I) {
if (I->isCtrl)
cerr << " ch #";
else
cerr << " val #";
cerr << I->Dep << " - SU(" << I->Dep->NodeNum << ")";
if (I->isSpecial)
cerr << " *";
cerr << "\n";
}
}
cerr << "\n";
}