llvm/test/CodeGen/R600/llvm.SI.image.ll

50 lines
2.4 KiB
LLVM

;RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck %s
;CHECK-LABEL: {{^}}image_load:
;CHECK: IMAGE_LOAD {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}
define void @image_load() #0 {
main_body:
%r = call <4 x float> @llvm.SI.image.load.v4i32(<4 x i32> undef, <8 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
%r0 = extractelement <4 x float> %r, i32 0
%r1 = extractelement <4 x float> %r, i32 1
%r2 = extractelement <4 x float> %r, i32 2
%r3 = extractelement <4 x float> %r, i32 3
call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r2, float %r3)
ret void
}
;CHECK-LABEL: {{^}}image_load_mip:
;CHECK: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}
define void @image_load_mip() #0 {
main_body:
%r = call <4 x float> @llvm.SI.image.load.mip.v4i32(<4 x i32> undef, <8 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
%r0 = extractelement <4 x float> %r, i32 0
%r1 = extractelement <4 x float> %r, i32 1
%r2 = extractelement <4 x float> %r, i32 2
%r3 = extractelement <4 x float> %r, i32 3
call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r2, float %r3)
ret void
}
;CHECK-LABEL: {{^}}getresinfo:
;CHECK: IMAGE_GET_RESINFO {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}
define void @getresinfo() #0 {
main_body:
%r = call <4 x float> @llvm.SI.getresinfo.i32(i32 undef, <8 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
%r0 = extractelement <4 x float> %r, i32 0
%r1 = extractelement <4 x float> %r, i32 1
%r2 = extractelement <4 x float> %r, i32 2
%r3 = extractelement <4 x float> %r, i32 3
call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r2, float %r3)
ret void
}
declare <4 x float> @llvm.SI.image.load.v4i32(<4 x i32>, <8 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1
declare <4 x float> @llvm.SI.image.load.mip.v4i32(<4 x i32>, <8 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1
declare <4 x float> @llvm.SI.getresinfo.i32(i32, <8 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1
declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
attributes #0 = { "ShaderType"="0" }
attributes #1 = { nounwind readnone }