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PPC and other targets). In a particular, consider code like this: struct Vector3 { double x, y, z; }; struct Matrix3 { Vector3 a, b, c; }; double dot(Vector3 &a, Vector3 &b) { return a.x * b.x + a.y * b.y + a.z * b.z; } Vector3 mul(Vector3 &a, Matrix3 &b) { Vector3 r; r.x = dot( a, b.a ); r.y = dot( a, b.b ); r.z = dot( a, b.c ); return r; } void transform(Matrix3 &m, Vector3 *x, int n) { for (int i = 0; i < n; i++) x[i] = mul( x[i], m ); } we compile transform to a loop with all of the GEP instructions for indexing into 'm' pulled out of the loop (9 of them). Because isel occurs a bb at a time we are unable to fold the constant index into the loads in the loop, leading to PPC code that looks like this: LBB3_1: ; no_exit.preheader li r2, 0 addi r6, r3, 64 ;; 9 values live across the loop body! addi r7, r3, 56 addi r8, r3, 48 addi r9, r3, 40 addi r10, r3, 32 addi r11, r3, 24 addi r12, r3, 16 addi r30, r3, 8 LBB3_2: ; no_exit lfd f0, 0(r30) lfd f1, 8(r4) fmul f0, f1, f0 lfd f2, 0(r3) ;; no constant indices folded into the loads! lfd f3, 0(r4) lfd f4, 0(r10) lfd f5, 0(r6) lfd f6, 0(r7) lfd f7, 0(r8) lfd f8, 0(r9) lfd f9, 0(r11) lfd f10, 0(r12) lfd f11, 16(r4) fmadd f0, f3, f2, f0 fmul f2, f1, f4 fmadd f0, f11, f10, f0 fmadd f2, f3, f9, f2 fmul f1, f1, f6 stfd f0, 0(r4) fmadd f0, f11, f8, f2 fmadd f1, f3, f7, f1 stfd f0, 8(r4) fmadd f0, f11, f5, f1 addi r29, r4, 24 stfd f0, 16(r4) addi r2, r2, 1 cmpw cr0, r2, r5 or r4, r29, r29 bne cr0, LBB3_2 ; no_exit uh, yuck. With this patch, we now sink the constant offsets into the loop, producing this code: LBB3_1: ; no_exit.preheader li r2, 0 LBB3_2: ; no_exit lfd f0, 8(r3) lfd f1, 8(r4) fmul f0, f1, f0 lfd f2, 0(r3) lfd f3, 0(r4) lfd f4, 32(r3) ;; much nicer. lfd f5, 64(r3) lfd f6, 56(r3) lfd f7, 48(r3) lfd f8, 40(r3) lfd f9, 24(r3) lfd f10, 16(r3) lfd f11, 16(r4) fmadd f0, f3, f2, f0 fmul f2, f1, f4 fmadd f0, f11, f10, f0 fmadd f2, f3, f9, f2 fmul f1, f1, f6 stfd f0, 0(r4) fmadd f0, f11, f8, f2 fmadd f1, f3, f7, f1 stfd f0, 8(r4) fmadd f0, f11, f5, f1 addi r6, r4, 24 stfd f0, 16(r4) addi r2, r2, 1 cmpw cr0, r2, r5 or r4, r6, r6 bne cr0, LBB3_2 ; no_exit This is much nicer as it reduces register pressure in the loop a lot. On X86, this takes the function from having 9 spilled registers to 2. This should help some spec programs on X86 (gzip?) This is currently only enabled with -enable-gep-isel-opt to allow perf testing tonight. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24606 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
SelectionDAG | ||
AsmPrinter.cpp | ||
BranchFolding.cpp | ||
ELFWriter.cpp | ||
IntrinsicLowering.cpp | ||
LiveInterval.cpp | ||
LiveIntervalAnalysis.cpp | ||
LiveVariables.cpp | ||
MachineBasicBlock.cpp | ||
MachineCodeEmitter.cpp | ||
MachineFunction.cpp | ||
MachineInstr.cpp | ||
Makefile | ||
Passes.cpp | ||
PHIElimination.cpp | ||
PhysRegTracker.h | ||
PrologEpilogInserter.cpp | ||
RegAllocLinearScan.cpp | ||
RegAllocLocal.cpp | ||
RegAllocSimple.cpp | ||
TwoAddressInstructionPass.cpp | ||
UnreachableBlockElim.cpp | ||
VirtRegMap.cpp | ||
VirtRegMap.h |