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Track which basic blocks belong to which funclets. Permit branch folding to fire but only if it can prove that doing so will not cause code in one funclet to be reused in another. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@249257 91177308-0d34-0410-b5e6-96231b3b80d8
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
//===-- FuncletLayout.cpp - Contiguously lay out funclets -----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements basic block placement transformations which result in
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// funclets being contiguous.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/Analysis.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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using namespace llvm;
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#define DEBUG_TYPE "funclet-layout"
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namespace {
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class FuncletLayout : public MachineFunctionPass {
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public:
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static char ID; // Pass identification, replacement for typeid
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FuncletLayout() : MachineFunctionPass(ID) {
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initializeFuncletLayoutPass(*PassRegistry::getPassRegistry());
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}
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bool runOnMachineFunction(MachineFunction &F) override;
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};
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}
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char FuncletLayout::ID = 0;
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char &llvm::FuncletLayoutID = FuncletLayout::ID;
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INITIALIZE_PASS(FuncletLayout, "funclet-layout",
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"Contiguously Lay Out Funclets", false, false)
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bool FuncletLayout::runOnMachineFunction(MachineFunction &F) {
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DenseMap<const MachineBasicBlock *, int> FuncletMembership =
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getFuncletMembership(F);
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if (FuncletMembership.empty())
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return false;
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F.sort([&](MachineBasicBlock &x, MachineBasicBlock &y) {
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return FuncletMembership[&x] < FuncletMembership[&y];
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});
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// Conservatively assume we changed something.
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return true;
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}
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