llvm/lib/CodeGen/CodeGenPrepare.cpp
Teresa Johnson bb89593724 Fix code section prefix for proper layout
Summary:
r284533 added hot and cold section prefixes based on profile
information, to enable grouping of hot/cold functions at link time.
However, it used "cold" as the prefix for cold sections, but gold only
recognizes "unlikely" (which is used by gcc for cold sections).
Therefore, cold sections were not properly being grouped. Switch to
using "unlikely"

Reviewers: danielcdh, davidxl

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D32983

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@302502 91177308-0d34-0410-b5e6-96231b3b80d8
2017-05-09 01:43:24 +00:00

6379 lines
237 KiB
C++

//===- CodeGenPrepare.cpp - Prepare a function for code generation --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass munges the code in the input function to better prepare it for
// SelectionDAG-based code generation. This works around limitations in it's
// basic-block-at-a-time approach. It should eventually be removed.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/BlockFrequencyInfo.h"
#include "llvm/Analysis/BranchProbabilityInfo.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/ProfileSummaryInfo.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/CodeGen/Analysis.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/GetElementPtrTypeIterator.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/InlineAsm.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/MDBuilder.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/IR/Statepoint.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/IR/ValueMap.h"
#include "llvm/Pass.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/BuildLibCalls.h"
#include "llvm/Transforms/Utils/BypassSlowDivision.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/SimplifyLibCalls.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
using namespace llvm;
using namespace llvm::PatternMatch;
#define DEBUG_TYPE "codegenprepare"
STATISTIC(NumBlocksElim, "Number of blocks eliminated");
STATISTIC(NumPHIsElim, "Number of trivial PHIs eliminated");
STATISTIC(NumGEPsElim, "Number of GEPs converted to casts");
STATISTIC(NumCmpUses, "Number of uses of Cmp expressions replaced with uses of "
"sunken Cmps");
STATISTIC(NumCastUses, "Number of uses of Cast expressions replaced with uses "
"of sunken Casts");
STATISTIC(NumMemoryInsts, "Number of memory instructions whose address "
"computations were sunk");
STATISTIC(NumExtsMoved, "Number of [s|z]ext instructions combined with loads");
STATISTIC(NumExtUses, "Number of uses of [s|z]ext instructions optimized");
STATISTIC(NumAndsAdded,
"Number of and mask instructions added to form ext loads");
STATISTIC(NumAndUses, "Number of uses of and mask instructions optimized");
STATISTIC(NumRetsDup, "Number of return instructions duplicated");
STATISTIC(NumDbgValueMoved, "Number of debug value instructions moved");
STATISTIC(NumSelectsExpanded, "Number of selects turned into branches");
STATISTIC(NumStoreExtractExposed, "Number of store(extractelement) exposed");
static cl::opt<bool> DisableBranchOpts(
"disable-cgp-branch-opts", cl::Hidden, cl::init(false),
cl::desc("Disable branch optimizations in CodeGenPrepare"));
static cl::opt<bool>
DisableGCOpts("disable-cgp-gc-opts", cl::Hidden, cl::init(false),
cl::desc("Disable GC optimizations in CodeGenPrepare"));
static cl::opt<bool> DisableSelectToBranch(
"disable-cgp-select2branch", cl::Hidden, cl::init(false),
cl::desc("Disable select to branch conversion."));
static cl::opt<bool> AddrSinkUsingGEPs(
"addr-sink-using-gep", cl::Hidden, cl::init(true),
cl::desc("Address sinking in CGP using GEPs."));
static cl::opt<bool> EnableAndCmpSinking(
"enable-andcmp-sinking", cl::Hidden, cl::init(true),
cl::desc("Enable sinkinig and/cmp into branches."));
static cl::opt<bool> DisableStoreExtract(
"disable-cgp-store-extract", cl::Hidden, cl::init(false),
cl::desc("Disable store(extract) optimizations in CodeGenPrepare"));
static cl::opt<bool> StressStoreExtract(
"stress-cgp-store-extract", cl::Hidden, cl::init(false),
cl::desc("Stress test store(extract) optimizations in CodeGenPrepare"));
static cl::opt<bool> DisableExtLdPromotion(
"disable-cgp-ext-ld-promotion", cl::Hidden, cl::init(false),
cl::desc("Disable ext(promotable(ld)) -> promoted(ext(ld)) optimization in "
"CodeGenPrepare"));
static cl::opt<bool> StressExtLdPromotion(
"stress-cgp-ext-ld-promotion", cl::Hidden, cl::init(false),
cl::desc("Stress test ext(promotable(ld)) -> promoted(ext(ld)) "
"optimization in CodeGenPrepare"));
static cl::opt<bool> DisablePreheaderProtect(
"disable-preheader-prot", cl::Hidden, cl::init(false),
cl::desc("Disable protection against removing loop preheaders"));
static cl::opt<bool> ProfileGuidedSectionPrefix(
"profile-guided-section-prefix", cl::Hidden, cl::init(true),
cl::desc("Use profile info to add section prefix for hot/cold functions"));
static cl::opt<unsigned> FreqRatioToSkipMerge(
"cgp-freq-ratio-to-skip-merge", cl::Hidden, cl::init(2),
cl::desc("Skip merging empty blocks if (frequency of empty block) / "
"(frequency of destination block) is greater than this ratio"));
static cl::opt<bool> ForceSplitStore(
"force-split-store", cl::Hidden, cl::init(false),
cl::desc("Force store splitting no matter what the target query says."));
static cl::opt<bool>
EnableTypePromotionMerge("cgp-type-promotion-merge", cl::Hidden,
cl::desc("Enable merging of redundant sexts when one is dominating"
" the other."), cl::init(true));
namespace {
typedef SmallPtrSet<Instruction *, 16> SetOfInstrs;
typedef PointerIntPair<Type *, 1, bool> TypeIsSExt;
typedef DenseMap<Instruction *, TypeIsSExt> InstrToOrigTy;
typedef SmallVector<Instruction *, 16> SExts;
typedef DenseMap<Value *, SExts> ValueToSExts;
class TypePromotionTransaction;
class CodeGenPrepare : public FunctionPass {
const TargetMachine *TM;
const TargetSubtargetInfo *SubtargetInfo;
const TargetLowering *TLI;
const TargetRegisterInfo *TRI;
const TargetTransformInfo *TTI;
const TargetLibraryInfo *TLInfo;
const LoopInfo *LI;
std::unique_ptr<BlockFrequencyInfo> BFI;
std::unique_ptr<BranchProbabilityInfo> BPI;
/// As we scan instructions optimizing them, this is the next instruction
/// to optimize. Transforms that can invalidate this should update it.
BasicBlock::iterator CurInstIterator;
/// Keeps track of non-local addresses that have been sunk into a block.
/// This allows us to avoid inserting duplicate code for blocks with
/// multiple load/stores of the same address.
ValueMap<Value*, Value*> SunkAddrs;
/// Keeps track of all instructions inserted for the current function.
SetOfInstrs InsertedInsts;
/// Keeps track of the type of the related instruction before their
/// promotion for the current function.
InstrToOrigTy PromotedInsts;
/// Keep track of instructions removed during promotion.
SetOfInstrs RemovedInsts;
/// Keep track of sext chains based on their initial value.
DenseMap<Value *, Instruction *> SeenChainsForSExt;
/// Keep track of SExt promoted.
ValueToSExts ValToSExtendedUses;
/// True if CFG is modified in any way.
bool ModifiedDT;
/// True if optimizing for size.
bool OptSize;
/// DataLayout for the Function being processed.
const DataLayout *DL;
public:
static char ID; // Pass identification, replacement for typeid
explicit CodeGenPrepare(const TargetMachine *TM = nullptr)
: FunctionPass(ID), TM(TM), TLI(nullptr), TTI(nullptr), DL(nullptr) {
initializeCodeGenPreparePass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override;
StringRef getPassName() const override { return "CodeGen Prepare"; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
// FIXME: When we can selectively preserve passes, preserve the domtree.
AU.addRequired<ProfileSummaryInfoWrapperPass>();
AU.addRequired<TargetLibraryInfoWrapperPass>();
AU.addRequired<TargetTransformInfoWrapperPass>();
AU.addRequired<LoopInfoWrapperPass>();
}
private:
bool eliminateFallThrough(Function &F);
bool eliminateMostlyEmptyBlocks(Function &F);
BasicBlock *findDestBlockOfMergeableEmptyBlock(BasicBlock *BB);
bool canMergeBlocks(const BasicBlock *BB, const BasicBlock *DestBB) const;
void eliminateMostlyEmptyBlock(BasicBlock *BB);
bool isMergingEmptyBlockProfitable(BasicBlock *BB, BasicBlock *DestBB,
bool isPreheader);
bool optimizeBlock(BasicBlock &BB, bool& ModifiedDT);
bool optimizeInst(Instruction *I, bool& ModifiedDT);
bool optimizeMemoryInst(Instruction *I, Value *Addr,
Type *AccessTy, unsigned AS);
bool optimizeInlineAsmInst(CallInst *CS);
bool optimizeCallInst(CallInst *CI, bool& ModifiedDT);
bool optimizeExt(Instruction *&I);
bool optimizeExtUses(Instruction *I);
bool optimizeLoadExt(LoadInst *I);
bool optimizeSelectInst(SelectInst *SI);
bool optimizeShuffleVectorInst(ShuffleVectorInst *SI);
bool optimizeSwitchInst(SwitchInst *CI);
bool optimizeExtractElementInst(Instruction *Inst);
bool dupRetToEnableTailCallOpts(BasicBlock *BB);
bool placeDbgValues(Function &F);
bool canFormExtLd(const SmallVectorImpl<Instruction *> &MovedExts,
LoadInst *&LI, Instruction *&Inst, bool HasPromoted);
bool tryToPromoteExts(TypePromotionTransaction &TPT,
const SmallVectorImpl<Instruction *> &Exts,
SmallVectorImpl<Instruction *> &ProfitablyMovedExts,
unsigned CreatedInstsCost = 0);
bool mergeSExts(Function &F);
bool performAddressTypePromotion(
Instruction *&Inst,
bool AllowPromotionWithoutCommonHeader,
bool HasPromoted, TypePromotionTransaction &TPT,
SmallVectorImpl<Instruction *> &SpeculativelyMovedExts);
bool splitBranchCondition(Function &F);
bool simplifyOffsetableRelocate(Instruction &I);
bool splitIndirectCriticalEdges(Function &F);
};
}
char CodeGenPrepare::ID = 0;
INITIALIZE_TM_PASS_BEGIN(CodeGenPrepare, "codegenprepare",
"Optimize for code generation", false, false)
INITIALIZE_PASS_DEPENDENCY(ProfileSummaryInfoWrapperPass)
INITIALIZE_TM_PASS_END(CodeGenPrepare, "codegenprepare",
"Optimize for code generation", false, false)
FunctionPass *llvm::createCodeGenPreparePass(const TargetMachine *TM) {
return new CodeGenPrepare(TM);
}
bool CodeGenPrepare::runOnFunction(Function &F) {
if (skipFunction(F))
return false;
DL = &F.getParent()->getDataLayout();
bool EverMadeChange = false;
// Clear per function information.
InsertedInsts.clear();
PromotedInsts.clear();
BFI.reset();
BPI.reset();
ModifiedDT = false;
if (TM) {
SubtargetInfo = TM->getSubtargetImpl(F);
TLI = SubtargetInfo->getTargetLowering();
TRI = SubtargetInfo->getRegisterInfo();
}
TLInfo = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
OptSize = F.optForSize();
if (ProfileGuidedSectionPrefix) {
ProfileSummaryInfo *PSI =
getAnalysis<ProfileSummaryInfoWrapperPass>().getPSI();
if (PSI->isFunctionHotInCallGraph(&F))
F.setSectionPrefix(".hot");
else if (PSI->isFunctionColdInCallGraph(&F))
F.setSectionPrefix(".unlikely");
}
/// This optimization identifies DIV instructions that can be
/// profitably bypassed and carried out with a shorter, faster divide.
if (!OptSize && TLI && TLI->isSlowDivBypassed()) {
const DenseMap<unsigned int, unsigned int> &BypassWidths =
TLI->getBypassSlowDivWidths();
BasicBlock* BB = &*F.begin();
while (BB != nullptr) {
// bypassSlowDivision may create new BBs, but we don't want to reapply the
// optimization to those blocks.
BasicBlock* Next = BB->getNextNode();
EverMadeChange |= bypassSlowDivision(BB, BypassWidths);
BB = Next;
}
}
// Eliminate blocks that contain only PHI nodes and an
// unconditional branch.
EverMadeChange |= eliminateMostlyEmptyBlocks(F);
// llvm.dbg.value is far away from the value then iSel may not be able
// handle it properly. iSel will drop llvm.dbg.value if it can not
// find a node corresponding to the value.
EverMadeChange |= placeDbgValues(F);
if (!DisableBranchOpts)
EverMadeChange |= splitBranchCondition(F);
// Split some critical edges where one of the sources is an indirect branch,
// to help generate sane code for PHIs involving such edges.
EverMadeChange |= splitIndirectCriticalEdges(F);
bool MadeChange = true;
while (MadeChange) {
MadeChange = false;
SeenChainsForSExt.clear();
ValToSExtendedUses.clear();
RemovedInsts.clear();
for (Function::iterator I = F.begin(); I != F.end(); ) {
BasicBlock *BB = &*I++;
bool ModifiedDTOnIteration = false;
MadeChange |= optimizeBlock(*BB, ModifiedDTOnIteration);
// Restart BB iteration if the dominator tree of the Function was changed
if (ModifiedDTOnIteration)
break;
}
if (EnableTypePromotionMerge && !ValToSExtendedUses.empty())
MadeChange |= mergeSExts(F);
// Really free removed instructions during promotion.
for (Instruction *I : RemovedInsts)
delete I;
EverMadeChange |= MadeChange;
}
SunkAddrs.clear();
if (!DisableBranchOpts) {
MadeChange = false;
SmallPtrSet<BasicBlock*, 8> WorkList;
for (BasicBlock &BB : F) {
SmallVector<BasicBlock *, 2> Successors(succ_begin(&BB), succ_end(&BB));
MadeChange |= ConstantFoldTerminator(&BB, true);
if (!MadeChange) continue;
for (SmallVectorImpl<BasicBlock*>::iterator
II = Successors.begin(), IE = Successors.end(); II != IE; ++II)
if (pred_begin(*II) == pred_end(*II))
WorkList.insert(*II);
}
// Delete the dead blocks and any of their dead successors.
MadeChange |= !WorkList.empty();
while (!WorkList.empty()) {
BasicBlock *BB = *WorkList.begin();
WorkList.erase(BB);
SmallVector<BasicBlock*, 2> Successors(succ_begin(BB), succ_end(BB));
DeleteDeadBlock(BB);
for (SmallVectorImpl<BasicBlock*>::iterator
II = Successors.begin(), IE = Successors.end(); II != IE; ++II)
if (pred_begin(*II) == pred_end(*II))
WorkList.insert(*II);
}
// Merge pairs of basic blocks with unconditional branches, connected by
// a single edge.
if (EverMadeChange || MadeChange)
MadeChange |= eliminateFallThrough(F);
EverMadeChange |= MadeChange;
}
if (!DisableGCOpts) {
SmallVector<Instruction *, 2> Statepoints;
for (BasicBlock &BB : F)
for (Instruction &I : BB)
if (isStatepoint(I))
Statepoints.push_back(&I);
for (auto &I : Statepoints)
EverMadeChange |= simplifyOffsetableRelocate(*I);
}
return EverMadeChange;
}
/// Merge basic blocks which are connected by a single edge, where one of the
/// basic blocks has a single successor pointing to the other basic block,
/// which has a single predecessor.
bool CodeGenPrepare::eliminateFallThrough(Function &F) {
bool Changed = false;
// Scan all of the blocks in the function, except for the entry block.
for (Function::iterator I = std::next(F.begin()), E = F.end(); I != E;) {
BasicBlock *BB = &*I++;
// If the destination block has a single pred, then this is a trivial
// edge, just collapse it.
BasicBlock *SinglePred = BB->getSinglePredecessor();
// Don't merge if BB's address is taken.
if (!SinglePred || SinglePred == BB || BB->hasAddressTaken()) continue;
BranchInst *Term = dyn_cast<BranchInst>(SinglePred->getTerminator());
if (Term && !Term->isConditional()) {
Changed = true;
DEBUG(dbgs() << "To merge:\n"<< *SinglePred << "\n\n\n");
// Remember if SinglePred was the entry block of the function.
// If so, we will need to move BB back to the entry position.
bool isEntry = SinglePred == &SinglePred->getParent()->getEntryBlock();
MergeBasicBlockIntoOnlyPred(BB, nullptr);
if (isEntry && BB != &BB->getParent()->getEntryBlock())
BB->moveBefore(&BB->getParent()->getEntryBlock());
// We have erased a block. Update the iterator.
I = BB->getIterator();
}
}
return Changed;
}
/// Find a destination block from BB if BB is mergeable empty block.
BasicBlock *CodeGenPrepare::findDestBlockOfMergeableEmptyBlock(BasicBlock *BB) {
// If this block doesn't end with an uncond branch, ignore it.
BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
if (!BI || !BI->isUnconditional())
return nullptr;
// If the instruction before the branch (skipping debug info) isn't a phi
// node, then other stuff is happening here.
BasicBlock::iterator BBI = BI->getIterator();
if (BBI != BB->begin()) {
--BBI;
while (isa<DbgInfoIntrinsic>(BBI)) {
if (BBI == BB->begin())
break;
--BBI;
}
if (!isa<DbgInfoIntrinsic>(BBI) && !isa<PHINode>(BBI))
return nullptr;
}
// Do not break infinite loops.
BasicBlock *DestBB = BI->getSuccessor(0);
if (DestBB == BB)
return nullptr;
if (!canMergeBlocks(BB, DestBB))
DestBB = nullptr;
return DestBB;
}
// Return the unique indirectbr predecessor of a block. This may return null
// even if such a predecessor exists, if it's not useful for splitting.
// If a predecessor is found, OtherPreds will contain all other (non-indirectbr)
// predecessors of BB.
static BasicBlock *
findIBRPredecessor(BasicBlock *BB, SmallVectorImpl<BasicBlock *> &OtherPreds) {
// If the block doesn't have any PHIs, we don't care about it, since there's
// no point in splitting it.
PHINode *PN = dyn_cast<PHINode>(BB->begin());
if (!PN)
return nullptr;
// Verify we have exactly one IBR predecessor.
// Conservatively bail out if one of the other predecessors is not a "regular"
// terminator (that is, not a switch or a br).
BasicBlock *IBB = nullptr;
for (unsigned Pred = 0, E = PN->getNumIncomingValues(); Pred != E; ++Pred) {
BasicBlock *PredBB = PN->getIncomingBlock(Pred);
TerminatorInst *PredTerm = PredBB->getTerminator();
switch (PredTerm->getOpcode()) {
case Instruction::IndirectBr:
if (IBB)
return nullptr;
IBB = PredBB;
break;
case Instruction::Br:
case Instruction::Switch:
OtherPreds.push_back(PredBB);
continue;
default:
return nullptr;
}
}
return IBB;
}
// Split critical edges where the source of the edge is an indirectbr
// instruction. This isn't always possible, but we can handle some easy cases.
// This is useful because MI is unable to split such critical edges,
// which means it will not be able to sink instructions along those edges.
// This is especially painful for indirect branches with many successors, where
// we end up having to prepare all outgoing values in the origin block.
//
// Our normal algorithm for splitting critical edges requires us to update
// the outgoing edges of the edge origin block, but for an indirectbr this
// is hard, since it would require finding and updating the block addresses
// the indirect branch uses. But if a block only has a single indirectbr
// predecessor, with the others being regular branches, we can do it in a
// different way.
// Say we have A -> D, B -> D, I -> D where only I -> D is an indirectbr.
// We can split D into D0 and D1, where D0 contains only the PHIs from D,
// and D1 is the D block body. We can then duplicate D0 as D0A and D0B, and
// create the following structure:
// A -> D0A, B -> D0A, I -> D0B, D0A -> D1, D0B -> D1
bool CodeGenPrepare::splitIndirectCriticalEdges(Function &F) {
// Check whether the function has any indirectbrs, and collect which blocks
// they may jump to. Since most functions don't have indirect branches,
// this lowers the common case's overhead to O(Blocks) instead of O(Edges).
SmallSetVector<BasicBlock *, 16> Targets;
for (auto &BB : F) {
auto *IBI = dyn_cast<IndirectBrInst>(BB.getTerminator());
if (!IBI)
continue;
for (unsigned Succ = 0, E = IBI->getNumSuccessors(); Succ != E; ++Succ)
Targets.insert(IBI->getSuccessor(Succ));
}
if (Targets.empty())
return false;
bool Changed = false;
for (BasicBlock *Target : Targets) {
SmallVector<BasicBlock *, 16> OtherPreds;
BasicBlock *IBRPred = findIBRPredecessor(Target, OtherPreds);
// If we did not found an indirectbr, or the indirectbr is the only
// incoming edge, this isn't the kind of edge we're looking for.
if (!IBRPred || OtherPreds.empty())
continue;
// Don't even think about ehpads/landingpads.
Instruction *FirstNonPHI = Target->getFirstNonPHI();
if (FirstNonPHI->isEHPad() || Target->isLandingPad())
continue;
BasicBlock *BodyBlock = Target->splitBasicBlock(FirstNonPHI, ".split");
// It's possible Target was its own successor through an indirectbr.
// In this case, the indirectbr now comes from BodyBlock.
if (IBRPred == Target)
IBRPred = BodyBlock;
// At this point Target only has PHIs, and BodyBlock has the rest of the
// block's body. Create a copy of Target that will be used by the "direct"
// preds.
ValueToValueMapTy VMap;
BasicBlock *DirectSucc = CloneBasicBlock(Target, VMap, ".clone", &F);
for (BasicBlock *Pred : OtherPreds) {
// If the target is a loop to itself, then the terminator of the split
// block needs to be updated.
if (Pred == Target)
BodyBlock->getTerminator()->replaceUsesOfWith(Target, DirectSucc);
else
Pred->getTerminator()->replaceUsesOfWith(Target, DirectSucc);
}
// Ok, now fix up the PHIs. We know the two blocks only have PHIs, and that
// they are clones, so the number of PHIs are the same.
// (a) Remove the edge coming from IBRPred from the "Direct" PHI
// (b) Leave that as the only edge in the "Indirect" PHI.
// (c) Merge the two in the body block.
BasicBlock::iterator Indirect = Target->begin(),
End = Target->getFirstNonPHI()->getIterator();
BasicBlock::iterator Direct = DirectSucc->begin();
BasicBlock::iterator MergeInsert = BodyBlock->getFirstInsertionPt();
assert(&*End == Target->getTerminator() &&
"Block was expected to only contain PHIs");
while (Indirect != End) {
PHINode *DirPHI = cast<PHINode>(Direct);
PHINode *IndPHI = cast<PHINode>(Indirect);
// Now, clean up - the direct block shouldn't get the indirect value,
// and vice versa.
DirPHI->removeIncomingValue(IBRPred);
Direct++;
// Advance the pointer here, to avoid invalidation issues when the old
// PHI is erased.
Indirect++;
PHINode *NewIndPHI = PHINode::Create(IndPHI->getType(), 1, "ind", IndPHI);
NewIndPHI->addIncoming(IndPHI->getIncomingValueForBlock(IBRPred),
IBRPred);
// Create a PHI in the body block, to merge the direct and indirect
// predecessors.
PHINode *MergePHI =
PHINode::Create(IndPHI->getType(), 2, "merge", &*MergeInsert);
MergePHI->addIncoming(NewIndPHI, Target);
MergePHI->addIncoming(DirPHI, DirectSucc);
IndPHI->replaceAllUsesWith(MergePHI);
IndPHI->eraseFromParent();
}
Changed = true;
}
return Changed;
}
/// Eliminate blocks that contain only PHI nodes, debug info directives, and an
/// unconditional branch. Passes before isel (e.g. LSR/loopsimplify) often split
/// edges in ways that are non-optimal for isel. Start by eliminating these
/// blocks so we can split them the way we want them.
bool CodeGenPrepare::eliminateMostlyEmptyBlocks(Function &F) {
SmallPtrSet<BasicBlock *, 16> Preheaders;
SmallVector<Loop *, 16> LoopList(LI->begin(), LI->end());
while (!LoopList.empty()) {
Loop *L = LoopList.pop_back_val();
LoopList.insert(LoopList.end(), L->begin(), L->end());
if (BasicBlock *Preheader = L->getLoopPreheader())
Preheaders.insert(Preheader);
}
bool MadeChange = false;
// Note that this intentionally skips the entry block.
for (Function::iterator I = std::next(F.begin()), E = F.end(); I != E;) {
BasicBlock *BB = &*I++;
BasicBlock *DestBB = findDestBlockOfMergeableEmptyBlock(BB);
if (!DestBB ||
!isMergingEmptyBlockProfitable(BB, DestBB, Preheaders.count(BB)))
continue;
eliminateMostlyEmptyBlock(BB);
MadeChange = true;
}
return MadeChange;
}
bool CodeGenPrepare::isMergingEmptyBlockProfitable(BasicBlock *BB,
BasicBlock *DestBB,
bool isPreheader) {
// Do not delete loop preheaders if doing so would create a critical edge.
// Loop preheaders can be good locations to spill registers. If the
// preheader is deleted and we create a critical edge, registers may be
// spilled in the loop body instead.
if (!DisablePreheaderProtect && isPreheader &&
!(BB->getSinglePredecessor() &&
BB->getSinglePredecessor()->getSingleSuccessor()))
return false;
// Try to skip merging if the unique predecessor of BB is terminated by a
// switch or indirect branch instruction, and BB is used as an incoming block
// of PHIs in DestBB. In such case, merging BB and DestBB would cause ISel to
// add COPY instructions in the predecessor of BB instead of BB (if it is not
// merged). Note that the critical edge created by merging such blocks wont be
// split in MachineSink because the jump table is not analyzable. By keeping
// such empty block (BB), ISel will place COPY instructions in BB, not in the
// predecessor of BB.
BasicBlock *Pred = BB->getUniquePredecessor();
if (!Pred ||
!(isa<SwitchInst>(Pred->getTerminator()) ||
isa<IndirectBrInst>(Pred->getTerminator())))
return true;
if (BB->getTerminator() != BB->getFirstNonPHI())
return true;
// We use a simple cost heuristic which determine skipping merging is
// profitable if the cost of skipping merging is less than the cost of
// merging : Cost(skipping merging) < Cost(merging BB), where the
// Cost(skipping merging) is Freq(BB) * (Cost(Copy) + Cost(Branch)), and
// the Cost(merging BB) is Freq(Pred) * Cost(Copy).
// Assuming Cost(Copy) == Cost(Branch), we could simplify it to :
// Freq(Pred) / Freq(BB) > 2.
// Note that if there are multiple empty blocks sharing the same incoming
// value for the PHIs in the DestBB, we consider them together. In such
// case, Cost(merging BB) will be the sum of their frequencies.
if (!isa<PHINode>(DestBB->begin()))
return true;
SmallPtrSet<BasicBlock *, 16> SameIncomingValueBBs;
// Find all other incoming blocks from which incoming values of all PHIs in
// DestBB are the same as the ones from BB.
for (pred_iterator PI = pred_begin(DestBB), E = pred_end(DestBB); PI != E;
++PI) {
BasicBlock *DestBBPred = *PI;
if (DestBBPred == BB)
continue;
bool HasAllSameValue = true;
BasicBlock::const_iterator DestBBI = DestBB->begin();
while (const PHINode *DestPN = dyn_cast<PHINode>(DestBBI++)) {
if (DestPN->getIncomingValueForBlock(BB) !=
DestPN->getIncomingValueForBlock(DestBBPred)) {
HasAllSameValue = false;
break;
}
}
if (HasAllSameValue)
SameIncomingValueBBs.insert(DestBBPred);
}
// See if all BB's incoming values are same as the value from Pred. In this
// case, no reason to skip merging because COPYs are expected to be place in
// Pred already.
if (SameIncomingValueBBs.count(Pred))
return true;
if (!BFI) {
Function &F = *BB->getParent();
LoopInfo LI{DominatorTree(F)};
BPI.reset(new BranchProbabilityInfo(F, LI));
BFI.reset(new BlockFrequencyInfo(F, *BPI, LI));
}
BlockFrequency PredFreq = BFI->getBlockFreq(Pred);
BlockFrequency BBFreq = BFI->getBlockFreq(BB);
for (auto SameValueBB : SameIncomingValueBBs)
if (SameValueBB->getUniquePredecessor() == Pred &&
DestBB == findDestBlockOfMergeableEmptyBlock(SameValueBB))
BBFreq += BFI->getBlockFreq(SameValueBB);
return PredFreq.getFrequency() <=
BBFreq.getFrequency() * FreqRatioToSkipMerge;
}
/// Return true if we can merge BB into DestBB if there is a single
/// unconditional branch between them, and BB contains no other non-phi
/// instructions.
bool CodeGenPrepare::canMergeBlocks(const BasicBlock *BB,
const BasicBlock *DestBB) const {
// We only want to eliminate blocks whose phi nodes are used by phi nodes in
// the successor. If there are more complex condition (e.g. preheaders),
// don't mess around with them.
BasicBlock::const_iterator BBI = BB->begin();
while (const PHINode *PN = dyn_cast<PHINode>(BBI++)) {
for (const User *U : PN->users()) {
const Instruction *UI = cast<Instruction>(U);
if (UI->getParent() != DestBB || !isa<PHINode>(UI))
return false;
// If User is inside DestBB block and it is a PHINode then check
// incoming value. If incoming value is not from BB then this is
// a complex condition (e.g. preheaders) we want to avoid here.
if (UI->getParent() == DestBB) {
if (const PHINode *UPN = dyn_cast<PHINode>(UI))
for (unsigned I = 0, E = UPN->getNumIncomingValues(); I != E; ++I) {
Instruction *Insn = dyn_cast<Instruction>(UPN->getIncomingValue(I));
if (Insn && Insn->getParent() == BB &&
Insn->getParent() != UPN->getIncomingBlock(I))
return false;
}
}
}
}
// If BB and DestBB contain any common predecessors, then the phi nodes in BB
// and DestBB may have conflicting incoming values for the block. If so, we
// can't merge the block.
const PHINode *DestBBPN = dyn_cast<PHINode>(DestBB->begin());
if (!DestBBPN) return true; // no conflict.
// Collect the preds of BB.
SmallPtrSet<const BasicBlock*, 16> BBPreds;
if (const PHINode *BBPN = dyn_cast<PHINode>(BB->begin())) {
// It is faster to get preds from a PHI than with pred_iterator.
for (unsigned i = 0, e = BBPN->getNumIncomingValues(); i != e; ++i)
BBPreds.insert(BBPN->getIncomingBlock(i));
} else {
BBPreds.insert(pred_begin(BB), pred_end(BB));
}
// Walk the preds of DestBB.
for (unsigned i = 0, e = DestBBPN->getNumIncomingValues(); i != e; ++i) {
BasicBlock *Pred = DestBBPN->getIncomingBlock(i);
if (BBPreds.count(Pred)) { // Common predecessor?
BBI = DestBB->begin();
while (const PHINode *PN = dyn_cast<PHINode>(BBI++)) {
const Value *V1 = PN->getIncomingValueForBlock(Pred);
const Value *V2 = PN->getIncomingValueForBlock(BB);
// If V2 is a phi node in BB, look up what the mapped value will be.
if (const PHINode *V2PN = dyn_cast<PHINode>(V2))
if (V2PN->getParent() == BB)
V2 = V2PN->getIncomingValueForBlock(Pred);
// If there is a conflict, bail out.
if (V1 != V2) return false;
}
}
}
return true;
}
/// Eliminate a basic block that has only phi's and an unconditional branch in
/// it.
void CodeGenPrepare::eliminateMostlyEmptyBlock(BasicBlock *BB) {
BranchInst *BI = cast<BranchInst>(BB->getTerminator());
BasicBlock *DestBB = BI->getSuccessor(0);
DEBUG(dbgs() << "MERGING MOSTLY EMPTY BLOCKS - BEFORE:\n" << *BB << *DestBB);
// If the destination block has a single pred, then this is a trivial edge,
// just collapse it.
if (BasicBlock *SinglePred = DestBB->getSinglePredecessor()) {
if (SinglePred != DestBB) {
// Remember if SinglePred was the entry block of the function. If so, we
// will need to move BB back to the entry position.
bool isEntry = SinglePred == &SinglePred->getParent()->getEntryBlock();
MergeBasicBlockIntoOnlyPred(DestBB, nullptr);
if (isEntry && BB != &BB->getParent()->getEntryBlock())
BB->moveBefore(&BB->getParent()->getEntryBlock());
DEBUG(dbgs() << "AFTER:\n" << *DestBB << "\n\n\n");
return;
}
}
// Otherwise, we have multiple predecessors of BB. Update the PHIs in DestBB
// to handle the new incoming edges it is about to have.
PHINode *PN;
for (BasicBlock::iterator BBI = DestBB->begin();
(PN = dyn_cast<PHINode>(BBI)); ++BBI) {
// Remove the incoming value for BB, and remember it.
Value *InVal = PN->removeIncomingValue(BB, false);
// Two options: either the InVal is a phi node defined in BB or it is some
// value that dominates BB.
PHINode *InValPhi = dyn_cast<PHINode>(InVal);
if (InValPhi && InValPhi->getParent() == BB) {
// Add all of the input values of the input PHI as inputs of this phi.
for (unsigned i = 0, e = InValPhi->getNumIncomingValues(); i != e; ++i)
PN->addIncoming(InValPhi->getIncomingValue(i),
InValPhi->getIncomingBlock(i));
} else {
// Otherwise, add one instance of the dominating value for each edge that
// we will be adding.
if (PHINode *BBPN = dyn_cast<PHINode>(BB->begin())) {
for (unsigned i = 0, e = BBPN->getNumIncomingValues(); i != e; ++i)
PN->addIncoming(InVal, BBPN->getIncomingBlock(i));
} else {
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
PN->addIncoming(InVal, *PI);
}
}
}
// The PHIs are now updated, change everything that refers to BB to use
// DestBB and remove BB.
BB->replaceAllUsesWith(DestBB);
BB->eraseFromParent();
++NumBlocksElim;
DEBUG(dbgs() << "AFTER:\n" << *DestBB << "\n\n\n");
}
// Computes a map of base pointer relocation instructions to corresponding
// derived pointer relocation instructions given a vector of all relocate calls
static void computeBaseDerivedRelocateMap(
const SmallVectorImpl<GCRelocateInst *> &AllRelocateCalls,
DenseMap<GCRelocateInst *, SmallVector<GCRelocateInst *, 2>>
&RelocateInstMap) {
// Collect information in two maps: one primarily for locating the base object
// while filling the second map; the second map is the final structure holding
// a mapping between Base and corresponding Derived relocate calls
DenseMap<std::pair<unsigned, unsigned>, GCRelocateInst *> RelocateIdxMap;
for (auto *ThisRelocate : AllRelocateCalls) {
auto K = std::make_pair(ThisRelocate->getBasePtrIndex(),
ThisRelocate->getDerivedPtrIndex());
RelocateIdxMap.insert(std::make_pair(K, ThisRelocate));
}
for (auto &Item : RelocateIdxMap) {
std::pair<unsigned, unsigned> Key = Item.first;
if (Key.first == Key.second)
// Base relocation: nothing to insert
continue;
GCRelocateInst *I = Item.second;
auto BaseKey = std::make_pair(Key.first, Key.first);
// We're iterating over RelocateIdxMap so we cannot modify it.
auto MaybeBase = RelocateIdxMap.find(BaseKey);
if (MaybeBase == RelocateIdxMap.end())
// TODO: We might want to insert a new base object relocate and gep off
// that, if there are enough derived object relocates.
continue;
RelocateInstMap[MaybeBase->second].push_back(I);
}
}
// Accepts a GEP and extracts the operands into a vector provided they're all
// small integer constants
static bool getGEPSmallConstantIntOffsetV(GetElementPtrInst *GEP,
SmallVectorImpl<Value *> &OffsetV) {
for (unsigned i = 1; i < GEP->getNumOperands(); i++) {
// Only accept small constant integer operands
auto Op = dyn_cast<ConstantInt>(GEP->getOperand(i));
if (!Op || Op->getZExtValue() > 20)
return false;
}
for (unsigned i = 1; i < GEP->getNumOperands(); i++)
OffsetV.push_back(GEP->getOperand(i));
return true;
}
// Takes a RelocatedBase (base pointer relocation instruction) and Targets to
// replace, computes a replacement, and affects it.
static bool
simplifyRelocatesOffABase(GCRelocateInst *RelocatedBase,
const SmallVectorImpl<GCRelocateInst *> &Targets) {
bool MadeChange = false;
for (GCRelocateInst *ToReplace : Targets) {
assert(ToReplace->getBasePtrIndex() == RelocatedBase->getBasePtrIndex() &&
"Not relocating a derived object of the original base object");
if (ToReplace->getBasePtrIndex() == ToReplace->getDerivedPtrIndex()) {
// A duplicate relocate call. TODO: coalesce duplicates.
continue;
}
if (RelocatedBase->getParent() != ToReplace->getParent()) {
// Base and derived relocates are in different basic blocks.
// In this case transform is only valid when base dominates derived
// relocate. However it would be too expensive to check dominance
// for each such relocate, so we skip the whole transformation.
continue;
}
Value *Base = ToReplace->getBasePtr();
auto Derived = dyn_cast<GetElementPtrInst>(ToReplace->getDerivedPtr());
if (!Derived || Derived->getPointerOperand() != Base)
continue;
SmallVector<Value *, 2> OffsetV;
if (!getGEPSmallConstantIntOffsetV(Derived, OffsetV))
continue;
// Create a Builder and replace the target callsite with a gep
assert(RelocatedBase->getNextNode() &&
"Should always have one since it's not a terminator");
// Insert after RelocatedBase
IRBuilder<> Builder(RelocatedBase->getNextNode());
Builder.SetCurrentDebugLocation(ToReplace->getDebugLoc());
// If gc_relocate does not match the actual type, cast it to the right type.
// In theory, there must be a bitcast after gc_relocate if the type does not
// match, and we should reuse it to get the derived pointer. But it could be
// cases like this:
// bb1:
// ...
// %g1 = call coldcc i8 addrspace(1)* @llvm.experimental.gc.relocate.p1i8(...)
// br label %merge
//
// bb2:
// ...
// %g2 = call coldcc i8 addrspace(1)* @llvm.experimental.gc.relocate.p1i8(...)
// br label %merge
//
// merge:
// %p1 = phi i8 addrspace(1)* [ %g1, %bb1 ], [ %g2, %bb2 ]
// %cast = bitcast i8 addrspace(1)* %p1 in to i32 addrspace(1)*
//
// In this case, we can not find the bitcast any more. So we insert a new bitcast
// no matter there is already one or not. In this way, we can handle all cases, and
// the extra bitcast should be optimized away in later passes.
Value *ActualRelocatedBase = RelocatedBase;
if (RelocatedBase->getType() != Base->getType()) {
ActualRelocatedBase =
Builder.CreateBitCast(RelocatedBase, Base->getType());
}
Value *Replacement = Builder.CreateGEP(
Derived->getSourceElementType(), ActualRelocatedBase, makeArrayRef(OffsetV));
Replacement->takeName(ToReplace);
// If the newly generated derived pointer's type does not match the original derived
// pointer's type, cast the new derived pointer to match it. Same reasoning as above.
Value *ActualReplacement = Replacement;
if (Replacement->getType() != ToReplace->getType()) {
ActualReplacement =
Builder.CreateBitCast(Replacement, ToReplace->getType());
}
ToReplace->replaceAllUsesWith(ActualReplacement);
ToReplace->eraseFromParent();
MadeChange = true;
}
return MadeChange;
}
// Turns this:
//
// %base = ...
// %ptr = gep %base + 15
// %tok = statepoint (%fun, i32 0, i32 0, i32 0, %base, %ptr)
// %base' = relocate(%tok, i32 4, i32 4)
// %ptr' = relocate(%tok, i32 4, i32 5)
// %val = load %ptr'
//
// into this:
//
// %base = ...
// %ptr = gep %base + 15
// %tok = statepoint (%fun, i32 0, i32 0, i32 0, %base, %ptr)
// %base' = gc.relocate(%tok, i32 4, i32 4)
// %ptr' = gep %base' + 15
// %val = load %ptr'
bool CodeGenPrepare::simplifyOffsetableRelocate(Instruction &I) {
bool MadeChange = false;
SmallVector<GCRelocateInst *, 2> AllRelocateCalls;
for (auto *U : I.users())
if (GCRelocateInst *Relocate = dyn_cast<GCRelocateInst>(U))
// Collect all the relocate calls associated with a statepoint
AllRelocateCalls.push_back(Relocate);
// We need atleast one base pointer relocation + one derived pointer
// relocation to mangle
if (AllRelocateCalls.size() < 2)
return false;
// RelocateInstMap is a mapping from the base relocate instruction to the
// corresponding derived relocate instructions
DenseMap<GCRelocateInst *, SmallVector<GCRelocateInst *, 2>> RelocateInstMap;
computeBaseDerivedRelocateMap(AllRelocateCalls, RelocateInstMap);
if (RelocateInstMap.empty())
return false;
for (auto &Item : RelocateInstMap)
// Item.first is the RelocatedBase to offset against
// Item.second is the vector of Targets to replace
MadeChange = simplifyRelocatesOffABase(Item.first, Item.second);
return MadeChange;
}
/// SinkCast - Sink the specified cast instruction into its user blocks
static bool SinkCast(CastInst *CI) {
BasicBlock *DefBB = CI->getParent();
/// InsertedCasts - Only insert a cast in each block once.
DenseMap<BasicBlock*, CastInst*> InsertedCasts;
bool MadeChange = false;
for (Value::user_iterator UI = CI->user_begin(), E = CI->user_end();
UI != E; ) {
Use &TheUse = UI.getUse();
Instruction *User = cast<Instruction>(*UI);
// Figure out which BB this cast is used in. For PHI's this is the
// appropriate predecessor block.
BasicBlock *UserBB = User->getParent();
if (PHINode *PN = dyn_cast<PHINode>(User)) {
UserBB = PN->getIncomingBlock(TheUse);
}
// Preincrement use iterator so we don't invalidate it.
++UI;
// The first insertion point of a block containing an EH pad is after the
// pad. If the pad is the user, we cannot sink the cast past the pad.
if (User->isEHPad())
continue;
// If the block selected to receive the cast is an EH pad that does not
// allow non-PHI instructions before the terminator, we can't sink the
// cast.
if (UserBB->getTerminator()->isEHPad())
continue;
// If this user is in the same block as the cast, don't change the cast.
if (UserBB == DefBB) continue;
// If we have already inserted a cast into this block, use it.
CastInst *&InsertedCast = InsertedCasts[UserBB];
if (!InsertedCast) {
BasicBlock::iterator InsertPt = UserBB->getFirstInsertionPt();
assert(InsertPt != UserBB->end());
InsertedCast = CastInst::Create(CI->getOpcode(), CI->getOperand(0),
CI->getType(), "", &*InsertPt);
}
// Replace a use of the cast with a use of the new cast.
TheUse = InsertedCast;
MadeChange = true;
++NumCastUses;
}
// If we removed all uses, nuke the cast.
if (CI->use_empty()) {
CI->eraseFromParent();
MadeChange = true;
}
return MadeChange;
}
/// If the specified cast instruction is a noop copy (e.g. it's casting from
/// one pointer type to another, i32->i8 on PPC), sink it into user blocks to
/// reduce the number of virtual registers that must be created and coalesced.
///
/// Return true if any changes are made.
///
static bool OptimizeNoopCopyExpression(CastInst *CI, const TargetLowering &TLI,
const DataLayout &DL) {
// Sink only "cheap" (or nop) address-space casts. This is a weaker condition
// than sinking only nop casts, but is helpful on some platforms.
if (auto *ASC = dyn_cast<AddrSpaceCastInst>(CI)) {
if (!TLI.isCheapAddrSpaceCast(ASC->getSrcAddressSpace(),
ASC->getDestAddressSpace()))
return false;
}
// If this is a noop copy,
EVT SrcVT = TLI.getValueType(DL, CI->getOperand(0)->getType());
EVT DstVT = TLI.getValueType(DL, CI->getType());
// This is an fp<->int conversion?
if (SrcVT.isInteger() != DstVT.isInteger())
return false;
// If this is an extension, it will be a zero or sign extension, which
// isn't a noop.
if (SrcVT.bitsLT(DstVT)) return false;
// If these values will be promoted, find out what they will be promoted
// to. This helps us consider truncates on PPC as noop copies when they
// are.
if (TLI.getTypeAction(CI->getContext(), SrcVT) ==
TargetLowering::TypePromoteInteger)
SrcVT = TLI.getTypeToTransformTo(CI->getContext(), SrcVT);
if (TLI.getTypeAction(CI->getContext(), DstVT) ==
TargetLowering::TypePromoteInteger)
DstVT = TLI.getTypeToTransformTo(CI->getContext(), DstVT);
// If, after promotion, these are the same types, this is a noop copy.
if (SrcVT != DstVT)
return false;
return SinkCast(CI);
}
/// Try to combine CI into a call to the llvm.uadd.with.overflow intrinsic if
/// possible.
///
/// Return true if any changes were made.
static bool CombineUAddWithOverflow(CmpInst *CI) {
Value *A, *B;
Instruction *AddI;
if (!match(CI,
m_UAddWithOverflow(m_Value(A), m_Value(B), m_Instruction(AddI))))
return false;
Type *Ty = AddI->getType();
if (!isa<IntegerType>(Ty))
return false;
// We don't want to move around uses of condition values this late, so we we
// check if it is legal to create the call to the intrinsic in the basic
// block containing the icmp:
if (AddI->getParent() != CI->getParent() && !AddI->hasOneUse())
return false;
#ifndef NDEBUG
// Someday m_UAddWithOverflow may get smarter, but this is a safe assumption
// for now:
if (AddI->hasOneUse())
assert(*AddI->user_begin() == CI && "expected!");
#endif
Module *M = CI->getModule();
Value *F = Intrinsic::getDeclaration(M, Intrinsic::uadd_with_overflow, Ty);
auto *InsertPt = AddI->hasOneUse() ? CI : AddI;
auto *UAddWithOverflow =
CallInst::Create(F, {A, B}, "uadd.overflow", InsertPt);
auto *UAdd = ExtractValueInst::Create(UAddWithOverflow, 0, "uadd", InsertPt);
auto *Overflow =
ExtractValueInst::Create(UAddWithOverflow, 1, "overflow", InsertPt);
CI->replaceAllUsesWith(Overflow);
AddI->replaceAllUsesWith(UAdd);
CI->eraseFromParent();
AddI->eraseFromParent();
return true;
}
/// Sink the given CmpInst into user blocks to reduce the number of virtual
/// registers that must be created and coalesced. This is a clear win except on
/// targets with multiple condition code registers (PowerPC), where it might
/// lose; some adjustment may be wanted there.
///
/// Return true if any changes are made.
static bool SinkCmpExpression(CmpInst *CI, const TargetLowering *TLI) {
BasicBlock *DefBB = CI->getParent();
// Avoid sinking soft-FP comparisons, since this can move them into a loop.
if (TLI && TLI->useSoftFloat() && isa<FCmpInst>(CI))
return false;
// Only insert a cmp in each block once.
DenseMap<BasicBlock*, CmpInst*> InsertedCmps;
bool MadeChange = false;
for (Value::user_iterator UI = CI->user_begin(), E = CI->user_end();
UI != E; ) {
Use &TheUse = UI.getUse();
Instruction *User = cast<Instruction>(*UI);
// Preincrement use iterator so we don't invalidate it.
++UI;
// Don't bother for PHI nodes.
if (isa<PHINode>(User))
continue;
// Figure out which BB this cmp is used in.
BasicBlock *UserBB = User->getParent();
// If this user is in the same block as the cmp, don't change the cmp.
if (UserBB == DefBB) continue;
// If we have already inserted a cmp into this block, use it.
CmpInst *&InsertedCmp = InsertedCmps[UserBB];
if (!InsertedCmp) {
BasicBlock::iterator InsertPt = UserBB->getFirstInsertionPt();
assert(InsertPt != UserBB->end());
InsertedCmp =
CmpInst::Create(CI->getOpcode(), CI->getPredicate(),
CI->getOperand(0), CI->getOperand(1), "", &*InsertPt);
// Propagate the debug info.
InsertedCmp->setDebugLoc(CI->getDebugLoc());
}
// Replace a use of the cmp with a use of the new cmp.
TheUse = InsertedCmp;
MadeChange = true;
++NumCmpUses;
}
// If we removed all uses, nuke the cmp.
if (CI->use_empty()) {
CI->eraseFromParent();
MadeChange = true;
}
return MadeChange;
}
static bool OptimizeCmpExpression(CmpInst *CI, const TargetLowering *TLI) {
if (SinkCmpExpression(CI, TLI))
return true;
if (CombineUAddWithOverflow(CI))
return true;
return false;
}
/// Duplicate and sink the given 'and' instruction into user blocks where it is
/// used in a compare to allow isel to generate better code for targets where
/// this operation can be combined.
///
/// Return true if any changes are made.
static bool sinkAndCmp0Expression(Instruction *AndI,
const TargetLowering &TLI,
SetOfInstrs &InsertedInsts) {
// Double-check that we're not trying to optimize an instruction that was
// already optimized by some other part of this pass.
assert(!InsertedInsts.count(AndI) &&
"Attempting to optimize already optimized and instruction");
(void) InsertedInsts;
// Nothing to do for single use in same basic block.
if (AndI->hasOneUse() &&
AndI->getParent() == cast<Instruction>(*AndI->user_begin())->getParent())
return false;
// Try to avoid cases where sinking/duplicating is likely to increase register
// pressure.
if (!isa<ConstantInt>(AndI->getOperand(0)) &&
!isa<ConstantInt>(AndI->getOperand(1)) &&
AndI->getOperand(0)->hasOneUse() && AndI->getOperand(1)->hasOneUse())
return false;
for (auto *U : AndI->users()) {
Instruction *User = cast<Instruction>(U);
// Only sink for and mask feeding icmp with 0.
if (!isa<ICmpInst>(User))
return false;
auto *CmpC = dyn_cast<ConstantInt>(User->getOperand(1));
if (!CmpC || !CmpC->isZero())
return false;
}
if (!TLI.isMaskAndCmp0FoldingBeneficial(*AndI))
return false;
DEBUG(dbgs() << "found 'and' feeding only icmp 0;\n");
DEBUG(AndI->getParent()->dump());
// Push the 'and' into the same block as the icmp 0. There should only be
// one (icmp (and, 0)) in each block, since CSE/GVN should have removed any
// others, so we don't need to keep track of which BBs we insert into.
for (Value::user_iterator UI = AndI->user_begin(), E = AndI->user_end();
UI != E; ) {
Use &TheUse = UI.getUse();
Instruction *User = cast<Instruction>(*UI);
// Preincrement use iterator so we don't invalidate it.
++UI;
DEBUG(dbgs() << "sinking 'and' use: " << *User << "\n");
// Keep the 'and' in the same place if the use is already in the same block.
Instruction *InsertPt =
User->getParent() == AndI->getParent() ? AndI : User;
Instruction *InsertedAnd =
BinaryOperator::Create(Instruction::And, AndI->getOperand(0),
AndI->getOperand(1), "", InsertPt);
// Propagate the debug info.
InsertedAnd->setDebugLoc(AndI->getDebugLoc());
// Replace a use of the 'and' with a use of the new 'and'.
TheUse = InsertedAnd;
++NumAndUses;
DEBUG(User->getParent()->dump());
}
// We removed all uses, nuke the and.
AndI->eraseFromParent();
return true;
}
/// Check if the candidates could be combined with a shift instruction, which
/// includes:
/// 1. Truncate instruction
/// 2. And instruction and the imm is a mask of the low bits:
/// imm & (imm+1) == 0
static bool isExtractBitsCandidateUse(Instruction *User) {
if (!isa<TruncInst>(User)) {
if (User->getOpcode() != Instruction::And ||
!isa<ConstantInt>(User->getOperand(1)))
return false;
const APInt &Cimm = cast<ConstantInt>(User->getOperand(1))->getValue();
if ((Cimm & (Cimm + 1)).getBoolValue())
return false;
}
return true;
}
/// Sink both shift and truncate instruction to the use of truncate's BB.
static bool
SinkShiftAndTruncate(BinaryOperator *ShiftI, Instruction *User, ConstantInt *CI,
DenseMap<BasicBlock *, BinaryOperator *> &InsertedShifts,
const TargetLowering &TLI, const DataLayout &DL) {
BasicBlock *UserBB = User->getParent();
DenseMap<BasicBlock *, CastInst *> InsertedTruncs;
TruncInst *TruncI = dyn_cast<TruncInst>(User);
bool MadeChange = false;
for (Value::user_iterator TruncUI = TruncI->user_begin(),
TruncE = TruncI->user_end();
TruncUI != TruncE;) {
Use &TruncTheUse = TruncUI.getUse();
Instruction *TruncUser = cast<Instruction>(*TruncUI);
// Preincrement use iterator so we don't invalidate it.
++TruncUI;
int ISDOpcode = TLI.InstructionOpcodeToISD(TruncUser->getOpcode());
if (!ISDOpcode)
continue;
// If the use is actually a legal node, there will not be an
// implicit truncate.
// FIXME: always querying the result type is just an
// approximation; some nodes' legality is determined by the
// operand or other means. There's no good way to find out though.
if (TLI.isOperationLegalOrCustom(
ISDOpcode, TLI.getValueType(DL, TruncUser->getType(), true)))
continue;
// Don't bother for PHI nodes.
if (isa<PHINode>(TruncUser))
continue;
BasicBlock *TruncUserBB = TruncUser->getParent();
if (UserBB == TruncUserBB)
continue;
BinaryOperator *&InsertedShift = InsertedShifts[TruncUserBB];
CastInst *&InsertedTrunc = InsertedTruncs[TruncUserBB];
if (!InsertedShift && !InsertedTrunc) {
BasicBlock::iterator InsertPt = TruncUserBB->getFirstInsertionPt();
assert(InsertPt != TruncUserBB->end());
// Sink the shift
if (ShiftI->getOpcode() == Instruction::AShr)
InsertedShift = BinaryOperator::CreateAShr(ShiftI->getOperand(0), CI,
"", &*InsertPt);
else
InsertedShift = BinaryOperator::CreateLShr(ShiftI->getOperand(0), CI,
"", &*InsertPt);
// Sink the trunc
BasicBlock::iterator TruncInsertPt = TruncUserBB->getFirstInsertionPt();
TruncInsertPt++;
assert(TruncInsertPt != TruncUserBB->end());
InsertedTrunc = CastInst::Create(TruncI->getOpcode(), InsertedShift,
TruncI->getType(), "", &*TruncInsertPt);
MadeChange = true;
TruncTheUse = InsertedTrunc;
}
}
return MadeChange;
}
/// Sink the shift *right* instruction into user blocks if the uses could
/// potentially be combined with this shift instruction and generate BitExtract
/// instruction. It will only be applied if the architecture supports BitExtract
/// instruction. Here is an example:
/// BB1:
/// %x.extract.shift = lshr i64 %arg1, 32
/// BB2:
/// %x.extract.trunc = trunc i64 %x.extract.shift to i16
/// ==>
///
/// BB2:
/// %x.extract.shift.1 = lshr i64 %arg1, 32
/// %x.extract.trunc = trunc i64 %x.extract.shift.1 to i16
///
/// CodeGen will recoginze the pattern in BB2 and generate BitExtract
/// instruction.
/// Return true if any changes are made.
static bool OptimizeExtractBits(BinaryOperator *ShiftI, ConstantInt *CI,
const TargetLowering &TLI,
const DataLayout &DL) {
BasicBlock *DefBB = ShiftI->getParent();
/// Only insert instructions in each block once.
DenseMap<BasicBlock *, BinaryOperator *> InsertedShifts;
bool shiftIsLegal = TLI.isTypeLegal(TLI.getValueType(DL, ShiftI->getType()));
bool MadeChange = false;
for (Value::user_iterator UI = ShiftI->user_begin(), E = ShiftI->user_end();
UI != E;) {
Use &TheUse = UI.getUse();
Instruction *User = cast<Instruction>(*UI);
// Preincrement use iterator so we don't invalidate it.
++UI;
// Don't bother for PHI nodes.
if (isa<PHINode>(User))
continue;
if (!isExtractBitsCandidateUse(User))
continue;
BasicBlock *UserBB = User->getParent();
if (UserBB == DefBB) {
// If the shift and truncate instruction are in the same BB. The use of
// the truncate(TruncUse) may still introduce another truncate if not
// legal. In this case, we would like to sink both shift and truncate
// instruction to the BB of TruncUse.
// for example:
// BB1:
// i64 shift.result = lshr i64 opnd, imm
// trunc.result = trunc shift.result to i16
//
// BB2:
// ----> We will have an implicit truncate here if the architecture does
// not have i16 compare.
// cmp i16 trunc.result, opnd2
//
if (isa<TruncInst>(User) && shiftIsLegal
// If the type of the truncate is legal, no trucate will be
// introduced in other basic blocks.
&&
(!TLI.isTypeLegal(TLI.getValueType(DL, User->getType()))))
MadeChange =
SinkShiftAndTruncate(ShiftI, User, CI, InsertedShifts, TLI, DL);
continue;
}
// If we have already inserted a shift into this block, use it.
BinaryOperator *&InsertedShift = InsertedShifts[UserBB];
if (!InsertedShift) {
BasicBlock::iterator InsertPt = UserBB->getFirstInsertionPt();
assert(InsertPt != UserBB->end());
if (ShiftI->getOpcode() == Instruction::AShr)
InsertedShift = BinaryOperator::CreateAShr(ShiftI->getOperand(0), CI,
"", &*InsertPt);
else
InsertedShift = BinaryOperator::CreateLShr(ShiftI->getOperand(0), CI,
"", &*InsertPt);
MadeChange = true;
}
// Replace a use of the shift with a use of the new shift.
TheUse = InsertedShift;
}
// If we removed all uses, nuke the shift.
if (ShiftI->use_empty())
ShiftI->eraseFromParent();
return MadeChange;
}
// Translate a masked load intrinsic like
// <16 x i32 > @llvm.masked.load( <16 x i32>* %addr, i32 align,
// <16 x i1> %mask, <16 x i32> %passthru)
// to a chain of basic blocks, with loading element one-by-one if
// the appropriate mask bit is set
//
// %1 = bitcast i8* %addr to i32*
// %2 = extractelement <16 x i1> %mask, i32 0
// %3 = icmp eq i1 %2, true
// br i1 %3, label %cond.load, label %else
//
//cond.load: ; preds = %0
// %4 = getelementptr i32* %1, i32 0
// %5 = load i32* %4
// %6 = insertelement <16 x i32> undef, i32 %5, i32 0
// br label %else
//
//else: ; preds = %0, %cond.load
// %res.phi.else = phi <16 x i32> [ %6, %cond.load ], [ undef, %0 ]
// %7 = extractelement <16 x i1> %mask, i32 1
// %8 = icmp eq i1 %7, true
// br i1 %8, label %cond.load1, label %else2
//
//cond.load1: ; preds = %else
// %9 = getelementptr i32* %1, i32 1
// %10 = load i32* %9
// %11 = insertelement <16 x i32> %res.phi.else, i32 %10, i32 1
// br label %else2
//
//else2: ; preds = %else, %cond.load1
// %res.phi.else3 = phi <16 x i32> [ %11, %cond.load1 ], [ %res.phi.else, %else ]
// %12 = extractelement <16 x i1> %mask, i32 2
// %13 = icmp eq i1 %12, true
// br i1 %13, label %cond.load4, label %else5
//
static void scalarizeMaskedLoad(CallInst *CI) {
Value *Ptr = CI->getArgOperand(0);
Value *Alignment = CI->getArgOperand(1);
Value *Mask = CI->getArgOperand(2);
Value *Src0 = CI->getArgOperand(3);
unsigned AlignVal = cast<ConstantInt>(Alignment)->getZExtValue();
VectorType *VecType = dyn_cast<VectorType>(CI->getType());
assert(VecType && "Unexpected return type of masked load intrinsic");
Type *EltTy = CI->getType()->getVectorElementType();
IRBuilder<> Builder(CI->getContext());
Instruction *InsertPt = CI;
BasicBlock *IfBlock = CI->getParent();
BasicBlock *CondBlock = nullptr;
BasicBlock *PrevIfBlock = CI->getParent();
Builder.SetInsertPoint(InsertPt);
Builder.SetCurrentDebugLocation(CI->getDebugLoc());
// Short-cut if the mask is all-true.
bool IsAllOnesMask = isa<Constant>(Mask) &&
cast<Constant>(Mask)->isAllOnesValue();
if (IsAllOnesMask) {
Value *NewI = Builder.CreateAlignedLoad(Ptr, AlignVal);
CI->replaceAllUsesWith(NewI);
CI->eraseFromParent();
return;
}
// Adjust alignment for the scalar instruction.
AlignVal = std::min(AlignVal, VecType->getScalarSizeInBits()/8);
// Bitcast %addr fron i8* to EltTy*
Type *NewPtrType =
EltTy->getPointerTo(cast<PointerType>(Ptr->getType())->getAddressSpace());
Value *FirstEltPtr = Builder.CreateBitCast(Ptr, NewPtrType);
unsigned VectorWidth = VecType->getNumElements();
Value *UndefVal = UndefValue::get(VecType);
// The result vector
Value *VResult = UndefVal;
if (isa<ConstantVector>(Mask)) {
for (unsigned Idx = 0; Idx < VectorWidth; ++Idx) {
if (cast<ConstantVector>(Mask)->getOperand(Idx)->isNullValue())
continue;
Value *Gep =
Builder.CreateInBoundsGEP(EltTy, FirstEltPtr, Builder.getInt32(Idx));
LoadInst* Load = Builder.CreateAlignedLoad(Gep, AlignVal);
VResult = Builder.CreateInsertElement(VResult, Load,
Builder.getInt32(Idx));
}
Value *NewI = Builder.CreateSelect(Mask, VResult, Src0);
CI->replaceAllUsesWith(NewI);
CI->eraseFromParent();
return;
}
PHINode *Phi = nullptr;
Value *PrevPhi = UndefVal;
for (unsigned Idx = 0; Idx < VectorWidth; ++Idx) {
// Fill the "else" block, created in the previous iteration
//
// %res.phi.else3 = phi <16 x i32> [ %11, %cond.load1 ], [ %res.phi.else, %else ]
// %mask_1 = extractelement <16 x i1> %mask, i32 Idx
// %to_load = icmp eq i1 %mask_1, true
// br i1 %to_load, label %cond.load, label %else
//
if (Idx > 0) {
Phi = Builder.CreatePHI(VecType, 2, "res.phi.else");
Phi->addIncoming(VResult, CondBlock);
Phi->addIncoming(PrevPhi, PrevIfBlock);
PrevPhi = Phi;
VResult = Phi;
}
Value *Predicate = Builder.CreateExtractElement(Mask, Builder.getInt32(Idx));
Value *Cmp = Builder.CreateICmp(ICmpInst::ICMP_EQ, Predicate,
ConstantInt::get(Predicate->getType(), 1));
// Create "cond" block
//
// %EltAddr = getelementptr i32* %1, i32 0
// %Elt = load i32* %EltAddr
// VResult = insertelement <16 x i32> VResult, i32 %Elt, i32 Idx
//
CondBlock = IfBlock->splitBasicBlock(InsertPt->getIterator(), "cond.load");
Builder.SetInsertPoint(InsertPt);
Value *Gep =
Builder.CreateInBoundsGEP(EltTy, FirstEltPtr, Builder.getInt32(Idx));
LoadInst *Load = Builder.CreateAlignedLoad(Gep, AlignVal);
VResult = Builder.CreateInsertElement(VResult, Load, Builder.getInt32(Idx));
// Create "else" block, fill it in the next iteration
BasicBlock *NewIfBlock =
CondBlock->splitBasicBlock(InsertPt->getIterator(), "else");
Builder.SetInsertPoint(InsertPt);
Instruction *OldBr = IfBlock->getTerminator();
BranchInst::Create(CondBlock, NewIfBlock, Cmp, OldBr);
OldBr->eraseFromParent();
PrevIfBlock = IfBlock;
IfBlock = NewIfBlock;
}
Phi = Builder.CreatePHI(VecType, 2, "res.phi.select");
Phi->addIncoming(VResult, CondBlock);
Phi->addIncoming(PrevPhi, PrevIfBlock);
Value *NewI = Builder.CreateSelect(Mask, Phi, Src0);
CI->replaceAllUsesWith(NewI);
CI->eraseFromParent();
}
// Translate a masked store intrinsic, like
// void @llvm.masked.store(<16 x i32> %src, <16 x i32>* %addr, i32 align,
// <16 x i1> %mask)
// to a chain of basic blocks, that stores element one-by-one if
// the appropriate mask bit is set
//
// %1 = bitcast i8* %addr to i32*
// %2 = extractelement <16 x i1> %mask, i32 0
// %3 = icmp eq i1 %2, true
// br i1 %3, label %cond.store, label %else
//
// cond.store: ; preds = %0
// %4 = extractelement <16 x i32> %val, i32 0
// %5 = getelementptr i32* %1, i32 0
// store i32 %4, i32* %5
// br label %else
//
// else: ; preds = %0, %cond.store
// %6 = extractelement <16 x i1> %mask, i32 1
// %7 = icmp eq i1 %6, true
// br i1 %7, label %cond.store1, label %else2
//
// cond.store1: ; preds = %else
// %8 = extractelement <16 x i32> %val, i32 1
// %9 = getelementptr i32* %1, i32 1
// store i32 %8, i32* %9
// br label %else2
// . . .
static void scalarizeMaskedStore(CallInst *CI) {
Value *Src = CI->getArgOperand(0);
Value *Ptr = CI->getArgOperand(1);
Value *Alignment = CI->getArgOperand(2);
Value *Mask = CI->getArgOperand(3);
unsigned AlignVal = cast<ConstantInt>(Alignment)->getZExtValue();
VectorType *VecType = dyn_cast<VectorType>(Src->getType());
assert(VecType && "Unexpected data type in masked store intrinsic");
Type *EltTy = VecType->getElementType();
IRBuilder<> Builder(CI->getContext());
Instruction *InsertPt = CI;
BasicBlock *IfBlock = CI->getParent();
Builder.SetInsertPoint(InsertPt);
Builder.SetCurrentDebugLocation(CI->getDebugLoc());
// Short-cut if the mask is all-true.
bool IsAllOnesMask = isa<Constant>(Mask) &&
cast<Constant>(Mask)->isAllOnesValue();
if (IsAllOnesMask) {
Builder.CreateAlignedStore(Src, Ptr, AlignVal);
CI->eraseFromParent();
return;
}
// Adjust alignment for the scalar instruction.
AlignVal = std::max(AlignVal, VecType->getScalarSizeInBits()/8);
// Bitcast %addr fron i8* to EltTy*
Type *NewPtrType =
EltTy->getPointerTo(cast<PointerType>(Ptr->getType())->getAddressSpace());
Value *FirstEltPtr = Builder.CreateBitCast(Ptr, NewPtrType);
unsigned VectorWidth = VecType->getNumElements();
if (isa<ConstantVector>(Mask)) {
for (unsigned Idx = 0; Idx < VectorWidth; ++Idx) {
if (cast<ConstantVector>(Mask)->getOperand(Idx)->isNullValue())
continue;
Value *OneElt = Builder.CreateExtractElement(Src, Builder.getInt32(Idx));
Value *Gep =
Builder.CreateInBoundsGEP(EltTy, FirstEltPtr, Builder.getInt32(Idx));
Builder.CreateAlignedStore(OneElt, Gep, AlignVal);
}
CI->eraseFromParent();
return;
}
for (unsigned Idx = 0; Idx < VectorWidth; ++Idx) {
// Fill the "else" block, created in the previous iteration
//
// %mask_1 = extractelement <16 x i1> %mask, i32 Idx
// %to_store = icmp eq i1 %mask_1, true
// br i1 %to_store, label %cond.store, label %else
//
Value *Predicate = Builder.CreateExtractElement(Mask, Builder.getInt32(Idx));
Value *Cmp = Builder.CreateICmp(ICmpInst::ICMP_EQ, Predicate,
ConstantInt::get(Predicate->getType(), 1));
// Create "cond" block
//
// %OneElt = extractelement <16 x i32> %Src, i32 Idx
// %EltAddr = getelementptr i32* %1, i32 0
// %store i32 %OneElt, i32* %EltAddr
//
BasicBlock *CondBlock =
IfBlock->splitBasicBlock(InsertPt->getIterator(), "cond.store");
Builder.SetInsertPoint(InsertPt);
Value *OneElt = Builder.CreateExtractElement(Src, Builder.getInt32(Idx));
Value *Gep =
Builder.CreateInBoundsGEP(EltTy, FirstEltPtr, Builder.getInt32(Idx));
Builder.CreateAlignedStore(OneElt, Gep, AlignVal);
// Create "else" block, fill it in the next iteration
BasicBlock *NewIfBlock =
CondBlock->splitBasicBlock(InsertPt->getIterator(), "else");
Builder.SetInsertPoint(InsertPt);
Instruction *OldBr = IfBlock->getTerminator();
BranchInst::Create(CondBlock, NewIfBlock, Cmp, OldBr);
OldBr->eraseFromParent();
IfBlock = NewIfBlock;
}
CI->eraseFromParent();
}
// Translate a masked gather intrinsic like
// <16 x i32 > @llvm.masked.gather.v16i32( <16 x i32*> %Ptrs, i32 4,
// <16 x i1> %Mask, <16 x i32> %Src)
// to a chain of basic blocks, with loading element one-by-one if
// the appropriate mask bit is set
//
// % Ptrs = getelementptr i32, i32* %base, <16 x i64> %ind
// % Mask0 = extractelement <16 x i1> %Mask, i32 0
// % ToLoad0 = icmp eq i1 % Mask0, true
// br i1 % ToLoad0, label %cond.load, label %else
//
// cond.load:
// % Ptr0 = extractelement <16 x i32*> %Ptrs, i32 0
// % Load0 = load i32, i32* % Ptr0, align 4
// % Res0 = insertelement <16 x i32> undef, i32 % Load0, i32 0
// br label %else
//
// else:
// %res.phi.else = phi <16 x i32>[% Res0, %cond.load], [undef, % 0]
// % Mask1 = extractelement <16 x i1> %Mask, i32 1
// % ToLoad1 = icmp eq i1 % Mask1, true
// br i1 % ToLoad1, label %cond.load1, label %else2
//
// cond.load1:
// % Ptr1 = extractelement <16 x i32*> %Ptrs, i32 1
// % Load1 = load i32, i32* % Ptr1, align 4
// % Res1 = insertelement <16 x i32> %res.phi.else, i32 % Load1, i32 1
// br label %else2
// . . .
// % Result = select <16 x i1> %Mask, <16 x i32> %res.phi.select, <16 x i32> %Src
// ret <16 x i32> %Result
static void scalarizeMaskedGather(CallInst *CI) {
Value *Ptrs = CI->getArgOperand(0);
Value *Alignment = CI->getArgOperand(1);
Value *Mask = CI->getArgOperand(2);
Value *Src0 = CI->getArgOperand(3);
VectorType *VecType = dyn_cast<VectorType>(CI->getType());
assert(VecType && "Unexpected return type of masked load intrinsic");
IRBuilder<> Builder(CI->getContext());
Instruction *InsertPt = CI;
BasicBlock *IfBlock = CI->getParent();
BasicBlock *CondBlock = nullptr;
BasicBlock *PrevIfBlock = CI->getParent();
Builder.SetInsertPoint(InsertPt);
unsigned AlignVal = cast<ConstantInt>(Alignment)->getZExtValue();
Builder.SetCurrentDebugLocation(CI->getDebugLoc());
Value *UndefVal = UndefValue::get(VecType);
// The result vector
Value *VResult = UndefVal;
unsigned VectorWidth = VecType->getNumElements();
// Shorten the way if the mask is a vector of constants.
bool IsConstMask = isa<ConstantVector>(Mask);
if (IsConstMask) {
for (unsigned Idx = 0; Idx < VectorWidth; ++Idx) {
if (cast<ConstantVector>(Mask)->getOperand(Idx)->isNullValue())
continue;
Value *Ptr = Builder.CreateExtractElement(Ptrs, Builder.getInt32(Idx),
"Ptr" + Twine(Idx));
LoadInst *Load = Builder.CreateAlignedLoad(Ptr, AlignVal,
"Load" + Twine(Idx));
VResult = Builder.CreateInsertElement(VResult, Load,
Builder.getInt32(Idx),
"Res" + Twine(Idx));
}
Value *NewI = Builder.CreateSelect(Mask, VResult, Src0);
CI->replaceAllUsesWith(NewI);
CI->eraseFromParent();
return;
}
PHINode *Phi = nullptr;
Value *PrevPhi = UndefVal;
for (unsigned Idx = 0; Idx < VectorWidth; ++Idx) {
// Fill the "else" block, created in the previous iteration
//
// %Mask1 = extractelement <16 x i1> %Mask, i32 1
// %ToLoad1 = icmp eq i1 %Mask1, true
// br i1 %ToLoad1, label %cond.load, label %else
//
if (Idx > 0) {
Phi = Builder.CreatePHI(VecType, 2, "res.phi.else");
Phi->addIncoming(VResult, CondBlock);
Phi->addIncoming(PrevPhi, PrevIfBlock);
PrevPhi = Phi;
VResult = Phi;
}
Value *Predicate = Builder.CreateExtractElement(Mask,
Builder.getInt32(Idx),
"Mask" + Twine(Idx));
Value *Cmp = Builder.CreateICmp(ICmpInst::ICMP_EQ, Predicate,
ConstantInt::get(Predicate->getType(), 1),
"ToLoad" + Twine(Idx));
// Create "cond" block
//
// %EltAddr = getelementptr i32* %1, i32 0
// %Elt = load i32* %EltAddr
// VResult = insertelement <16 x i32> VResult, i32 %Elt, i32 Idx
//
CondBlock = IfBlock->splitBasicBlock(InsertPt, "cond.load");
Builder.SetInsertPoint(InsertPt);
Value *Ptr = Builder.CreateExtractElement(Ptrs, Builder.getInt32(Idx),
"Ptr" + Twine(Idx));
LoadInst *Load = Builder.CreateAlignedLoad(Ptr, AlignVal,
"Load" + Twine(Idx));
VResult = Builder.CreateInsertElement(VResult, Load, Builder.getInt32(Idx),
"Res" + Twine(Idx));
// Create "else" block, fill it in the next iteration
BasicBlock *NewIfBlock = CondBlock->splitBasicBlock(InsertPt, "else");
Builder.SetInsertPoint(InsertPt);
Instruction *OldBr = IfBlock->getTerminator();
BranchInst::Create(CondBlock, NewIfBlock, Cmp, OldBr);
OldBr->eraseFromParent();
PrevIfBlock = IfBlock;
IfBlock = NewIfBlock;
}
Phi = Builder.CreatePHI(VecType, 2, "res.phi.select");
Phi->addIncoming(VResult, CondBlock);
Phi->addIncoming(PrevPhi, PrevIfBlock);
Value *NewI = Builder.CreateSelect(Mask, Phi, Src0);
CI->replaceAllUsesWith(NewI);
CI->eraseFromParent();
}
// Translate a masked scatter intrinsic, like
// void @llvm.masked.scatter.v16i32(<16 x i32> %Src, <16 x i32*>* %Ptrs, i32 4,
// <16 x i1> %Mask)
// to a chain of basic blocks, that stores element one-by-one if
// the appropriate mask bit is set.
//
// % Ptrs = getelementptr i32, i32* %ptr, <16 x i64> %ind
// % Mask0 = extractelement <16 x i1> % Mask, i32 0
// % ToStore0 = icmp eq i1 % Mask0, true
// br i1 %ToStore0, label %cond.store, label %else
//
// cond.store:
// % Elt0 = extractelement <16 x i32> %Src, i32 0
// % Ptr0 = extractelement <16 x i32*> %Ptrs, i32 0
// store i32 %Elt0, i32* % Ptr0, align 4
// br label %else
//
// else:
// % Mask1 = extractelement <16 x i1> % Mask, i32 1
// % ToStore1 = icmp eq i1 % Mask1, true
// br i1 % ToStore1, label %cond.store1, label %else2
//
// cond.store1:
// % Elt1 = extractelement <16 x i32> %Src, i32 1
// % Ptr1 = extractelement <16 x i32*> %Ptrs, i32 1
// store i32 % Elt1, i32* % Ptr1, align 4
// br label %else2
// . . .
static void scalarizeMaskedScatter(CallInst *CI) {
Value *Src = CI->getArgOperand(0);
Value *Ptrs = CI->getArgOperand(1);
Value *Alignment = CI->getArgOperand(2);
Value *Mask = CI->getArgOperand(3);
assert(isa<VectorType>(Src->getType()) &&
"Unexpected data type in masked scatter intrinsic");
assert(isa<VectorType>(Ptrs->getType()) &&
isa<PointerType>(Ptrs->getType()->getVectorElementType()) &&
"Vector of pointers is expected in masked scatter intrinsic");
IRBuilder<> Builder(CI->getContext());
Instruction *InsertPt = CI;
BasicBlock *IfBlock = CI->getParent();
Builder.SetInsertPoint(InsertPt);
Builder.SetCurrentDebugLocation(CI->getDebugLoc());
unsigned AlignVal = cast<ConstantInt>(Alignment)->getZExtValue();
unsigned VectorWidth = Src->getType()->getVectorNumElements();
// Shorten the way if the mask is a vector of constants.
bool IsConstMask = isa<ConstantVector>(Mask);
if (IsConstMask) {
for (unsigned Idx = 0; Idx < VectorWidth; ++Idx) {
if (cast<ConstantVector>(Mask)->getOperand(Idx)->isNullValue())
continue;
Value *OneElt = Builder.CreateExtractElement(Src, Builder.getInt32(Idx),
"Elt" + Twine(Idx));
Value *Ptr = Builder.CreateExtractElement(Ptrs, Builder.getInt32(Idx),
"Ptr" + Twine(Idx));
Builder.CreateAlignedStore(OneElt, Ptr, AlignVal);
}
CI->eraseFromParent();
return;
}
for (unsigned Idx = 0; Idx < VectorWidth; ++Idx) {
// Fill the "else" block, created in the previous iteration
//
// % Mask1 = extractelement <16 x i1> % Mask, i32 Idx
// % ToStore = icmp eq i1 % Mask1, true
// br i1 % ToStore, label %cond.store, label %else
//
Value *Predicate = Builder.CreateExtractElement(Mask,
Builder.getInt32(Idx),
"Mask" + Twine(Idx));
Value *Cmp =
Builder.CreateICmp(ICmpInst::ICMP_EQ, Predicate,
ConstantInt::get(Predicate->getType(), 1),
"ToStore" + Twine(Idx));
// Create "cond" block
//
// % Elt1 = extractelement <16 x i32> %Src, i32 1
// % Ptr1 = extractelement <16 x i32*> %Ptrs, i32 1
// %store i32 % Elt1, i32* % Ptr1
//
BasicBlock *CondBlock = IfBlock->splitBasicBlock(InsertPt, "cond.store");
Builder.SetInsertPoint(InsertPt);
Value *OneElt = Builder.CreateExtractElement(Src, Builder.getInt32(Idx),
"Elt" + Twine(Idx));
Value *Ptr = Builder.CreateExtractElement(Ptrs, Builder.getInt32(Idx),
"Ptr" + Twine(Idx));
Builder.CreateAlignedStore(OneElt, Ptr, AlignVal);
// Create "else" block, fill it in the next iteration
BasicBlock *NewIfBlock = CondBlock->splitBasicBlock(InsertPt, "else");
Builder.SetInsertPoint(InsertPt);
Instruction *OldBr = IfBlock->getTerminator();
BranchInst::Create(CondBlock, NewIfBlock, Cmp, OldBr);
OldBr->eraseFromParent();
IfBlock = NewIfBlock;
}
CI->eraseFromParent();
}
/// If counting leading or trailing zeros is an expensive operation and a zero
/// input is defined, add a check for zero to avoid calling the intrinsic.
///
/// We want to transform:
/// %z = call i64 @llvm.cttz.i64(i64 %A, i1 false)
///
/// into:
/// entry:
/// %cmpz = icmp eq i64 %A, 0
/// br i1 %cmpz, label %cond.end, label %cond.false
/// cond.false:
/// %z = call i64 @llvm.cttz.i64(i64 %A, i1 true)
/// br label %cond.end
/// cond.end:
/// %ctz = phi i64 [ 64, %entry ], [ %z, %cond.false ]
///
/// If the transform is performed, return true and set ModifiedDT to true.
static bool despeculateCountZeros(IntrinsicInst *CountZeros,
const TargetLowering *TLI,
const DataLayout *DL,
bool &ModifiedDT) {
if (!TLI || !DL)
return false;
// If a zero input is undefined, it doesn't make sense to despeculate that.
if (match(CountZeros->getOperand(1), m_One()))
return false;
// If it's cheap to speculate, there's nothing to do.
auto IntrinsicID = CountZeros->getIntrinsicID();
if ((IntrinsicID == Intrinsic::cttz && TLI->isCheapToSpeculateCttz()) ||
(IntrinsicID == Intrinsic::ctlz && TLI->isCheapToSpeculateCtlz()))
return false;
// Only handle legal scalar cases. Anything else requires too much work.
Type *Ty = CountZeros->getType();
unsigned SizeInBits = Ty->getPrimitiveSizeInBits();
if (Ty->isVectorTy() || SizeInBits > DL->getLargestLegalIntTypeSizeInBits())
return false;
// The intrinsic will be sunk behind a compare against zero and branch.
BasicBlock *StartBlock = CountZeros->getParent();
BasicBlock *CallBlock = StartBlock->splitBasicBlock(CountZeros, "cond.false");
// Create another block after the count zero intrinsic. A PHI will be added
// in this block to select the result of the intrinsic or the bit-width
// constant if the input to the intrinsic is zero.
BasicBlock::iterator SplitPt = ++(BasicBlock::iterator(CountZeros));
BasicBlock *EndBlock = CallBlock->splitBasicBlock(SplitPt, "cond.end");
// Set up a builder to create a compare, conditional branch, and PHI.
IRBuilder<> Builder(CountZeros->getContext());
Builder.SetInsertPoint(StartBlock->getTerminator());
Builder.SetCurrentDebugLocation(CountZeros->getDebugLoc());
// Replace the unconditional branch that was created by the first split with
// a compare against zero and a conditional branch.
Value *Zero = Constant::getNullValue(Ty);
Value *Cmp = Builder.CreateICmpEQ(CountZeros->getOperand(0), Zero, "cmpz");
Builder.CreateCondBr(Cmp, EndBlock, CallBlock);
StartBlock->getTerminator()->eraseFromParent();
// Create a PHI in the end block to select either the output of the intrinsic
// or the bit width of the operand.
Builder.SetInsertPoint(&EndBlock->front());
PHINode *PN = Builder.CreatePHI(Ty, 2, "ctz");
CountZeros->replaceAllUsesWith(PN);
Value *BitWidth = Builder.getInt(APInt(SizeInBits, SizeInBits));
PN->addIncoming(BitWidth, StartBlock);
PN->addIncoming(CountZeros, CallBlock);
// We are explicitly handling the zero case, so we can set the intrinsic's
// undefined zero argument to 'true'. This will also prevent reprocessing the
// intrinsic; we only despeculate when a zero input is defined.
CountZeros->setArgOperand(1, Builder.getTrue());
ModifiedDT = true;
return true;
}
bool CodeGenPrepare::optimizeCallInst(CallInst *CI, bool& ModifiedDT) {
BasicBlock *BB = CI->getParent();
// Lower inline assembly if we can.
// If we found an inline asm expession, and if the target knows how to
// lower it to normal LLVM code, do so now.
if (TLI && isa<InlineAsm>(CI->getCalledValue())) {
if (TLI->ExpandInlineAsm(CI)) {
// Avoid invalidating the iterator.
CurInstIterator = BB->begin();
// Avoid processing instructions out of order, which could cause
// reuse before a value is defined.
SunkAddrs.clear();
return true;
}
// Sink address computing for memory operands into the block.
if (optimizeInlineAsmInst(CI))
return true;
}
// Align the pointer arguments to this call if the target thinks it's a good
// idea
unsigned MinSize, PrefAlign;
if (TLI && TLI->shouldAlignPointerArgs(CI, MinSize, PrefAlign)) {
for (auto &Arg : CI->arg_operands()) {
// We want to align both objects whose address is used directly and
// objects whose address is used in casts and GEPs, though it only makes
// sense for GEPs if the offset is a multiple of the desired alignment and
// if size - offset meets the size threshold.
if (!Arg->getType()->isPointerTy())
continue;
APInt Offset(DL->getPointerSizeInBits(
cast<PointerType>(Arg->getType())->getAddressSpace()),
0);
Value *Val = Arg->stripAndAccumulateInBoundsConstantOffsets(*DL, Offset);
uint64_t Offset2 = Offset.getLimitedValue();
if ((Offset2 & (PrefAlign-1)) != 0)
continue;
AllocaInst *AI;
if ((AI = dyn_cast<AllocaInst>(Val)) && AI->getAlignment() < PrefAlign &&
DL->getTypeAllocSize(AI->getAllocatedType()) >= MinSize + Offset2)
AI->setAlignment(PrefAlign);
// Global variables can only be aligned if they are defined in this
// object (i.e. they are uniquely initialized in this object), and
// over-aligning global variables that have an explicit section is
// forbidden.
GlobalVariable *GV;
if ((GV = dyn_cast<GlobalVariable>(Val)) && GV->canIncreaseAlignment() &&
GV->getPointerAlignment(*DL) < PrefAlign &&
DL->getTypeAllocSize(GV->getValueType()) >=
MinSize + Offset2)
GV->setAlignment(PrefAlign);
}
// If this is a memcpy (or similar) then we may be able to improve the
// alignment
if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(CI)) {
unsigned Align = getKnownAlignment(MI->getDest(), *DL);
if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(MI))
Align = std::min(Align, getKnownAlignment(MTI->getSource(), *DL));
if (Align > MI->getAlignment())
MI->setAlignment(ConstantInt::get(MI->getAlignmentType(), Align));
}
}
// If we have a cold call site, try to sink addressing computation into the
// cold block. This interacts with our handling for loads and stores to
// ensure that we can fold all uses of a potential addressing computation
// into their uses. TODO: generalize this to work over profiling data
if (!OptSize && CI->hasFnAttr(Attribute::Cold))
for (auto &Arg : CI->arg_operands()) {
if (!Arg->getType()->isPointerTy())
continue;
unsigned AS = Arg->getType()->getPointerAddressSpace();
return optimizeMemoryInst(CI, Arg, Arg->getType(), AS);
}
IntrinsicInst *II = dyn_cast<IntrinsicInst>(CI);
if (II) {
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::objectsize: {
// Lower all uses of llvm.objectsize.*
ConstantInt *RetVal =
lowerObjectSizeCall(II, *DL, TLInfo, /*MustSucceed=*/true);
// Substituting this can cause recursive simplifications, which can
// invalidate our iterator. Use a WeakTrackingVH to hold onto it in case
// this
// happens.
Value *CurValue = &*CurInstIterator;
WeakTrackingVH IterHandle(CurValue);
replaceAndRecursivelySimplify(CI, RetVal, TLInfo, nullptr);
// If the iterator instruction was recursively deleted, start over at the
// start of the block.
if (IterHandle != CurValue) {
CurInstIterator = BB->begin();
SunkAddrs.clear();
}
return true;
}
case Intrinsic::masked_load: {
// Scalarize unsupported vector masked load
if (!TTI->isLegalMaskedLoad(CI->getType())) {
scalarizeMaskedLoad(CI);
ModifiedDT = true;
return true;
}
return false;
}
case Intrinsic::masked_store: {
if (!TTI->isLegalMaskedStore(CI->getArgOperand(0)->getType())) {
scalarizeMaskedStore(CI);
ModifiedDT = true;
return true;
}
return false;
}
case Intrinsic::masked_gather: {
if (!TTI->isLegalMaskedGather(CI->getType())) {
scalarizeMaskedGather(CI);
ModifiedDT = true;
return true;
}
return false;
}
case Intrinsic::masked_scatter: {
if (!TTI->isLegalMaskedScatter(CI->getArgOperand(0)->getType())) {
scalarizeMaskedScatter(CI);
ModifiedDT = true;
return true;
}
return false;
}
case Intrinsic::aarch64_stlxr:
case Intrinsic::aarch64_stxr: {
ZExtInst *ExtVal = dyn_cast<ZExtInst>(CI->getArgOperand(0));
if (!ExtVal || !ExtVal->hasOneUse() ||
ExtVal->getParent() == CI->getParent())
return false;
// Sink a zext feeding stlxr/stxr before it, so it can be folded into it.
ExtVal->moveBefore(CI);
// Mark this instruction as "inserted by CGP", so that other
// optimizations don't touch it.
InsertedInsts.insert(ExtVal);
return true;
}
case Intrinsic::invariant_group_barrier:
II->replaceAllUsesWith(II->getArgOperand(0));
II->eraseFromParent();
return true;
case Intrinsic::cttz:
case Intrinsic::ctlz:
// If counting zeros is expensive, try to avoid it.
return despeculateCountZeros(II, TLI, DL, ModifiedDT);
}
if (TLI) {
SmallVector<Value*, 2> PtrOps;
Type *AccessTy;
if (TLI->getAddrModeArguments(II, PtrOps, AccessTy))
while (!PtrOps.empty()) {
Value *PtrVal = PtrOps.pop_back_val();
unsigned AS = PtrVal->getType()->getPointerAddressSpace();
if (optimizeMemoryInst(II, PtrVal, AccessTy, AS))
return true;
}
}
}
// From here on out we're working with named functions.
if (!CI->getCalledFunction()) return false;
// Lower all default uses of _chk calls. This is very similar
// to what InstCombineCalls does, but here we are only lowering calls
// to fortified library functions (e.g. __memcpy_chk) that have the default
// "don't know" as the objectsize. Anything else should be left alone.
FortifiedLibCallSimplifier Simplifier(TLInfo, true);
if (Value *V = Simplifier.optimizeCall(CI)) {
CI->replaceAllUsesWith(V);
CI->eraseFromParent();
return true;
}
return false;
}
/// Look for opportunities to duplicate return instructions to the predecessor
/// to enable tail call optimizations. The case it is currently looking for is:
/// @code
/// bb0:
/// %tmp0 = tail call i32 @f0()
/// br label %return
/// bb1:
/// %tmp1 = tail call i32 @f1()
/// br label %return
/// bb2:
/// %tmp2 = tail call i32 @f2()
/// br label %return
/// return:
/// %retval = phi i32 [ %tmp0, %bb0 ], [ %tmp1, %bb1 ], [ %tmp2, %bb2 ]
/// ret i32 %retval
/// @endcode
///
/// =>
///
/// @code
/// bb0:
/// %tmp0 = tail call i32 @f0()
/// ret i32 %tmp0
/// bb1:
/// %tmp1 = tail call i32 @f1()
/// ret i32 %tmp1
/// bb2:
/// %tmp2 = tail call i32 @f2()
/// ret i32 %tmp2
/// @endcode
bool CodeGenPrepare::dupRetToEnableTailCallOpts(BasicBlock *BB) {
if (!TLI)
return false;
ReturnInst *RetI = dyn_cast<ReturnInst>(BB->getTerminator());
if (!RetI)
return false;
PHINode *PN = nullptr;
BitCastInst *BCI = nullptr;
Value *V = RetI->getReturnValue();
if (V) {
BCI = dyn_cast<BitCastInst>(V);
if (BCI)
V = BCI->getOperand(0);
PN = dyn_cast<PHINode>(V);
if (!PN)
return false;
}
if (PN && PN->getParent() != BB)
return false;
// Make sure there are no instructions between the PHI and return, or that the
// return is the first instruction in the block.
if (PN) {
BasicBlock::iterator BI = BB->begin();
do { ++BI; } while (isa<DbgInfoIntrinsic>(BI));
if (&*BI == BCI)
// Also skip over the bitcast.
++BI;
if (&*BI != RetI)
return false;
} else {
BasicBlock::iterator BI = BB->begin();
while (isa<DbgInfoIntrinsic>(BI)) ++BI;
if (&*BI != RetI)
return false;
}
/// Only dup the ReturnInst if the CallInst is likely to be emitted as a tail
/// call.
const Function *F = BB->getParent();
SmallVector<CallInst*, 4> TailCalls;
if (PN) {
for (unsigned I = 0, E = PN->getNumIncomingValues(); I != E; ++I) {
CallInst *CI = dyn_cast<CallInst>(PN->getIncomingValue(I));
// Make sure the phi value is indeed produced by the tail call.
if (CI && CI->hasOneUse() && CI->getParent() == PN->getIncomingBlock(I) &&
TLI->mayBeEmittedAsTailCall(CI) &&
attributesPermitTailCall(F, CI, RetI, *TLI))
TailCalls.push_back(CI);
}
} else {
SmallPtrSet<BasicBlock*, 4> VisitedBBs;
for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI) {
if (!VisitedBBs.insert(*PI).second)
continue;
BasicBlock::InstListType &InstList = (*PI)->getInstList();
BasicBlock::InstListType::reverse_iterator RI = InstList.rbegin();
BasicBlock::InstListType::reverse_iterator RE = InstList.rend();
do { ++RI; } while (RI != RE && isa<DbgInfoIntrinsic>(&*RI));
if (RI == RE)
continue;
CallInst *CI = dyn_cast<CallInst>(&*RI);
if (CI && CI->use_empty() && TLI->mayBeEmittedAsTailCall(CI) &&
attributesPermitTailCall(F, CI, RetI, *TLI))
TailCalls.push_back(CI);
}
}
bool Changed = false;
for (unsigned i = 0, e = TailCalls.size(); i != e; ++i) {
CallInst *CI = TailCalls[i];
CallSite CS(CI);
// Conservatively require the attributes of the call to match those of the
// return. Ignore noalias because it doesn't affect the call sequence.
AttributeList CalleeAttrs = CS.getAttributes();
if (AttrBuilder(CalleeAttrs, AttributeList::ReturnIndex)
.removeAttribute(Attribute::NoAlias) !=
AttrBuilder(CalleeAttrs, AttributeList::ReturnIndex)
.removeAttribute(Attribute::NoAlias))
continue;
// Make sure the call instruction is followed by an unconditional branch to
// the return block.
BasicBlock *CallBB = CI->getParent();
BranchInst *BI = dyn_cast<BranchInst>(CallBB->getTerminator());
if (!BI || !BI->isUnconditional() || BI->getSuccessor(0) != BB)
continue;
// Duplicate the return into CallBB.
(void)FoldReturnIntoUncondBranch(RetI, BB, CallBB);
ModifiedDT = Changed = true;
++NumRetsDup;
}
// If we eliminated all predecessors of the block, delete the block now.
if (Changed && !BB->hasAddressTaken() && pred_begin(BB) == pred_end(BB))
BB->eraseFromParent();
return Changed;
}
//===----------------------------------------------------------------------===//
// Memory Optimization
//===----------------------------------------------------------------------===//
namespace {
/// This is an extended version of TargetLowering::AddrMode
/// which holds actual Value*'s for register values.
struct ExtAddrMode : public TargetLowering::AddrMode {
Value *BaseReg;
Value *ScaledReg;
ExtAddrMode() : BaseReg(nullptr), ScaledReg(nullptr) {}
void print(raw_ostream &OS) const;
void dump() const;
bool operator==(const ExtAddrMode& O) const {
return (BaseReg == O.BaseReg) && (ScaledReg == O.ScaledReg) &&
(BaseGV == O.BaseGV) && (BaseOffs == O.BaseOffs) &&
(HasBaseReg == O.HasBaseReg) && (Scale == O.Scale);
}
};
#ifndef NDEBUG
static inline raw_ostream &operator<<(raw_ostream &OS, const ExtAddrMode &AM) {
AM.print(OS);
return OS;
}
#endif
void ExtAddrMode::print(raw_ostream &OS) const {
bool NeedPlus = false;
OS << "[";
if (BaseGV) {
OS << (NeedPlus ? " + " : "")
<< "GV:";
BaseGV->printAsOperand(OS, /*PrintType=*/false);
NeedPlus = true;
}
if (BaseOffs) {
OS << (NeedPlus ? " + " : "")
<< BaseOffs;
NeedPlus = true;
}
if (BaseReg) {
OS << (NeedPlus ? " + " : "")
<< "Base:";
BaseReg->printAsOperand(OS, /*PrintType=*/false);
NeedPlus = true;
}
if (Scale) {
OS << (NeedPlus ? " + " : "")
<< Scale << "*";
ScaledReg->printAsOperand(OS, /*PrintType=*/false);
}
OS << ']';
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void ExtAddrMode::dump() const {
print(dbgs());
dbgs() << '\n';
}
#endif
/// \brief This class provides transaction based operation on the IR.
/// Every change made through this class is recorded in the internal state and
/// can be undone (rollback) until commit is called.
class TypePromotionTransaction {
/// \brief This represents the common interface of the individual transaction.
/// Each class implements the logic for doing one specific modification on
/// the IR via the TypePromotionTransaction.
class TypePromotionAction {
protected:
/// The Instruction modified.
Instruction *Inst;
public:
/// \brief Constructor of the action.
/// The constructor performs the related action on the IR.
TypePromotionAction(Instruction *Inst) : Inst(Inst) {}
virtual ~TypePromotionAction() {}
/// \brief Undo the modification done by this action.
/// When this method is called, the IR must be in the same state as it was
/// before this action was applied.
/// \pre Undoing the action works if and only if the IR is in the exact same
/// state as it was directly after this action was applied.
virtual void undo() = 0;
/// \brief Advocate every change made by this action.
/// When the results on the IR of the action are to be kept, it is important
/// to call this function, otherwise hidden information may be kept forever.
virtual void commit() {
// Nothing to be done, this action is not doing anything.
}
};
/// \brief Utility to remember the position of an instruction.
class InsertionHandler {
/// Position of an instruction.
/// Either an instruction:
/// - Is the first in a basic block: BB is used.
/// - Has a previous instructon: PrevInst is used.
union {
Instruction *PrevInst;
BasicBlock *BB;
} Point;
/// Remember whether or not the instruction had a previous instruction.
bool HasPrevInstruction;
public:
/// \brief Record the position of \p Inst.
InsertionHandler(Instruction *Inst) {
BasicBlock::iterator It = Inst->getIterator();
HasPrevInstruction = (It != (Inst->getParent()->begin()));
if (HasPrevInstruction)
Point.PrevInst = &*--It;
else
Point.BB = Inst->getParent();
}
/// \brief Insert \p Inst at the recorded position.
void insert(Instruction *Inst) {
if (HasPrevInstruction) {
if (Inst->getParent())
Inst->removeFromParent();
Inst->insertAfter(Point.PrevInst);
} else {
Instruction *Position = &*Point.BB->getFirstInsertionPt();
if (Inst->getParent())
Inst->moveBefore(Position);
else
Inst->insertBefore(Position);
}
}
};
/// \brief Move an instruction before another.
class InstructionMoveBefore : public TypePromotionAction {
/// Original position of the instruction.
InsertionHandler Position;
public:
/// \brief Move \p Inst before \p Before.
InstructionMoveBefore(Instruction *Inst, Instruction *Before)
: TypePromotionAction(Inst), Position(Inst) {
DEBUG(dbgs() << "Do: move: " << *Inst << "\nbefore: " << *Before << "\n");
Inst->moveBefore(Before);
}
/// \brief Move the instruction back to its original position.
void undo() override {
DEBUG(dbgs() << "Undo: moveBefore: " << *Inst << "\n");
Position.insert(Inst);
}
};
/// \brief Set the operand of an instruction with a new value.
class OperandSetter : public TypePromotionAction {
/// Original operand of the instruction.
Value *Origin;
/// Index of the modified instruction.
unsigned Idx;
public:
/// \brief Set \p Idx operand of \p Inst with \p NewVal.
OperandSetter(Instruction *Inst, unsigned Idx, Value *NewVal)
: TypePromotionAction(Inst), Idx(Idx) {
DEBUG(dbgs() << "Do: setOperand: " << Idx << "\n"
<< "for:" << *Inst << "\n"
<< "with:" << *NewVal << "\n");
Origin = Inst->getOperand(Idx);
Inst->setOperand(Idx, NewVal);
}
/// \brief Restore the original value of the instruction.
void undo() override {
DEBUG(dbgs() << "Undo: setOperand:" << Idx << "\n"
<< "for: " << *Inst << "\n"
<< "with: " << *Origin << "\n");
Inst->setOperand(Idx, Origin);
}
};
/// \brief Hide the operands of an instruction.
/// Do as if this instruction was not using any of its operands.
class OperandsHider : public TypePromotionAction {
/// The list of original operands.
SmallVector<Value *, 4> OriginalValues;
public:
/// \brief Remove \p Inst from the uses of the operands of \p Inst.
OperandsHider(Instruction *Inst) : TypePromotionAction(Inst) {
DEBUG(dbgs() << "Do: OperandsHider: " << *Inst << "\n");
unsigned NumOpnds = Inst->getNumOperands();
OriginalValues.reserve(NumOpnds);
for (unsigned It = 0; It < NumOpnds; ++It) {
// Save the current operand.
Value *Val = Inst->getOperand(It);
OriginalValues.push_back(Val);
// Set a dummy one.
// We could use OperandSetter here, but that would imply an overhead
// that we are not willing to pay.
Inst->setOperand(It, UndefValue::get(Val->getType()));
}
}
/// \brief Restore the original list of uses.
void undo() override {
DEBUG(dbgs() << "Undo: OperandsHider: " << *Inst << "\n");
for (unsigned It = 0, EndIt = OriginalValues.size(); It != EndIt; ++It)
Inst->setOperand(It, OriginalValues[It]);
}
};
/// \brief Build a truncate instruction.
class TruncBuilder : public TypePromotionAction {
Value *Val;
public:
/// \brief Build a truncate instruction of \p Opnd producing a \p Ty
/// result.
/// trunc Opnd to Ty.
TruncBuilder(Instruction *Opnd, Type *Ty) : TypePromotionAction(Opnd) {
IRBuilder<> Builder(Opnd);
Val = Builder.CreateTrunc(Opnd, Ty, "promoted");
DEBUG(dbgs() << "Do: TruncBuilder: " << *Val << "\n");
}
/// \brief Get the built value.
Value *getBuiltValue() { return Val; }
/// \brief Remove the built instruction.
void undo() override {
DEBUG(dbgs() << "Undo: TruncBuilder: " << *Val << "\n");
if (Instruction *IVal = dyn_cast<Instruction>(Val))
IVal->eraseFromParent();
}
};
/// \brief Build a sign extension instruction.
class SExtBuilder : public TypePromotionAction {
Value *Val;
public:
/// \brief Build a sign extension instruction of \p Opnd producing a \p Ty
/// result.
/// sext Opnd to Ty.
SExtBuilder(Instruction *InsertPt, Value *Opnd, Type *Ty)
: TypePromotionAction(InsertPt) {
IRBuilder<> Builder(InsertPt);
Val = Builder.CreateSExt(Opnd, Ty, "promoted");
DEBUG(dbgs() << "Do: SExtBuilder: " << *Val << "\n");
}
/// \brief Get the built value.
Value *getBuiltValue() { return Val; }
/// \brief Remove the built instruction.
void undo() override {
DEBUG(dbgs() << "Undo: SExtBuilder: " << *Val << "\n");
if (Instruction *IVal = dyn_cast<Instruction>(Val))
IVal->eraseFromParent();
}
};
/// \brief Build a zero extension instruction.
class ZExtBuilder : public TypePromotionAction {
Value *Val;
public:
/// \brief Build a zero extension instruction of \p Opnd producing a \p Ty
/// result.
/// zext Opnd to Ty.
ZExtBuilder(Instruction *InsertPt, Value *Opnd, Type *Ty)
: TypePromotionAction(InsertPt) {
IRBuilder<> Builder(InsertPt);
Val = Builder.CreateZExt(Opnd, Ty, "promoted");
DEBUG(dbgs() << "Do: ZExtBuilder: " << *Val << "\n");
}
/// \brief Get the built value.
Value *getBuiltValue() { return Val; }
/// \brief Remove the built instruction.
void undo() override {
DEBUG(dbgs() << "Undo: ZExtBuilder: " << *Val << "\n");
if (Instruction *IVal = dyn_cast<Instruction>(Val))
IVal->eraseFromParent();
}
};
/// \brief Mutate an instruction to another type.
class TypeMutator : public TypePromotionAction {
/// Record the original type.
Type *OrigTy;
public:
/// \brief Mutate the type of \p Inst into \p NewTy.
TypeMutator(Instruction *Inst, Type *NewTy)
: TypePromotionAction(Inst), OrigTy(Inst->getType()) {
DEBUG(dbgs() << "Do: MutateType: " << *Inst << " with " << *NewTy
<< "\n");
Inst->mutateType(NewTy);
}
/// \brief Mutate the instruction back to its original type.
void undo() override {
DEBUG(dbgs() << "Undo: MutateType: " << *Inst << " with " << *OrigTy
<< "\n");
Inst->mutateType(OrigTy);
}
};
/// \brief Replace the uses of an instruction by another instruction.
class UsesReplacer : public TypePromotionAction {
/// Helper structure to keep track of the replaced uses.
struct InstructionAndIdx {
/// The instruction using the instruction.
Instruction *Inst;
/// The index where this instruction is used for Inst.
unsigned Idx;
InstructionAndIdx(Instruction *Inst, unsigned Idx)
: Inst(Inst), Idx(Idx) {}
};
/// Keep track of the original uses (pair Instruction, Index).
SmallVector<InstructionAndIdx, 4> OriginalUses;
typedef SmallVectorImpl<InstructionAndIdx>::iterator use_iterator;
public:
/// \brief Replace all the use of \p Inst by \p New.
UsesReplacer(Instruction *Inst, Value *New) : TypePromotionAction(Inst) {
DEBUG(dbgs() << "Do: UsersReplacer: " << *Inst << " with " << *New
<< "\n");
// Record the original uses.
for (Use &U : Inst->uses()) {
Instruction *UserI = cast<Instruction>(U.getUser());
OriginalUses.push_back(InstructionAndIdx(UserI, U.getOperandNo()));
}
// Now, we can replace the uses.
Inst->replaceAllUsesWith(New);
}
/// \brief Reassign the original uses of Inst to Inst.
void undo() override {
DEBUG(dbgs() << "Undo: UsersReplacer: " << *Inst << "\n");
for (use_iterator UseIt = OriginalUses.begin(),
EndIt = OriginalUses.end();
UseIt != EndIt; ++UseIt) {
UseIt->Inst->setOperand(UseIt->Idx, Inst);
}
}
};
/// \brief Remove an instruction from the IR.
class InstructionRemover : public TypePromotionAction {
/// Original position of the instruction.
InsertionHandler Inserter;
/// Helper structure to hide all the link to the instruction. In other
/// words, this helps to do as if the instruction was removed.
OperandsHider Hider;
/// Keep track of the uses replaced, if any.
UsesReplacer *Replacer;
/// Keep track of instructions removed.
SetOfInstrs &RemovedInsts;
public:
/// \brief Remove all reference of \p Inst and optinally replace all its
/// uses with New.
/// \p RemovedInsts Keep track of the instructions removed by this Action.
/// \pre If !Inst->use_empty(), then New != nullptr
InstructionRemover(Instruction *Inst, SetOfInstrs &RemovedInsts,
Value *New = nullptr)
: TypePromotionAction(Inst), Inserter(Inst), Hider(Inst),
Replacer(nullptr), RemovedInsts(RemovedInsts) {
if (New)
Replacer = new UsesReplacer(Inst, New);
DEBUG(dbgs() << "Do: InstructionRemover: " << *Inst << "\n");
RemovedInsts.insert(Inst);
/// The instructions removed here will be freed after completing
/// optimizeBlock() for all blocks as we need to keep track of the
/// removed instructions during promotion.
Inst->removeFromParent();
}
~InstructionRemover() override { delete Replacer; }
/// \brief Resurrect the instruction and reassign it to the proper uses if
/// new value was provided when build this action.
void undo() override {
DEBUG(dbgs() << "Undo: InstructionRemover: " << *Inst << "\n");
Inserter.insert(Inst);
if (Replacer)
Replacer->undo();
Hider.undo();
RemovedInsts.erase(Inst);
}
};
public:
/// Restoration point.
/// The restoration point is a pointer to an action instead of an iterator
/// because the iterator may be invalidated but not the pointer.
typedef const TypePromotionAction *ConstRestorationPt;
TypePromotionTransaction(SetOfInstrs &RemovedInsts)
: RemovedInsts(RemovedInsts) {}
/// Advocate every changes made in that transaction.
void commit();
/// Undo all the changes made after the given point.
void rollback(ConstRestorationPt Point);
/// Get the current restoration point.
ConstRestorationPt getRestorationPoint() const;
/// \name API for IR modification with state keeping to support rollback.
/// @{
/// Same as Instruction::setOperand.
void setOperand(Instruction *Inst, unsigned Idx, Value *NewVal);
/// Same as Instruction::eraseFromParent.
void eraseInstruction(Instruction *Inst, Value *NewVal = nullptr);
/// Same as Value::replaceAllUsesWith.
void replaceAllUsesWith(Instruction *Inst, Value *New);
/// Same as Value::mutateType.
void mutateType(Instruction *Inst, Type *NewTy);
/// Same as IRBuilder::createTrunc.
Value *createTrunc(Instruction *Opnd, Type *Ty);
/// Same as IRBuilder::createSExt.
Value *createSExt(Instruction *Inst, Value *Opnd, Type *Ty);
/// Same as IRBuilder::createZExt.
Value *createZExt(Instruction *Inst, Value *Opnd, Type *Ty);
/// Same as Instruction::moveBefore.
void moveBefore(Instruction *Inst, Instruction *Before);
/// @}
private:
/// The ordered list of actions made so far.
SmallVector<std::unique_ptr<TypePromotionAction>, 16> Actions;
typedef SmallVectorImpl<std::unique_ptr<TypePromotionAction>>::iterator CommitPt;
SetOfInstrs &RemovedInsts;
};
void TypePromotionTransaction::setOperand(Instruction *Inst, unsigned Idx,
Value *NewVal) {
Actions.push_back(
make_unique<TypePromotionTransaction::OperandSetter>(Inst, Idx, NewVal));
}
void TypePromotionTransaction::eraseInstruction(Instruction *Inst,
Value *NewVal) {
Actions.push_back(
make_unique<TypePromotionTransaction::InstructionRemover>(Inst,
RemovedInsts, NewVal));
}
void TypePromotionTransaction::replaceAllUsesWith(Instruction *Inst,
Value *New) {
Actions.push_back(make_unique<TypePromotionTransaction::UsesReplacer>(Inst, New));
}
void TypePromotionTransaction::mutateType(Instruction *Inst, Type *NewTy) {
Actions.push_back(make_unique<TypePromotionTransaction::TypeMutator>(Inst, NewTy));
}
Value *TypePromotionTransaction::createTrunc(Instruction *Opnd,
Type *Ty) {
std::unique_ptr<TruncBuilder> Ptr(new TruncBuilder(Opnd, Ty));
Value *Val = Ptr->getBuiltValue();
Actions.push_back(std::move(Ptr));
return Val;
}
Value *TypePromotionTransaction::createSExt(Instruction *Inst,
Value *Opnd, Type *Ty) {
std::unique_ptr<SExtBuilder> Ptr(new SExtBuilder(Inst, Opnd, Ty));
Value *Val = Ptr->getBuiltValue();
Actions.push_back(std::move(Ptr));
return Val;
}
Value *TypePromotionTransaction::createZExt(Instruction *Inst,
Value *Opnd, Type *Ty) {
std::unique_ptr<ZExtBuilder> Ptr(new ZExtBuilder(Inst, Opnd, Ty));
Value *Val = Ptr->getBuiltValue();
Actions.push_back(std::move(Ptr));
return Val;
}
void TypePromotionTransaction::moveBefore(Instruction *Inst,
Instruction *Before) {
Actions.push_back(
make_unique<TypePromotionTransaction::InstructionMoveBefore>(Inst, Before));
}
TypePromotionTransaction::ConstRestorationPt
TypePromotionTransaction::getRestorationPoint() const {
return !Actions.empty() ? Actions.back().get() : nullptr;
}
void TypePromotionTransaction::commit() {
for (CommitPt It = Actions.begin(), EndIt = Actions.end(); It != EndIt;
++It)
(*It)->commit();
Actions.clear();
}
void TypePromotionTransaction::rollback(
TypePromotionTransaction::ConstRestorationPt Point) {
while (!Actions.empty() && Point != Actions.back().get()) {
std::unique_ptr<TypePromotionAction> Curr = Actions.pop_back_val();
Curr->undo();
}
}
/// \brief A helper class for matching addressing modes.
///
/// This encapsulates the logic for matching the target-legal addressing modes.
class AddressingModeMatcher {
SmallVectorImpl<Instruction*> &AddrModeInsts;
const TargetLowering &TLI;
const TargetRegisterInfo &TRI;
const DataLayout &DL;
/// AccessTy/MemoryInst - This is the type for the access (e.g. double) and
/// the memory instruction that we're computing this address for.
Type *AccessTy;
unsigned AddrSpace;
Instruction *MemoryInst;
/// This is the addressing mode that we're building up. This is
/// part of the return value of this addressing mode matching stuff.
ExtAddrMode &AddrMode;
/// The instructions inserted by other CodeGenPrepare optimizations.
const SetOfInstrs &InsertedInsts;
/// A map from the instructions to their type before promotion.
InstrToOrigTy &PromotedInsts;
/// The ongoing transaction where every action should be registered.
TypePromotionTransaction &TPT;
/// This is set to true when we should not do profitability checks.
/// When true, IsProfitableToFoldIntoAddressingMode always returns true.
bool IgnoreProfitability;
AddressingModeMatcher(SmallVectorImpl<Instruction *> &AMI,
const TargetLowering &TLI,
const TargetRegisterInfo &TRI,
Type *AT, unsigned AS,
Instruction *MI, ExtAddrMode &AM,
const SetOfInstrs &InsertedInsts,
InstrToOrigTy &PromotedInsts,
TypePromotionTransaction &TPT)
: AddrModeInsts(AMI), TLI(TLI), TRI(TRI),
DL(MI->getModule()->getDataLayout()), AccessTy(AT), AddrSpace(AS),
MemoryInst(MI), AddrMode(AM), InsertedInsts(InsertedInsts),
PromotedInsts(PromotedInsts), TPT(TPT) {
IgnoreProfitability = false;
}
public:
/// Find the maximal addressing mode that a load/store of V can fold,
/// give an access type of AccessTy. This returns a list of involved
/// instructions in AddrModeInsts.
/// \p InsertedInsts The instructions inserted by other CodeGenPrepare
/// optimizations.
/// \p PromotedInsts maps the instructions to their type before promotion.
/// \p The ongoing transaction where every action should be registered.
static ExtAddrMode Match(Value *V, Type *AccessTy, unsigned AS,
Instruction *MemoryInst,
SmallVectorImpl<Instruction*> &AddrModeInsts,
const TargetLowering &TLI,
const TargetRegisterInfo &TRI,
const SetOfInstrs &InsertedInsts,
InstrToOrigTy &PromotedInsts,
TypePromotionTransaction &TPT) {
ExtAddrMode Result;
bool Success = AddressingModeMatcher(AddrModeInsts, TLI, TRI,
AccessTy, AS,
MemoryInst, Result, InsertedInsts,
PromotedInsts, TPT).matchAddr(V, 0);
(void)Success; assert(Success && "Couldn't select *anything*?");
return Result;
}
private:
bool matchScaledValue(Value *ScaleReg, int64_t Scale, unsigned Depth);
bool matchAddr(Value *V, unsigned Depth);
bool matchOperationAddr(User *Operation, unsigned Opcode, unsigned Depth,
bool *MovedAway = nullptr);
bool isProfitableToFoldIntoAddressingMode(Instruction *I,
ExtAddrMode &AMBefore,
ExtAddrMode &AMAfter);
bool valueAlreadyLiveAtInst(Value *Val, Value *KnownLive1, Value *KnownLive2);
bool isPromotionProfitable(unsigned NewCost, unsigned OldCost,
Value *PromotedOperand) const;
};
/// Try adding ScaleReg*Scale to the current addressing mode.
/// Return true and update AddrMode if this addr mode is legal for the target,
/// false if not.
bool AddressingModeMatcher::matchScaledValue(Value *ScaleReg, int64_t Scale,
unsigned Depth) {
// If Scale is 1, then this is the same as adding ScaleReg to the addressing
// mode. Just process that directly.
if (Scale == 1)
return matchAddr(ScaleReg, Depth);
// If the scale is 0, it takes nothing to add this.
if (Scale == 0)
return true;
// If we already have a scale of this value, we can add to it, otherwise, we
// need an available scale field.
if (AddrMode.Scale != 0 && AddrMode.ScaledReg != ScaleReg)
return false;
ExtAddrMode TestAddrMode = AddrMode;
// Add scale to turn X*4+X*3 -> X*7. This could also do things like
// [A+B + A*7] -> [B+A*8].
TestAddrMode.Scale += Scale;
TestAddrMode.ScaledReg = ScaleReg;
// If the new address isn't legal, bail out.
if (!TLI.isLegalAddressingMode(DL, TestAddrMode, AccessTy, AddrSpace))
return false;
// It was legal, so commit it.
AddrMode = TestAddrMode;
// Okay, we decided that we can add ScaleReg+Scale to AddrMode. Check now
// to see if ScaleReg is actually X+C. If so, we can turn this into adding
// X*Scale + C*Scale to addr mode.
ConstantInt *CI = nullptr; Value *AddLHS = nullptr;
if (isa<Instruction>(ScaleReg) && // not a constant expr.
match(ScaleReg, m_Add(m_Value(AddLHS), m_ConstantInt(CI)))) {
TestAddrMode.ScaledReg = AddLHS;
TestAddrMode.BaseOffs += CI->getSExtValue()*TestAddrMode.Scale;
// If this addressing mode is legal, commit it and remember that we folded
// this instruction.
if (TLI.isLegalAddressingMode(DL, TestAddrMode, AccessTy, AddrSpace)) {
AddrModeInsts.push_back(cast<Instruction>(ScaleReg));
AddrMode = TestAddrMode;
return true;
}
}
// Otherwise, not (x+c)*scale, just return what we have.
return true;
}
/// This is a little filter, which returns true if an addressing computation
/// involving I might be folded into a load/store accessing it.
/// This doesn't need to be perfect, but needs to accept at least
/// the set of instructions that MatchOperationAddr can.
static bool MightBeFoldableInst(Instruction *I) {
switch (I->getOpcode()) {
case Instruction::BitCast:
case Instruction::AddrSpaceCast:
// Don't touch identity bitcasts.
if (I->getType() == I->getOperand(0)->getType())
return false;
return I->getType()->isPointerTy() || I->getType()->isIntegerTy();
case Instruction::PtrToInt:
// PtrToInt is always a noop, as we know that the int type is pointer sized.
return true;
case Instruction::IntToPtr:
// We know the input is intptr_t, so this is foldable.
return true;
case Instruction::Add:
return true;
case Instruction::Mul:
case Instruction::Shl:
// Can only handle X*C and X << C.
return isa<ConstantInt>(I->getOperand(1));
case Instruction::GetElementPtr:
return true;
default:
return false;
}
}
/// \brief Check whether or not \p Val is a legal instruction for \p TLI.
/// \note \p Val is assumed to be the product of some type promotion.
/// Therefore if \p Val has an undefined state in \p TLI, this is assumed
/// to be legal, as the non-promoted value would have had the same state.
static bool isPromotedInstructionLegal(const TargetLowering &TLI,
const DataLayout &DL, Value *Val) {
Instruction *PromotedInst = dyn_cast<Instruction>(Val);
if (!PromotedInst)
return false;
int ISDOpcode = TLI.InstructionOpcodeToISD(PromotedInst->getOpcode());
// If the ISDOpcode is undefined, it was undefined before the promotion.
if (!ISDOpcode)
return true;
// Otherwise, check if the promoted instruction is legal or not.
return TLI.isOperationLegalOrCustom(
ISDOpcode, TLI.getValueType(DL, PromotedInst->getType()));
}
/// \brief Hepler class to perform type promotion.
class TypePromotionHelper {
/// \brief Utility function to check whether or not a sign or zero extension
/// of \p Inst with \p ConsideredExtType can be moved through \p Inst by
/// either using the operands of \p Inst or promoting \p Inst.
/// The type of the extension is defined by \p IsSExt.
/// In other words, check if:
/// ext (Ty Inst opnd1 opnd2 ... opndN) to ConsideredExtType.
/// #1 Promotion applies:
/// ConsideredExtType Inst (ext opnd1 to ConsideredExtType, ...).
/// #2 Operand reuses:
/// ext opnd1 to ConsideredExtType.
/// \p PromotedInsts maps the instructions to their type before promotion.
static bool canGetThrough(const Instruction *Inst, Type *ConsideredExtType,
const InstrToOrigTy &PromotedInsts, bool IsSExt);
/// \brief Utility function to determine if \p OpIdx should be promoted when
/// promoting \p Inst.
static bool shouldExtOperand(const Instruction *Inst, int OpIdx) {
return !(isa<SelectInst>(Inst) && OpIdx == 0);
}
/// \brief Utility function to promote the operand of \p Ext when this
/// operand is a promotable trunc or sext or zext.
/// \p PromotedInsts maps the instructions to their type before promotion.
/// \p CreatedInstsCost[out] contains the cost of all instructions
/// created to promote the operand of Ext.
/// Newly added extensions are inserted in \p Exts.
/// Newly added truncates are inserted in \p Truncs.
/// Should never be called directly.
/// \return The promoted value which is used instead of Ext.
static Value *promoteOperandForTruncAndAnyExt(
Instruction *Ext, TypePromotionTransaction &TPT,
InstrToOrigTy &PromotedInsts, unsigned &CreatedInstsCost,
SmallVectorImpl<Instruction *> *Exts,
SmallVectorImpl<Instruction *> *Truncs, const TargetLowering &TLI);
/// \brief Utility function to promote the operand of \p Ext when this
/// operand is promotable and is not a supported trunc or sext.
/// \p PromotedInsts maps the instructions to their type before promotion.
/// \p CreatedInstsCost[out] contains the cost of all the instructions
/// created to promote the operand of Ext.
/// Newly added extensions are inserted in \p Exts.
/// Newly added truncates are inserted in \p Truncs.
/// Should never be called directly.
/// \return The promoted value which is used instead of Ext.
static Value *promoteOperandForOther(Instruction *Ext,
TypePromotionTransaction &TPT,
InstrToOrigTy &PromotedInsts,
unsigned &CreatedInstsCost,
SmallVectorImpl<Instruction *> *Exts,
SmallVectorImpl<Instruction *> *Truncs,
const TargetLowering &TLI, bool IsSExt);
/// \see promoteOperandForOther.
static Value *signExtendOperandForOther(
Instruction *Ext, TypePromotionTransaction &TPT,
InstrToOrigTy &PromotedInsts, unsigned &CreatedInstsCost,
SmallVectorImpl<Instruction *> *Exts,
SmallVectorImpl<Instruction *> *Truncs, const TargetLowering &TLI) {
return promoteOperandForOther(Ext, TPT, PromotedInsts, CreatedInstsCost,
Exts, Truncs, TLI, true);
}
/// \see promoteOperandForOther.
static Value *zeroExtendOperandForOther(
Instruction *Ext, TypePromotionTransaction &TPT,
InstrToOrigTy &PromotedInsts, unsigned &CreatedInstsCost,
SmallVectorImpl<Instruction *> *Exts,
SmallVectorImpl<Instruction *> *Truncs, const TargetLowering &TLI) {
return promoteOperandForOther(Ext, TPT, PromotedInsts, CreatedInstsCost,
Exts, Truncs, TLI, false);
}
public:
/// Type for the utility function that promotes the operand of Ext.
typedef Value *(*Action)(Instruction *Ext, TypePromotionTransaction &TPT,
InstrToOrigTy &PromotedInsts,
unsigned &CreatedInstsCost,
SmallVectorImpl<Instruction *> *Exts,
SmallVectorImpl<Instruction *> *Truncs,
const TargetLowering &TLI);
/// \brief Given a sign/zero extend instruction \p Ext, return the approriate
/// action to promote the operand of \p Ext instead of using Ext.
/// \return NULL if no promotable action is possible with the current
/// sign extension.
/// \p InsertedInsts keeps track of all the instructions inserted by the
/// other CodeGenPrepare optimizations. This information is important
/// because we do not want to promote these instructions as CodeGenPrepare
/// will reinsert them later. Thus creating an infinite loop: create/remove.
/// \p PromotedInsts maps the instructions to their type before promotion.
static Action getAction(Instruction *Ext, const SetOfInstrs &InsertedInsts,
const TargetLowering &TLI,
const InstrToOrigTy &PromotedInsts);
};
bool TypePromotionHelper::canGetThrough(const Instruction *Inst,
Type *ConsideredExtType,
const InstrToOrigTy &PromotedInsts,
bool IsSExt) {
// The promotion helper does not know how to deal with vector types yet.
// To be able to fix that, we would need to fix the places where we
// statically extend, e.g., constants and such.
if (Inst->getType()->isVectorTy())
return false;
// We can always get through zext.
if (isa<ZExtInst>(Inst))
return true;
// sext(sext) is ok too.
if (IsSExt && isa<SExtInst>(Inst))
return true;
// We can get through binary operator, if it is legal. In other words, the
// binary operator must have a nuw or nsw flag.
const BinaryOperator *BinOp = dyn_cast<BinaryOperator>(Inst);
if (BinOp && isa<OverflowingBinaryOperator>(BinOp) &&
((!IsSExt && BinOp->hasNoUnsignedWrap()) ||
(IsSExt && BinOp->hasNoSignedWrap())))
return true;
// Check if we can do the following simplification.
// ext(trunc(opnd)) --> ext(opnd)
if (!isa<TruncInst>(Inst))
return false;
Value *OpndVal = Inst->getOperand(0);
// Check if we can use this operand in the extension.
// If the type is larger than the result type of the extension, we cannot.
if (!OpndVal->getType()->isIntegerTy() ||
OpndVal->getType()->getIntegerBitWidth() >
ConsideredExtType->getIntegerBitWidth())
return false;
// If the operand of the truncate is not an instruction, we will not have
// any information on the dropped bits.
// (Actually we could for constant but it is not worth the extra logic).
Instruction *Opnd = dyn_cast<Instruction>(OpndVal);
if (!Opnd)
return false;
// Check if the source of the type is narrow enough.
// I.e., check that trunc just drops extended bits of the same kind of
// the extension.
// #1 get the type of the operand and check the kind of the extended bits.
const Type *OpndType;
InstrToOrigTy::const_iterator It = PromotedInsts.find(Opnd);
if (It != PromotedInsts.end() && It->second.getInt() == IsSExt)
OpndType = It->second.getPointer();
else if ((IsSExt && isa<SExtInst>(Opnd)) || (!IsSExt && isa<ZExtInst>(Opnd)))
OpndType = Opnd->getOperand(0)->getType();
else
return false;
// #2 check that the truncate just drops extended bits.
return Inst->getType()->getIntegerBitWidth() >=
OpndType->getIntegerBitWidth();
}
TypePromotionHelper::Action TypePromotionHelper::getAction(
Instruction *Ext, const SetOfInstrs &InsertedInsts,
const TargetLowering &TLI, const InstrToOrigTy &PromotedInsts) {
assert((isa<SExtInst>(Ext) || isa<ZExtInst>(Ext)) &&
"Unexpected instruction type");
Instruction *ExtOpnd = dyn_cast<Instruction>(Ext->getOperand(0));
Type *ExtTy = Ext->getType();
bool IsSExt = isa<SExtInst>(Ext);
// If the operand of the extension is not an instruction, we cannot
// get through.
// If it, check we can get through.
if (!ExtOpnd || !canGetThrough(ExtOpnd, ExtTy, PromotedInsts, IsSExt))
return nullptr;
// Do not promote if the operand has been added by codegenprepare.
// Otherwise, it means we are undoing an optimization that is likely to be
// redone, thus causing potential infinite loop.
if (isa<TruncInst>(ExtOpnd) && InsertedInsts.count(ExtOpnd))
return nullptr;
// SExt or Trunc instructions.
// Return the related handler.
if (isa<SExtInst>(ExtOpnd) || isa<TruncInst>(ExtOpnd) ||
isa<ZExtInst>(ExtOpnd))
return promoteOperandForTruncAndAnyExt;
// Regular instruction.
// Abort early if we will have to insert non-free instructions.
if (!ExtOpnd->hasOneUse() && !TLI.isTruncateFree(ExtTy, ExtOpnd->getType()))
return nullptr;
return IsSExt ? signExtendOperandForOther : zeroExtendOperandForOther;
}
Value *TypePromotionHelper::promoteOperandForTruncAndAnyExt(
llvm::Instruction *SExt, TypePromotionTransaction &TPT,
InstrToOrigTy &PromotedInsts, unsigned &CreatedInstsCost,
SmallVectorImpl<Instruction *> *Exts,
SmallVectorImpl<Instruction *> *Truncs, const TargetLowering &TLI) {
// By construction, the operand of SExt is an instruction. Otherwise we cannot
// get through it and this method should not be called.
Instruction *SExtOpnd = cast<Instruction>(SExt->getOperand(0));
Value *ExtVal = SExt;
bool HasMergedNonFreeExt = false;
if (isa<ZExtInst>(SExtOpnd)) {
// Replace s|zext(zext(opnd))
// => zext(opnd).
HasMergedNonFreeExt = !TLI.isExtFree(SExtOpnd);
Value *ZExt =
TPT.createZExt(SExt, SExtOpnd->getOperand(0), SExt->getType());
TPT.replaceAllUsesWith(SExt, ZExt);
TPT.eraseInstruction(SExt);
ExtVal = ZExt;
} else {
// Replace z|sext(trunc(opnd)) or sext(sext(opnd))
// => z|sext(opnd).
TPT.setOperand(SExt, 0, SExtOpnd->getOperand(0));
}
CreatedInstsCost = 0;
// Remove dead code.
if (SExtOpnd->use_empty())
TPT.eraseInstruction(SExtOpnd);
// Check if the extension is still needed.
Instruction *ExtInst = dyn_cast<Instruction>(ExtVal);
if (!ExtInst || ExtInst->getType() != ExtInst->getOperand(0)->getType()) {
if (ExtInst) {
if (Exts)
Exts->push_back(ExtInst);
CreatedInstsCost = !TLI.isExtFree(ExtInst) && !HasMergedNonFreeExt;
}
return ExtVal;
}
// At this point we have: ext ty opnd to ty.
// Reassign the uses of ExtInst to the opnd and remove ExtInst.
Value *NextVal = ExtInst->getOperand(0);
TPT.eraseInstruction(ExtInst, NextVal);
return NextVal;
}
Value *TypePromotionHelper::promoteOperandForOther(
Instruction *Ext, TypePromotionTransaction &TPT,
InstrToOrigTy &PromotedInsts, unsigned &CreatedInstsCost,
SmallVectorImpl<Instruction *> *Exts,
SmallVectorImpl<Instruction *> *Truncs, const TargetLowering &TLI,
bool IsSExt) {
// By construction, the operand of Ext is an instruction. Otherwise we cannot
// get through it and this method should not be called.
Instruction *ExtOpnd = cast<Instruction>(Ext->getOperand(0));
CreatedInstsCost = 0;
if (!ExtOpnd->hasOneUse()) {
// ExtOpnd will be promoted.
// All its uses, but Ext, will need to use a truncated value of the
// promoted version.
// Create the truncate now.
Value *Trunc = TPT.createTrunc(Ext, ExtOpnd->getType());
if (Instruction *ITrunc = dyn_cast<Instruction>(Trunc)) {
ITrunc->removeFromParent();
// Insert it just after the definition.
ITrunc->insertAfter(ExtOpnd);
if (Truncs)
Truncs->push_back(ITrunc);
}
TPT.replaceAllUsesWith(ExtOpnd, Trunc);
// Restore the operand of Ext (which has been replaced by the previous call
// to replaceAllUsesWith) to avoid creating a cycle trunc <-> sext.
TPT.setOperand(Ext, 0, ExtOpnd);
}
// Get through the Instruction:
// 1. Update its type.
// 2. Replace the uses of Ext by Inst.
// 3. Extend each operand that needs to be extended.
// Remember the original type of the instruction before promotion.
// This is useful to know that the high bits are sign extended bits.
PromotedInsts.insert(std::pair<Instruction *, TypeIsSExt>(
ExtOpnd, TypeIsSExt(ExtOpnd->getType(), IsSExt)));
// Step #1.
TPT.mutateType(ExtOpnd, Ext->getType());
// Step #2.
TPT.replaceAllUsesWith(Ext, ExtOpnd);
// Step #3.
Instruction *ExtForOpnd = Ext;
DEBUG(dbgs() << "Propagate Ext to operands\n");
for (int OpIdx = 0, EndOpIdx = ExtOpnd->getNumOperands(); OpIdx != EndOpIdx;
++OpIdx) {
DEBUG(dbgs() << "Operand:\n" << *(ExtOpnd->getOperand(OpIdx)) << '\n');
if (ExtOpnd->getOperand(OpIdx)->getType() == Ext->getType() ||
!shouldExtOperand(ExtOpnd, OpIdx)) {
DEBUG(dbgs() << "No need to propagate\n");
continue;
}
// Check if we can statically extend the operand.
Value *Opnd = ExtOpnd->getOperand(OpIdx);
if (const ConstantInt *Cst = dyn_cast<ConstantInt>(Opnd)) {
DEBUG(dbgs() << "Statically extend\n");
unsigned BitWidth = Ext->getType()->getIntegerBitWidth();
APInt CstVal = IsSExt ? Cst->getValue().sext(BitWidth)
: Cst->getValue().zext(BitWidth);
TPT.setOperand(ExtOpnd, OpIdx, ConstantInt::get(Ext->getType(), CstVal));
continue;
}
// UndefValue are typed, so we have to statically sign extend them.
if (isa<UndefValue>(Opnd)) {
DEBUG(dbgs() << "Statically extend\n");
TPT.setOperand(ExtOpnd, OpIdx, UndefValue::get(Ext->getType()));
continue;
}
// Otherwise we have to explicity sign extend the operand.
// Check if Ext was reused to extend an operand.
if (!ExtForOpnd) {
// If yes, create a new one.
DEBUG(dbgs() << "More operands to ext\n");
Value *ValForExtOpnd = IsSExt ? TPT.createSExt(Ext, Opnd, Ext->getType())
: TPT.createZExt(Ext, Opnd, Ext->getType());
if (!isa<Instruction>(ValForExtOpnd)) {
TPT.setOperand(ExtOpnd, OpIdx, ValForExtOpnd);
continue;
}
ExtForOpnd = cast<Instruction>(ValForExtOpnd);
}
if (Exts)
Exts->push_back(ExtForOpnd);
TPT.setOperand(ExtForOpnd, 0, Opnd);
// Move the sign extension before the insertion point.
TPT.moveBefore(ExtForOpnd, ExtOpnd);
TPT.setOperand(ExtOpnd, OpIdx, ExtForOpnd);
CreatedInstsCost += !TLI.isExtFree(ExtForOpnd);
// If more sext are required, new instructions will have to be created.
ExtForOpnd = nullptr;
}
if (ExtForOpnd == Ext) {
DEBUG(dbgs() << "Extension is useless now\n");
TPT.eraseInstruction(Ext);
}
return ExtOpnd;
}
/// Check whether or not promoting an instruction to a wider type is profitable.
/// \p NewCost gives the cost of extension instructions created by the
/// promotion.
/// \p OldCost gives the cost of extension instructions before the promotion
/// plus the number of instructions that have been
/// matched in the addressing mode the promotion.
/// \p PromotedOperand is the value that has been promoted.
/// \return True if the promotion is profitable, false otherwise.
bool AddressingModeMatcher::isPromotionProfitable(
unsigned NewCost, unsigned OldCost, Value *PromotedOperand) const {
DEBUG(dbgs() << "OldCost: " << OldCost << "\tNewCost: " << NewCost << '\n');
// The cost of the new extensions is greater than the cost of the
// old extension plus what we folded.
// This is not profitable.
if (NewCost > OldCost)
return false;
if (NewCost < OldCost)
return true;
// The promotion is neutral but it may help folding the sign extension in
// loads for instance.
// Check that we did not create an illegal instruction.
return isPromotedInstructionLegal(TLI, DL, PromotedOperand);
}
/// Given an instruction or constant expr, see if we can fold the operation
/// into the addressing mode. If so, update the addressing mode and return
/// true, otherwise return false without modifying AddrMode.
/// If \p MovedAway is not NULL, it contains the information of whether or
/// not AddrInst has to be folded into the addressing mode on success.
/// If \p MovedAway == true, \p AddrInst will not be part of the addressing
/// because it has been moved away.
/// Thus AddrInst must not be added in the matched instructions.
/// This state can happen when AddrInst is a sext, since it may be moved away.
/// Therefore, AddrInst may not be valid when MovedAway is true and it must
/// not be referenced anymore.
bool AddressingModeMatcher::matchOperationAddr(User *AddrInst, unsigned Opcode,
unsigned Depth,
bool *MovedAway) {
// Avoid exponential behavior on extremely deep expression trees.
if (Depth >= 5) return false;
// By default, all matched instructions stay in place.
if (MovedAway)
*MovedAway = false;
switch (Opcode) {
case Instruction::PtrToInt:
// PtrToInt is always a noop, as we know that the int type is pointer sized.
return matchAddr(AddrInst->getOperand(0), Depth);
case Instruction::IntToPtr: {
auto AS = AddrInst->getType()->getPointerAddressSpace();
auto PtrTy = MVT::getIntegerVT(DL.getPointerSizeInBits(AS));
// This inttoptr is a no-op if the integer type is pointer sized.
if (TLI.getValueType(DL, AddrInst->getOperand(0)->getType()) == PtrTy)
return matchAddr(AddrInst->getOperand(0), Depth);
return false;
}
case Instruction::BitCast:
// BitCast is always a noop, and we can handle it as long as it is
// int->int or pointer->pointer (we don't want int<->fp or something).
if ((AddrInst->getOperand(0)->getType()->isPointerTy() ||
AddrInst->getOperand(0)->getType()->isIntegerTy()) &&
// Don't touch identity bitcasts. These were probably put here by LSR,
// and we don't want to mess around with them. Assume it knows what it
// is doing.
AddrInst->getOperand(0)->getType() != AddrInst->getType())
return matchAddr(AddrInst->getOperand(0), Depth);
return false;
case Instruction::AddrSpaceCast: {
unsigned SrcAS
= AddrInst->getOperand(0)->getType()->getPointerAddressSpace();
unsigned DestAS = AddrInst->getType()->getPointerAddressSpace();
if (TLI.isNoopAddrSpaceCast(SrcAS, DestAS))
return matchAddr(AddrInst->getOperand(0), Depth);
return false;
}
case Instruction::Add: {
// Check to see if we can merge in the RHS then the LHS. If so, we win.
ExtAddrMode BackupAddrMode = AddrMode;
unsigned OldSize = AddrModeInsts.size();
// Start a transaction at this point.
// The LHS may match but not the RHS.
// Therefore, we need a higher level restoration point to undo partially
// matched operation.
TypePromotionTransaction::ConstRestorationPt LastKnownGood =
TPT.getRestorationPoint();
if (matchAddr(AddrInst->getOperand(1), Depth+1) &&
matchAddr(AddrInst->getOperand(0), Depth+1))
return true;
// Restore the old addr mode info.
AddrMode = BackupAddrMode;
AddrModeInsts.resize(OldSize);
TPT.rollback(LastKnownGood);
// Otherwise this was over-aggressive. Try merging in the LHS then the RHS.
if (matchAddr(AddrInst->getOperand(0), Depth+1) &&
matchAddr(AddrInst->getOperand(1), Depth+1))
return true;
// Otherwise we definitely can't merge the ADD in.
AddrMode = BackupAddrMode;
AddrModeInsts.resize(OldSize);
TPT.rollback(LastKnownGood);
break;
}
//case Instruction::Or:
// TODO: We can handle "Or Val, Imm" iff this OR is equivalent to an ADD.
//break;
case Instruction::Mul:
case Instruction::Shl: {
// Can only handle X*C and X << C.
ConstantInt *RHS = dyn_cast<ConstantInt>(AddrInst->getOperand(1));
if (!RHS)
return false;
int64_t Scale = RHS->getSExtValue();
if (Opcode == Instruction::Shl)
Scale = 1LL << Scale;
return matchScaledValue(AddrInst->getOperand(0), Scale, Depth);
}
case Instruction::GetElementPtr: {
// Scan the GEP. We check it if it contains constant offsets and at most
// one variable offset.
int VariableOperand = -1;
unsigned VariableScale = 0;
int64_t ConstantOffset = 0;
gep_type_iterator GTI = gep_type_begin(AddrInst);
for (unsigned i = 1, e = AddrInst->getNumOperands(); i != e; ++i, ++GTI) {
if (StructType *STy = GTI.getStructTypeOrNull()) {
const StructLayout *SL = DL.getStructLayout(STy);
unsigned Idx =
cast<ConstantInt>(AddrInst->getOperand(i))->getZExtValue();
ConstantOffset += SL->getElementOffset(Idx);
} else {
uint64_t TypeSize = DL.getTypeAllocSize(GTI.getIndexedType());
if (ConstantInt *CI = dyn_cast<ConstantInt>(AddrInst->getOperand(i))) {
ConstantOffset += CI->getSExtValue()*TypeSize;
} else if (TypeSize) { // Scales of zero don't do anything.
// We only allow one variable index at the moment.
if (VariableOperand != -1)
return false;
// Remember the variable index.
VariableOperand = i;
VariableScale = TypeSize;
}
}
}
// A common case is for the GEP to only do a constant offset. In this case,
// just add it to the disp field and check validity.
if (VariableOperand == -1) {
AddrMode.BaseOffs += ConstantOffset;
if (ConstantOffset == 0 ||
TLI.isLegalAddressingMode(DL, AddrMode, AccessTy, AddrSpace)) {
// Check to see if we can fold the base pointer in too.
if (matchAddr(AddrInst->getOperand(0), Depth+1))
return true;
}
AddrMode.BaseOffs -= ConstantOffset;
return false;
}
// Save the valid addressing mode in case we can't match.
ExtAddrMode BackupAddrMode = AddrMode;
unsigned OldSize = AddrModeInsts.size();
// See if the scale and offset amount is valid for this target.
AddrMode.BaseOffs += ConstantOffset;
// Match the base operand of the GEP.
if (!matchAddr(AddrInst->getOperand(0), Depth+1)) {
// If it couldn't be matched, just stuff the value in a register.
if (AddrMode.HasBaseReg) {
AddrMode = BackupAddrMode;
AddrModeInsts.resize(OldSize);
return false;
}
AddrMode.HasBaseReg = true;
AddrMode.BaseReg = AddrInst->getOperand(0);
}
// Match the remaining variable portion of the GEP.
if (!matchScaledValue(AddrInst->getOperand(VariableOperand), VariableScale,
Depth)) {
// If it couldn't be matched, try stuffing the base into a register
// instead of matching it, and retrying the match of the scale.
AddrMode = BackupAddrMode;
AddrModeInsts.resize(OldSize);
if (AddrMode.HasBaseReg)
return false;
AddrMode.HasBaseReg = true;
AddrMode.BaseReg = AddrInst->getOperand(0);
AddrMode.BaseOffs += ConstantOffset;
if (!matchScaledValue(AddrInst->getOperand(VariableOperand),
VariableScale, Depth)) {
// If even that didn't work, bail.
AddrMode = BackupAddrMode;
AddrModeInsts.resize(OldSize);
return false;
}
}
return true;
}
case Instruction::SExt:
case Instruction::ZExt: {
Instruction *Ext = dyn_cast<Instruction>(AddrInst);
if (!Ext)
return false;
// Try to move this ext out of the way of the addressing mode.
// Ask for a method for doing so.
TypePromotionHelper::Action TPH =
TypePromotionHelper::getAction(Ext, InsertedInsts, TLI, PromotedInsts);
if (!TPH)
return false;
TypePromotionTransaction::ConstRestorationPt LastKnownGood =
TPT.getRestorationPoint();
unsigned CreatedInstsCost = 0;
unsigned ExtCost = !TLI.isExtFree(Ext);
Value *PromotedOperand =
TPH(Ext, TPT, PromotedInsts, CreatedInstsCost, nullptr, nullptr, TLI);
// SExt has been moved away.
// Thus either it will be rematched later in the recursive calls or it is
// gone. Anyway, we must not fold it into the addressing mode at this point.
// E.g.,
// op = add opnd, 1
// idx = ext op
// addr = gep base, idx
// is now:
// promotedOpnd = ext opnd <- no match here
// op = promoted_add promotedOpnd, 1 <- match (later in recursive calls)
// addr = gep base, op <- match
if (MovedAway)
*MovedAway = true;
assert(PromotedOperand &&
"TypePromotionHelper should have filtered out those cases");
ExtAddrMode BackupAddrMode = AddrMode;
unsigned OldSize = AddrModeInsts.size();
if (!matchAddr(PromotedOperand, Depth) ||
// The total of the new cost is equal to the cost of the created
// instructions.
// The total of the old cost is equal to the cost of the extension plus
// what we have saved in the addressing mode.
!isPromotionProfitable(CreatedInstsCost,
ExtCost + (AddrModeInsts.size() - OldSize),
PromotedOperand)) {
AddrMode = BackupAddrMode;
AddrModeInsts.resize(OldSize);
DEBUG(dbgs() << "Sign extension does not pay off: rollback\n");
TPT.rollback(LastKnownGood);
return false;
}
return true;
}
}
return false;
}
/// If we can, try to add the value of 'Addr' into the current addressing mode.
/// If Addr can't be added to AddrMode this returns false and leaves AddrMode
/// unmodified. This assumes that Addr is either a pointer type or intptr_t
/// for the target.
///
bool AddressingModeMatcher::matchAddr(Value *Addr, unsigned Depth) {
// Start a transaction at this point that we will rollback if the matching
// fails.
TypePromotionTransaction::ConstRestorationPt LastKnownGood =
TPT.getRestorationPoint();
if (ConstantInt *CI = dyn_cast<ConstantInt>(Addr)) {
// Fold in immediates if legal for the target.
AddrMode.BaseOffs += CI->getSExtValue();
if (TLI.isLegalAddressingMode(DL, AddrMode, AccessTy, AddrSpace))
return true;
AddrMode.BaseOffs -= CI->getSExtValue();
} else if (GlobalValue *GV = dyn_cast<GlobalValue>(Addr)) {
// If this is a global variable, try to fold it into the addressing mode.
if (!AddrMode.BaseGV) {
AddrMode.BaseGV = GV;
if (TLI.isLegalAddressingMode(DL, AddrMode, AccessTy, AddrSpace))
return true;
AddrMode.BaseGV = nullptr;
}
} else if (Instruction *I = dyn_cast<Instruction>(Addr)) {
ExtAddrMode BackupAddrMode = AddrMode;
unsigned OldSize = AddrModeInsts.size();
// Check to see if it is possible to fold this operation.
bool MovedAway = false;
if (matchOperationAddr(I, I->getOpcode(), Depth, &MovedAway)) {
// This instruction may have been moved away. If so, there is nothing
// to check here.
if (MovedAway)
return true;
// Okay, it's possible to fold this. Check to see if it is actually
// *profitable* to do so. We use a simple cost model to avoid increasing
// register pressure too much.
if (I->hasOneUse() ||
isProfitableToFoldIntoAddressingMode(I, BackupAddrMode, AddrMode)) {
AddrModeInsts.push_back(I);
return true;
}
// It isn't profitable to do this, roll back.
//cerr << "NOT FOLDING: " << *I;
AddrMode = BackupAddrMode;
AddrModeInsts.resize(OldSize);
TPT.rollback(LastKnownGood);
}
} else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Addr)) {
if (matchOperationAddr(CE, CE->getOpcode(), Depth))
return true;
TPT.rollback(LastKnownGood);
} else if (isa<ConstantPointerNull>(Addr)) {
// Null pointer gets folded without affecting the addressing mode.
return true;
}
// Worse case, the target should support [reg] addressing modes. :)
if (!AddrMode.HasBaseReg) {
AddrMode.HasBaseReg = true;
AddrMode.BaseReg = Addr;
// Still check for legality in case the target supports [imm] but not [i+r].
if (TLI.isLegalAddressingMode(DL, AddrMode, AccessTy, AddrSpace))
return true;
AddrMode.HasBaseReg = false;
AddrMode.BaseReg = nullptr;
}
// If the base register is already taken, see if we can do [r+r].
if (AddrMode.Scale == 0) {
AddrMode.Scale = 1;
AddrMode.ScaledReg = Addr;
if (TLI.isLegalAddressingMode(DL, AddrMode, AccessTy, AddrSpace))
return true;
AddrMode.Scale = 0;
AddrMode.ScaledReg = nullptr;
}
// Couldn't match.
TPT.rollback(LastKnownGood);
return false;
}
/// Check to see if all uses of OpVal by the specified inline asm call are due
/// to memory operands. If so, return true, otherwise return false.
static bool IsOperandAMemoryOperand(CallInst *CI, InlineAsm *IA, Value *OpVal,
const TargetLowering &TLI,
const TargetRegisterInfo &TRI) {
const Function *F = CI->getParent()->getParent();
TargetLowering::AsmOperandInfoVector TargetConstraints =
TLI.ParseConstraints(F->getParent()->getDataLayout(), &TRI,
ImmutableCallSite(CI));
for (unsigned i = 0, e = TargetConstraints.size(); i != e; ++i) {
TargetLowering::AsmOperandInfo &OpInfo = TargetConstraints[i];
// Compute the constraint code and ConstraintType to use.
TLI.ComputeConstraintToUse(OpInfo, SDValue());
// If this asm operand is our Value*, and if it isn't an indirect memory
// operand, we can't fold it!
if (OpInfo.CallOperandVal == OpVal &&
(OpInfo.ConstraintType != TargetLowering::C_Memory ||
!OpInfo.isIndirect))
return false;
}
return true;
}
/// Recursively walk all the uses of I until we find a memory use.
/// If we find an obviously non-foldable instruction, return true.
/// Add the ultimately found memory instructions to MemoryUses.
static bool FindAllMemoryUses(
Instruction *I,
SmallVectorImpl<std::pair<Instruction *, unsigned>> &MemoryUses,
SmallPtrSetImpl<Instruction *> &ConsideredInsts,
const TargetLowering &TLI, const TargetRegisterInfo &TRI) {
// If we already considered this instruction, we're done.
if (!ConsideredInsts.insert(I).second)
return false;
// If this is an obviously unfoldable instruction, bail out.
if (!MightBeFoldableInst(I))
return true;
const bool OptSize = I->getFunction()->optForSize();
// Loop over all the uses, recursively processing them.
for (Use &U : I->uses()) {
Instruction *UserI = cast<Instruction>(U.getUser());
if (LoadInst *LI = dyn_cast<LoadInst>(UserI)) {
MemoryUses.push_back(std::make_pair(LI, U.getOperandNo()));
continue;
}
if (StoreInst *SI = dyn_cast<StoreInst>(UserI)) {
unsigned opNo = U.getOperandNo();
if (opNo != StoreInst::getPointerOperandIndex())
return true; // Storing addr, not into addr.
MemoryUses.push_back(std::make_pair(SI, opNo));
continue;
}
if (AtomicRMWInst *RMW = dyn_cast<AtomicRMWInst>(UserI)) {
unsigned opNo = U.getOperandNo();
if (opNo != AtomicRMWInst::getPointerOperandIndex())
return true; // Storing addr, not into addr.
MemoryUses.push_back(std::make_pair(RMW, opNo));
continue;
}
if (AtomicCmpXchgInst *CmpX = dyn_cast<AtomicCmpXchgInst>(UserI)) {
unsigned opNo = U.getOperandNo();
if (opNo != AtomicCmpXchgInst::getPointerOperandIndex())
return true; // Storing addr, not into addr.
MemoryUses.push_back(std::make_pair(CmpX, opNo));
continue;
}
if (CallInst *CI = dyn_cast<CallInst>(UserI)) {
// If this is a cold call, we can sink the addressing calculation into
// the cold path. See optimizeCallInst
if (!OptSize && CI->hasFnAttr(Attribute::Cold))
continue;
InlineAsm *IA = dyn_cast<InlineAsm>(CI->getCalledValue());
if (!IA) return true;
// If this is a memory operand, we're cool, otherwise bail out.
if (!IsOperandAMemoryOperand(CI, IA, I, TLI, TRI))
return true;
continue;
}
if (FindAllMemoryUses(UserI, MemoryUses, ConsideredInsts, TLI, TRI))
return true;
}
return false;
}
/// Return true if Val is already known to be live at the use site that we're
/// folding it into. If so, there is no cost to include it in the addressing
/// mode. KnownLive1 and KnownLive2 are two values that we know are live at the
/// instruction already.
bool AddressingModeMatcher::valueAlreadyLiveAtInst(Value *Val,Value *KnownLive1,
Value *KnownLive2) {
// If Val is either of the known-live values, we know it is live!
if (Val == nullptr || Val == KnownLive1 || Val == KnownLive2)
return true;
// All values other than instructions and arguments (e.g. constants) are live.
if (!isa<Instruction>(Val) && !isa<Argument>(Val)) return true;
// If Val is a constant sized alloca in the entry block, it is live, this is
// true because it is just a reference to the stack/frame pointer, which is
// live for the whole function.
if (AllocaInst *AI = dyn_cast<AllocaInst>(Val))
if (AI->isStaticAlloca())
return true;
// Check to see if this value is already used in the memory instruction's
// block. If so, it's already live into the block at the very least, so we
// can reasonably fold it.
return Val->isUsedInBasicBlock(MemoryInst->getParent());
}
/// It is possible for the addressing mode of the machine to fold the specified
/// instruction into a load or store that ultimately uses it.
/// However, the specified instruction has multiple uses.
/// Given this, it may actually increase register pressure to fold it
/// into the load. For example, consider this code:
///
/// X = ...
/// Y = X+1
/// use(Y) -> nonload/store
/// Z = Y+1
/// load Z
///
/// In this case, Y has multiple uses, and can be folded into the load of Z
/// (yielding load [X+2]). However, doing this will cause both "X" and "X+1" to
/// be live at the use(Y) line. If we don't fold Y into load Z, we use one
/// fewer register. Since Y can't be folded into "use(Y)" we don't increase the
/// number of computations either.
///
/// Note that this (like most of CodeGenPrepare) is just a rough heuristic. If
/// X was live across 'load Z' for other reasons, we actually *would* want to
/// fold the addressing mode in the Z case. This would make Y die earlier.
bool AddressingModeMatcher::
isProfitableToFoldIntoAddressingMode(Instruction *I, ExtAddrMode &AMBefore,
ExtAddrMode &AMAfter) {
if (IgnoreProfitability) return true;
// AMBefore is the addressing mode before this instruction was folded into it,
// and AMAfter is the addressing mode after the instruction was folded. Get
// the set of registers referenced by AMAfter and subtract out those
// referenced by AMBefore: this is the set of values which folding in this
// address extends the lifetime of.
//
// Note that there are only two potential values being referenced here,
// BaseReg and ScaleReg (global addresses are always available, as are any
// folded immediates).
Value *BaseReg = AMAfter.BaseReg, *ScaledReg = AMAfter.ScaledReg;
// If the BaseReg or ScaledReg was referenced by the previous addrmode, their
// lifetime wasn't extended by adding this instruction.
if (valueAlreadyLiveAtInst(BaseReg, AMBefore.BaseReg, AMBefore.ScaledReg))
BaseReg = nullptr;
if (valueAlreadyLiveAtInst(ScaledReg, AMBefore.BaseReg, AMBefore.ScaledReg))
ScaledReg = nullptr;
// If folding this instruction (and it's subexprs) didn't extend any live
// ranges, we're ok with it.
if (!BaseReg && !ScaledReg)
return true;
// If all uses of this instruction can have the address mode sunk into them,
// we can remove the addressing mode and effectively trade one live register
// for another (at worst.) In this context, folding an addressing mode into
// the use is just a particularly nice way of sinking it.
SmallVector<std::pair<Instruction*,unsigned>, 16> MemoryUses;
SmallPtrSet<Instruction*, 16> ConsideredInsts;
if (FindAllMemoryUses(I, MemoryUses, ConsideredInsts, TLI, TRI))
return false; // Has a non-memory, non-foldable use!
// Now that we know that all uses of this instruction are part of a chain of
// computation involving only operations that could theoretically be folded
// into a memory use, loop over each of these memory operation uses and see
// if they could *actually* fold the instruction. The assumption is that
// addressing modes are cheap and that duplicating the computation involved
// many times is worthwhile, even on a fastpath. For sinking candidates
// (i.e. cold call sites), this serves as a way to prevent excessive code
// growth since most architectures have some reasonable small and fast way to
// compute an effective address. (i.e LEA on x86)
SmallVector<Instruction*, 32> MatchedAddrModeInsts;
for (unsigned i = 0, e = MemoryUses.size(); i != e; ++i) {
Instruction *User = MemoryUses[i].first;
unsigned OpNo = MemoryUses[i].second;
// Get the access type of this use. If the use isn't a pointer, we don't
// know what it accesses.
Value *Address = User->getOperand(OpNo);
PointerType *AddrTy = dyn_cast<PointerType>(Address->getType());
if (!AddrTy)
return false;
Type *AddressAccessTy = AddrTy->getElementType();
unsigned AS = AddrTy->getAddressSpace();
// Do a match against the root of this address, ignoring profitability. This
// will tell us if the addressing mode for the memory operation will
// *actually* cover the shared instruction.
ExtAddrMode Result;
TypePromotionTransaction::ConstRestorationPt LastKnownGood =
TPT.getRestorationPoint();
AddressingModeMatcher Matcher(MatchedAddrModeInsts, TLI, TRI,
AddressAccessTy, AS,
MemoryInst, Result, InsertedInsts,
PromotedInsts, TPT);
Matcher.IgnoreProfitability = true;
bool Success = Matcher.matchAddr(Address, 0);
(void)Success; assert(Success && "Couldn't select *anything*?");
// The match was to check the profitability, the changes made are not
// part of the original matcher. Therefore, they should be dropped
// otherwise the original matcher will not present the right state.
TPT.rollback(LastKnownGood);
// If the match didn't cover I, then it won't be shared by it.
if (!is_contained(MatchedAddrModeInsts, I))
return false;
MatchedAddrModeInsts.clear();
}
return true;
}
} // end anonymous namespace
/// Return true if the specified values are defined in a
/// different basic block than BB.
static bool IsNonLocalValue(Value *V, BasicBlock *BB) {
if (Instruction *I = dyn_cast<Instruction>(V))
return I->getParent() != BB;
return false;
}
/// Sink addressing mode computation immediate before MemoryInst if doing so
/// can be done without increasing register pressure. The need for the
/// register pressure constraint means this can end up being an all or nothing
/// decision for all uses of the same addressing computation.
///
/// Load and Store Instructions often have addressing modes that can do
/// significant amounts of computation. As such, instruction selection will try
/// to get the load or store to do as much computation as possible for the
/// program. The problem is that isel can only see within a single block. As
/// such, we sink as much legal addressing mode work into the block as possible.
///
/// This method is used to optimize both load/store and inline asms with memory
/// operands. It's also used to sink addressing computations feeding into cold
/// call sites into their (cold) basic block.
///
/// The motivation for handling sinking into cold blocks is that doing so can
/// both enable other address mode sinking (by satisfying the register pressure
/// constraint above), and reduce register pressure globally (by removing the
/// addressing mode computation from the fast path entirely.).
bool CodeGenPrepare::optimizeMemoryInst(Instruction *MemoryInst, Value *Addr,
Type *AccessTy, unsigned AddrSpace) {
Value *Repl = Addr;
// Try to collapse single-value PHI nodes. This is necessary to undo
// unprofitable PRE transformations.
SmallVector<Value*, 8> worklist;
SmallPtrSet<Value*, 16> Visited;
worklist.push_back(Addr);
// Use a worklist to iteratively look through PHI nodes, and ensure that
// the addressing mode obtained from the non-PHI roots of the graph
// are equivalent.
Value *Consensus = nullptr;
unsigned NumUsesConsensus = 0;
bool IsNumUsesConsensusValid = false;
SmallVector<Instruction*, 16> AddrModeInsts;
ExtAddrMode AddrMode;
TypePromotionTransaction TPT(RemovedInsts);
TypePromotionTransaction::ConstRestorationPt LastKnownGood =
TPT.getRestorationPoint();
while (!worklist.empty()) {
Value *V = worklist.back();
worklist.pop_back();
// Break use-def graph loops.
if (!Visited.insert(V).second) {
Consensus = nullptr;
break;
}
// For a PHI node, push all of its incoming values.
if (PHINode *P = dyn_cast<PHINode>(V)) {
for (Value *IncValue : P->incoming_values())
worklist.push_back(IncValue);
continue;
}
// For non-PHIs, determine the addressing mode being computed. Note that
// the result may differ depending on what other uses our candidate
// addressing instructions might have.
SmallVector<Instruction*, 16> NewAddrModeInsts;
ExtAddrMode NewAddrMode = AddressingModeMatcher::Match(
V, AccessTy, AddrSpace, MemoryInst, NewAddrModeInsts, *TLI, *TRI,
InsertedInsts, PromotedInsts, TPT);
// This check is broken into two cases with very similar code to avoid using
// getNumUses() as much as possible. Some values have a lot of uses, so
// calling getNumUses() unconditionally caused a significant compile-time
// regression.
if (!Consensus) {
Consensus = V;
AddrMode = NewAddrMode;
AddrModeInsts = NewAddrModeInsts;
continue;
} else if (NewAddrMode == AddrMode) {
if (!IsNumUsesConsensusValid) {
NumUsesConsensus = Consensus->getNumUses();
IsNumUsesConsensusValid = true;
}
// Ensure that the obtained addressing mode is equivalent to that obtained
// for all other roots of the PHI traversal. Also, when choosing one
// such root as representative, select the one with the most uses in order
// to keep the cost modeling heuristics in AddressingModeMatcher
// applicable.
unsigned NumUses = V->getNumUses();
if (NumUses > NumUsesConsensus) {
Consensus = V;
NumUsesConsensus = NumUses;
AddrModeInsts = NewAddrModeInsts;
}
continue;
}
Consensus = nullptr;
break;
}
// If the addressing mode couldn't be determined, or if multiple different
// ones were determined, bail out now.
if (!Consensus) {
TPT.rollback(LastKnownGood);
return false;
}
TPT.commit();
// If all the instructions matched are already in this BB, don't do anything.
if (none_of(AddrModeInsts, [&](Value *V) {
return IsNonLocalValue(V, MemoryInst->getParent());
})) {
DEBUG(dbgs() << "CGP: Found local addrmode: " << AddrMode << "\n");
return false;
}
// Insert this computation right after this user. Since our caller is
// scanning from the top of the BB to the bottom, reuse of the expr are
// guaranteed to happen later.
IRBuilder<> Builder(MemoryInst);
// Now that we determined the addressing expression we want to use and know
// that we have to sink it into this block. Check to see if we have already
// done this for some other load/store instr in this block. If so, reuse the
// computation.
Value *&SunkAddr = SunkAddrs[Addr];
if (SunkAddr) {
DEBUG(dbgs() << "CGP: Reusing nonlocal addrmode: " << AddrMode << " for "
<< *MemoryInst << "\n");
if (SunkAddr->getType() != Addr->getType())
SunkAddr = Builder.CreatePointerCast(SunkAddr, Addr->getType());
} else if (AddrSinkUsingGEPs ||
(!AddrSinkUsingGEPs.getNumOccurrences() && TM &&
SubtargetInfo->useAA())) {
// By default, we use the GEP-based method when AA is used later. This
// prevents new inttoptr/ptrtoint pairs from degrading AA capabilities.
DEBUG(dbgs() << "CGP: SINKING nonlocal addrmode: " << AddrMode << " for "
<< *MemoryInst << "\n");
Type *IntPtrTy = DL->getIntPtrType(Addr->getType());
Value *ResultPtr = nullptr, *ResultIndex = nullptr;
// First, find the pointer.
if (AddrMode.BaseReg && AddrMode.BaseReg->getType()->isPointerTy()) {
ResultPtr = AddrMode.BaseReg;
AddrMode.BaseReg = nullptr;
}
if (AddrMode.Scale && AddrMode.ScaledReg->getType()->isPointerTy()) {
// We can't add more than one pointer together, nor can we scale a
// pointer (both of which seem meaningless).
if (ResultPtr || AddrMode.Scale != 1)
return false;
ResultPtr = AddrMode.ScaledReg;
AddrMode.Scale = 0;
}
if (AddrMode.BaseGV) {
if (ResultPtr)
return false;
ResultPtr = AddrMode.BaseGV;
}
// If the real base value actually came from an inttoptr, then the matcher
// will look through it and provide only the integer value. In that case,
// use it here.
if (!ResultPtr && AddrMode.BaseReg) {
ResultPtr =
Builder.CreateIntToPtr(AddrMode.BaseReg, Addr->getType(), "sunkaddr");
AddrMode.BaseReg = nullptr;
} else if (!ResultPtr && AddrMode.Scale == 1) {
ResultPtr =
Builder.CreateIntToPtr(AddrMode.ScaledReg, Addr->getType(), "sunkaddr");
AddrMode.Scale = 0;
}
if (!ResultPtr &&
!AddrMode.BaseReg && !AddrMode.Scale && !AddrMode.BaseOffs) {
SunkAddr = Constant::getNullValue(Addr->getType());
} else if (!ResultPtr) {
return false;
} else {
Type *I8PtrTy =
Builder.getInt8PtrTy(Addr->getType()->getPointerAddressSpace());
Type *I8Ty = Builder.getInt8Ty();
// Start with the base register. Do this first so that subsequent address
// matching finds it last, which will prevent it from trying to match it
// as the scaled value in case it happens to be a mul. That would be
// problematic if we've sunk a different mul for the scale, because then
// we'd end up sinking both muls.
if (AddrMode.BaseReg) {
Value *V = AddrMode.BaseReg;
if (V->getType() != IntPtrTy)
V = Builder.CreateIntCast(V, IntPtrTy, /*isSigned=*/true, "sunkaddr");
ResultIndex = V;
}
// Add the scale value.
if (AddrMode.Scale) {
Value *V = AddrMode.ScaledReg;
if (V->getType() == IntPtrTy) {
// done.
} else if (cast<IntegerType>(IntPtrTy)->getBitWidth() <
cast<IntegerType>(V->getType())->getBitWidth()) {
V = Builder.CreateTrunc(V, IntPtrTy, "sunkaddr");
} else {
// It is only safe to sign extend the BaseReg if we know that the math
// required to create it did not overflow before we extend it. Since
// the original IR value was tossed in favor of a constant back when
// the AddrMode was created we need to bail out gracefully if widths
// do not match instead of extending it.
Instruction *I = dyn_cast_or_null<Instruction>(ResultIndex);
if (I && (ResultIndex != AddrMode.BaseReg))
I->eraseFromParent();
return false;
}
if (AddrMode.Scale != 1)
V = Builder.CreateMul(V, ConstantInt::get(IntPtrTy, AddrMode.Scale),
"sunkaddr");
if (ResultIndex)
ResultIndex = Builder.CreateAdd(ResultIndex, V, "sunkaddr");
else
ResultIndex = V;
}
// Add in the Base Offset if present.
if (AddrMode.BaseOffs) {
Value *V = ConstantInt::get(IntPtrTy, AddrMode.BaseOffs);
if (ResultIndex) {
// We need to add this separately from the scale above to help with
// SDAG consecutive load/store merging.
if (ResultPtr->getType() != I8PtrTy)
ResultPtr = Builder.CreatePointerCast(ResultPtr, I8PtrTy);
ResultPtr = Builder.CreateGEP(I8Ty, ResultPtr, ResultIndex, "sunkaddr");
}
ResultIndex = V;
}
if (!ResultIndex) {
SunkAddr = ResultPtr;
} else {
if (ResultPtr->getType() != I8PtrTy)
ResultPtr = Builder.CreatePointerCast(ResultPtr, I8PtrTy);
SunkAddr = Builder.CreateGEP(I8Ty, ResultPtr, ResultIndex, "sunkaddr");
}
if (SunkAddr->getType() != Addr->getType())
SunkAddr = Builder.CreatePointerCast(SunkAddr, Addr->getType());
}
} else {
DEBUG(dbgs() << "CGP: SINKING nonlocal addrmode: " << AddrMode << " for "
<< *MemoryInst << "\n");
Type *IntPtrTy = DL->getIntPtrType(Addr->getType());
Value *Result = nullptr;
// Start with the base register. Do this first so that subsequent address
// matching finds it last, which will prevent it from trying to match it
// as the scaled value in case it happens to be a mul. That would be
// problematic if we've sunk a different mul for the scale, because then
// we'd end up sinking both muls.
if (AddrMode.BaseReg) {
Value *V = AddrMode.BaseReg;
if (V->getType()->isPointerTy())
V = Builder.CreatePtrToInt(V, IntPtrTy, "sunkaddr");
if (V->getType() != IntPtrTy)
V = Builder.CreateIntCast(V, IntPtrTy, /*isSigned=*/true, "sunkaddr");
Result = V;
}
// Add the scale value.
if (AddrMode.Scale) {
Value *V = AddrMode.ScaledReg;
if (V->getType() == IntPtrTy) {
// done.
} else if (V->getType()->isPointerTy()) {
V = Builder.CreatePtrToInt(V, IntPtrTy, "sunkaddr");
} else if (cast<IntegerType>(IntPtrTy)->getBitWidth() <
cast<IntegerType>(V->getType())->getBitWidth()) {
V = Builder.CreateTrunc(V, IntPtrTy, "sunkaddr");
} else {
// It is only safe to sign extend the BaseReg if we know that the math
// required to create it did not overflow before we extend it. Since
// the original IR value was tossed in favor of a constant back when
// the AddrMode was created we need to bail out gracefully if widths
// do not match instead of extending it.
Instruction *I = dyn_cast_or_null<Instruction>(Result);
if (I && (Result != AddrMode.BaseReg))
I->eraseFromParent();
return false;
}
if (AddrMode.Scale != 1)
V = Builder.CreateMul(V, ConstantInt::get(IntPtrTy, AddrMode.Scale),
"sunkaddr");
if (Result)
Result = Builder.CreateAdd(Result, V, "sunkaddr");
else
Result = V;
}
// Add in the BaseGV if present.
if (AddrMode.BaseGV) {
Value *V = Builder.CreatePtrToInt(AddrMode.BaseGV, IntPtrTy, "sunkaddr");
if (Result)
Result = Builder.CreateAdd(Result, V, "sunkaddr");
else
Result = V;
}
// Add in the Base Offset if present.
if (AddrMode.BaseOffs) {
Value *V = ConstantInt::get(IntPtrTy, AddrMode.BaseOffs);
if (Result)
Result = Builder.CreateAdd(Result, V, "sunkaddr");
else
Result = V;
}
if (!Result)
SunkAddr = Constant::getNullValue(Addr->getType());
else
SunkAddr = Builder.CreateIntToPtr(Result, Addr->getType(), "sunkaddr");
}
MemoryInst->replaceUsesOfWith(Repl, SunkAddr);
// If we have no uses, recursively delete the value and all dead instructions
// using it.
if (Repl->use_empty()) {
// This can cause recursive deletion, which can invalidate our iterator.
// Use a WeakTrackingVH to hold onto it in case this happens.
Value *CurValue = &*CurInstIterator;
WeakTrackingVH IterHandle(CurValue);
BasicBlock *BB = CurInstIterator->getParent();
RecursivelyDeleteTriviallyDeadInstructions(Repl, TLInfo);
if (IterHandle != CurValue) {
// If the iterator instruction was recursively deleted, start over at the
// start of the block.
CurInstIterator = BB->begin();
SunkAddrs.clear();
}
}
++NumMemoryInsts;
return true;
}
/// If there are any memory operands, use OptimizeMemoryInst to sink their
/// address computing into the block when possible / profitable.
bool CodeGenPrepare::optimizeInlineAsmInst(CallInst *CS) {
bool MadeChange = false;
const TargetRegisterInfo *TRI =
TM->getSubtargetImpl(*CS->getParent()->getParent())->getRegisterInfo();
TargetLowering::AsmOperandInfoVector TargetConstraints =
TLI->ParseConstraints(*DL, TRI, CS);
unsigned ArgNo = 0;
for (unsigned i = 0, e = TargetConstraints.size(); i != e; ++i) {
TargetLowering::AsmOperandInfo &OpInfo = TargetConstraints[i];
// Compute the constraint code and ConstraintType to use.
TLI->ComputeConstraintToUse(OpInfo, SDValue());
if (OpInfo.ConstraintType == TargetLowering::C_Memory &&
OpInfo.isIndirect) {
Value *OpVal = CS->getArgOperand(ArgNo++);
MadeChange |= optimizeMemoryInst(CS, OpVal, OpVal->getType(), ~0u);
} else if (OpInfo.Type == InlineAsm::isInput)
ArgNo++;
}
return MadeChange;
}
/// \brief Check if all the uses of \p Val are equivalent (or free) zero or
/// sign extensions.
static bool hasSameExtUse(Value *Val, const TargetLowering &TLI) {
assert(!Val->use_empty() && "Input must have at least one use");
const Instruction *FirstUser = cast<Instruction>(*Val->user_begin());
bool IsSExt = isa<SExtInst>(FirstUser);
Type *ExtTy = FirstUser->getType();
for (const User *U : Val->users()) {
const Instruction *UI = cast<Instruction>(U);
if ((IsSExt && !isa<SExtInst>(UI)) || (!IsSExt && !isa<ZExtInst>(UI)))
return false;
Type *CurTy = UI->getType();
// Same input and output types: Same instruction after CSE.
if (CurTy == ExtTy)
continue;
// If IsSExt is true, we are in this situation:
// a = Val
// b = sext ty1 a to ty2
// c = sext ty1 a to ty3
// Assuming ty2 is shorter than ty3, this could be turned into:
// a = Val
// b = sext ty1 a to ty2
// c = sext ty2 b to ty3
// However, the last sext is not free.
if (IsSExt)
return false;
// This is a ZExt, maybe this is free to extend from one type to another.
// In that case, we would not account for a different use.
Type *NarrowTy;
Type *LargeTy;
if (ExtTy->getScalarType()->getIntegerBitWidth() >
CurTy->getScalarType()->getIntegerBitWidth()) {
NarrowTy = CurTy;
LargeTy = ExtTy;
} else {
NarrowTy = ExtTy;
LargeTy = CurTy;
}
if (!TLI.isZExtFree(NarrowTy, LargeTy))
return false;
}
// All uses are the same or can be derived from one another for free.
return true;
}
/// \brief Try to speculatively promote extensions in \p Exts and continue
/// promoting through newly promoted operands recursively as far as doing so is
/// profitable. Save extensions profitably moved up, in \p ProfitablyMovedExts.
/// When some promotion happened, \p TPT contains the proper state to revert
/// them.
///
/// \return true if some promotion happened, false otherwise.
bool CodeGenPrepare::tryToPromoteExts(
TypePromotionTransaction &TPT, const SmallVectorImpl<Instruction *> &Exts,
SmallVectorImpl<Instruction *> &ProfitablyMovedExts,
unsigned CreatedInstsCost) {
bool Promoted = false;
// Iterate over all the extensions to try to promote them.
for (auto I : Exts) {
// Early check if we directly have ext(load).
if (isa<LoadInst>(I->getOperand(0))) {
ProfitablyMovedExts.push_back(I);
continue;
}
// Check whether or not we want to do any promotion. The reason we have
// this check inside the for loop is to catch the case where an extension
// is directly fed by a load because in such case the extension can be moved
// up without any promotion on its operands.
if (!TLI || !TLI->enableExtLdPromotion() || DisableExtLdPromotion)
return false;
// Get the action to perform the promotion.
TypePromotionHelper::Action TPH =
TypePromotionHelper::getAction(I, InsertedInsts, *TLI, PromotedInsts);
// Check if we can promote.
if (!TPH) {
// Save the current extension as we cannot move up through its operand.
ProfitablyMovedExts.push_back(I);
continue;
}
// Save the current state.
TypePromotionTransaction::ConstRestorationPt LastKnownGood =
TPT.getRestorationPoint();
SmallVector<Instruction *, 4> NewExts;
unsigned NewCreatedInstsCost = 0;
unsigned ExtCost = !TLI->isExtFree(I);
// Promote.
Value *PromotedVal = TPH(I, TPT, PromotedInsts, NewCreatedInstsCost,
&NewExts, nullptr, *TLI);
assert(PromotedVal &&
"TypePromotionHelper should have filtered out those cases");
// We would be able to merge only one extension in a load.
// Therefore, if we have more than 1 new extension we heuristically
// cut this search path, because it means we degrade the code quality.
// With exactly 2, the transformation is neutral, because we will merge
// one extension but leave one. However, we optimistically keep going,
// because the new extension may be removed too.
long long TotalCreatedInstsCost = CreatedInstsCost + NewCreatedInstsCost;
// FIXME: It would be possible to propagate a negative value instead of
// conservatively ceiling it to 0.
TotalCreatedInstsCost =
std::max((long long)0, (TotalCreatedInstsCost - ExtCost));
if (!StressExtLdPromotion &&
(TotalCreatedInstsCost > 1 ||
!isPromotedInstructionLegal(*TLI, *DL, PromotedVal))) {
// This promotion is not profitable, rollback to the previous state, and
// save the current extension in ProfitablyMovedExts as the latest
// speculative promotion turned out to be unprofitable.
TPT.rollback(LastKnownGood);
ProfitablyMovedExts.push_back(I);
continue;
}
// Continue promoting NewExts as far as doing so is profitable.
SmallVector<Instruction *, 2> NewlyMovedExts;
(void)tryToPromoteExts(TPT, NewExts, NewlyMovedExts, TotalCreatedInstsCost);
bool NewPromoted = false;
for (auto ExtInst : NewlyMovedExts) {
Instruction *MovedExt = cast<Instruction>(ExtInst);
Value *ExtOperand = MovedExt->getOperand(0);
// If we have reached to a load, we need this extra profitability check
// as it could potentially be merged into an ext(load).
if (isa<LoadInst>(ExtOperand) &&
!(StressExtLdPromotion || NewCreatedInstsCost <= ExtCost ||
(ExtOperand->hasOneUse() || hasSameExtUse(ExtOperand, *TLI))))
continue;
ProfitablyMovedExts.push_back(MovedExt);
NewPromoted = true;
}
// If none of speculative promotions for NewExts is profitable, rollback
// and save the current extension (I) as the last profitable extension.
if (!NewPromoted) {
TPT.rollback(LastKnownGood);
ProfitablyMovedExts.push_back(I);
continue;
}
// The promotion is profitable.
Promoted = true;
}
return Promoted;
}
/// Merging redundant sexts when one is dominating the other.
bool CodeGenPrepare::mergeSExts(Function &F) {
DominatorTree DT(F);
bool Changed = false;
for (auto &Entry : ValToSExtendedUses) {
SExts &Insts = Entry.second;
SExts CurPts;
for (Instruction *Inst : Insts) {
if (RemovedInsts.count(Inst) || !isa<SExtInst>(Inst) ||
Inst->getOperand(0) != Entry.first)
continue;
bool inserted = false;
for (auto &Pt : CurPts) {
if (DT.dominates(Inst, Pt)) {
Pt->replaceAllUsesWith(Inst);
RemovedInsts.insert(Pt);
Pt->removeFromParent();
Pt = Inst;
inserted = true;
Changed = true;
break;
}
if (!DT.dominates(Pt, Inst))
// Give up if we need to merge in a common dominator as the
// expermients show it is not profitable.
continue;
Inst->replaceAllUsesWith(Pt);
RemovedInsts.insert(Inst);
Inst->removeFromParent();
inserted = true;
Changed = true;
break;
}
if (!inserted)
CurPts.push_back(Inst);
}
}
return Changed;
}
/// Return true, if an ext(load) can be formed from an extension in
/// \p MovedExts.
bool CodeGenPrepare::canFormExtLd(
const SmallVectorImpl<Instruction *> &MovedExts, LoadInst *&LI,
Instruction *&Inst, bool HasPromoted) {
for (auto *MovedExtInst : MovedExts) {
if (isa<LoadInst>(MovedExtInst->getOperand(0))) {
LI = cast<LoadInst>(MovedExtInst->getOperand(0));
Inst = MovedExtInst;
break;
}
}
if (!LI)
return false;
// If they're already in the same block, there's nothing to do.
// Make the cheap checks first if we did not promote.
// If we promoted, we need to check if it is indeed profitable.
if (!HasPromoted && LI->getParent() == Inst->getParent())
return false;
EVT VT = TLI->getValueType(*DL, Inst->getType());
EVT LoadVT = TLI->getValueType(*DL, LI->getType());
// If the load has other users and the truncate is not free, this probably
// isn't worthwhile.
if (!LI->hasOneUse() && (TLI->isTypeLegal(LoadVT) || !TLI->isTypeLegal(VT)) &&
!TLI->isTruncateFree(Inst->getType(), LI->getType()))
return false;
// Check whether the target supports casts folded into loads.
unsigned LType;
if (isa<ZExtInst>(Inst))
LType = ISD::ZEXTLOAD;
else {
assert(isa<SExtInst>(Inst) && "Unexpected ext type!");
LType = ISD::SEXTLOAD;
}
return TLI->isLoadExtLegal(LType, VT, LoadVT);
}
/// Move a zext or sext fed by a load into the same basic block as the load,
/// unless conditions are unfavorable. This allows SelectionDAG to fold the
/// extend into the load.
///
/// E.g.,
/// \code
/// %ld = load i32* %addr
/// %add = add nuw i32 %ld, 4
/// %zext = zext i32 %add to i64
// \endcode
/// =>
/// \code
/// %ld = load i32* %addr
/// %zext = zext i32 %ld to i64
/// %add = add nuw i64 %zext, 4
/// \encode
/// Note that the promotion in %add to i64 is done in tryToPromoteExts(), which
/// allow us to match zext(load i32*) to i64.
///
/// Also, try to promote the computations used to obtain a sign extended
/// value used into memory accesses.
/// E.g.,
/// \code
/// a = add nsw i32 b, 3
/// d = sext i32 a to i64
/// e = getelementptr ..., i64 d
/// \endcode
/// =>
/// \code
/// f = sext i32 b to i64
/// a = add nsw i64 f, 3
/// e = getelementptr ..., i64 a
/// \endcode
///
/// \p Inst[in/out] the extension may be modified during the process if some
/// promotions apply.
bool CodeGenPrepare::optimizeExt(Instruction *&Inst) {
// ExtLoad formation and address type promotion infrastructure requires TLI to
// be effective.
if (!TLI)
return false;
bool AllowPromotionWithoutCommonHeader = false;
/// See if it is an interesting sext operations for the address type
/// promotion before trying to promote it, e.g., the ones with the right
/// type and used in memory accesses.
bool ATPConsiderable = TTI->shouldConsiderAddressTypePromotion(
*Inst, AllowPromotionWithoutCommonHeader);
TypePromotionTransaction TPT(RemovedInsts);
TypePromotionTransaction::ConstRestorationPt LastKnownGood =
TPT.getRestorationPoint();
SmallVector<Instruction *, 1> Exts;
SmallVector<Instruction *, 2> SpeculativelyMovedExts;
Exts.push_back(Inst);
bool HasPromoted = tryToPromoteExts(TPT, Exts, SpeculativelyMovedExts);
// Look for a load being extended.
LoadInst *LI = nullptr;
Instruction *ExtFedByLoad;
// Try to promote a chain of computation if it allows to form an extended
// load.
if (canFormExtLd(SpeculativelyMovedExts, LI, ExtFedByLoad, HasPromoted)) {
assert(LI && ExtFedByLoad && "Expect a valid load and extension");
TPT.commit();
// Move the extend into the same block as the load
ExtFedByLoad->removeFromParent();
ExtFedByLoad->insertAfter(LI);
// CGP does not check if the zext would be speculatively executed when moved
// to the same basic block as the load. Preserving its original location
// would pessimize the debugging experience, as well as negatively impact
// the quality of sample pgo. We don't want to use "line 0" as that has a
// size cost in the line-table section and logically the zext can be seen as
// part of the load. Therefore we conservatively reuse the same debug
// location for the load and the zext.
ExtFedByLoad->setDebugLoc(LI->getDebugLoc());
++NumExtsMoved;
Inst = ExtFedByLoad;
return true;
}
// Continue promoting SExts if known as considerable depending on targets.
if (ATPConsiderable &&
performAddressTypePromotion(Inst, AllowPromotionWithoutCommonHeader,
HasPromoted, TPT, SpeculativelyMovedExts))
return true;
TPT.rollback(LastKnownGood);
return false;
}
// Perform address type promotion if doing so is profitable.
// If AllowPromotionWithoutCommonHeader == false, we should find other sext
// instructions that sign extended the same initial value. However, if
// AllowPromotionWithoutCommonHeader == true, we expect promoting the
// extension is just profitable.
bool CodeGenPrepare::performAddressTypePromotion(
Instruction *&Inst, bool AllowPromotionWithoutCommonHeader,
bool HasPromoted, TypePromotionTransaction &TPT,
SmallVectorImpl<Instruction *> &SpeculativelyMovedExts) {
bool Promoted = false;
SmallPtrSet<Instruction *, 1> UnhandledExts;
bool AllSeenFirst = true;
for (auto I : SpeculativelyMovedExts) {
Value *HeadOfChain = I->getOperand(0);
DenseMap<Value *, Instruction *>::iterator AlreadySeen =
SeenChainsForSExt.find(HeadOfChain);
// If there is an unhandled SExt which has the same header, try to promote
// it as well.
if (AlreadySeen != SeenChainsForSExt.end()) {
if (AlreadySeen->second != nullptr)
UnhandledExts.insert(AlreadySeen->second);
AllSeenFirst = false;
}
}
if (!AllSeenFirst || (AllowPromotionWithoutCommonHeader &&
SpeculativelyMovedExts.size() == 1)) {
TPT.commit();
if (HasPromoted)
Promoted = true;
for (auto I : SpeculativelyMovedExts) {
Value *HeadOfChain = I->getOperand(0);
SeenChainsForSExt[HeadOfChain] = nullptr;
ValToSExtendedUses[HeadOfChain].push_back(I);
}
// Update Inst as promotion happen.
Inst = SpeculativelyMovedExts.pop_back_val();
} else {
// This is the first chain visited from the header, keep the current chain
// as unhandled. Defer to promote this until we encounter another SExt
// chain derived from the same header.
for (auto I : SpeculativelyMovedExts) {
Value *HeadOfChain = I->getOperand(0);
SeenChainsForSExt[HeadOfChain] = Inst;
}
return false;
}
if (!AllSeenFirst && !UnhandledExts.empty())
for (auto VisitedSExt : UnhandledExts) {
if (RemovedInsts.count(VisitedSExt))
continue;
TypePromotionTransaction TPT(RemovedInsts);
SmallVector<Instruction *, 1> Exts;
SmallVector<Instruction *, 2> Chains;
Exts.push_back(VisitedSExt);
bool HasPromoted = tryToPromoteExts(TPT, Exts, Chains);
TPT.commit();
if (HasPromoted)
Promoted = true;
for (auto I : Chains) {
Value *HeadOfChain = I->getOperand(0);
// Mark this as handled.
SeenChainsForSExt[HeadOfChain] = nullptr;
ValToSExtendedUses[HeadOfChain].push_back(I);
}
}
return Promoted;
}
bool CodeGenPrepare::optimizeExtUses(Instruction *I) {
BasicBlock *DefBB = I->getParent();
// If the result of a {s|z}ext and its source are both live out, rewrite all
// other uses of the source with result of extension.
Value *Src = I->getOperand(0);
if (Src->hasOneUse())
return false;
// Only do this xform if truncating is free.
if (TLI && !TLI->isTruncateFree(I->getType(), Src->getType()))
return false;
// Only safe to perform the optimization if the source is also defined in
// this block.
if (!isa<Instruction>(Src) || DefBB != cast<Instruction>(Src)->getParent())
return false;
bool DefIsLiveOut = false;
for (User *U : I->users()) {
Instruction *UI = cast<Instruction>(U);
// Figure out which BB this ext is used in.
BasicBlock *UserBB = UI->getParent();
if (UserBB == DefBB) continue;
DefIsLiveOut = true;
break;
}
if (!DefIsLiveOut)
return false;
// Make sure none of the uses are PHI nodes.
for (User *U : Src->users()) {
Instruction *UI = cast<Instruction>(U);
BasicBlock *UserBB = UI->getParent();
if (UserBB == DefBB) continue;
// Be conservative. We don't want this xform to end up introducing
// reloads just before load / store instructions.
if (isa<PHINode>(UI) || isa<LoadInst>(UI) || isa<StoreInst>(UI))
return false;
}
// InsertedTruncs - Only insert one trunc in each block once.
DenseMap<BasicBlock*, Instruction*> InsertedTruncs;
bool MadeChange = false;
for (Use &U : Src->uses()) {
Instruction *User = cast<Instruction>(U.getUser());
// Figure out which BB this ext is used in.
BasicBlock *UserBB = User->getParent();
if (UserBB == DefBB) continue;
// Both src and def are live in this block. Rewrite the use.
Instruction *&InsertedTrunc = InsertedTruncs[UserBB];
if (!InsertedTrunc) {
BasicBlock::iterator InsertPt = UserBB->getFirstInsertionPt();
assert(InsertPt != UserBB->end());
InsertedTrunc = new TruncInst(I, Src->getType(), "", &*InsertPt);
InsertedInsts.insert(InsertedTrunc);
}
// Replace a use of the {s|z}ext source with a use of the result.
U = InsertedTrunc;
++NumExtUses;
MadeChange = true;
}
return MadeChange;
}
// Find loads whose uses only use some of the loaded value's bits. Add an "and"
// just after the load if the target can fold this into one extload instruction,
// with the hope of eliminating some of the other later "and" instructions using
// the loaded value. "and"s that are made trivially redundant by the insertion
// of the new "and" are removed by this function, while others (e.g. those whose
// path from the load goes through a phi) are left for isel to potentially
// remove.
//
// For example:
//
// b0:
// x = load i32
// ...
// b1:
// y = and x, 0xff
// z = use y
//
// becomes:
//
// b0:
// x = load i32
// x' = and x, 0xff
// ...
// b1:
// z = use x'
//
// whereas:
//
// b0:
// x1 = load i32
// ...
// b1:
// x2 = load i32
// ...
// b2:
// x = phi x1, x2
// y = and x, 0xff
//
// becomes (after a call to optimizeLoadExt for each load):
//
// b0:
// x1 = load i32
// x1' = and x1, 0xff
// ...
// b1:
// x2 = load i32
// x2' = and x2, 0xff
// ...
// b2:
// x = phi x1', x2'
// y = and x, 0xff
//
bool CodeGenPrepare::optimizeLoadExt(LoadInst *Load) {
if (!Load->isSimple() ||
!(Load->getType()->isIntegerTy() || Load->getType()->isPointerTy()))
return false;
// Skip loads we've already transformed.
if (Load->hasOneUse() &&
InsertedInsts.count(cast<Instruction>(*Load->user_begin())))
return false;
// Look at all uses of Load, looking through phis, to determine how many bits
// of the loaded value are needed.
SmallVector<Instruction *, 8> WorkList;
SmallPtrSet<Instruction *, 16> Visited;
SmallVector<Instruction *, 8> AndsToMaybeRemove;
for (auto *U : Load->users())
WorkList.push_back(cast<Instruction>(U));
EVT LoadResultVT = TLI->getValueType(*DL, Load->getType());
unsigned BitWidth = LoadResultVT.getSizeInBits();
APInt DemandBits(BitWidth, 0);
APInt WidestAndBits(BitWidth, 0);
while (!WorkList.empty()) {
Instruction *I = WorkList.back();
WorkList.pop_back();
// Break use-def graph loops.
if (!Visited.insert(I).second)
continue;
// For a PHI node, push all of its users.
if (auto *Phi = dyn_cast<PHINode>(I)) {
for (auto *U : Phi->users())
WorkList.push_back(cast<Instruction>(U));
continue;
}
switch (I->getOpcode()) {
case llvm::Instruction::And: {
auto *AndC = dyn_cast<ConstantInt>(I->getOperand(1));
if (!AndC)
return false;
APInt AndBits = AndC->getValue();
DemandBits |= AndBits;
// Keep track of the widest and mask we see.
if (AndBits.ugt(WidestAndBits))
WidestAndBits = AndBits;
if (AndBits == WidestAndBits && I->getOperand(0) == Load)
AndsToMaybeRemove.push_back(I);
break;
}
case llvm::Instruction::Shl: {
auto *ShlC = dyn_cast<ConstantInt>(I->getOperand(1));
if (!ShlC)
return false;
uint64_t ShiftAmt = ShlC->getLimitedValue(BitWidth - 1);
DemandBits.setLowBits(BitWidth - ShiftAmt);
break;
}
case llvm::Instruction::Trunc: {
EVT TruncVT = TLI->getValueType(*DL, I->getType());
unsigned TruncBitWidth = TruncVT.getSizeInBits();
DemandBits.setLowBits(TruncBitWidth);
break;
}
default:
return false;
}
}
uint32_t ActiveBits = DemandBits.getActiveBits();
// Avoid hoisting (and (load x) 1) since it is unlikely to be folded by the
// target even if isLoadExtLegal says an i1 EXTLOAD is valid. For example,
// for the AArch64 target isLoadExtLegal(ZEXTLOAD, i32, i1) returns true, but
// (and (load x) 1) is not matched as a single instruction, rather as a LDR
// followed by an AND.
// TODO: Look into removing this restriction by fixing backends to either
// return false for isLoadExtLegal for i1 or have them select this pattern to
// a single instruction.
//
// Also avoid hoisting if we didn't see any ands with the exact DemandBits
// mask, since these are the only ands that will be removed by isel.
if (ActiveBits <= 1 || !DemandBits.isMask(ActiveBits) ||
WidestAndBits != DemandBits)
return false;
LLVMContext &Ctx = Load->getType()->getContext();
Type *TruncTy = Type::getIntNTy(Ctx, ActiveBits);
EVT TruncVT = TLI->getValueType(*DL, TruncTy);
// Reject cases that won't be matched as extloads.
if (!LoadResultVT.bitsGT(TruncVT) || !TruncVT.isRound() ||
!TLI->isLoadExtLegal(ISD::ZEXTLOAD, LoadResultVT, TruncVT))
return false;
IRBuilder<> Builder(Load->getNextNode());
auto *NewAnd = dyn_cast<Instruction>(
Builder.CreateAnd(Load, ConstantInt::get(Ctx, DemandBits)));
// Mark this instruction as "inserted by CGP", so that other
// optimizations don't touch it.
InsertedInsts.insert(NewAnd);
// Replace all uses of load with new and (except for the use of load in the
// new and itself).
Load->replaceAllUsesWith(NewAnd);
NewAnd->setOperand(0, Load);
// Remove any and instructions that are now redundant.
for (auto *And : AndsToMaybeRemove)
// Check that the and mask is the same as the one we decided to put on the
// new and.
if (cast<ConstantInt>(And->getOperand(1))->getValue() == DemandBits) {
And->replaceAllUsesWith(NewAnd);
if (&*CurInstIterator == And)
CurInstIterator = std::next(And->getIterator());
And->eraseFromParent();
++NumAndUses;
}
++NumAndsAdded;
return true;
}
/// Check if V (an operand of a select instruction) is an expensive instruction
/// that is only used once.
static bool sinkSelectOperand(const TargetTransformInfo *TTI, Value *V) {
auto *I = dyn_cast<Instruction>(V);
// If it's safe to speculatively execute, then it should not have side
// effects; therefore, it's safe to sink and possibly *not* execute.
return I && I->hasOneUse() && isSafeToSpeculativelyExecute(I) &&
TTI->getUserCost(I) >= TargetTransformInfo::TCC_Expensive;
}
/// Returns true if a SelectInst should be turned into an explicit branch.
static bool isFormingBranchFromSelectProfitable(const TargetTransformInfo *TTI,
const TargetLowering *TLI,
SelectInst *SI) {
// If even a predictable select is cheap, then a branch can't be cheaper.
if (!TLI->isPredictableSelectExpensive())
return false;
// FIXME: This should use the same heuristics as IfConversion to determine
// whether a select is better represented as a branch.
// If metadata tells us that the select condition is obviously predictable,
// then we want to replace the select with a branch.
uint64_t TrueWeight, FalseWeight;
if (SI->extractProfMetadata(TrueWeight, FalseWeight)) {
uint64_t Max = std::max(TrueWeight, FalseWeight);
uint64_t Sum = TrueWeight + FalseWeight;
if (Sum != 0) {
auto Probability = BranchProbability::getBranchProbability(Max, Sum);
if (Probability > TLI->getPredictableBranchThreshold())
return true;
}
}
CmpInst *Cmp = dyn_cast<CmpInst>(SI->getCondition());
// If a branch is predictable, an out-of-order CPU can avoid blocking on its
// comparison condition. If the compare has more than one use, there's
// probably another cmov or setcc around, so it's not worth emitting a branch.
if (!Cmp || !Cmp->hasOneUse())
return false;
// If either operand of the select is expensive and only needed on one side
// of the select, we should form a branch.
if (sinkSelectOperand(TTI, SI->getTrueValue()) ||
sinkSelectOperand(TTI, SI->getFalseValue()))
return true;
return false;
}
/// If \p isTrue is true, return the true value of \p SI, otherwise return
/// false value of \p SI. If the true/false value of \p SI is defined by any
/// select instructions in \p Selects, look through the defining select
/// instruction until the true/false value is not defined in \p Selects.
static Value *getTrueOrFalseValue(
SelectInst *SI, bool isTrue,
const SmallPtrSet<const Instruction *, 2> &Selects) {
Value *V;
for (SelectInst *DefSI = SI; DefSI != nullptr && Selects.count(DefSI);
DefSI = dyn_cast<SelectInst>(V)) {
assert(DefSI->getCondition() == SI->getCondition() &&
"The condition of DefSI does not match with SI");
V = (isTrue ? DefSI->getTrueValue() : DefSI->getFalseValue());
}
return V;
}
/// If we have a SelectInst that will likely profit from branch prediction,
/// turn it into a branch.
bool CodeGenPrepare::optimizeSelectInst(SelectInst *SI) {
// Find all consecutive select instructions that share the same condition.
SmallVector<SelectInst *, 2> ASI;
ASI.push_back(SI);
for (BasicBlock::iterator It = ++BasicBlock::iterator(SI);
It != SI->getParent()->end(); ++It) {
SelectInst *I = dyn_cast<SelectInst>(&*It);
if (I && SI->getCondition() == I->getCondition()) {
ASI.push_back(I);
} else {
break;
}
}
SelectInst *LastSI = ASI.back();
// Increment the current iterator to skip all the rest of select instructions
// because they will be either "not lowered" or "all lowered" to branch.
CurInstIterator = std::next(LastSI->getIterator());
bool VectorCond = !SI->getCondition()->getType()->isIntegerTy(1);
// Can we convert the 'select' to CF ?
if (DisableSelectToBranch || OptSize || !TLI || VectorCond ||
SI->getMetadata(LLVMContext::MD_unpredictable))
return false;
TargetLowering::SelectSupportKind SelectKind;
if (VectorCond)
SelectKind = TargetLowering::VectorMaskSelect;
else if (SI->getType()->isVectorTy())
SelectKind = TargetLowering::ScalarCondVectorVal;
else
SelectKind = TargetLowering::ScalarValSelect;
if (TLI->isSelectSupported(SelectKind) &&
!isFormingBranchFromSelectProfitable(TTI, TLI, SI))
return false;
ModifiedDT = true;
// Transform a sequence like this:
// start:
// %cmp = cmp uge i32 %a, %b
// %sel = select i1 %cmp, i32 %c, i32 %d
//
// Into:
// start:
// %cmp = cmp uge i32 %a, %b
// br i1 %cmp, label %select.true, label %select.false
// select.true:
// br label %select.end
// select.false:
// br label %select.end
// select.end:
// %sel = phi i32 [ %c, %select.true ], [ %d, %select.false ]
//
// In addition, we may sink instructions that produce %c or %d from
// the entry block into the destination(s) of the new branch.
// If the true or false blocks do not contain a sunken instruction, that
// block and its branch may be optimized away. In that case, one side of the
// first branch will point directly to select.end, and the corresponding PHI
// predecessor block will be the start block.
// First, we split the block containing the select into 2 blocks.
BasicBlock *StartBlock = SI->getParent();
BasicBlock::iterator SplitPt = ++(BasicBlock::iterator(LastSI));
BasicBlock *EndBlock = StartBlock->splitBasicBlock(SplitPt, "select.end");
// Delete the unconditional branch that was just created by the split.
StartBlock->getTerminator()->eraseFromParent();
// These are the new basic blocks for the conditional branch.
// At least one will become an actual new basic block.
BasicBlock *TrueBlock = nullptr;
BasicBlock *FalseBlock = nullptr;
BranchInst *TrueBranch = nullptr;
BranchInst *FalseBranch = nullptr;
// Sink expensive instructions into the conditional blocks to avoid executing
// them speculatively.
for (SelectInst *SI : ASI) {
if (sinkSelectOperand(TTI, SI->getTrueValue())) {
if (TrueBlock == nullptr) {
TrueBlock = BasicBlock::Create(SI->getContext(), "select.true.sink",
EndBlock->getParent(), EndBlock);
TrueBranch = BranchInst::Create(EndBlock, TrueBlock);
}
auto *TrueInst = cast<Instruction>(SI->getTrueValue());
TrueInst->moveBefore(TrueBranch);
}
if (sinkSelectOperand(TTI, SI->getFalseValue())) {
if (FalseBlock == nullptr) {
FalseBlock = BasicBlock::Create(SI->getContext(), "select.false.sink",
EndBlock->getParent(), EndBlock);
FalseBranch = BranchInst::Create(EndBlock, FalseBlock);
}
auto *FalseInst = cast<Instruction>(SI->getFalseValue());
FalseInst->moveBefore(FalseBranch);
}
}
// If there was nothing to sink, then arbitrarily choose the 'false' side
// for a new input value to the PHI.
if (TrueBlock == FalseBlock) {
assert(TrueBlock == nullptr &&
"Unexpected basic block transform while optimizing select");
FalseBlock = BasicBlock::Create(SI->getContext(), "select.false",
EndBlock->getParent(), EndBlock);
BranchInst::Create(EndBlock, FalseBlock);
}
// Insert the real conditional branch based on the original condition.
// If we did not create a new block for one of the 'true' or 'false' paths
// of the condition, it means that side of the branch goes to the end block
// directly and the path originates from the start block from the point of
// view of the new PHI.
BasicBlock *TT, *FT;
if (TrueBlock == nullptr) {
TT = EndBlock;
FT = FalseBlock;
TrueBlock = StartBlock;
} else if (FalseBlock == nullptr) {
TT = TrueBlock;
FT = EndBlock;
FalseBlock = StartBlock;
} else {
TT = TrueBlock;
FT = FalseBlock;
}
IRBuilder<>(SI).CreateCondBr(SI->getCondition(), TT, FT, SI);
SmallPtrSet<const Instruction *, 2> INS;
INS.insert(ASI.begin(), ASI.end());
// Use reverse iterator because later select may use the value of the
// earlier select, and we need to propagate value through earlier select
// to get the PHI operand.
for (auto It = ASI.rbegin(); It != ASI.rend(); ++It) {
SelectInst *SI = *It;
// The select itself is replaced with a PHI Node.
PHINode *PN = PHINode::Create(SI->getType(), 2, "", &EndBlock->front());
PN->takeName(SI);
PN->addIncoming(getTrueOrFalseValue(SI, true, INS), TrueBlock);
PN->addIncoming(getTrueOrFalseValue(SI, false, INS), FalseBlock);
SI->replaceAllUsesWith(PN);
SI->eraseFromParent();
INS.erase(SI);
++NumSelectsExpanded;
}
// Instruct OptimizeBlock to skip to the next block.
CurInstIterator = StartBlock->end();
return true;
}
static bool isBroadcastShuffle(ShuffleVectorInst *SVI) {
SmallVector<int, 16> Mask(SVI->getShuffleMask());
int SplatElem = -1;
for (unsigned i = 0; i < Mask.size(); ++i) {
if (SplatElem != -1 && Mask[i] != -1 && Mask[i] != SplatElem)
return false;
SplatElem = Mask[i];
}
return true;
}
/// Some targets have expensive vector shifts if the lanes aren't all the same
/// (e.g. x86 only introduced "vpsllvd" and friends with AVX2). In these cases
/// it's often worth sinking a shufflevector splat down to its use so that
/// codegen can spot all lanes are identical.
bool CodeGenPrepare::optimizeShuffleVectorInst(ShuffleVectorInst *SVI) {
BasicBlock *DefBB = SVI->getParent();
// Only do this xform if variable vector shifts are particularly expensive.
if (!TLI || !TLI->isVectorShiftByScalarCheap(SVI->getType()))
return false;
// We only expect better codegen by sinking a shuffle if we can recognise a
// constant splat.
if (!isBroadcastShuffle(SVI))
return false;
// InsertedShuffles - Only insert a shuffle in each block once.
DenseMap<BasicBlock*, Instruction*> InsertedShuffles;
bool MadeChange = false;
for (User *U : SVI->users()) {
Instruction *UI = cast<Instruction>(U);
// Figure out which BB this ext is used in.
BasicBlock *UserBB = UI->getParent();
if (UserBB == DefBB) continue;
// For now only apply this when the splat is used by a shift instruction.
if (!UI->isShift()) continue;
// Everything checks out, sink the shuffle if the user's block doesn't
// already have a copy.
Instruction *&InsertedShuffle = InsertedShuffles[UserBB];
if (!InsertedShuffle) {
BasicBlock::iterator InsertPt = UserBB->getFirstInsertionPt();
assert(InsertPt != UserBB->end());
InsertedShuffle =
new ShuffleVectorInst(SVI->getOperand(0), SVI->getOperand(1),
SVI->getOperand(2), "", &*InsertPt);
}
UI->replaceUsesOfWith(SVI, InsertedShuffle);
MadeChange = true;
}
// If we removed all uses, nuke the shuffle.
if (SVI->use_empty()) {
SVI->eraseFromParent();
MadeChange = true;
}
return MadeChange;
}
bool CodeGenPrepare::optimizeSwitchInst(SwitchInst *SI) {
if (!TLI || !DL)
return false;
Value *Cond = SI->getCondition();
Type *OldType = Cond->getType();
LLVMContext &Context = Cond->getContext();
MVT RegType = TLI->getRegisterType(Context, TLI->getValueType(*DL, OldType));
unsigned RegWidth = RegType.getSizeInBits();
if (RegWidth <= cast<IntegerType>(OldType)->getBitWidth())
return false;
// If the register width is greater than the type width, expand the condition
// of the switch instruction and each case constant to the width of the
// register. By widening the type of the switch condition, subsequent
// comparisons (for case comparisons) will not need to be extended to the
// preferred register width, so we will potentially eliminate N-1 extends,
// where N is the number of cases in the switch.
auto *NewType = Type::getIntNTy(Context, RegWidth);
// Zero-extend the switch condition and case constants unless the switch
// condition is a function argument that is already being sign-extended.
// In that case, we can avoid an unnecessary mask/extension by sign-extending
// everything instead.
Instruction::CastOps ExtType = Instruction::ZExt;
if (auto *Arg = dyn_cast<Argument>(Cond))
if (Arg->hasSExtAttr())
ExtType = Instruction::SExt;
auto *ExtInst = CastInst::Create(ExtType, Cond, NewType);
ExtInst->insertBefore(SI);
SI->setCondition(ExtInst);
for (auto Case : SI->cases()) {
APInt NarrowConst = Case.getCaseValue()->getValue();
APInt WideConst = (ExtType == Instruction::ZExt) ?
NarrowConst.zext(RegWidth) : NarrowConst.sext(RegWidth);
Case.setValue(ConstantInt::get(Context, WideConst));
}
return true;
}
namespace {
/// \brief Helper class to promote a scalar operation to a vector one.
/// This class is used to move downward extractelement transition.
/// E.g.,
/// a = vector_op <2 x i32>
/// b = extractelement <2 x i32> a, i32 0
/// c = scalar_op b
/// store c
///
/// =>
/// a = vector_op <2 x i32>
/// c = vector_op a (equivalent to scalar_op on the related lane)
/// * d = extractelement <2 x i32> c, i32 0
/// * store d
/// Assuming both extractelement and store can be combine, we get rid of the
/// transition.
class VectorPromoteHelper {
/// DataLayout associated with the current module.
const DataLayout &DL;
/// Used to perform some checks on the legality of vector operations.
const TargetLowering &TLI;
/// Used to estimated the cost of the promoted chain.
const TargetTransformInfo &TTI;
/// The transition being moved downwards.
Instruction *Transition;
/// The sequence of instructions to be promoted.
SmallVector<Instruction *, 4> InstsToBePromoted;
/// Cost of combining a store and an extract.
unsigned StoreExtractCombineCost;
/// Instruction that will be combined with the transition.
Instruction *CombineInst;
/// \brief The instruction that represents the current end of the transition.
/// Since we are faking the promotion until we reach the end of the chain
/// of computation, we need a way to get the current end of the transition.
Instruction *getEndOfTransition() const {
if (InstsToBePromoted.empty())
return Transition;
return InstsToBePromoted.back();
}
/// \brief Return the index of the original value in the transition.
/// E.g., for "extractelement <2 x i32> c, i32 1" the original value,
/// c, is at index 0.
unsigned getTransitionOriginalValueIdx() const {
assert(isa<ExtractElementInst>(Transition) &&
"Other kind of transitions are not supported yet");
return 0;
}
/// \brief Return the index of the index in the transition.
/// E.g., for "extractelement <2 x i32> c, i32 0" the index
/// is at index 1.
unsigned getTransitionIdx() const {
assert(isa<ExtractElementInst>(Transition) &&
"Other kind of transitions are not supported yet");
return 1;
}
/// \brief Get the type of the transition.
/// This is the type of the original value.
/// E.g., for "extractelement <2 x i32> c, i32 1" the type of the
/// transition is <2 x i32>.
Type *getTransitionType() const {
return Transition->getOperand(getTransitionOriginalValueIdx())->getType();
}
/// \brief Promote \p ToBePromoted by moving \p Def downward through.
/// I.e., we have the following sequence:
/// Def = Transition <ty1> a to <ty2>
/// b = ToBePromoted <ty2> Def, ...
/// =>
/// b = ToBePromoted <ty1> a, ...
/// Def = Transition <ty1> ToBePromoted to <ty2>
void promoteImpl(Instruction *ToBePromoted);
/// \brief Check whether or not it is profitable to promote all the
/// instructions enqueued to be promoted.
bool isProfitableToPromote() {
Value *ValIdx = Transition->getOperand(getTransitionOriginalValueIdx());
unsigned Index = isa<ConstantInt>(ValIdx)
? cast<ConstantInt>(ValIdx)->getZExtValue()
: -1;
Type *PromotedType = getTransitionType();
StoreInst *ST = cast<StoreInst>(CombineInst);
unsigned AS = ST->getPointerAddressSpace();
unsigned Align = ST->getAlignment();
// Check if this store is supported.
if (!TLI.allowsMisalignedMemoryAccesses(
TLI.getValueType(DL, ST->getValueOperand()->getType()), AS,
Align)) {
// If this is not supported, there is no way we can combine
// the extract with the store.
return false;
}
// The scalar chain of computation has to pay for the transition
// scalar to vector.
// The vector chain has to account for the combining cost.
uint64_t ScalarCost =
TTI.getVectorInstrCost(Transition->getOpcode(), PromotedType, Index);
uint64_t VectorCost = StoreExtractCombineCost;
for (const auto &Inst : InstsToBePromoted) {
// Compute the cost.
// By construction, all instructions being promoted are arithmetic ones.
// Moreover, one argument is a constant that can be viewed as a splat
// constant.
Value *Arg0 = Inst->getOperand(0);
bool IsArg0Constant = isa<UndefValue>(Arg0) || isa<ConstantInt>(Arg0) ||
isa<ConstantFP>(Arg0);
TargetTransformInfo::OperandValueKind Arg0OVK =
IsArg0Constant ? TargetTransformInfo::OK_UniformConstantValue
: TargetTransformInfo::OK_AnyValue;
TargetTransformInfo::OperandValueKind Arg1OVK =
!IsArg0Constant ? TargetTransformInfo::OK_UniformConstantValue
: TargetTransformInfo::OK_AnyValue;
ScalarCost += TTI.getArithmeticInstrCost(
Inst->getOpcode(), Inst->getType(), Arg0OVK, Arg1OVK);
VectorCost += TTI.getArithmeticInstrCost(Inst->getOpcode(), PromotedType,
Arg0OVK, Arg1OVK);
}
DEBUG(dbgs() << "Estimated cost of computation to be promoted:\nScalar: "
<< ScalarCost << "\nVector: " << VectorCost << '\n');
return ScalarCost > VectorCost;
}
/// \brief Generate a constant vector with \p Val with the same
/// number of elements as the transition.
/// \p UseSplat defines whether or not \p Val should be replicated
/// across the whole vector.
/// In other words, if UseSplat == true, we generate <Val, Val, ..., Val>,
/// otherwise we generate a vector with as many undef as possible:
/// <undef, ..., undef, Val, undef, ..., undef> where \p Val is only
/// used at the index of the extract.
Value *getConstantVector(Constant *Val, bool UseSplat) const {
unsigned ExtractIdx = UINT_MAX;
if (!UseSplat) {
// If we cannot determine where the constant must be, we have to
// use a splat constant.
Value *ValExtractIdx = Transition->getOperand(getTransitionIdx());
if (ConstantInt *CstVal = dyn_cast<ConstantInt>(ValExtractIdx))
ExtractIdx = CstVal->getSExtValue();
else
UseSplat = true;
}
unsigned End = getTransitionType()->getVectorNumElements();
if (UseSplat)
return ConstantVector::getSplat(End, Val);
SmallVector<Constant *, 4> ConstVec;
UndefValue *UndefVal = UndefValue::get(Val->getType());
for (unsigned Idx = 0; Idx != End; ++Idx) {
if (Idx == ExtractIdx)
ConstVec.push_back(Val);
else
ConstVec.push_back(UndefVal);
}
return ConstantVector::get(ConstVec);
}
/// \brief Check if promoting to a vector type an operand at \p OperandIdx
/// in \p Use can trigger undefined behavior.
static bool canCauseUndefinedBehavior(const Instruction *Use,
unsigned OperandIdx) {
// This is not safe to introduce undef when the operand is on
// the right hand side of a division-like instruction.
if (OperandIdx != 1)
return false;
switch (Use->getOpcode()) {
default:
return false;
case Instruction::SDiv:
case Instruction::UDiv:
case Instruction::SRem:
case Instruction::URem:
return true;
case Instruction::FDiv:
case Instruction::FRem:
return !Use->hasNoNaNs();
}
llvm_unreachable(nullptr);
}
public:
VectorPromoteHelper(const DataLayout &DL, const TargetLowering &TLI,
const TargetTransformInfo &TTI, Instruction *Transition,
unsigned CombineCost)
: DL(DL), TLI(TLI), TTI(TTI), Transition(Transition),
StoreExtractCombineCost(CombineCost), CombineInst(nullptr) {
assert(Transition && "Do not know how to promote null");
}
/// \brief Check if we can promote \p ToBePromoted to \p Type.
bool canPromote(const Instruction *ToBePromoted) const {
// We could support CastInst too.
return isa<BinaryOperator>(ToBePromoted);
}
/// \brief Check if it is profitable to promote \p ToBePromoted
/// by moving downward the transition through.
bool shouldPromote(const Instruction *ToBePromoted) const {
// Promote only if all the operands can be statically expanded.
// Indeed, we do not want to introduce any new kind of transitions.
for (const Use &U : ToBePromoted->operands()) {
const Value *Val = U.get();
if (Val == getEndOfTransition()) {
// If the use is a division and the transition is on the rhs,
// we cannot promote the operation, otherwise we may create a
// division by zero.
if (canCauseUndefinedBehavior(ToBePromoted, U.getOperandNo()))
return false;
continue;
}
if (!isa<ConstantInt>(Val) && !isa<UndefValue>(Val) &&
!isa<ConstantFP>(Val))
return false;
}
// Check that the resulting operation is legal.
int ISDOpcode = TLI.InstructionOpcodeToISD(ToBePromoted->getOpcode());
if (!ISDOpcode)
return false;
return StressStoreExtract ||
TLI.isOperationLegalOrCustom(
ISDOpcode, TLI.getValueType(DL, getTransitionType(), true));
}
/// \brief Check whether or not \p Use can be combined
/// with the transition.
/// I.e., is it possible to do Use(Transition) => AnotherUse?
bool canCombine(const Instruction *Use) { return isa<StoreInst>(Use); }
/// \brief Record \p ToBePromoted as part of the chain to be promoted.
void enqueueForPromotion(Instruction *ToBePromoted) {
InstsToBePromoted.push_back(ToBePromoted);
}
/// \brief Set the instruction that will be combined with the transition.
void recordCombineInstruction(Instruction *ToBeCombined) {
assert(canCombine(ToBeCombined) && "Unsupported instruction to combine");
CombineInst = ToBeCombined;
}
/// \brief Promote all the instructions enqueued for promotion if it is
/// is profitable.
/// \return True if the promotion happened, false otherwise.
bool promote() {
// Check if there is something to promote.
// Right now, if we do not have anything to combine with,
// we assume the promotion is not profitable.
if (InstsToBePromoted.empty() || !CombineInst)
return false;
// Check cost.
if (!StressStoreExtract && !isProfitableToPromote())
return false;
// Promote.
for (auto &ToBePromoted : InstsToBePromoted)
promoteImpl(ToBePromoted);
InstsToBePromoted.clear();
return true;
}
};
} // End of anonymous namespace.
void VectorPromoteHelper::promoteImpl(Instruction *ToBePromoted) {
// At this point, we know that all the operands of ToBePromoted but Def
// can be statically promoted.
// For Def, we need to use its parameter in ToBePromoted:
// b = ToBePromoted ty1 a
// Def = Transition ty1 b to ty2
// Move the transition down.
// 1. Replace all uses of the promoted operation by the transition.
// = ... b => = ... Def.
assert(ToBePromoted->getType() == Transition->getType() &&
"The type of the result of the transition does not match "
"the final type");
ToBePromoted->replaceAllUsesWith(Transition);
// 2. Update the type of the uses.
// b = ToBePromoted ty2 Def => b = ToBePromoted ty1 Def.
Type *TransitionTy = getTransitionType();
ToBePromoted->mutateType(TransitionTy);
// 3. Update all the operands of the promoted operation with promoted
// operands.
// b = ToBePromoted ty1 Def => b = ToBePromoted ty1 a.
for (Use &U : ToBePromoted->operands()) {
Value *Val = U.get();
Value *NewVal = nullptr;
if (Val == Transition)
NewVal = Transition->getOperand(getTransitionOriginalValueIdx());
else if (isa<UndefValue>(Val) || isa<ConstantInt>(Val) ||
isa<ConstantFP>(Val)) {
// Use a splat constant if it is not safe to use undef.
NewVal = getConstantVector(
cast<Constant>(Val),
isa<UndefValue>(Val) ||
canCauseUndefinedBehavior(ToBePromoted, U.getOperandNo()));
} else
llvm_unreachable("Did you modified shouldPromote and forgot to update "
"this?");
ToBePromoted->setOperand(U.getOperandNo(), NewVal);
}
Transition->removeFromParent();
Transition->insertAfter(ToBePromoted);
Transition->setOperand(getTransitionOriginalValueIdx(), ToBePromoted);
}
/// Some targets can do store(extractelement) with one instruction.
/// Try to push the extractelement towards the stores when the target
/// has this feature and this is profitable.
bool CodeGenPrepare::optimizeExtractElementInst(Instruction *Inst) {
unsigned CombineCost = UINT_MAX;
if (DisableStoreExtract || !TLI ||
(!StressStoreExtract &&
!TLI->canCombineStoreAndExtract(Inst->getOperand(0)->getType(),
Inst->getOperand(1), CombineCost)))
return false;
// At this point we know that Inst is a vector to scalar transition.
// Try to move it down the def-use chain, until:
// - We can combine the transition with its single use
// => we got rid of the transition.
// - We escape the current basic block
// => we would need to check that we are moving it at a cheaper place and
// we do not do that for now.
BasicBlock *Parent = Inst->getParent();
DEBUG(dbgs() << "Found an interesting transition: " << *Inst << '\n');
VectorPromoteHelper VPH(*DL, *TLI, *TTI, Inst, CombineCost);
// If the transition has more than one use, assume this is not going to be
// beneficial.
while (Inst->hasOneUse()) {
Instruction *ToBePromoted = cast<Instruction>(*Inst->user_begin());
DEBUG(dbgs() << "Use: " << *ToBePromoted << '\n');
if (ToBePromoted->getParent() != Parent) {
DEBUG(dbgs() << "Instruction to promote is in a different block ("
<< ToBePromoted->getParent()->getName()
<< ") than the transition (" << Parent->getName() << ").\n");
return false;
}
if (VPH.canCombine(ToBePromoted)) {
DEBUG(dbgs() << "Assume " << *Inst << '\n'
<< "will be combined with: " << *ToBePromoted << '\n');
VPH.recordCombineInstruction(ToBePromoted);
bool Changed = VPH.promote();
NumStoreExtractExposed += Changed;
return Changed;
}
DEBUG(dbgs() << "Try promoting.\n");
if (!VPH.canPromote(ToBePromoted) || !VPH.shouldPromote(ToBePromoted))
return false;
DEBUG(dbgs() << "Promoting is possible... Enqueue for promotion!\n");
VPH.enqueueForPromotion(ToBePromoted);
Inst = ToBePromoted;
}
return false;
}
/// For the instruction sequence of store below, F and I values
/// are bundled together as an i64 value before being stored into memory.
/// Sometimes it is more efficent to generate separate stores for F and I,
/// which can remove the bitwise instructions or sink them to colder places.
///
/// (store (or (zext (bitcast F to i32) to i64),
/// (shl (zext I to i64), 32)), addr) -->
/// (store F, addr) and (store I, addr+4)
///
/// Similarly, splitting for other merged store can also be beneficial, like:
/// For pair of {i32, i32}, i64 store --> two i32 stores.
/// For pair of {i32, i16}, i64 store --> two i32 stores.
/// For pair of {i16, i16}, i32 store --> two i16 stores.
/// For pair of {i16, i8}, i32 store --> two i16 stores.
/// For pair of {i8, i8}, i16 store --> two i8 stores.
///
/// We allow each target to determine specifically which kind of splitting is
/// supported.
///
/// The store patterns are commonly seen from the simple code snippet below
/// if only std::make_pair(...) is sroa transformed before inlined into hoo.
/// void goo(const std::pair<int, float> &);
/// hoo() {
/// ...
/// goo(std::make_pair(tmp, ftmp));
/// ...
/// }
///
/// Although we already have similar splitting in DAG Combine, we duplicate
/// it in CodeGenPrepare to catch the case in which pattern is across
/// multiple BBs. The logic in DAG Combine is kept to catch case generated
/// during code expansion.
static bool splitMergedValStore(StoreInst &SI, const DataLayout &DL,
const TargetLowering &TLI) {
// Handle simple but common cases only.
Type *StoreType = SI.getValueOperand()->getType();
if (DL.getTypeStoreSizeInBits(StoreType) != DL.getTypeSizeInBits(StoreType) ||
DL.getTypeSizeInBits(StoreType) == 0)
return false;
unsigned HalfValBitSize = DL.getTypeSizeInBits(StoreType) / 2;
Type *SplitStoreType = Type::getIntNTy(SI.getContext(), HalfValBitSize);
if (DL.getTypeStoreSizeInBits(SplitStoreType) !=
DL.getTypeSizeInBits(SplitStoreType))
return false;
// Match the following patterns:
// (store (or (zext LValue to i64),
// (shl (zext HValue to i64), 32)), HalfValBitSize)
// or
// (store (or (shl (zext HValue to i64), 32)), HalfValBitSize)
// (zext LValue to i64),
// Expect both operands of OR and the first operand of SHL have only
// one use.
Value *LValue, *HValue;
if (!match(SI.getValueOperand(),
m_c_Or(m_OneUse(m_ZExt(m_Value(LValue))),
m_OneUse(m_Shl(m_OneUse(m_ZExt(m_Value(HValue))),
m_SpecificInt(HalfValBitSize))))))
return false;
// Check LValue and HValue are int with size less or equal than 32.
if (!LValue->getType()->isIntegerTy() ||
DL.getTypeSizeInBits(LValue->getType()) > HalfValBitSize ||
!HValue->getType()->isIntegerTy() ||
DL.getTypeSizeInBits(HValue->getType()) > HalfValBitSize)
return false;
// If LValue/HValue is a bitcast instruction, use the EVT before bitcast
// as the input of target query.
auto *LBC = dyn_cast<BitCastInst>(LValue);
auto *HBC = dyn_cast<BitCastInst>(HValue);
EVT LowTy = LBC ? EVT::getEVT(LBC->getOperand(0)->getType())
: EVT::getEVT(LValue->getType());
EVT HighTy = HBC ? EVT::getEVT(HBC->getOperand(0)->getType())
: EVT::getEVT(HValue->getType());
if (!ForceSplitStore && !TLI.isMultiStoresCheaperThanBitsMerge(LowTy, HighTy))
return false;
// Start to split store.
IRBuilder<> Builder(SI.getContext());
Builder.SetInsertPoint(&SI);
// If LValue/HValue is a bitcast in another BB, create a new one in current
// BB so it may be merged with the splitted stores by dag combiner.
if (LBC && LBC->getParent() != SI.getParent())
LValue = Builder.CreateBitCast(LBC->getOperand(0), LBC->getType());
if (HBC && HBC->getParent() != SI.getParent())
HValue = Builder.CreateBitCast(HBC->getOperand(0), HBC->getType());
auto CreateSplitStore = [&](Value *V, bool Upper) {
V = Builder.CreateZExtOrBitCast(V, SplitStoreType);
Value *Addr = Builder.CreateBitCast(
SI.getOperand(1),
SplitStoreType->getPointerTo(SI.getPointerAddressSpace()));
if (Upper)
Addr = Builder.CreateGEP(
SplitStoreType, Addr,
ConstantInt::get(Type::getInt32Ty(SI.getContext()), 1));
Builder.CreateAlignedStore(
V, Addr, Upper ? SI.getAlignment() / 2 : SI.getAlignment());
};
CreateSplitStore(LValue, false);
CreateSplitStore(HValue, true);
// Delete the old store.
SI.eraseFromParent();
return true;
}
bool CodeGenPrepare::optimizeInst(Instruction *I, bool& ModifiedDT) {
// Bail out if we inserted the instruction to prevent optimizations from
// stepping on each other's toes.
if (InsertedInsts.count(I))
return false;
if (PHINode *P = dyn_cast<PHINode>(I)) {
// It is possible for very late stage optimizations (such as SimplifyCFG)
// to introduce PHI nodes too late to be cleaned up. If we detect such a
// trivial PHI, go ahead and zap it here.
if (Value *V = SimplifyInstruction(P, {*DL, TLInfo})) {
P->replaceAllUsesWith(V);
P->eraseFromParent();
++NumPHIsElim;
return true;
}
return false;
}
if (CastInst *CI = dyn_cast<CastInst>(I)) {
// If the source of the cast is a constant, then this should have
// already been constant folded. The only reason NOT to constant fold
// it is if something (e.g. LSR) was careful to place the constant
// evaluation in a block other than then one that uses it (e.g. to hoist
// the address of globals out of a loop). If this is the case, we don't
// want to forward-subst the cast.
if (isa<Constant>(CI->getOperand(0)))
return false;
if (TLI && OptimizeNoopCopyExpression(CI, *TLI, *DL))
return true;
if (isa<ZExtInst>(I) || isa<SExtInst>(I)) {
/// Sink a zext or sext into its user blocks if the target type doesn't
/// fit in one register
if (TLI &&
TLI->getTypeAction(CI->getContext(),
TLI->getValueType(*DL, CI->getType())) ==
TargetLowering::TypeExpandInteger) {
return SinkCast(CI);
} else {
bool MadeChange = optimizeExt(I);
return MadeChange | optimizeExtUses(I);
}
}
return false;
}
if (CmpInst *CI = dyn_cast<CmpInst>(I))
if (!TLI || !TLI->hasMultipleConditionRegisters())
return OptimizeCmpExpression(CI, TLI);
if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
LI->setMetadata(LLVMContext::MD_invariant_group, nullptr);
if (TLI) {
bool Modified = optimizeLoadExt(LI);
unsigned AS = LI->getPointerAddressSpace();
Modified |= optimizeMemoryInst(I, I->getOperand(0), LI->getType(), AS);
return Modified;
}
return false;
}
if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
if (TLI && splitMergedValStore(*SI, *DL, *TLI))
return true;
SI->setMetadata(LLVMContext::MD_invariant_group, nullptr);
if (TLI) {
unsigned AS = SI->getPointerAddressSpace();
return optimizeMemoryInst(I, SI->getOperand(1),
SI->getOperand(0)->getType(), AS);
}
return false;
}
if (AtomicRMWInst *RMW = dyn_cast<AtomicRMWInst>(I)) {
unsigned AS = RMW->getPointerAddressSpace();
return optimizeMemoryInst(I, RMW->getPointerOperand(),
RMW->getType(), AS);
}
if (AtomicCmpXchgInst *CmpX = dyn_cast<AtomicCmpXchgInst>(I)) {
unsigned AS = CmpX->getPointerAddressSpace();
return optimizeMemoryInst(I, CmpX->getPointerOperand(),
CmpX->getCompareOperand()->getType(), AS);
}
BinaryOperator *BinOp = dyn_cast<BinaryOperator>(I);
if (BinOp && (BinOp->getOpcode() == Instruction::And) &&
EnableAndCmpSinking && TLI)
return sinkAndCmp0Expression(BinOp, *TLI, InsertedInsts);
if (BinOp && (BinOp->getOpcode() == Instruction::AShr ||
BinOp->getOpcode() == Instruction::LShr)) {
ConstantInt *CI = dyn_cast<ConstantInt>(BinOp->getOperand(1));
if (TLI && CI && TLI->hasExtractBitsInsn())
return OptimizeExtractBits(BinOp, CI, *TLI, *DL);
return false;
}
if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(I)) {
if (GEPI->hasAllZeroIndices()) {
/// The GEP operand must be a pointer, so must its result -> BitCast
Instruction *NC = new BitCastInst(GEPI->getOperand(0), GEPI->getType(),
GEPI->getName(), GEPI);
GEPI->replaceAllUsesWith(NC);
GEPI->eraseFromParent();
++NumGEPsElim;
optimizeInst(NC, ModifiedDT);
return true;
}
return false;
}
if (CallInst *CI = dyn_cast<CallInst>(I))
return optimizeCallInst(CI, ModifiedDT);
if (SelectInst *SI = dyn_cast<SelectInst>(I))
return optimizeSelectInst(SI);
if (ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(I))
return optimizeShuffleVectorInst(SVI);
if (auto *Switch = dyn_cast<SwitchInst>(I))
return optimizeSwitchInst(Switch);
if (isa<ExtractElementInst>(I))
return optimizeExtractElementInst(I);
return false;
}
/// Given an OR instruction, check to see if this is a bitreverse
/// idiom. If so, insert the new intrinsic and return true.
static bool makeBitReverse(Instruction &I, const DataLayout &DL,
const TargetLowering &TLI) {
if (!I.getType()->isIntegerTy() ||
!TLI.isOperationLegalOrCustom(ISD::BITREVERSE,
TLI.getValueType(DL, I.getType(), true)))
return false;
SmallVector<Instruction*, 4> Insts;
if (!recognizeBSwapOrBitReverseIdiom(&I, false, true, Insts))
return false;
Instruction *LastInst = Insts.back();
I.replaceAllUsesWith(LastInst);
RecursivelyDeleteTriviallyDeadInstructions(&I);
return true;
}
// In this pass we look for GEP and cast instructions that are used
// across basic blocks and rewrite them to improve basic-block-at-a-time
// selection.
bool CodeGenPrepare::optimizeBlock(BasicBlock &BB, bool& ModifiedDT) {
SunkAddrs.clear();
bool MadeChange = false;
CurInstIterator = BB.begin();
while (CurInstIterator != BB.end()) {
MadeChange |= optimizeInst(&*CurInstIterator++, ModifiedDT);
if (ModifiedDT)
return true;
}
bool MadeBitReverse = true;
while (TLI && MadeBitReverse) {
MadeBitReverse = false;
for (auto &I : reverse(BB)) {
if (makeBitReverse(I, *DL, *TLI)) {
MadeBitReverse = MadeChange = true;
ModifiedDT = true;
break;
}
}
}
MadeChange |= dupRetToEnableTailCallOpts(&BB);
return MadeChange;
}
// llvm.dbg.value is far away from the value then iSel may not be able
// handle it properly. iSel will drop llvm.dbg.value if it can not
// find a node corresponding to the value.
bool CodeGenPrepare::placeDbgValues(Function &F) {
bool MadeChange = false;
for (BasicBlock &BB : F) {
Instruction *PrevNonDbgInst = nullptr;
for (BasicBlock::iterator BI = BB.begin(), BE = BB.end(); BI != BE;) {
Instruction *Insn = &*BI++;
DbgValueInst *DVI = dyn_cast<DbgValueInst>(Insn);
// Leave dbg.values that refer to an alloca alone. These
// instrinsics describe the address of a variable (= the alloca)
// being taken. They should not be moved next to the alloca
// (and to the beginning of the scope), but rather stay close to
// where said address is used.
if (!DVI || (DVI->getValue() && isa<AllocaInst>(DVI->getValue()))) {
PrevNonDbgInst = Insn;
continue;
}
Instruction *VI = dyn_cast_or_null<Instruction>(DVI->getValue());
if (VI && VI != PrevNonDbgInst && !VI->isTerminator()) {
// If VI is a phi in a block with an EHPad terminator, we can't insert
// after it.
if (isa<PHINode>(VI) && VI->getParent()->getTerminator()->isEHPad())
continue;
DEBUG(dbgs() << "Moving Debug Value before :\n" << *DVI << ' ' << *VI);
DVI->removeFromParent();
if (isa<PHINode>(VI))
DVI->insertBefore(&*VI->getParent()->getFirstInsertionPt());
else
DVI->insertAfter(VI);
MadeChange = true;
++NumDbgValueMoved;
}
}
}
return MadeChange;
}
/// \brief Scale down both weights to fit into uint32_t.
static void scaleWeights(uint64_t &NewTrue, uint64_t &NewFalse) {
uint64_t NewMax = (NewTrue > NewFalse) ? NewTrue : NewFalse;
uint32_t Scale = (NewMax / UINT32_MAX) + 1;
NewTrue = NewTrue / Scale;
NewFalse = NewFalse / Scale;
}
/// \brief Some targets prefer to split a conditional branch like:
/// \code
/// %0 = icmp ne i32 %a, 0
/// %1 = icmp ne i32 %b, 0
/// %or.cond = or i1 %0, %1
/// br i1 %or.cond, label %TrueBB, label %FalseBB
/// \endcode
/// into multiple branch instructions like:
/// \code
/// bb1:
/// %0 = icmp ne i32 %a, 0
/// br i1 %0, label %TrueBB, label %bb2
/// bb2:
/// %1 = icmp ne i32 %b, 0
/// br i1 %1, label %TrueBB, label %FalseBB
/// \endcode
/// This usually allows instruction selection to do even further optimizations
/// and combine the compare with the branch instruction. Currently this is
/// applied for targets which have "cheap" jump instructions.
///
/// FIXME: Remove the (equivalent?) implementation in SelectionDAG.
///
bool CodeGenPrepare::splitBranchCondition(Function &F) {
if (!TM || !TM->Options.EnableFastISel || !TLI || TLI->isJumpExpensive())
return false;
bool MadeChange = false;
for (auto &BB : F) {
// Does this BB end with the following?
// %cond1 = icmp|fcmp|binary instruction ...
// %cond2 = icmp|fcmp|binary instruction ...
// %cond.or = or|and i1 %cond1, cond2
// br i1 %cond.or label %dest1, label %dest2"
BinaryOperator *LogicOp;
BasicBlock *TBB, *FBB;
if (!match(BB.getTerminator(), m_Br(m_OneUse(m_BinOp(LogicOp)), TBB, FBB)))
continue;
auto *Br1 = cast<BranchInst>(BB.getTerminator());
if (Br1->getMetadata(LLVMContext::MD_unpredictable))
continue;
unsigned Opc;
Value *Cond1, *Cond2;
if (match(LogicOp, m_And(m_OneUse(m_Value(Cond1)),
m_OneUse(m_Value(Cond2)))))
Opc = Instruction::And;
else if (match(LogicOp, m_Or(m_OneUse(m_Value(Cond1)),
m_OneUse(m_Value(Cond2)))))
Opc = Instruction::Or;
else
continue;
if (!match(Cond1, m_CombineOr(m_Cmp(), m_BinOp())) ||
!match(Cond2, m_CombineOr(m_Cmp(), m_BinOp())) )
continue;
DEBUG(dbgs() << "Before branch condition splitting\n"; BB.dump());
// Create a new BB.
auto TmpBB =
BasicBlock::Create(BB.getContext(), BB.getName() + ".cond.split",
BB.getParent(), BB.getNextNode());
// Update original basic block by using the first condition directly by the
// branch instruction and removing the no longer needed and/or instruction.
Br1->setCondition(Cond1);
LogicOp->eraseFromParent();
// Depending on the conditon we have to either replace the true or the false
// successor of the original branch instruction.
if (Opc == Instruction::And)
Br1->setSuccessor(0, TmpBB);
else
Br1->setSuccessor(1, TmpBB);
// Fill in the new basic block.
auto *Br2 = IRBuilder<>(TmpBB).CreateCondBr(Cond2, TBB, FBB);
if (auto *I = dyn_cast<Instruction>(Cond2)) {
I->removeFromParent();
I->insertBefore(Br2);
}
// Update PHI nodes in both successors. The original BB needs to be
// replaced in one succesor's PHI nodes, because the branch comes now from
// the newly generated BB (NewBB). In the other successor we need to add one
// incoming edge to the PHI nodes, because both branch instructions target
// now the same successor. Depending on the original branch condition
// (and/or) we have to swap the successors (TrueDest, FalseDest), so that
// we perform the correct update for the PHI nodes.
// This doesn't change the successor order of the just created branch
// instruction (or any other instruction).
if (Opc == Instruction::Or)
std::swap(TBB, FBB);
// Replace the old BB with the new BB.
for (auto &I : *TBB) {
PHINode *PN = dyn_cast<PHINode>(&I);
if (!PN)
break;
int i;
while ((i = PN->getBasicBlockIndex(&BB)) >= 0)
PN->setIncomingBlock(i, TmpBB);
}
// Add another incoming edge form the new BB.
for (auto &I : *FBB) {
PHINode *PN = dyn_cast<PHINode>(&I);
if (!PN)
break;
auto *Val = PN->getIncomingValueForBlock(&BB);
PN->addIncoming(Val, TmpBB);
}
// Update the branch weights (from SelectionDAGBuilder::
// FindMergedConditions).
if (Opc == Instruction::Or) {
// Codegen X | Y as:
// BB1:
// jmp_if_X TBB
// jmp TmpBB
// TmpBB:
// jmp_if_Y TBB
// jmp FBB
//
// We have flexibility in setting Prob for BB1 and Prob for NewBB.
// The requirement is that
// TrueProb for BB1 + (FalseProb for BB1 * TrueProb for TmpBB)
// = TrueProb for orignal BB.
// Assuming the orignal weights are A and B, one choice is to set BB1's
// weights to A and A+2B, and set TmpBB's weights to A and 2B. This choice
// assumes that
// TrueProb for BB1 == FalseProb for BB1 * TrueProb for TmpBB.
// Another choice is to assume TrueProb for BB1 equals to TrueProb for
// TmpBB, but the math is more complicated.
uint64_t TrueWeight, FalseWeight;
if (Br1->extractProfMetadata(TrueWeight, FalseWeight)) {
uint64_t NewTrueWeight = TrueWeight;
uint64_t NewFalseWeight = TrueWeight + 2 * FalseWeight;
scaleWeights(NewTrueWeight, NewFalseWeight);
Br1->setMetadata(LLVMContext::MD_prof, MDBuilder(Br1->getContext())
.createBranchWeights(TrueWeight, FalseWeight));
NewTrueWeight = TrueWeight;
NewFalseWeight = 2 * FalseWeight;
scaleWeights(NewTrueWeight, NewFalseWeight);
Br2->setMetadata(LLVMContext::MD_prof, MDBuilder(Br2->getContext())
.createBranchWeights(TrueWeight, FalseWeight));
}
} else {
// Codegen X & Y as:
// BB1:
// jmp_if_X TmpBB
// jmp FBB
// TmpBB:
// jmp_if_Y TBB
// jmp FBB
//
// This requires creation of TmpBB after CurBB.
// We have flexibility in setting Prob for BB1 and Prob for TmpBB.
// The requirement is that
// FalseProb for BB1 + (TrueProb for BB1 * FalseProb for TmpBB)
// = FalseProb for orignal BB.
// Assuming the orignal weights are A and B, one choice is to set BB1's
// weights to 2A+B and B, and set TmpBB's weights to 2A and B. This choice
// assumes that
// FalseProb for BB1 == TrueProb for BB1 * FalseProb for TmpBB.
uint64_t TrueWeight, FalseWeight;
if (Br1->extractProfMetadata(TrueWeight, FalseWeight)) {
uint64_t NewTrueWeight = 2 * TrueWeight + FalseWeight;
uint64_t NewFalseWeight = FalseWeight;
scaleWeights(NewTrueWeight, NewFalseWeight);
Br1->setMetadata(LLVMContext::MD_prof, MDBuilder(Br1->getContext())
.createBranchWeights(TrueWeight, FalseWeight));
NewTrueWeight = 2 * TrueWeight;
NewFalseWeight = FalseWeight;
scaleWeights(NewTrueWeight, NewFalseWeight);
Br2->setMetadata(LLVMContext::MD_prof, MDBuilder(Br2->getContext())
.createBranchWeights(TrueWeight, FalseWeight));
}
}
// Note: No point in getting fancy here, since the DT info is never
// available to CodeGenPrepare.
ModifiedDT = true;
MadeChange = true;
DEBUG(dbgs() << "After branch condition splitting\n"; BB.dump();
TmpBB->dump());
}
return MadeChange;
}