mirror of
https://github.com/RPCSX/llvm.git
synced 2024-12-15 07:59:50 +00:00
3171fba5b2
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242619 91177308-0d34-0410-b5e6-96231b3b80d8
263 lines
8.9 KiB
C++
263 lines
8.9 KiB
C++
//===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This transform is designed to eliminate unreachable internal globals from the
|
|
// program. It uses an aggressive algorithm, searching out globals that are
|
|
// known to be alive. After it finds all of the globals which are needed, it
|
|
// deletes whatever is left over. This allows it to delete recursive chunks of
|
|
// the program which are unreachable.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Transforms/IPO.h"
|
|
#include "llvm/ADT/SmallPtrSet.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/IR/Constants.h"
|
|
#include "llvm/IR/Instructions.h"
|
|
#include "llvm/IR/Module.h"
|
|
#include "llvm/Transforms/Utils/CtorUtils.h"
|
|
#include "llvm/Transforms/Utils/GlobalStatus.h"
|
|
#include "llvm/Pass.h"
|
|
#include <unordered_map>
|
|
using namespace llvm;
|
|
|
|
#define DEBUG_TYPE "globaldce"
|
|
|
|
STATISTIC(NumAliases , "Number of global aliases removed");
|
|
STATISTIC(NumFunctions, "Number of functions removed");
|
|
STATISTIC(NumVariables, "Number of global variables removed");
|
|
|
|
namespace {
|
|
struct GlobalDCE : public ModulePass {
|
|
static char ID; // Pass identification, replacement for typeid
|
|
GlobalDCE() : ModulePass(ID) {
|
|
initializeGlobalDCEPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
// run - Do the GlobalDCE pass on the specified module, optionally updating
|
|
// the specified callgraph to reflect the changes.
|
|
//
|
|
bool runOnModule(Module &M) override;
|
|
|
|
private:
|
|
SmallPtrSet<GlobalValue*, 32> AliveGlobals;
|
|
SmallPtrSet<Constant *, 8> SeenConstants;
|
|
std::unordered_multimap<Comdat *, GlobalValue *> ComdatMembers;
|
|
|
|
/// GlobalIsNeeded - mark the specific global value as needed, and
|
|
/// recursively mark anything that it uses as also needed.
|
|
void GlobalIsNeeded(GlobalValue *GV);
|
|
void MarkUsedGlobalsAsNeeded(Constant *C);
|
|
|
|
bool RemoveUnusedGlobalValue(GlobalValue &GV);
|
|
};
|
|
}
|
|
|
|
/// Returns true if F contains only a single "ret" instruction.
|
|
static bool isEmptyFunction(Function *F) {
|
|
BasicBlock &Entry = F->getEntryBlock();
|
|
if (Entry.size() != 1 || !isa<ReturnInst>(Entry.front()))
|
|
return false;
|
|
ReturnInst &RI = cast<ReturnInst>(Entry.front());
|
|
return RI.getReturnValue() == nullptr;
|
|
}
|
|
|
|
char GlobalDCE::ID = 0;
|
|
INITIALIZE_PASS(GlobalDCE, "globaldce",
|
|
"Dead Global Elimination", false, false)
|
|
|
|
ModulePass *llvm::createGlobalDCEPass() { return new GlobalDCE(); }
|
|
|
|
bool GlobalDCE::runOnModule(Module &M) {
|
|
bool Changed = false;
|
|
|
|
// Remove empty functions from the global ctors list.
|
|
Changed |= optimizeGlobalCtorsList(M, isEmptyFunction);
|
|
|
|
// Collect the set of members for each comdat.
|
|
for (Function &F : M)
|
|
if (Comdat *C = F.getComdat())
|
|
ComdatMembers.insert(std::make_pair(C, &F));
|
|
for (GlobalVariable &GV : M.globals())
|
|
if (Comdat *C = GV.getComdat())
|
|
ComdatMembers.insert(std::make_pair(C, &GV));
|
|
for (GlobalAlias &GA : M.aliases())
|
|
if (Comdat *C = GA.getComdat())
|
|
ComdatMembers.insert(std::make_pair(C, &GA));
|
|
|
|
// Loop over the module, adding globals which are obviously necessary.
|
|
for (Function &F : M) {
|
|
Changed |= RemoveUnusedGlobalValue(F);
|
|
// Functions with external linkage are needed if they have a body
|
|
if (!F.isDeclaration() && !F.hasAvailableExternallyLinkage())
|
|
if (!F.isDiscardableIfUnused())
|
|
GlobalIsNeeded(&F);
|
|
}
|
|
|
|
for (GlobalVariable &GV : M.globals()) {
|
|
Changed |= RemoveUnusedGlobalValue(GV);
|
|
// Externally visible & appending globals are needed, if they have an
|
|
// initializer.
|
|
if (!GV.isDeclaration() && !GV.hasAvailableExternallyLinkage())
|
|
if (!GV.isDiscardableIfUnused())
|
|
GlobalIsNeeded(&GV);
|
|
}
|
|
|
|
for (GlobalAlias &GA : M.aliases()) {
|
|
Changed |= RemoveUnusedGlobalValue(GA);
|
|
// Externally visible aliases are needed.
|
|
if (!GA.isDiscardableIfUnused())
|
|
GlobalIsNeeded(&GA);
|
|
}
|
|
|
|
// Now that all globals which are needed are in the AliveGlobals set, we loop
|
|
// through the program, deleting those which are not alive.
|
|
//
|
|
|
|
// The first pass is to drop initializers of global variables which are dead.
|
|
std::vector<GlobalVariable *> DeadGlobalVars; // Keep track of dead globals
|
|
for (GlobalVariable &GV : M.globals())
|
|
if (!AliveGlobals.count(&GV)) {
|
|
DeadGlobalVars.push_back(&GV); // Keep track of dead globals
|
|
if (GV.hasInitializer()) {
|
|
Constant *Init = GV.getInitializer();
|
|
GV.setInitializer(nullptr);
|
|
if (isSafeToDestroyConstant(Init))
|
|
Init->destroyConstant();
|
|
}
|
|
}
|
|
|
|
// The second pass drops the bodies of functions which are dead...
|
|
std::vector<Function *> DeadFunctions;
|
|
for (Function &F : M)
|
|
if (!AliveGlobals.count(&F)) {
|
|
DeadFunctions.push_back(&F); // Keep track of dead globals
|
|
if (!F.isDeclaration())
|
|
F.deleteBody();
|
|
}
|
|
|
|
// The third pass drops targets of aliases which are dead...
|
|
std::vector<GlobalAlias*> DeadAliases;
|
|
for (GlobalAlias &GA : M.aliases())
|
|
if (!AliveGlobals.count(&GA)) {
|
|
DeadAliases.push_back(&GA);
|
|
GA.setAliasee(nullptr);
|
|
}
|
|
|
|
if (!DeadFunctions.empty()) {
|
|
// Now that all interferences have been dropped, delete the actual objects
|
|
// themselves.
|
|
for (Function *F : DeadFunctions) {
|
|
RemoveUnusedGlobalValue(*F);
|
|
M.getFunctionList().erase(F);
|
|
}
|
|
NumFunctions += DeadFunctions.size();
|
|
Changed = true;
|
|
}
|
|
|
|
if (!DeadGlobalVars.empty()) {
|
|
for (GlobalVariable *GV : DeadGlobalVars) {
|
|
RemoveUnusedGlobalValue(*GV);
|
|
M.getGlobalList().erase(GV);
|
|
}
|
|
NumVariables += DeadGlobalVars.size();
|
|
Changed = true;
|
|
}
|
|
|
|
// Now delete any dead aliases.
|
|
if (!DeadAliases.empty()) {
|
|
for (GlobalAlias *GA : DeadAliases) {
|
|
RemoveUnusedGlobalValue(*GA);
|
|
M.getAliasList().erase(GA);
|
|
}
|
|
NumAliases += DeadAliases.size();
|
|
Changed = true;
|
|
}
|
|
|
|
// Make sure that all memory is released
|
|
AliveGlobals.clear();
|
|
SeenConstants.clear();
|
|
ComdatMembers.clear();
|
|
|
|
return Changed;
|
|
}
|
|
|
|
/// GlobalIsNeeded - the specific global value as needed, and
|
|
/// recursively mark anything that it uses as also needed.
|
|
void GlobalDCE::GlobalIsNeeded(GlobalValue *G) {
|
|
// If the global is already in the set, no need to reprocess it.
|
|
if (!AliveGlobals.insert(G).second)
|
|
return;
|
|
|
|
if (Comdat *C = G->getComdat()) {
|
|
for (auto &&CM : make_range(ComdatMembers.equal_range(C)))
|
|
GlobalIsNeeded(CM.second);
|
|
}
|
|
|
|
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(G)) {
|
|
// If this is a global variable, we must make sure to add any global values
|
|
// referenced by the initializer to the alive set.
|
|
if (GV->hasInitializer())
|
|
MarkUsedGlobalsAsNeeded(GV->getInitializer());
|
|
} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(G)) {
|
|
// The target of a global alias is needed.
|
|
MarkUsedGlobalsAsNeeded(GA->getAliasee());
|
|
} else {
|
|
// Otherwise this must be a function object. We have to scan the body of
|
|
// the function looking for constants and global values which are used as
|
|
// operands. Any operands of these types must be processed to ensure that
|
|
// any globals used will be marked as needed.
|
|
Function *F = cast<Function>(G);
|
|
|
|
if (F->hasPrefixData())
|
|
MarkUsedGlobalsAsNeeded(F->getPrefixData());
|
|
|
|
if (F->hasPrologueData())
|
|
MarkUsedGlobalsAsNeeded(F->getPrologueData());
|
|
|
|
if (F->hasPersonalityFn())
|
|
MarkUsedGlobalsAsNeeded(F->getPersonalityFn());
|
|
|
|
for (BasicBlock &BB : *F)
|
|
for (Instruction &I : BB)
|
|
for (Use &U : I.operands())
|
|
if (GlobalValue *GV = dyn_cast<GlobalValue>(U))
|
|
GlobalIsNeeded(GV);
|
|
else if (Constant *C = dyn_cast<Constant>(U))
|
|
MarkUsedGlobalsAsNeeded(C);
|
|
}
|
|
}
|
|
|
|
void GlobalDCE::MarkUsedGlobalsAsNeeded(Constant *C) {
|
|
if (GlobalValue *GV = dyn_cast<GlobalValue>(C))
|
|
return GlobalIsNeeded(GV);
|
|
|
|
// Loop over all of the operands of the constant, adding any globals they
|
|
// use to the list of needed globals.
|
|
for (Use &U : C->operands()) {
|
|
// If we've already processed this constant there's no need to do it again.
|
|
Constant *Op = dyn_cast<Constant>(U);
|
|
if (Op && SeenConstants.insert(Op).second)
|
|
MarkUsedGlobalsAsNeeded(Op);
|
|
}
|
|
}
|
|
|
|
// RemoveUnusedGlobalValue - Loop over all of the uses of the specified
|
|
// GlobalValue, looking for the constant pointer ref that may be pointing to it.
|
|
// If found, check to see if the constant pointer ref is safe to destroy, and if
|
|
// so, nuke it. This will reduce the reference count on the global value, which
|
|
// might make it deader.
|
|
//
|
|
bool GlobalDCE::RemoveUnusedGlobalValue(GlobalValue &GV) {
|
|
if (GV.use_empty())
|
|
return false;
|
|
GV.removeDeadConstantUsers();
|
|
return GV.use_empty();
|
|
}
|