Justin Bogner 54124b63dc SelectionDAG: Store SDNode operands in an ArrayRecycler
Currently some SDNode operands are malloc'd, some are stored inline in
subclasses of SDNode, and some are thrown into a BumpPtrAllocator.
This scheme is complex, inconsistent, and makes refactoring SDNodes
fairly difficult.

Instead, we can allocate all of the operands using an ArrayRecycler
that wraps a BumpPtrAllocator. This keeps the cache locality when
iterating operands, improves locality when iterating SDNodes without
looking at operands, and vastly simplifies the ownership semantics.

It also means we stop overallocating SDNodes by 2-3x and will make it
simpler to fix the rampant undefined behaviour we have in how we
mutate SDNodes from one kind to another (See llvm.org/pr26808).

This is NFC other than the changes in memory behaviour, and I ran some
LNT tests to make sure this didn't hurt compile time. Not many tests
changed: there were a couple of 1-2% regressions reported, but there
were more improvements (of up to 4%) than regressions.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@262886 91177308-0d34-0410-b5e6-96231b3b80d8
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