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https://github.com/RPCSX/llvm.git
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1e8839302b
This implements the review suggestion to simplify the AArch64 backend. If we later discover that we *really* need the extra complexity of the ConstantIslands pass for performance reasons it can be resurrected. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175258 91177308-0d34-0410-b5e6-96231b3b80d8
141 lines
4.3 KiB
LLVM
141 lines
4.3 KiB
LLVM
; RUN: llc -verify-machineinstrs < %s -mtriple=aarch64-none-linux-gnu | FileCheck %s
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%myStruct = type { i64 , i8, i32 }
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@var8 = global i8 0
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@var8_2 = global i8 0
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@var32 = global i32 0
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@var64 = global i64 0
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@var128 = global i128 0
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@varfloat = global float 0.0
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@varfloat_2 = global float 0.0
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@vardouble = global double 0.0
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@varstruct = global %myStruct zeroinitializer
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@varsmallstruct = global [2 x i64] zeroinitializer
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declare void @take_i8s(i8 %val1, i8 %val2)
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declare void @take_floats(float %val1, float %val2)
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define void @simple_args() {
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; CHECK: simple_args:
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%char1 = load i8* @var8
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%char2 = load i8* @var8_2
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call void @take_i8s(i8 %char1, i8 %char2)
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; CHECK: ldrb w0, [{{x[0-9]+}}, #:lo12:var8]
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; CHECK: ldrb w1, [{{x[0-9]+}}, #:lo12:var8_2]
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; CHECK: bl take_i8s
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%float1 = load float* @varfloat
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%float2 = load float* @varfloat_2
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call void @take_floats(float %float1, float %float2)
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; CHECK: ldr s1, [{{x[0-9]+}}, #:lo12:varfloat_2]
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; CHECK: ldr s0, [{{x[0-9]+}}, #:lo12:varfloat]
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; CHECK: bl take_floats
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ret void
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}
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declare i32 @return_int()
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declare double @return_double()
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declare [2 x i64] @return_smallstruct()
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declare void @return_large_struct(%myStruct* sret %retval)
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define void @simple_rets() {
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; CHECK: simple_rets:
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%int = call i32 @return_int()
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store i32 %int, i32* @var32
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; CHECK: bl return_int
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; CHECK: str w0, [{{x[0-9]+}}, #:lo12:var32]
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%dbl = call double @return_double()
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store double %dbl, double* @vardouble
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; CHECK: bl return_double
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; CHECK: str d0, [{{x[0-9]+}}, #:lo12:vardouble]
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%arr = call [2 x i64] @return_smallstruct()
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store [2 x i64] %arr, [2 x i64]* @varsmallstruct
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; CHECK: bl return_smallstruct
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; CHECK: str x1, [{{x[0-9]+}}, #8]
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; CHECK: str x0, [{{x[0-9]+}}, #:lo12:varsmallstruct]
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call void @return_large_struct(%myStruct* sret @varstruct)
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; CHECK: add x8, {{x[0-9]+}}, #:lo12:varstruct
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; CHECK bl return_large_struct
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ret void
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}
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declare i32 @struct_on_stack(i8 %var0, i16 %var1, i32 %var2, i64 %var3, i128 %var45,
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i32* %var6, %myStruct* byval %struct, i32 %stacked,
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double %notstacked)
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declare void @stacked_fpu(float %var0, double %var1, float %var2, float %var3,
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float %var4, float %var5, float %var6, float %var7,
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float %var8)
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define void @check_stack_args() {
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call i32 @struct_on_stack(i8 0, i16 12, i32 42, i64 99, i128 1,
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i32* @var32, %myStruct* byval @varstruct,
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i32 999, double 1.0)
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; Want to check that the final double is passed in registers and
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; that varstruct is passed on the stack. Rather dependent on how a
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; memcpy gets created, but the following works for now.
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; CHECK: mov x0, sp
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; CHECK: str {{w[0-9]+}}, [x0]
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; CHECK: str {{w[0-9]+}}, [x0, #12]
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; CHECK: fmov d0,
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; CHECK: bl struct_on_stack
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call void @stacked_fpu(float -1.0, double 1.0, float 4.0, float 2.0,
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float -2.0, float -8.0, float 16.0, float 1.0,
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float 64.0)
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; CHECK: ldr s[[STACKEDREG:[0-9]+]], [{{x[0-9]+}}, #:lo12:.LCPI
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; CHECK: mov x0, sp
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; CHECK: str d[[STACKEDREG]], [x0]
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; CHECK bl stacked_fpu
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ret void
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}
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declare void @check_i128_stackalign(i32 %val0, i32 %val1, i32 %val2, i32 %val3,
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i32 %val4, i32 %val5, i32 %val6, i32 %val7,
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i32 %stack1, i128 %stack2)
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declare void @check_i128_regalign(i32 %val0, i128 %val1)
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define void @check_i128_align() {
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; CHECK: check_i128_align:
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%val = load i128* @var128
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call void @check_i128_stackalign(i32 0, i32 1, i32 2, i32 3,
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i32 4, i32 5, i32 6, i32 7,
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i32 42, i128 %val)
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; CHECK: ldr [[I128LO:x[0-9]+]], [{{x[0-9]+}}, #:lo12:var128]
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; CHECK: ldr [[I128HI:x[0-9]+]], [{{x[0-9]+}}, #8]
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; CHECK: mov x[[SPREG:[0-9]+]], sp
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; CHECK: str [[I128HI]], [x[[SPREG]], #24]
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; CHECK: str [[I128LO]], [x[[SPREG]], #16]
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; CHECK: bl check_i128_stackalign
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call void @check_i128_regalign(i32 0, i128 42)
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; CHECK-NOT: mov x1
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; CHECK: movz x2, #42
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; CHECK: mov x3, xzr
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; CHECK: bl check_i128_regalign
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ret void
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}
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@fptr = global void()* null
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define void @check_indirect_call() {
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; CHECK: check_indirect_call:
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%func = load void()** @fptr
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call void %func()
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; CHECK: ldr [[FPTR:x[0-9]+]], [{{x[0-9]+}}, #:lo12:fptr]
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; CHECK: blr [[FPTR]]
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ret void
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}
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