llvm/lib/CodeGen/VirtRegMap.cpp

457 lines
16 KiB
C++

//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the VirtRegMap class.
//
// It also contains implementations of the Spiller interface, which, given a
// virtual register map and a machine function, eliminates all virtual
// references by replacing them with physical register references - adding spill
// code as necessary.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/VirtRegMap.h"
#include "LiveDebugVariables.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SparseSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/IR/Function.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include <algorithm>
using namespace llvm;
#define DEBUG_TYPE "regalloc"
STATISTIC(NumSpillSlots, "Number of spill slots allocated");
STATISTIC(NumIdCopies, "Number of identity moves eliminated after rewriting");
//===----------------------------------------------------------------------===//
// VirtRegMap implementation
//===----------------------------------------------------------------------===//
char VirtRegMap::ID = 0;
INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false)
bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) {
MRI = &mf.getRegInfo();
TII = mf.getSubtarget().getInstrInfo();
TRI = mf.getSubtarget().getRegisterInfo();
MF = &mf;
Virt2PhysMap.clear();
Virt2StackSlotMap.clear();
Virt2SplitMap.clear();
grow();
return false;
}
void VirtRegMap::grow() {
unsigned NumRegs = MF->getRegInfo().getNumVirtRegs();
Virt2PhysMap.resize(NumRegs);
Virt2StackSlotMap.resize(NumRegs);
Virt2SplitMap.resize(NumRegs);
}
unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) {
int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
RC->getAlignment());
++NumSpillSlots;
return SS;
}
bool VirtRegMap::hasPreferredPhys(unsigned VirtReg) {
unsigned Hint = MRI->getSimpleHint(VirtReg);
if (!Hint)
return 0;
if (TargetRegisterInfo::isVirtualRegister(Hint))
Hint = getPhys(Hint);
return getPhys(VirtReg) == Hint;
}
bool VirtRegMap::hasKnownPreference(unsigned VirtReg) {
std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg);
if (TargetRegisterInfo::isPhysicalRegister(Hint.second))
return true;
if (TargetRegisterInfo::isVirtualRegister(Hint.second))
return hasPhys(Hint.second);
return false;
}
int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
assert(TargetRegisterInfo::isVirtualRegister(virtReg));
assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
"attempt to assign stack slot to already spilled register");
const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
return Virt2StackSlotMap[virtReg] = createSpillSlot(RC);
}
void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) {
assert(TargetRegisterInfo::isVirtualRegister(virtReg));
assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
"attempt to assign stack slot to already spilled register");
assert((SS >= 0 ||
(SS >= MF->getFrameInfo()->getObjectIndexBegin())) &&
"illegal fixed frame index");
Virt2StackSlotMap[virtReg] = SS;
}
void VirtRegMap::print(raw_ostream &OS, const Module*) const {
OS << "********** REGISTER MAP **********\n";
for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) {
OS << '[' << PrintReg(Reg, TRI) << " -> "
<< PrintReg(Virt2PhysMap[Reg], TRI) << "] "
<< TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n";
}
}
for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) {
OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg]
<< "] " << TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n";
}
}
OS << '\n';
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
void VirtRegMap::dump() const {
print(dbgs());
}
#endif
//===----------------------------------------------------------------------===//
// VirtRegRewriter
//===----------------------------------------------------------------------===//
//
// The VirtRegRewriter is the last of the register allocator passes.
// It rewrites virtual registers to physical registers as specified in the
// VirtRegMap analysis. It also updates live-in information on basic blocks
// according to LiveIntervals.
//
namespace {
class VirtRegRewriter : public MachineFunctionPass {
MachineFunction *MF;
const TargetMachine *TM;
const TargetRegisterInfo *TRI;
const TargetInstrInfo *TII;
MachineRegisterInfo *MRI;
SlotIndexes *Indexes;
LiveIntervals *LIS;
VirtRegMap *VRM;
void rewrite();
void addMBBLiveIns();
bool readsUndefSubreg(const MachineOperand &MO) const;
void addLiveInsForSubRanges(const LiveInterval &LI, unsigned PhysReg) const;
public:
static char ID;
VirtRegRewriter() : MachineFunctionPass(ID) {}
void getAnalysisUsage(AnalysisUsage &AU) const override;
bool runOnMachineFunction(MachineFunction&) override;
};
} // end anonymous namespace
char &llvm::VirtRegRewriterID = VirtRegRewriter::ID;
INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter",
"Virtual Register Rewriter", false, false)
INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
INITIALIZE_PASS_DEPENDENCY(LiveStacks)
INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter",
"Virtual Register Rewriter", false, false)
char VirtRegRewriter::ID = 0;
void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<LiveIntervals>();
AU.addRequired<SlotIndexes>();
AU.addPreserved<SlotIndexes>();
AU.addRequired<LiveDebugVariables>();
AU.addRequired<LiveStacks>();
AU.addPreserved<LiveStacks>();
AU.addRequired<VirtRegMap>();
MachineFunctionPass::getAnalysisUsage(AU);
}
bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) {
MF = &fn;
TM = &MF->getTarget();
TRI = MF->getSubtarget().getRegisterInfo();
TII = MF->getSubtarget().getInstrInfo();
MRI = &MF->getRegInfo();
Indexes = &getAnalysis<SlotIndexes>();
LIS = &getAnalysis<LiveIntervals>();
VRM = &getAnalysis<VirtRegMap>();
DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n"
<< "********** Function: "
<< MF->getName() << '\n');
DEBUG(VRM->dump());
// Add kill flags while we still have virtual registers.
LIS->addKillFlags(VRM);
// Live-in lists on basic blocks are required for physregs.
addMBBLiveIns();
// Rewrite virtual registers.
rewrite();
// Write out new DBG_VALUE instructions.
getAnalysis<LiveDebugVariables>().emitDebugValues(VRM);
// All machine operands and other references to virtual registers have been
// replaced. Remove the virtual registers and release all the transient data.
VRM->clearAllVirt();
MRI->clearVirtRegs();
return true;
}
void VirtRegRewriter::addLiveInsForSubRanges(const LiveInterval &LI,
unsigned PhysReg) const {
assert(!LI.empty());
assert(LI.hasSubRanges());
typedef std::pair<const LiveInterval::SubRange *,
LiveInterval::const_iterator> SubRangeIteratorPair;
SmallVector<SubRangeIteratorPair, 4> SubRanges;
SlotIndex First;
SlotIndex Last;
for (const LiveInterval::SubRange &SR : LI.subranges()) {
SubRanges.push_back(std::make_pair(&SR, SR.begin()));
if (!First.isValid() || SR.segments.front().start < First)
First = SR.segments.front().start;
if (!Last.isValid() || SR.segments.back().end > Last)
Last = SR.segments.back().end;
}
// Check all mbb start positions between First and Last while
// simulatenously advancing an iterator for each subrange.
for (SlotIndexes::MBBIndexIterator MBBI = Indexes->findMBBIndex(First);
MBBI != Indexes->MBBIndexEnd() && MBBI->first <= Last; ++MBBI) {
SlotIndex MBBBegin = MBBI->first;
// Advance all subrange iterators so that their end position is just
// behind MBBBegin (or the iterator is at the end).
LaneBitmask LaneMask = 0;
for (auto &RangeIterPair : SubRanges) {
const LiveInterval::SubRange *SR = RangeIterPair.first;
LiveInterval::const_iterator &SRI = RangeIterPair.second;
while (SRI != SR->end() && SRI->end <= MBBBegin)
++SRI;
if (SRI == SR->end())
continue;
if (SRI->start <= MBBBegin)
LaneMask |= SR->LaneMask;
}
if (LaneMask == 0)
continue;
MachineBasicBlock *MBB = MBBI->second;
MBB->addLiveIn(PhysReg, LaneMask);
}
}
// Compute MBB live-in lists from virtual register live ranges and their
// assignments.
void VirtRegRewriter::addMBBLiveIns() {
for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) {
unsigned VirtReg = TargetRegisterInfo::index2VirtReg(Idx);
if (MRI->reg_nodbg_empty(VirtReg))
continue;
LiveInterval &LI = LIS->getInterval(VirtReg);
if (LI.empty() || LIS->intervalIsInOneMBB(LI))
continue;
// This is a virtual register that is live across basic blocks. Its
// assigned PhysReg must be marked as live-in to those blocks.
unsigned PhysReg = VRM->getPhys(VirtReg);
assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register.");
if (LI.hasSubRanges()) {
addLiveInsForSubRanges(LI, PhysReg);
} else {
// Go over MBB begin positions and see if we have segments covering them.
// The following works because segments and the MBBIndex list are both
// sorted by slot indexes.
SlotIndexes::MBBIndexIterator I = Indexes->MBBIndexBegin();
for (const auto &Seg : LI) {
I = Indexes->advanceMBBIndex(I, Seg.start);
for (; I != Indexes->MBBIndexEnd() && I->first < Seg.end; ++I) {
MachineBasicBlock *MBB = I->second;
MBB->addLiveIn(PhysReg);
}
}
}
}
// Sort and unique MBB LiveIns as we've not checked if SubReg/PhysReg were in
// each MBB's LiveIns set before calling addLiveIn on them.
for (MachineBasicBlock &MBB : *MF)
MBB.sortUniqueLiveIns();
}
/// Returns true if the given machine operand \p MO only reads undefined lanes.
/// The function only works for use operands with a subregister set.
bool VirtRegRewriter::readsUndefSubreg(const MachineOperand &MO) const {
// Shortcut if the operand is already marked undef.
if (MO.isUndef())
return true;
unsigned Reg = MO.getReg();
const LiveInterval &LI = LIS->getInterval(Reg);
const MachineInstr &MI = *MO.getParent();
SlotIndex BaseIndex = LIS->getInstructionIndex(&MI);
// This code is only meant to handle reading undefined subregisters which
// we couldn't properly detect before.
assert(LI.liveAt(BaseIndex) &&
"Reads of completely dead register should be marked undef already");
unsigned SubRegIdx = MO.getSubReg();
LaneBitmask UseMask = TRI->getSubRegIndexLaneMask(SubRegIdx);
// See if any of the relevant subregister liveranges is defined at this point.
for (const LiveInterval::SubRange &SR : LI.subranges()) {
if ((SR.LaneMask & UseMask) != 0 && SR.liveAt(BaseIndex))
return false;
}
return true;
}
void VirtRegRewriter::rewrite() {
bool NoSubRegLiveness = !MRI->subRegLivenessEnabled();
SmallVector<unsigned, 8> SuperDeads;
SmallVector<unsigned, 8> SuperDefs;
SmallVector<unsigned, 8> SuperKills;
for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
MBBI != MBBE; ++MBBI) {
DEBUG(MBBI->print(dbgs(), Indexes));
for (MachineBasicBlock::instr_iterator
MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) {
MachineInstr *MI = MII;
++MII;
for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
MOE = MI->operands_end(); MOI != MOE; ++MOI) {
MachineOperand &MO = *MOI;
// Make sure MRI knows about registers clobbered by regmasks.
if (MO.isRegMask())
MRI->addPhysRegsUsedFromRegMask(MO.getRegMask());
if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
continue;
unsigned VirtReg = MO.getReg();
unsigned PhysReg = VRM->getPhys(VirtReg);
assert(PhysReg != VirtRegMap::NO_PHYS_REG &&
"Instruction uses unmapped VirtReg");
assert(!MRI->isReserved(PhysReg) && "Reserved register assignment");
// Preserve semantics of sub-register operands.
unsigned SubReg = MO.getSubReg();
if (SubReg != 0) {
if (NoSubRegLiveness) {
// A virtual register kill refers to the whole register, so we may
// have to add <imp-use,kill> operands for the super-register. A
// partial redef always kills and redefines the super-register.
if (MO.readsReg() && (MO.isDef() || MO.isKill()))
SuperKills.push_back(PhysReg);
if (MO.isDef()) {
// Also add implicit defs for the super-register.
if (MO.isDead())
SuperDeads.push_back(PhysReg);
else
SuperDefs.push_back(PhysReg);
}
} else {
if (MO.isUse()) {
if (readsUndefSubreg(MO))
// We need to add an <undef> flag if the subregister is
// completely undefined (and we are not adding super-register
// defs).
MO.setIsUndef(true);
} else if (!MO.isDead()) {
assert(MO.isDef());
// Things get tricky when we ran out of lane mask bits and
// merged multiple lanes into the overflow bit: In this case
// our subregister liveness tracking isn't precise and we can't
// know what subregister parts are undefined, fall back to the
// implicit super-register def then.
LaneBitmask LaneMask = TRI->getSubRegIndexLaneMask(SubReg);
if (TargetRegisterInfo::isImpreciseLaneMask(LaneMask))
SuperDefs.push_back(PhysReg);
}
}
// The <def,undef> flag only makes sense for sub-register defs, and
// we are substituting a full physreg. An <imp-use,kill> operand
// from the SuperKills list will represent the partial read of the
// super-register.
if (MO.isDef())
MO.setIsUndef(false);
// PhysReg operands cannot have subregister indexes.
PhysReg = TRI->getSubReg(PhysReg, SubReg);
assert(PhysReg && "Invalid SubReg for physical register");
MO.setSubReg(0);
}
// Rewrite. Note we could have used MachineOperand::substPhysReg(), but
// we need the inlining here.
MO.setReg(PhysReg);
}
// Add any missing super-register kills after rewriting the whole
// instruction.
while (!SuperKills.empty())
MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true);
while (!SuperDeads.empty())
MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true);
while (!SuperDefs.empty())
MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI);
DEBUG(dbgs() << "> " << *MI);
// Finally, remove any identity copies.
if (MI->isIdentityCopy()) {
++NumIdCopies;
DEBUG(dbgs() << "Deleting identity copy.\n");
if (Indexes)
Indexes->removeMachineInstrFromMaps(MI);
// It's safe to erase MI because MII has already been incremented.
MI->eraseFromParent();
}
}
}
}