llvm/test/CodeGen/X86/v2f32.ll
Chris Lattner e6f7c267df Change handling of illegal vector types to widen when possible instead of
expanding: e.g. <2 x float> -> <4 x float> instead of -> 2 floats.  This
affects two places in the code: handling cross block values and handling
function return and arguments.  Since vectors are already widened by 
legalizetypes, this gives us much better code and unblocks x86-64 abi
and SPU abi work.

For example, this (which is a silly example of a cross-block value):
define <4 x float> @test2(<4 x float> %A) nounwind {
 %B = shufflevector <4 x float> %A, <4 x float> undef, <2 x i32> <i32 0, i32 1>
 %C = fadd <2 x float> %B, %B
  br label %BB
BB:
 %D = fadd <2 x float> %C, %C
 %E = shufflevector <2 x float> %D, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
 ret <4 x float> %E
}

Now compiles into:

_test2:                                 ## @test2
## BB#0:
 addps %xmm0, %xmm0
 addps %xmm0, %xmm0
 ret

previously it compiled into:

_test2:                                 ## @test2
## BB#0:
 addps %xmm0, %xmm0
 pshufd $1, %xmm0, %xmm1
                                        ## kill: XMM0<def> XMM0<kill> XMM0<def>
 insertps $0, %xmm0, %xmm0
 insertps $16, %xmm1, %xmm0
 addps %xmm0, %xmm0
 ret

This implements rdar://8230384



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112101 91177308-0d34-0410-b5e6-96231b3b80d8
2010-08-25 22:49:25 +00:00

71 lines
1.8 KiB
LLVM

; RUN: llc < %s -march=x86-64 -mcpu=penryn -asm-verbose=0 -o - | FileCheck %s -check-prefix=X64
; RUN: llc < %s -mcpu=yonah -march=x86 -asm-verbose=0 -o - | FileCheck %s -check-prefix=X32
; PR7518
define void @test1(<2 x float> %Q, float *%P2) nounwind {
%a = extractelement <2 x float> %Q, i32 0
%b = extractelement <2 x float> %Q, i32 1
%c = fadd float %a, %b
store float %c, float* %P2
ret void
; X64: test1:
; X64-NEXT: pshufd $1, %xmm0, %xmm1
; X64-NEXT: addss %xmm0, %xmm1
; X64-NEXT: movss %xmm1, (%rdi)
; X64-NEXT: ret
; X32: test1:
; X32-NEXT: pshufd $1, %xmm0, %xmm1
; X32-NEXT: addss %xmm0, %xmm1
; X32-NEXT: movl 4(%esp), %eax
; X32-NEXT: movss %xmm1, (%eax)
; X32-NEXT: ret
}
define <2 x float> @test2(<2 x float> %Q, <2 x float> %R, <2 x float> *%P) nounwind {
%Z = fadd <2 x float> %Q, %R
ret <2 x float> %Z
; X64: test2:
; X64-NEXT: addps %xmm1, %xmm0
; X64-NEXT: ret
}
define <2 x float> @test3(<4 x float> %A) nounwind {
%B = shufflevector <4 x float> %A, <4 x float> undef, <2 x i32> <i32 0, i32 1>
%C = fadd <2 x float> %B, %B
ret <2 x float> %C
; CHECK: test3:
; CHECK-NEXT: addps %xmm0, %xmm0
; CHECK-NEXT: ret
}
define <2 x float> @test4(<2 x float> %A) nounwind {
%C = fadd <2 x float> %A, %A
ret <2 x float> %C
; CHECK: test4:
; CHECK-NEXT: addps %xmm0, %xmm0
; CHECK-NEXT: ret
}
define <4 x float> @test5(<4 x float> %A) nounwind {
%B = shufflevector <4 x float> %A, <4 x float> undef, <2 x i32> <i32 0, i32 1>
%C = fadd <2 x float> %B, %B
br label %BB
BB:
%D = fadd <2 x float> %C, %C
%E = shufflevector <2 x float> %D, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
ret <4 x float> %E
; CHECK: _test5:
; CHECK-NEXT: addps %xmm0, %xmm0
; CHECK-NEXT: addps %xmm0, %xmm0
; CHECK-NEXT: ret
}