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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7701 91177308-0d34-0410-b5e6-96231b3b80d8
319 lines
11 KiB
C++
319 lines
11 KiB
C++
//===- InstrInfoEmitter.h - Generate a Instruction Set Desc. ----*- C++ -*-===//
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//
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// This tablegen backend is responsible for emitting a description of the target
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// instruction set for the code generator.
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//
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//===----------------------------------------------------------------------===//
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#ifndef INSTRSELECTOR_EMITTER_H
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#define INSTRSELECTOR_EMITTER_H
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#include "TableGenBackend.h"
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#include "CodeGenWrappers.h"
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#include <vector>
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#include <map>
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class DagInit;
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class Init;
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class InstrSelectorEmitter;
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/// NodeType - Represents Information parsed from the DagNode entries.
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///
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struct NodeType {
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enum ArgResultTypes {
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// Both argument and return types...
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Val, // A non-void type
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Arg0, // Value matches the type of Arg0
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Ptr, // Tree node is the type of the target pointer
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// Return types
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Void, // Tree node always returns void
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};
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ArgResultTypes ResultType;
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std::vector<ArgResultTypes> ArgTypes;
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NodeType(ArgResultTypes RT, std::vector<ArgResultTypes> &AT) : ResultType(RT){
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AT.swap(ArgTypes);
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}
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NodeType() : ResultType(Val) {}
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NodeType(const NodeType &N) : ResultType(N.ResultType), ArgTypes(N.ArgTypes){}
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static ArgResultTypes Translate(Record *R);
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};
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/// TreePatternNode - Represent a node of the tree patterns.
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///
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class TreePatternNode {
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/// Operator - The operation that this node represents... this is null if this
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/// is a leaf.
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Record *Operator;
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/// Type - The inferred value type...
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///
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MVT::ValueType Type;
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/// Children - If this is not a leaf (Operator != 0), this is the subtrees
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/// that we contain.
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std::vector<TreePatternNode*> Children;
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/// Value - If this node is a leaf, this indicates what the thing is.
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///
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Init *Value;
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public:
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TreePatternNode(Record *o, const std::vector<TreePatternNode*> &c)
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: Operator(o), Type(MVT::Other), Children(c), Value(0) {}
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TreePatternNode(Init *V) : Operator(0), Type(MVT::Other), Value(V) {}
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Record *getOperator() const {
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assert(Operator && "This is a leaf node!");
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return Operator;
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}
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MVT::ValueType getType() const { return Type; }
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void setType(MVT::ValueType T) { Type = T; }
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bool isLeaf() const { return Operator == 0; }
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const std::vector<TreePatternNode*> &getChildren() const {
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assert(Operator != 0 && "This is a leaf node!");
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return Children;
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}
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TreePatternNode *getChild(unsigned c) const {
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assert(c < Children.size() && "Child access out of range!");
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return getChildren()[c];
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}
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Init *getValue() const {
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assert(Operator == 0 && "This is not a leaf node!");
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return Value;
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}
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/// clone - Make a copy of this tree and all of its children.
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///
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TreePatternNode *clone() const;
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void dump() const;
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/// InstantiateNonterminals - If this pattern refers to any nonterminals which
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/// are not themselves completely resolved, clone the nonterminal and resolve
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/// it with the using context we provide.
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void InstantiateNonterminals(InstrSelectorEmitter &ISE);
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// UpdateNodeType - Set the node type of N to VT if VT contains information.
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// If N already contains a conflicting type, then throw an exception. This
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// returns true if any information was updated.
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//
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bool updateNodeType(MVT::ValueType VT, const std::string &RecName);
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};
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std::ostream &operator<<(std::ostream &OS, const TreePatternNode &N);
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/// Pattern - Represent a pattern of one form or another. Currently, three
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/// types of patterns are possible: Instruction's, Nonterminals, and Expanders.
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///
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struct Pattern {
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enum PatternType {
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Nonterminal, Instruction, Expander
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};
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private:
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/// PTy - The type of pattern this is.
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///
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PatternType PTy;
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/// Tree - The tree pattern which corresponds to this pattern. Note that if
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/// there was a (set) node on the outside level that it has been stripped off.
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///
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TreePatternNode *Tree;
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/// Result - If this is an instruction or expander pattern, this is the
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/// register result, specified with a (set) in the pattern.
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///
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Record *Result;
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/// TheRecord - The actual TableGen record corresponding to this pattern.
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///
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Record *TheRecord;
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/// Resolved - This is true of the pattern is useful in practice. In
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/// particular, some non-terminals will have non-resolvable types. When a
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/// user of the non-terminal is later found, they will have inferred a type
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/// for the result of the non-terminal, which cause a clone of an unresolved
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/// nonterminal to be made which is "resolved".
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///
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bool Resolved;
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/// ISE - the instruction selector emitter coordinating this madness.
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///
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InstrSelectorEmitter &ISE;
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public:
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/// Pattern constructor - Parse the specified DagInitializer into the current
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/// record.
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Pattern(PatternType pty, DagInit *RawPat, Record *TheRec,
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InstrSelectorEmitter &ise);
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/// Pattern - Constructor used for cloning nonterminal patterns
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Pattern(TreePatternNode *tree, Record *rec, bool res,
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InstrSelectorEmitter &ise) : PTy(Nonterminal), Tree(tree), Result(0),
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TheRecord(rec), Resolved(res), ISE(ise){}
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/// getPatternType - Return what flavor of Record this pattern originated from
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///
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PatternType getPatternType() const { return PTy; }
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/// getTree - Return the tree pattern which corresponds to this pattern.
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///
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TreePatternNode *getTree() const { return Tree; }
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Record *getResult() const { return Result; }
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/// getRecord - Return the actual TableGen record corresponding to this
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/// pattern.
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///
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Record *getRecord() const { return TheRecord; }
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bool isResolved() const { return Resolved; }
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/// InferAllTypes - Runs the type inference engine on the current pattern,
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/// stopping when nothing can be inferred, then updating the Resolved field.
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void InferAllTypes();
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/// InstantiateNonterminals - If this pattern refers to any nonterminals which
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/// are not themselves completely resolved, clone the nonterminal and resolve
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/// it with the using context we provide.
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void InstantiateNonterminals() {
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Tree->InstantiateNonterminals(ISE);
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}
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/// clone - This method is used to make an exact copy of the current pattern,
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/// then change the "TheRecord" instance variable to the specified record.
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///
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Pattern *clone(Record *R) const;
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/// error - Throw an exception, prefixing it with information about this
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/// pattern.
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void error(const std::string &Msg) const;
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private:
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MVT::ValueType getIntrinsicType(Record *R) const;
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TreePatternNode *ParseTreePattern(DagInit *DI);
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bool InferTypes(TreePatternNode *N, bool &MadeChange);
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};
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std::ostream &operator<<(std::ostream &OS, const Pattern &P);
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/// PatternOrganizer - This class represents all of the patterns which are
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/// useful for the instruction selector, neatly catagorized in a hierarchical
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/// structure.
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struct PatternOrganizer {
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/// PatternsForNode - The list of patterns which can produce a value of a
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/// particular slot type, given a particular root node in the tree. All of
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/// the patterns in this vector produce the same value type and have the same
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/// root DAG node.
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typedef std::vector<Pattern*> PatternsForNode;
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/// NodesForSlot - This map keeps track of all of the root DAG nodes which can
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/// lead to the production of a value for this slot. All of the patterns in
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/// this data structure produces values of the same slot.
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typedef std::map<Record*, PatternsForNode> NodesForSlot;
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/// AllPatterns - This data structure contains all patterns in the instruction
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/// selector.
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std::map<std::string, NodesForSlot> AllPatterns;
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// Forwarding functions...
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typedef std::map<std::string, NodesForSlot>::iterator iterator;
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iterator begin() { return AllPatterns.begin(); }
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iterator end() { return AllPatterns.end(); }
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/// addPattern - Add the specified pattern to the appropriate location in the
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/// collection.
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void addPattern(Pattern *P);
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};
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/// InstrSelectorEmitter - The top-level class which coordinates construction
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/// and emission of the instruction selector.
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///
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class InstrSelectorEmitter : public TableGenBackend {
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RecordKeeper &Records;
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CodeGenTarget Target;
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std::map<Record*, NodeType> NodeTypes;
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/// Patterns - a list of all of the patterns defined by the target description
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///
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std::map<Record*, Pattern*> Patterns;
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/// InstantiatedNTs - A data structure to keep track of which nonterminals
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/// have been instantiated already...
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///
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std::map<std::pair<Pattern*,MVT::ValueType>, Record*> InstantiatedNTs;
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/// ComputableValues - This map indicates which patterns can be used to
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/// generate a value that is used by the selector. The keys of this map
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/// implicitly define the values that are used by the selector.
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///
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PatternOrganizer ComputableValues;
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public:
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InstrSelectorEmitter(RecordKeeper &R) : Records(R) {}
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// run - Output the instruction set description, returning true on failure.
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void run(std::ostream &OS);
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const CodeGenTarget &getTarget() const { return Target; }
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std::map<Record*, NodeType> &getNodeTypes() { return NodeTypes; }
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/// getPattern - return the pattern corresponding to the specified record, or
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/// null if there is none.
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Pattern *getPattern(Record *R) const {
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std::map<Record*, Pattern*>::const_iterator I = Patterns.find(R);
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return I != Patterns.end() ? I->second : 0;
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}
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/// ReadNonterminal - This method parses the specified record as a
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/// nonterminal, but only if it hasn't been read in already.
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Pattern *ReadNonterminal(Record *R);
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/// InstantiateNonterminal - This method takes the nonterminal specified by
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/// NT, which should not be completely resolved, clones it, applies ResultTy
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/// to its root, then runs the type inference stuff on it. This should
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/// produce a newly resolved nonterminal, which we make a record for and
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/// return. To be extra fancy and efficient, this only makes one clone for
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/// each type it is instantiated with.
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Record *InstantiateNonterminal(Pattern *NT, MVT::ValueType ResultTy);
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private:
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// ReadNodeTypes - Read in all of the node types in the current RecordKeeper,
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// turning them into the more accessible NodeTypes data structure.
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void ReadNodeTypes();
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// ReadNonTerminals - Read in all nonterminals and incorporate them into our
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// pattern database.
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void ReadNonterminals();
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// ReadInstructionPatterns - Read in all subclasses of Instruction, and
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// process those with a useful Pattern field.
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void ReadInstructionPatterns();
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// ReadExpanderPatterns - Read in all of the expanded patterns.
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void ReadExpanderPatterns();
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// InstantiateNonterminals - Instantiate any unresolved nonterminals with
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// information from the context that they are used in.
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void InstantiateNonterminals();
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// CalculateComputableValues - Fill in the ComputableValues map through
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// analysis of the patterns we are playing with.
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void CalculateComputableValues();
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};
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#endif
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