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If the result of the find is only used to compare against end(), just use is_contained instead. No functionality change is intended. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@278433 91177308-0d34-0410-b5e6-96231b3b80d8
597 lines
24 KiB
C++
597 lines
24 KiB
C++
//===- Evaluator.cpp - LLVM IR evaluator ----------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Function evaluator for LLVM IR.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/Evaluator.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/DiagnosticPrinter.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#define DEBUG_TYPE "evaluator"
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using namespace llvm;
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static inline bool
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isSimpleEnoughValueToCommit(Constant *C,
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SmallPtrSetImpl<Constant *> &SimpleConstants,
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const DataLayout &DL);
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/// Return true if the specified constant can be handled by the code generator.
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/// We don't want to generate something like:
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/// void *X = &X/42;
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/// because the code generator doesn't have a relocation that can handle that.
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///
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/// This function should be called if C was not found (but just got inserted)
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/// in SimpleConstants to avoid having to rescan the same constants all the
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/// time.
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static bool
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isSimpleEnoughValueToCommitHelper(Constant *C,
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SmallPtrSetImpl<Constant *> &SimpleConstants,
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const DataLayout &DL) {
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// Simple global addresses are supported, do not allow dllimport or
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// thread-local globals.
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if (auto *GV = dyn_cast<GlobalValue>(C))
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return !GV->hasDLLImportStorageClass() && !GV->isThreadLocal();
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// Simple integer, undef, constant aggregate zero, etc are all supported.
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if (C->getNumOperands() == 0 || isa<BlockAddress>(C))
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return true;
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// Aggregate values are safe if all their elements are.
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if (isa<ConstantAggregate>(C)) {
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for (Value *Op : C->operands())
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if (!isSimpleEnoughValueToCommit(cast<Constant>(Op), SimpleConstants, DL))
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return false;
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return true;
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}
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// We don't know exactly what relocations are allowed in constant expressions,
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// so we allow &global+constantoffset, which is safe and uniformly supported
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// across targets.
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ConstantExpr *CE = cast<ConstantExpr>(C);
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switch (CE->getOpcode()) {
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case Instruction::BitCast:
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// Bitcast is fine if the casted value is fine.
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return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL);
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case Instruction::IntToPtr:
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case Instruction::PtrToInt:
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// int <=> ptr is fine if the int type is the same size as the
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// pointer type.
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if (DL.getTypeSizeInBits(CE->getType()) !=
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DL.getTypeSizeInBits(CE->getOperand(0)->getType()))
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return false;
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return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL);
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// GEP is fine if it is simple + constant offset.
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case Instruction::GetElementPtr:
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for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
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if (!isa<ConstantInt>(CE->getOperand(i)))
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return false;
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return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL);
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case Instruction::Add:
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// We allow simple+cst.
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if (!isa<ConstantInt>(CE->getOperand(1)))
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return false;
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return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL);
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}
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return false;
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}
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static inline bool
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isSimpleEnoughValueToCommit(Constant *C,
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SmallPtrSetImpl<Constant *> &SimpleConstants,
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const DataLayout &DL) {
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// If we already checked this constant, we win.
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if (!SimpleConstants.insert(C).second)
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return true;
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// Check the constant.
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return isSimpleEnoughValueToCommitHelper(C, SimpleConstants, DL);
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}
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/// Return true if this constant is simple enough for us to understand. In
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/// particular, if it is a cast to anything other than from one pointer type to
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/// another pointer type, we punt. We basically just support direct accesses to
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/// globals and GEP's of globals. This should be kept up to date with
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/// CommitValueTo.
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static bool isSimpleEnoughPointerToCommit(Constant *C) {
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// Conservatively, avoid aggregate types. This is because we don't
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// want to worry about them partially overlapping other stores.
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if (!cast<PointerType>(C->getType())->getElementType()->isSingleValueType())
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return false;
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if (GlobalVariable *GV = dyn_cast<GlobalVariable>(C))
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// Do not allow weak/*_odr/linkonce linkage or external globals.
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return GV->hasUniqueInitializer();
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if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
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// Handle a constantexpr gep.
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if (CE->getOpcode() == Instruction::GetElementPtr &&
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isa<GlobalVariable>(CE->getOperand(0)) &&
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cast<GEPOperator>(CE)->isInBounds()) {
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GlobalVariable *GV = cast<GlobalVariable>(CE->getOperand(0));
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// Do not allow weak/*_odr/linkonce/dllimport/dllexport linkage or
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// external globals.
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if (!GV->hasUniqueInitializer())
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return false;
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// The first index must be zero.
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ConstantInt *CI = dyn_cast<ConstantInt>(*std::next(CE->op_begin()));
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if (!CI || !CI->isZero()) return false;
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// The remaining indices must be compile-time known integers within the
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// notional bounds of the corresponding static array types.
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if (!CE->isGEPWithNoNotionalOverIndexing())
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return false;
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return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(), CE);
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// A constantexpr bitcast from a pointer to another pointer is a no-op,
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// and we know how to evaluate it by moving the bitcast from the pointer
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// operand to the value operand.
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} else if (CE->getOpcode() == Instruction::BitCast &&
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isa<GlobalVariable>(CE->getOperand(0))) {
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// Do not allow weak/*_odr/linkonce/dllimport/dllexport linkage or
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// external globals.
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return cast<GlobalVariable>(CE->getOperand(0))->hasUniqueInitializer();
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}
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}
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return false;
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}
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/// Return the value that would be computed by a load from P after the stores
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/// reflected by 'memory' have been performed. If we can't decide, return null.
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Constant *Evaluator::ComputeLoadResult(Constant *P) {
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// If this memory location has been recently stored, use the stored value: it
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// is the most up-to-date.
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DenseMap<Constant*, Constant*>::const_iterator I = MutatedMemory.find(P);
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if (I != MutatedMemory.end()) return I->second;
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// Access it.
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if (GlobalVariable *GV = dyn_cast<GlobalVariable>(P)) {
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if (GV->hasDefinitiveInitializer())
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return GV->getInitializer();
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return nullptr;
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}
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// Handle a constantexpr getelementptr.
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if (ConstantExpr *CE = dyn_cast<ConstantExpr>(P))
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if (CE->getOpcode() == Instruction::GetElementPtr &&
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isa<GlobalVariable>(CE->getOperand(0))) {
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GlobalVariable *GV = cast<GlobalVariable>(CE->getOperand(0));
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if (GV->hasDefinitiveInitializer())
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return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(), CE);
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}
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return nullptr; // don't know how to evaluate.
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}
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/// Evaluate all instructions in block BB, returning true if successful, false
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/// if we can't evaluate it. NewBB returns the next BB that control flows into,
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/// or null upon return.
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bool Evaluator::EvaluateBlock(BasicBlock::iterator CurInst,
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BasicBlock *&NextBB) {
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// This is the main evaluation loop.
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while (1) {
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Constant *InstResult = nullptr;
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DEBUG(dbgs() << "Evaluating Instruction: " << *CurInst << "\n");
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if (StoreInst *SI = dyn_cast<StoreInst>(CurInst)) {
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if (!SI->isSimple()) {
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DEBUG(dbgs() << "Store is not simple! Can not evaluate.\n");
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return false; // no volatile/atomic accesses.
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}
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Constant *Ptr = getVal(SI->getOperand(1));
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if (auto *FoldedPtr = ConstantFoldConstant(Ptr, DL, TLI)) {
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DEBUG(dbgs() << "Folding constant ptr expression: " << *Ptr);
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Ptr = FoldedPtr;
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DEBUG(dbgs() << "; To: " << *Ptr << "\n");
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}
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if (!isSimpleEnoughPointerToCommit(Ptr)) {
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// If this is too complex for us to commit, reject it.
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DEBUG(dbgs() << "Pointer is too complex for us to evaluate store.");
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return false;
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}
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Constant *Val = getVal(SI->getOperand(0));
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// If this might be too difficult for the backend to handle (e.g. the addr
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// of one global variable divided by another) then we can't commit it.
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if (!isSimpleEnoughValueToCommit(Val, SimpleConstants, DL)) {
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DEBUG(dbgs() << "Store value is too complex to evaluate store. " << *Val
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<< "\n");
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return false;
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}
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if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr)) {
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if (CE->getOpcode() == Instruction::BitCast) {
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DEBUG(dbgs() << "Attempting to resolve bitcast on constant ptr.\n");
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// If we're evaluating a store through a bitcast, then we need
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// to pull the bitcast off the pointer type and push it onto the
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// stored value.
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Ptr = CE->getOperand(0);
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Type *NewTy = cast<PointerType>(Ptr->getType())->getElementType();
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// In order to push the bitcast onto the stored value, a bitcast
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// from NewTy to Val's type must be legal. If it's not, we can try
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// introspecting NewTy to find a legal conversion.
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while (!Val->getType()->canLosslesslyBitCastTo(NewTy)) {
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// If NewTy is a struct, we can convert the pointer to the struct
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// into a pointer to its first member.
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// FIXME: This could be extended to support arrays as well.
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if (StructType *STy = dyn_cast<StructType>(NewTy)) {
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NewTy = STy->getTypeAtIndex(0U);
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IntegerType *IdxTy = IntegerType::get(NewTy->getContext(), 32);
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Constant *IdxZero = ConstantInt::get(IdxTy, 0, false);
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Constant * const IdxList[] = {IdxZero, IdxZero};
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Ptr = ConstantExpr::getGetElementPtr(nullptr, Ptr, IdxList);
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if (auto *FoldedPtr = ConstantFoldConstant(Ptr, DL, TLI))
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Ptr = FoldedPtr;
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// If we can't improve the situation by introspecting NewTy,
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// we have to give up.
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} else {
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DEBUG(dbgs() << "Failed to bitcast constant ptr, can not "
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"evaluate.\n");
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return false;
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}
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}
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// If we found compatible types, go ahead and push the bitcast
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// onto the stored value.
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Val = ConstantExpr::getBitCast(Val, NewTy);
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DEBUG(dbgs() << "Evaluated bitcast: " << *Val << "\n");
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}
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}
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MutatedMemory[Ptr] = Val;
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} else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(CurInst)) {
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InstResult = ConstantExpr::get(BO->getOpcode(),
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getVal(BO->getOperand(0)),
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getVal(BO->getOperand(1)));
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DEBUG(dbgs() << "Found a BinaryOperator! Simplifying: " << *InstResult
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<< "\n");
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} else if (CmpInst *CI = dyn_cast<CmpInst>(CurInst)) {
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InstResult = ConstantExpr::getCompare(CI->getPredicate(),
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getVal(CI->getOperand(0)),
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getVal(CI->getOperand(1)));
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DEBUG(dbgs() << "Found a CmpInst! Simplifying: " << *InstResult
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<< "\n");
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} else if (CastInst *CI = dyn_cast<CastInst>(CurInst)) {
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InstResult = ConstantExpr::getCast(CI->getOpcode(),
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getVal(CI->getOperand(0)),
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CI->getType());
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DEBUG(dbgs() << "Found a Cast! Simplifying: " << *InstResult
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<< "\n");
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} else if (SelectInst *SI = dyn_cast<SelectInst>(CurInst)) {
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InstResult = ConstantExpr::getSelect(getVal(SI->getOperand(0)),
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getVal(SI->getOperand(1)),
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getVal(SI->getOperand(2)));
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DEBUG(dbgs() << "Found a Select! Simplifying: " << *InstResult
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<< "\n");
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} else if (auto *EVI = dyn_cast<ExtractValueInst>(CurInst)) {
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InstResult = ConstantExpr::getExtractValue(
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getVal(EVI->getAggregateOperand()), EVI->getIndices());
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DEBUG(dbgs() << "Found an ExtractValueInst! Simplifying: " << *InstResult
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<< "\n");
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} else if (auto *IVI = dyn_cast<InsertValueInst>(CurInst)) {
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InstResult = ConstantExpr::getInsertValue(
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getVal(IVI->getAggregateOperand()),
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getVal(IVI->getInsertedValueOperand()), IVI->getIndices());
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DEBUG(dbgs() << "Found an InsertValueInst! Simplifying: " << *InstResult
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<< "\n");
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} else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(CurInst)) {
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Constant *P = getVal(GEP->getOperand(0));
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SmallVector<Constant*, 8> GEPOps;
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for (User::op_iterator i = GEP->op_begin() + 1, e = GEP->op_end();
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i != e; ++i)
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GEPOps.push_back(getVal(*i));
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InstResult =
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ConstantExpr::getGetElementPtr(GEP->getSourceElementType(), P, GEPOps,
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cast<GEPOperator>(GEP)->isInBounds());
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DEBUG(dbgs() << "Found a GEP! Simplifying: " << *InstResult
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<< "\n");
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} else if (LoadInst *LI = dyn_cast<LoadInst>(CurInst)) {
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if (!LI->isSimple()) {
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DEBUG(dbgs() << "Found a Load! Not a simple load, can not evaluate.\n");
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return false; // no volatile/atomic accesses.
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}
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Constant *Ptr = getVal(LI->getOperand(0));
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if (auto *FoldedPtr = ConstantFoldConstant(Ptr, DL, TLI)) {
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Ptr = FoldedPtr;
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DEBUG(dbgs() << "Found a constant pointer expression, constant "
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"folding: " << *Ptr << "\n");
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}
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InstResult = ComputeLoadResult(Ptr);
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if (!InstResult) {
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DEBUG(dbgs() << "Failed to compute load result. Can not evaluate load."
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"\n");
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return false; // Could not evaluate load.
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}
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DEBUG(dbgs() << "Evaluated load: " << *InstResult << "\n");
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} else if (AllocaInst *AI = dyn_cast<AllocaInst>(CurInst)) {
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if (AI->isArrayAllocation()) {
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DEBUG(dbgs() << "Found an array alloca. Can not evaluate.\n");
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return false; // Cannot handle array allocs.
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}
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Type *Ty = AI->getAllocatedType();
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AllocaTmps.push_back(
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make_unique<GlobalVariable>(Ty, false, GlobalValue::InternalLinkage,
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UndefValue::get(Ty), AI->getName()));
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InstResult = AllocaTmps.back().get();
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DEBUG(dbgs() << "Found an alloca. Result: " << *InstResult << "\n");
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} else if (isa<CallInst>(CurInst) || isa<InvokeInst>(CurInst)) {
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CallSite CS(&*CurInst);
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// Debug info can safely be ignored here.
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if (isa<DbgInfoIntrinsic>(CS.getInstruction())) {
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DEBUG(dbgs() << "Ignoring debug info.\n");
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++CurInst;
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continue;
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}
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// Cannot handle inline asm.
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if (isa<InlineAsm>(CS.getCalledValue())) {
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DEBUG(dbgs() << "Found inline asm, can not evaluate.\n");
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return false;
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}
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(CS.getInstruction())) {
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if (MemSetInst *MSI = dyn_cast<MemSetInst>(II)) {
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if (MSI->isVolatile()) {
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DEBUG(dbgs() << "Can not optimize a volatile memset " <<
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"intrinsic.\n");
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return false;
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}
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Constant *Ptr = getVal(MSI->getDest());
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Constant *Val = getVal(MSI->getValue());
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Constant *DestVal = ComputeLoadResult(getVal(Ptr));
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if (Val->isNullValue() && DestVal && DestVal->isNullValue()) {
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// This memset is a no-op.
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DEBUG(dbgs() << "Ignoring no-op memset.\n");
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++CurInst;
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continue;
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}
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}
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if (II->getIntrinsicID() == Intrinsic::lifetime_start ||
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II->getIntrinsicID() == Intrinsic::lifetime_end) {
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DEBUG(dbgs() << "Ignoring lifetime intrinsic.\n");
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++CurInst;
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continue;
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}
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if (II->getIntrinsicID() == Intrinsic::invariant_start) {
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// We don't insert an entry into Values, as it doesn't have a
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// meaningful return value.
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if (!II->use_empty()) {
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DEBUG(dbgs() << "Found unused invariant_start. Can't evaluate.\n");
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return false;
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}
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ConstantInt *Size = cast<ConstantInt>(II->getArgOperand(0));
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Value *PtrArg = getVal(II->getArgOperand(1));
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Value *Ptr = PtrArg->stripPointerCasts();
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if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Ptr)) {
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Type *ElemTy = GV->getValueType();
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if (!Size->isAllOnesValue() &&
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Size->getValue().getLimitedValue() >=
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DL.getTypeStoreSize(ElemTy)) {
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Invariants.insert(GV);
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DEBUG(dbgs() << "Found a global var that is an invariant: " << *GV
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<< "\n");
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} else {
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DEBUG(dbgs() << "Found a global var, but can not treat it as an "
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"invariant.\n");
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}
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}
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// Continue even if we do nothing.
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++CurInst;
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continue;
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} else if (II->getIntrinsicID() == Intrinsic::assume) {
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DEBUG(dbgs() << "Skipping assume intrinsic.\n");
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++CurInst;
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continue;
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}
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DEBUG(dbgs() << "Unknown intrinsic. Can not evaluate.\n");
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return false;
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}
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// Resolve function pointers.
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Function *Callee = dyn_cast<Function>(getVal(CS.getCalledValue()));
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if (!Callee || Callee->isInterposable()) {
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DEBUG(dbgs() << "Can not resolve function pointer.\n");
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return false; // Cannot resolve.
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}
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SmallVector<Constant*, 8> Formals;
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for (User::op_iterator i = CS.arg_begin(), e = CS.arg_end(); i != e; ++i)
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Formals.push_back(getVal(*i));
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if (Callee->isDeclaration()) {
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// If this is a function we can constant fold, do it.
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if (Constant *C = ConstantFoldCall(Callee, Formals, TLI)) {
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InstResult = C;
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DEBUG(dbgs() << "Constant folded function call. Result: " <<
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*InstResult << "\n");
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} else {
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DEBUG(dbgs() << "Can not constant fold function call.\n");
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return false;
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}
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} else {
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if (Callee->getFunctionType()->isVarArg()) {
|
|
DEBUG(dbgs() << "Can not constant fold vararg function call.\n");
|
|
return false;
|
|
}
|
|
|
|
Constant *RetVal = nullptr;
|
|
// Execute the call, if successful, use the return value.
|
|
ValueStack.emplace_back();
|
|
if (!EvaluateFunction(Callee, RetVal, Formals)) {
|
|
DEBUG(dbgs() << "Failed to evaluate function.\n");
|
|
return false;
|
|
}
|
|
ValueStack.pop_back();
|
|
InstResult = RetVal;
|
|
|
|
if (InstResult) {
|
|
DEBUG(dbgs() << "Successfully evaluated function. Result: "
|
|
<< *InstResult << "\n\n");
|
|
} else {
|
|
DEBUG(dbgs() << "Successfully evaluated function. Result: 0\n\n");
|
|
}
|
|
}
|
|
} else if (isa<TerminatorInst>(CurInst)) {
|
|
DEBUG(dbgs() << "Found a terminator instruction.\n");
|
|
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(CurInst)) {
|
|
if (BI->isUnconditional()) {
|
|
NextBB = BI->getSuccessor(0);
|
|
} else {
|
|
ConstantInt *Cond =
|
|
dyn_cast<ConstantInt>(getVal(BI->getCondition()));
|
|
if (!Cond) return false; // Cannot determine.
|
|
|
|
NextBB = BI->getSuccessor(!Cond->getZExtValue());
|
|
}
|
|
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurInst)) {
|
|
ConstantInt *Val =
|
|
dyn_cast<ConstantInt>(getVal(SI->getCondition()));
|
|
if (!Val) return false; // Cannot determine.
|
|
NextBB = SI->findCaseValue(Val).getCaseSuccessor();
|
|
} else if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(CurInst)) {
|
|
Value *Val = getVal(IBI->getAddress())->stripPointerCasts();
|
|
if (BlockAddress *BA = dyn_cast<BlockAddress>(Val))
|
|
NextBB = BA->getBasicBlock();
|
|
else
|
|
return false; // Cannot determine.
|
|
} else if (isa<ReturnInst>(CurInst)) {
|
|
NextBB = nullptr;
|
|
} else {
|
|
// invoke, unwind, resume, unreachable.
|
|
DEBUG(dbgs() << "Can not handle terminator.");
|
|
return false; // Cannot handle this terminator.
|
|
}
|
|
|
|
// We succeeded at evaluating this block!
|
|
DEBUG(dbgs() << "Successfully evaluated block.\n");
|
|
return true;
|
|
} else {
|
|
// Did not know how to evaluate this!
|
|
DEBUG(dbgs() << "Failed to evaluate block due to unhandled instruction."
|
|
"\n");
|
|
return false;
|
|
}
|
|
|
|
if (!CurInst->use_empty()) {
|
|
if (auto *FoldedInstResult = ConstantFoldConstant(InstResult, DL, TLI))
|
|
InstResult = FoldedInstResult;
|
|
|
|
setVal(&*CurInst, InstResult);
|
|
}
|
|
|
|
// If we just processed an invoke, we finished evaluating the block.
|
|
if (InvokeInst *II = dyn_cast<InvokeInst>(CurInst)) {
|
|
NextBB = II->getNormalDest();
|
|
DEBUG(dbgs() << "Found an invoke instruction. Finished Block.\n\n");
|
|
return true;
|
|
}
|
|
|
|
// Advance program counter.
|
|
++CurInst;
|
|
}
|
|
}
|
|
|
|
/// Evaluate a call to function F, returning true if successful, false if we
|
|
/// can't evaluate it. ActualArgs contains the formal arguments for the
|
|
/// function.
|
|
bool Evaluator::EvaluateFunction(Function *F, Constant *&RetVal,
|
|
const SmallVectorImpl<Constant*> &ActualArgs) {
|
|
// Check to see if this function is already executing (recursion). If so,
|
|
// bail out. TODO: we might want to accept limited recursion.
|
|
if (is_contained(CallStack, F))
|
|
return false;
|
|
|
|
CallStack.push_back(F);
|
|
|
|
// Initialize arguments to the incoming values specified.
|
|
unsigned ArgNo = 0;
|
|
for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end(); AI != E;
|
|
++AI, ++ArgNo)
|
|
setVal(&*AI, ActualArgs[ArgNo]);
|
|
|
|
// ExecutedBlocks - We only handle non-looping, non-recursive code. As such,
|
|
// we can only evaluate any one basic block at most once. This set keeps
|
|
// track of what we have executed so we can detect recursive cases etc.
|
|
SmallPtrSet<BasicBlock*, 32> ExecutedBlocks;
|
|
|
|
// CurBB - The current basic block we're evaluating.
|
|
BasicBlock *CurBB = &F->front();
|
|
|
|
BasicBlock::iterator CurInst = CurBB->begin();
|
|
|
|
while (1) {
|
|
BasicBlock *NextBB = nullptr; // Initialized to avoid compiler warnings.
|
|
DEBUG(dbgs() << "Trying to evaluate BB: " << *CurBB << "\n");
|
|
|
|
if (!EvaluateBlock(CurInst, NextBB))
|
|
return false;
|
|
|
|
if (!NextBB) {
|
|
// Successfully running until there's no next block means that we found
|
|
// the return. Fill it the return value and pop the call stack.
|
|
ReturnInst *RI = cast<ReturnInst>(CurBB->getTerminator());
|
|
if (RI->getNumOperands())
|
|
RetVal = getVal(RI->getOperand(0));
|
|
CallStack.pop_back();
|
|
return true;
|
|
}
|
|
|
|
// Okay, we succeeded in evaluating this control flow. See if we have
|
|
// executed the new block before. If so, we have a looping function,
|
|
// which we cannot evaluate in reasonable time.
|
|
if (!ExecutedBlocks.insert(NextBB).second)
|
|
return false; // looped!
|
|
|
|
// Okay, we have never been in this block before. Check to see if there
|
|
// are any PHI nodes. If so, evaluate them with information about where
|
|
// we came from.
|
|
PHINode *PN = nullptr;
|
|
for (CurInst = NextBB->begin();
|
|
(PN = dyn_cast<PHINode>(CurInst)); ++CurInst)
|
|
setVal(PN, getVal(PN->getIncomingValueForBlock(CurBB)));
|
|
|
|
// Advance to the next block.
|
|
CurBB = NextBB;
|
|
}
|
|
}
|
|
|