llvm/lib/CodeGen/Analysis.cpp

286 lines
11 KiB
C++

//===-- Analysis.cpp - CodeGen LLVM IR Analysis Utilities --*- C++ ------*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines several CodeGen-specific LLVM IR analysis utilties.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Analysis.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/Module.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/MathExtras.h"
using namespace llvm;
/// ComputeLinearIndex - Given an LLVM IR aggregate type and a sequence
/// of insertvalue or extractvalue indices that identify a member, return
/// the linearized index of the start of the member.
///
unsigned llvm::ComputeLinearIndex(const Type *Ty,
const unsigned *Indices,
const unsigned *IndicesEnd,
unsigned CurIndex) {
// Base case: We're done.
if (Indices && Indices == IndicesEnd)
return CurIndex;
// Given a struct type, recursively traverse the elements.
if (const StructType *STy = dyn_cast<StructType>(Ty)) {
for (StructType::element_iterator EB = STy->element_begin(),
EI = EB,
EE = STy->element_end();
EI != EE; ++EI) {
if (Indices && *Indices == unsigned(EI - EB))
return ComputeLinearIndex(*EI, Indices+1, IndicesEnd, CurIndex);
CurIndex = ComputeLinearIndex(*EI, 0, 0, CurIndex);
}
return CurIndex;
}
// Given an array type, recursively traverse the elements.
else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
const Type *EltTy = ATy->getElementType();
for (unsigned i = 0, e = ATy->getNumElements(); i != e; ++i) {
if (Indices && *Indices == i)
return ComputeLinearIndex(EltTy, Indices+1, IndicesEnd, CurIndex);
CurIndex = ComputeLinearIndex(EltTy, 0, 0, CurIndex);
}
return CurIndex;
}
// We haven't found the type we're looking for, so keep searching.
return CurIndex + 1;
}
/// ComputeValueVTs - Given an LLVM IR type, compute a sequence of
/// EVTs that represent all the individual underlying
/// non-aggregate types that comprise it.
///
/// If Offsets is non-null, it points to a vector to be filled in
/// with the in-memory offsets of each of the individual values.
///
void llvm::ComputeValueVTs(const TargetLowering &TLI, const Type *Ty,
SmallVectorImpl<EVT> &ValueVTs,
SmallVectorImpl<uint64_t> *Offsets,
uint64_t StartingOffset) {
// Given a struct type, recursively traverse the elements.
if (const StructType *STy = dyn_cast<StructType>(Ty)) {
const StructLayout *SL = TLI.getTargetData()->getStructLayout(STy);
for (StructType::element_iterator EB = STy->element_begin(),
EI = EB,
EE = STy->element_end();
EI != EE; ++EI)
ComputeValueVTs(TLI, *EI, ValueVTs, Offsets,
StartingOffset + SL->getElementOffset(EI - EB));
return;
}
// Given an array type, recursively traverse the elements.
if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
const Type *EltTy = ATy->getElementType();
uint64_t EltSize = TLI.getTargetData()->getTypeAllocSize(EltTy);
for (unsigned i = 0, e = ATy->getNumElements(); i != e; ++i)
ComputeValueVTs(TLI, EltTy, ValueVTs, Offsets,
StartingOffset + i * EltSize);
return;
}
// Interpret void as zero return values.
if (Ty->isVoidTy())
return;
// Base case: we can get an EVT for this LLVM IR type.
ValueVTs.push_back(TLI.getValueType(Ty));
if (Offsets)
Offsets->push_back(StartingOffset);
}
/// ExtractTypeInfo - Returns the type info, possibly bitcast, encoded in V.
GlobalVariable *llvm::ExtractTypeInfo(Value *V) {
V = V->stripPointerCasts();
GlobalVariable *GV = dyn_cast<GlobalVariable>(V);
if (GV && GV->getName() == "llvm.eh.catch.all.value") {
assert(GV->hasInitializer() &&
"The EH catch-all value must have an initializer");
Value *Init = GV->getInitializer();
GV = dyn_cast<GlobalVariable>(Init);
if (!GV) V = cast<ConstantPointerNull>(Init);
}
assert((GV || isa<ConstantPointerNull>(V)) &&
"TypeInfo must be a global variable or NULL");
return GV;
}
/// hasInlineAsmMemConstraint - Return true if the inline asm instruction being
/// processed uses a memory 'm' constraint.
bool
llvm::hasInlineAsmMemConstraint(InlineAsm::ConstraintInfoVector &CInfos,
const TargetLowering &TLI) {
for (unsigned i = 0, e = CInfos.size(); i != e; ++i) {
InlineAsm::ConstraintInfo &CI = CInfos[i];
for (unsigned j = 0, ee = CI.Codes.size(); j != ee; ++j) {
TargetLowering::ConstraintType CType = TLI.getConstraintType(CI.Codes[j]);
if (CType == TargetLowering::C_Memory)
return true;
}
// Indirect operand accesses access memory.
if (CI.isIndirect)
return true;
}
return false;
}
/// getFCmpCondCode - Return the ISD condition code corresponding to
/// the given LLVM IR floating-point condition code. This includes
/// consideration of global floating-point math flags.
///
ISD::CondCode llvm::getFCmpCondCode(FCmpInst::Predicate Pred) {
ISD::CondCode FPC, FOC;
switch (Pred) {
case FCmpInst::FCMP_FALSE: FOC = FPC = ISD::SETFALSE; break;
case FCmpInst::FCMP_OEQ: FOC = ISD::SETEQ; FPC = ISD::SETOEQ; break;
case FCmpInst::FCMP_OGT: FOC = ISD::SETGT; FPC = ISD::SETOGT; break;
case FCmpInst::FCMP_OGE: FOC = ISD::SETGE; FPC = ISD::SETOGE; break;
case FCmpInst::FCMP_OLT: FOC = ISD::SETLT; FPC = ISD::SETOLT; break;
case FCmpInst::FCMP_OLE: FOC = ISD::SETLE; FPC = ISD::SETOLE; break;
case FCmpInst::FCMP_ONE: FOC = ISD::SETNE; FPC = ISD::SETONE; break;
case FCmpInst::FCMP_ORD: FOC = FPC = ISD::SETO; break;
case FCmpInst::FCMP_UNO: FOC = FPC = ISD::SETUO; break;
case FCmpInst::FCMP_UEQ: FOC = ISD::SETEQ; FPC = ISD::SETUEQ; break;
case FCmpInst::FCMP_UGT: FOC = ISD::SETGT; FPC = ISD::SETUGT; break;
case FCmpInst::FCMP_UGE: FOC = ISD::SETGE; FPC = ISD::SETUGE; break;
case FCmpInst::FCMP_ULT: FOC = ISD::SETLT; FPC = ISD::SETULT; break;
case FCmpInst::FCMP_ULE: FOC = ISD::SETLE; FPC = ISD::SETULE; break;
case FCmpInst::FCMP_UNE: FOC = ISD::SETNE; FPC = ISD::SETUNE; break;
case FCmpInst::FCMP_TRUE: FOC = FPC = ISD::SETTRUE; break;
default:
llvm_unreachable("Invalid FCmp predicate opcode!");
FOC = FPC = ISD::SETFALSE;
break;
}
if (NoNaNsFPMath)
return FOC;
else
return FPC;
}
/// getICmpCondCode - Return the ISD condition code corresponding to
/// the given LLVM IR integer condition code.
///
ISD::CondCode llvm::getICmpCondCode(ICmpInst::Predicate Pred) {
switch (Pred) {
case ICmpInst::ICMP_EQ: return ISD::SETEQ;
case ICmpInst::ICMP_NE: return ISD::SETNE;
case ICmpInst::ICMP_SLE: return ISD::SETLE;
case ICmpInst::ICMP_ULE: return ISD::SETULE;
case ICmpInst::ICMP_SGE: return ISD::SETGE;
case ICmpInst::ICMP_UGE: return ISD::SETUGE;
case ICmpInst::ICMP_SLT: return ISD::SETLT;
case ICmpInst::ICMP_ULT: return ISD::SETULT;
case ICmpInst::ICMP_SGT: return ISD::SETGT;
case ICmpInst::ICMP_UGT: return ISD::SETUGT;
default:
llvm_unreachable("Invalid ICmp predicate opcode!");
return ISD::SETNE;
}
}
/// Test if the given instruction is in a position to be optimized
/// with a tail-call. This roughly means that it's in a block with
/// a return and there's nothing that needs to be scheduled
/// between it and the return.
///
/// This function only tests target-independent requirements.
bool llvm::isInTailCallPosition(ImmutableCallSite CS, Attributes CalleeRetAttr,
const TargetLowering &TLI) {
const Instruction *I = CS.getInstruction();
const BasicBlock *ExitBB = I->getParent();
const TerminatorInst *Term = ExitBB->getTerminator();
const ReturnInst *Ret = dyn_cast<ReturnInst>(Term);
const Function *F = ExitBB->getParent();
// The block must end in a return statement or unreachable.
//
// FIXME: Decline tailcall if it's not guaranteed and if the block ends in
// an unreachable, for now. The way tailcall optimization is currently
// implemented means it will add an epilogue followed by a jump. That is
// not profitable. Also, if the callee is a special function (e.g.
// longjmp on x86), it can end up causing miscompilation that has not
// been fully understood.
if (!Ret &&
(!GuaranteedTailCallOpt || !isa<UnreachableInst>(Term))) return false;
// If I will have a chain, make sure no other instruction that will have a
// chain interposes between I and the return.
if (I->mayHaveSideEffects() || I->mayReadFromMemory() ||
!I->isSafeToSpeculativelyExecute())
for (BasicBlock::const_iterator BBI = prior(prior(ExitBB->end())); ;
--BBI) {
if (&*BBI == I)
break;
// Debug info intrinsics do not get in the way of tail call optimization.
if (isa<DbgInfoIntrinsic>(BBI))
continue;
if (BBI->mayHaveSideEffects() || BBI->mayReadFromMemory() ||
!BBI->isSafeToSpeculativelyExecute())
return false;
}
// If the block ends with a void return or unreachable, it doesn't matter
// what the call's return type is.
if (!Ret || Ret->getNumOperands() == 0) return true;
// If the return value is undef, it doesn't matter what the call's
// return type is.
if (isa<UndefValue>(Ret->getOperand(0))) return true;
// Conservatively require the attributes of the call to match those of
// the return. Ignore noalias because it doesn't affect the call sequence.
unsigned CallerRetAttr = F->getAttributes().getRetAttributes();
if ((CalleeRetAttr ^ CallerRetAttr) & ~Attribute::NoAlias)
return false;
// It's not safe to eliminate the sign / zero extension of the return value.
if ((CallerRetAttr & Attribute::ZExt) || (CallerRetAttr & Attribute::SExt))
return false;
// Otherwise, make sure the unmodified return value of I is the return value.
for (const Instruction *U = dyn_cast<Instruction>(Ret->getOperand(0)); ;
U = dyn_cast<Instruction>(U->getOperand(0))) {
if (!U)
return false;
if (!U->hasOneUse())
return false;
if (U == I)
break;
// Check for a truly no-op truncate.
if (isa<TruncInst>(U) &&
TLI.isTruncateFree(U->getOperand(0)->getType(), U->getType()))
continue;
// Check for a truly no-op bitcast.
if (isa<BitCastInst>(U) &&
(U->getOperand(0)->getType() == U->getType() ||
(U->getOperand(0)->getType()->isPointerTy() &&
U->getType()->isPointerTy())))
continue;
// Otherwise it's not a true no-op.
return false;
}
return true;
}