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![Chandler Carruth](/assets/img/avatar_default.png)
There is no purpose in using it for single-input shuffles as pshufd is just as fast and doesn't tie the two operands. This removes a substantial amount of wrong-domain blend operations in SSSE3 mode. It also completes the usage of PALIGNR for integer shuffles and addresses one of the test cases Quentin hit with the new vector shuffle lowering. There is still the question of whether and when to use this for floating point shuffles. It is faster than shufps or shufpd but in the integer domain. I don't yet really have a good heuristic here for when to use this instruction for floating point vectors. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218038 91177308-0d34-0410-b5e6-96231b3b80d8
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Low Level Virtual Machine (LLVM) ================================ This directory and its subdirectories contain source code for the Low Level Virtual Machine, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments. LLVM is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt. Please see the documentation provided in docs/ for further assistance with LLVM, and in particular docs/GettingStarted.rst for getting started with LLVM and docs/README.txt for an overview of LLVM's documentation setup. If you're writing a package for LLVM, see docs/Packaging.rst for our suggestions.
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