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https://github.com/RPCSX/llvm.git
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9becdeed48
Summary: It was previously not possible for tools to use solely the stackmap information emitted to reconstruct the return addresses of callsites in the map, which is necessary to use the information to walk a stack. This patch adds per-function callsite counts when emitting the stackmap section in order to resolve the problem. Note that this slightly alters the stackmap format, so external tools parsing these maps will need to be updated. **Problem Details:** Records only store their offset from the beginning of the function they belong to. While these records and the functions are output in program order, it is not possible to determine where the end of one function's records are without the callsite count when processing the records to compute return addresses. Patch by Kavon Farvardin! Reviewers: atrick, ributzka, sanjoy Subscribers: nemanjai Differential Revision: https://reviews.llvm.org/D23487 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@281532 91177308-0d34-0410-b5e6-96231b3b80d8
132 lines
3.3 KiB
LLVM
132 lines
3.3 KiB
LLVM
; RUN: llc < %s | FileCheck %s
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; Check that we can lower a use of an alloca both as a deopt value (where the
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; exact meaning is up to the consumer of the stackmap) and as an explicit spill
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; slot used for GC.
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target datalayout = "e-i64:64-f80:128-n8:16:32:64-S128"
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target triple = "x86_64-pc-linux-gnu"
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declare zeroext i1 @return_i1()
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; Can we handle an explicit relocation slot (in the form of an alloca) given
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; to the statepoint?
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define i32 addrspace(1)* @test(i32 addrspace(1)* %ptr) gc "statepoint-example" {
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; CHECK-LABEL: test
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; CHECK: pushq %rax
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; CHECK: movq %rdi, (%rsp)
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; CHECK: callq return_i1
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; CHECK: movq (%rsp), %rax
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; CHECK: popq %rcx
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; CHECK: retq
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entry:
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%alloca = alloca i32 addrspace(1)*, align 8
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store i32 addrspace(1)* %ptr, i32 addrspace(1)** %alloca
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call token (i64, i32, i1 ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_i1f(i64 0, i32 0, i1 ()* @return_i1, i32 0, i32 0, i32 0, i32 0, i32 addrspace(1)** %alloca)
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%rel = load i32 addrspace(1)*, i32 addrspace(1)** %alloca
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ret i32 addrspace(1)* %rel
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}
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; Can we handle an alloca as a deopt value?
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define i32 addrspace(1)* @test2(i32 addrspace(1)* %ptr) gc "statepoint-example" {
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; CHECK-LABEL: test2
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; CHECK: pushq %rax
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; CHECK: movq %rdi, (%rsp)
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; CHECK: callq return_i1
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; CHECK: xorl %eax, %eax
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; CHECK: popq %rcx
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; CHECK: retq
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entry:
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%alloca = alloca i32 addrspace(1)*, align 8
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store i32 addrspace(1)* %ptr, i32 addrspace(1)** %alloca
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call token (i64, i32, i1 ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_i1f(i64 0, i32 0, i1 ()* @return_i1, i32 0, i32 0, i32 0, i32 1, i32 addrspace(1)** %alloca)
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ret i32 addrspace(1)* null
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}
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declare token @llvm.experimental.gc.statepoint.p0f_i1f(i64, i32, i1 ()*, i32, i32, ...)
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; CHECK-LABEL: .section .llvm_stackmaps
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; CHECK-NEXT: __LLVM_StackMaps:
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; Header
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; CHECK-NEXT: .byte 2
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; CHECK-NEXT: .byte 0
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; CHECK-NEXT: .short 0
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; Num Functions
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; CHECK-NEXT: .long 2
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; Num LargeConstants
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; CHECK-NEXT: .long 0
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; Num Callsites
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; CHECK-NEXT: .long 2
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; Functions and stack size
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; CHECK-NEXT: .quad test
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; CHECK-NEXT: .quad 8
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; CHECK-NEXT: .quad 1
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; CHECK-NEXT: .quad test2
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; CHECK-NEXT: .quad 8
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; CHECK-NEXT: .quad 1
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; Large Constants
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; Statepoint ID only
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; CHECK: .quad 0
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; Callsites
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; The GC one
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; CHECK: .long .Ltmp1-test
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; CHECK: .short 0
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; CHECK: .short 4
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; SmallConstant (0)
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; CHECK: .byte 4
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; CHECK: .byte 8
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; CHECK: .short 0
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; CHECK: .long 0
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; SmallConstant (0)
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; CHECK: .byte 4
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; CHECK: .byte 8
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; CHECK: .short 0
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; CHECK: .long 0
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; SmallConstant (0)
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; CHECK: .byte 4
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; CHECK: .byte 8
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; CHECK: .short 0
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; CHECK: .long 0
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; Direct Spill Slot [RSP+0]
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; CHECK: .byte 2
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; CHECK: .byte 8
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; CHECK: .short 7
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; CHECK: .long 0
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; No Padding or LiveOuts
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; CHECK: .short 0
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; CHECK: .short 0
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; CHECK: .p2align 3
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; The Deopt one
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; CHECK: .long .Ltmp3-test2
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; CHECK: .short 0
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; CHECK: .short 4
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; SmallConstant (0)
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; CHECK: .byte 4
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; CHECK: .byte 8
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; CHECK: .short 0
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; CHECK: .long 0
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; SmallConstant (0)
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; CHECK: .byte 4
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; CHECK: .byte 8
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; CHECK: .short 0
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; CHECK: .long 0
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; SmallConstant (1)
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; CHECK: .byte 4
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; CHECK: .byte 8
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; CHECK: .short 0
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; CHECK: .long 1
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; Direct Spill Slot [RSP+0]
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; CHECK: .byte 2
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; CHECK: .byte 8
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; CHECK: .short 7
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; CHECK: .long 0
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; No Padding or LiveOuts
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; CHECK: .short 0
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; CHECK: .short 0
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; CHECK: .p2align 3
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