Chandler Carruth 45ecdf96ee Stop calling the flat out insane ARM target parsing code unless the
architecture string is something quite weird. Similarly delay calling
the BPF parsing code, although that is more reasonable.

To understand why I was motivated to make this change, it cuts the time
for running the ADT TripleTest unittests by a factor of two in
non-optimized builds (the developer default) and reduces my 'check-llvm'
time by a full 15 seconds. The implementation of parseARMArch is *that*
slow. I tried to fix it in the prior series of commits, but frankly,
I have no idea how to finish fixing it. The entire premise of the
function (to allow 'v7a-unknown-linux' or some such to parse as an
'arm-unknown-linux' triple) seems completely insane to me, but I'll let
the ARM folks sort that out. At least it is now out of the critical path
of every developer working on LLVM. It also will likely make some other
folks' code significantly faster as I've heard reports of 2% of time
spent in triple parsing even in optimized builds!

I'm not done making this code faster, but I am done trying to improve
the ARM target parsing code.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@246378 91177308-0d34-0410-b5e6-96231b3b80d8
2015-08-30 09:54:34 +00:00
..
2015-04-27 17:19:26 +00:00
2015-08-07 17:32:06 +00:00
2015-06-19 01:53:21 +00:00
2014-05-20 17:11:11 +00:00
2014-11-05 04:44:31 +00:00
2015-05-25 01:43:34 +00:00

Design Of lib/System
====================

The software in this directory is designed to completely shield LLVM from any
and all operating system specific functionality. It is not intended to be a
complete operating system wrapper (such as ACE), but only to provide the
functionality necessary to support LLVM.

The software located here, of necessity, has very specific and stringent design
rules. Violation of these rules means that cracks in the shield could form and
the primary goal of the library is defeated. By consistently using this library,
LLVM becomes more easily ported to new platforms since the only thing requiring
porting is this library.

Complete documentation for the library can be found in the file:
  llvm/docs/SystemLibrary.html
or at this URL:
  http://llvm.org/docs/SystemLibrary.html

While we recommend that you read the more detailed documentation, for the
impatient, here's a high level summary of the library's requirements.

 1. No system header files are to be exposed through the interface.
 2. Std C++ and Std C header files are okay to be exposed through the interface.
 3. No exposed system-specific functions.
 4. No exposed system-specific data.
 5. Data in lib/System classes must use only simple C++ intrinsic types.
 6. Errors are handled by returning "true" and setting an optional std::string
 7. Library must not throw any exceptions, period.
 8. Interface functions must not have throw() specifications.
 9. No duplicate function impementations are permitted within an operating
    system class.

To accomplish these requirements, the library has numerous design criteria that
must be satisfied. Here's a high level summary of the library's design criteria:

 1. No unused functionality (only what LLVM needs)
 2. High-Level Interfaces
 3. Use Opaque Classes
 4. Common Implementations
 5. Multiple Implementations
 6. Minimize Memory Allocation
 7. No Virtual Methods