mirror of
https://github.com/RPCSX/llvm.git
synced 2024-11-29 14:40:25 +00:00
d0c0d44459
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136756 91177308-0d34-0410-b5e6-96231b3b80d8
523 lines
16 KiB
C++
523 lines
16 KiB
C++
//===- PathNumbering.cpp --------------------------------------*- C++ -*---===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// Ball-Larus path numbers uniquely identify paths through a directed acyclic
|
|
// graph (DAG) [Ball96]. For a CFG backedges are removed and replaced by phony
|
|
// edges to obtain a DAG, and thus the unique path numbers [Ball96].
|
|
//
|
|
// The purpose of this analysis is to enumerate the edges in a CFG in order
|
|
// to obtain paths from path numbers in a convenient manner. As described in
|
|
// [Ball96] edges can be enumerated such that given a path number by following
|
|
// the CFG and updating the path number, the path is obtained.
|
|
//
|
|
// [Ball96]
|
|
// T. Ball and J. R. Larus. "Efficient Path Profiling."
|
|
// International Symposium on Microarchitecture, pages 46-57, 1996.
|
|
// http://portal.acm.org/citation.cfm?id=243857
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
#define DEBUG_TYPE "ball-larus-numbering"
|
|
|
|
#include "llvm/Analysis/PathNumbering.h"
|
|
#include "llvm/Constants.h"
|
|
#include "llvm/DerivedTypes.h"
|
|
#include "llvm/InstrTypes.h"
|
|
#include "llvm/Instructions.h"
|
|
#include "llvm/Module.h"
|
|
#include "llvm/Pass.h"
|
|
#include "llvm/Support/CFG.h"
|
|
#include "llvm/Support/CommandLine.h"
|
|
#include "llvm/Support/Compiler.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/TypeBuilder.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
|
|
#include <queue>
|
|
#include <stack>
|
|
#include <string>
|
|
#include <utility>
|
|
#include <sstream>
|
|
|
|
using namespace llvm;
|
|
|
|
// Are we enabling early termination
|
|
static cl::opt<bool> ProcessEarlyTermination(
|
|
"path-profile-early-termination", cl::Hidden,
|
|
cl::desc("In path profiling, insert extra instrumentation to account for "
|
|
"unexpected function termination."));
|
|
|
|
// Returns the basic block for the BallLarusNode
|
|
BasicBlock* BallLarusNode::getBlock() {
|
|
return(_basicBlock);
|
|
}
|
|
|
|
// Returns the number of paths to the exit starting at the node.
|
|
unsigned BallLarusNode::getNumberPaths() {
|
|
return(_numberPaths);
|
|
}
|
|
|
|
// Sets the number of paths to the exit starting at the node.
|
|
void BallLarusNode::setNumberPaths(unsigned numberPaths) {
|
|
_numberPaths = numberPaths;
|
|
}
|
|
|
|
// Gets the NodeColor used in graph algorithms.
|
|
BallLarusNode::NodeColor BallLarusNode::getColor() {
|
|
return(_color);
|
|
}
|
|
|
|
// Sets the NodeColor used in graph algorithms.
|
|
void BallLarusNode::setColor(BallLarusNode::NodeColor color) {
|
|
_color = color;
|
|
}
|
|
|
|
// Returns an iterator over predecessor edges. Includes phony and
|
|
// backedges.
|
|
BLEdgeIterator BallLarusNode::predBegin() {
|
|
return(_predEdges.begin());
|
|
}
|
|
|
|
// Returns the end sentinel for the predecessor iterator.
|
|
BLEdgeIterator BallLarusNode::predEnd() {
|
|
return(_predEdges.end());
|
|
}
|
|
|
|
// Returns the number of predecessor edges. Includes phony and
|
|
// backedges.
|
|
unsigned BallLarusNode::getNumberPredEdges() {
|
|
return(_predEdges.size());
|
|
}
|
|
|
|
// Returns an iterator over successor edges. Includes phony and
|
|
// backedges.
|
|
BLEdgeIterator BallLarusNode::succBegin() {
|
|
return(_succEdges.begin());
|
|
}
|
|
|
|
// Returns the end sentinel for the successor iterator.
|
|
BLEdgeIterator BallLarusNode::succEnd() {
|
|
return(_succEdges.end());
|
|
}
|
|
|
|
// Returns the number of successor edges. Includes phony and
|
|
// backedges.
|
|
unsigned BallLarusNode::getNumberSuccEdges() {
|
|
return(_succEdges.size());
|
|
}
|
|
|
|
// Add an edge to the predecessor list.
|
|
void BallLarusNode::addPredEdge(BallLarusEdge* edge) {
|
|
_predEdges.push_back(edge);
|
|
}
|
|
|
|
// Remove an edge from the predecessor list.
|
|
void BallLarusNode::removePredEdge(BallLarusEdge* edge) {
|
|
removeEdge(_predEdges, edge);
|
|
}
|
|
|
|
// Add an edge to the successor list.
|
|
void BallLarusNode::addSuccEdge(BallLarusEdge* edge) {
|
|
_succEdges.push_back(edge);
|
|
}
|
|
|
|
// Remove an edge from the successor list.
|
|
void BallLarusNode::removeSuccEdge(BallLarusEdge* edge) {
|
|
removeEdge(_succEdges, edge);
|
|
}
|
|
|
|
// Returns the name of the BasicBlock being represented. If BasicBlock
|
|
// is null then returns "<null>". If BasicBlock has no name, then
|
|
// "<unnamed>" is returned. Intended for use with debug output.
|
|
std::string BallLarusNode::getName() {
|
|
std::stringstream name;
|
|
|
|
if(getBlock() != NULL) {
|
|
if(getBlock()->hasName()) {
|
|
std::string tempName(getBlock()->getName());
|
|
name << tempName.c_str() << " (" << _uid << ")";
|
|
} else
|
|
name << "<unnamed> (" << _uid << ")";
|
|
} else
|
|
name << "<null> (" << _uid << ")";
|
|
|
|
return name.str();
|
|
}
|
|
|
|
// Removes an edge from an edgeVector. Used by removePredEdge and
|
|
// removeSuccEdge.
|
|
void BallLarusNode::removeEdge(BLEdgeVector& v, BallLarusEdge* e) {
|
|
// TODO: Avoid linear scan by using a set instead
|
|
for(BLEdgeIterator i = v.begin(),
|
|
end = v.end();
|
|
i != end;
|
|
++i) {
|
|
if((*i) == e) {
|
|
v.erase(i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Returns the source node of this edge.
|
|
BallLarusNode* BallLarusEdge::getSource() const {
|
|
return(_source);
|
|
}
|
|
|
|
// Returns the target node of this edge.
|
|
BallLarusNode* BallLarusEdge::getTarget() const {
|
|
return(_target);
|
|
}
|
|
|
|
// Sets the type of the edge.
|
|
BallLarusEdge::EdgeType BallLarusEdge::getType() const {
|
|
return _edgeType;
|
|
}
|
|
|
|
// Gets the type of the edge.
|
|
void BallLarusEdge::setType(EdgeType type) {
|
|
_edgeType = type;
|
|
}
|
|
|
|
// Returns the weight of this edge. Used to decode path numbers to sequences
|
|
// of basic blocks.
|
|
unsigned BallLarusEdge::getWeight() {
|
|
return(_weight);
|
|
}
|
|
|
|
// Sets the weight of the edge. Used during path numbering.
|
|
void BallLarusEdge::setWeight(unsigned weight) {
|
|
_weight = weight;
|
|
}
|
|
|
|
// Gets the phony edge originating at the root.
|
|
BallLarusEdge* BallLarusEdge::getPhonyRoot() {
|
|
return _phonyRoot;
|
|
}
|
|
|
|
// Sets the phony edge originating at the root.
|
|
void BallLarusEdge::setPhonyRoot(BallLarusEdge* phonyRoot) {
|
|
_phonyRoot = phonyRoot;
|
|
}
|
|
|
|
// Gets the phony edge terminating at the exit.
|
|
BallLarusEdge* BallLarusEdge::getPhonyExit() {
|
|
return _phonyExit;
|
|
}
|
|
|
|
// Sets the phony edge terminating at the exit.
|
|
void BallLarusEdge::setPhonyExit(BallLarusEdge* phonyExit) {
|
|
_phonyExit = phonyExit;
|
|
}
|
|
|
|
// Gets the associated real edge if this is a phony edge.
|
|
BallLarusEdge* BallLarusEdge::getRealEdge() {
|
|
return _realEdge;
|
|
}
|
|
|
|
// Sets the associated real edge if this is a phony edge.
|
|
void BallLarusEdge::setRealEdge(BallLarusEdge* realEdge) {
|
|
_realEdge = realEdge;
|
|
}
|
|
|
|
// Returns the duplicate number of the edge.
|
|
unsigned BallLarusEdge::getDuplicateNumber() {
|
|
return(_duplicateNumber);
|
|
}
|
|
|
|
// Initialization that requires virtual functions which are not fully
|
|
// functional in the constructor.
|
|
void BallLarusDag::init() {
|
|
BLBlockNodeMap inDag;
|
|
std::stack<BallLarusNode*> dfsStack;
|
|
|
|
_root = addNode(&(_function.getEntryBlock()));
|
|
_exit = addNode(NULL);
|
|
|
|
// start search from root
|
|
dfsStack.push(getRoot());
|
|
|
|
// dfs to add each bb into the dag
|
|
while(dfsStack.size())
|
|
buildNode(inDag, dfsStack);
|
|
|
|
// put in the final edge
|
|
addEdge(getExit(),getRoot(),0);
|
|
}
|
|
|
|
// Frees all memory associated with the DAG.
|
|
BallLarusDag::~BallLarusDag() {
|
|
for(BLEdgeIterator edge = _edges.begin(), end = _edges.end(); edge != end;
|
|
++edge)
|
|
delete (*edge);
|
|
|
|
for(BLNodeIterator node = _nodes.begin(), end = _nodes.end(); node != end;
|
|
++node)
|
|
delete (*node);
|
|
}
|
|
|
|
// Calculate the path numbers by assigning edge increments as prescribed
|
|
// in Ball-Larus path profiling.
|
|
void BallLarusDag::calculatePathNumbers() {
|
|
BallLarusNode* node;
|
|
std::queue<BallLarusNode*> bfsQueue;
|
|
bfsQueue.push(getExit());
|
|
|
|
while(bfsQueue.size() > 0) {
|
|
node = bfsQueue.front();
|
|
|
|
DEBUG(dbgs() << "calculatePathNumbers on " << node->getName() << "\n");
|
|
|
|
bfsQueue.pop();
|
|
unsigned prevPathNumber = node->getNumberPaths();
|
|
calculatePathNumbersFrom(node);
|
|
|
|
// Check for DAG splitting
|
|
if( node->getNumberPaths() > 100000000 && node != getRoot() ) {
|
|
// Add new phony edge from the split-node to the DAG's exit
|
|
BallLarusEdge* exitEdge = addEdge(node, getExit(), 0);
|
|
exitEdge->setType(BallLarusEdge::SPLITEDGE_PHONY);
|
|
|
|
// Counters to handle the possibility of a multi-graph
|
|
BasicBlock* oldTarget = 0;
|
|
unsigned duplicateNumber = 0;
|
|
|
|
// Iterate through each successor edge, adding phony edges
|
|
for( BLEdgeIterator succ = node->succBegin(), end = node->succEnd();
|
|
succ != end; oldTarget = (*succ)->getTarget()->getBlock(), succ++ ) {
|
|
|
|
if( (*succ)->getType() == BallLarusEdge::NORMAL ) {
|
|
// is this edge a duplicate?
|
|
if( oldTarget != (*succ)->getTarget()->getBlock() )
|
|
duplicateNumber = 0;
|
|
|
|
// create the new phony edge: root -> succ
|
|
BallLarusEdge* rootEdge =
|
|
addEdge(getRoot(), (*succ)->getTarget(), duplicateNumber++);
|
|
rootEdge->setType(BallLarusEdge::SPLITEDGE_PHONY);
|
|
rootEdge->setRealEdge(*succ);
|
|
|
|
// split on this edge and reference it's exit/root phony edges
|
|
(*succ)->setType(BallLarusEdge::SPLITEDGE);
|
|
(*succ)->setPhonyRoot(rootEdge);
|
|
(*succ)->setPhonyExit(exitEdge);
|
|
(*succ)->setWeight(0);
|
|
}
|
|
}
|
|
|
|
calculatePathNumbersFrom(node);
|
|
}
|
|
|
|
DEBUG(dbgs() << "prev, new number paths " << prevPathNumber << ", "
|
|
<< node->getNumberPaths() << ".\n");
|
|
|
|
if(prevPathNumber == 0 && node->getNumberPaths() != 0) {
|
|
DEBUG(dbgs() << "node ready : " << node->getName() << "\n");
|
|
for(BLEdgeIterator pred = node->predBegin(), end = node->predEnd();
|
|
pred != end; pred++) {
|
|
if( (*pred)->getType() == BallLarusEdge::BACKEDGE ||
|
|
(*pred)->getType() == BallLarusEdge::SPLITEDGE )
|
|
continue;
|
|
|
|
BallLarusNode* nextNode = (*pred)->getSource();
|
|
// not yet visited?
|
|
if(nextNode->getNumberPaths() == 0)
|
|
bfsQueue.push(nextNode);
|
|
}
|
|
}
|
|
}
|
|
|
|
DEBUG(dbgs() << "\tNumber of paths: " << getRoot()->getNumberPaths() << "\n");
|
|
}
|
|
|
|
// Returns the number of paths for the Dag.
|
|
unsigned BallLarusDag::getNumberOfPaths() {
|
|
return(getRoot()->getNumberPaths());
|
|
}
|
|
|
|
// Returns the root (i.e. entry) node for the DAG.
|
|
BallLarusNode* BallLarusDag::getRoot() {
|
|
return _root;
|
|
}
|
|
|
|
// Returns the exit node for the DAG.
|
|
BallLarusNode* BallLarusDag::getExit() {
|
|
return _exit;
|
|
}
|
|
|
|
// Returns the function for the DAG.
|
|
Function& BallLarusDag::getFunction() {
|
|
return(_function);
|
|
}
|
|
|
|
// Clears the node colors.
|
|
void BallLarusDag::clearColors(BallLarusNode::NodeColor color) {
|
|
for (BLNodeIterator nodeIt = _nodes.begin(); nodeIt != _nodes.end(); nodeIt++)
|
|
(*nodeIt)->setColor(color);
|
|
}
|
|
|
|
// Processes one node and its imediate edges for building the DAG.
|
|
void BallLarusDag::buildNode(BLBlockNodeMap& inDag, BLNodeStack& dfsStack) {
|
|
BallLarusNode* currentNode = dfsStack.top();
|
|
BasicBlock* currentBlock = currentNode->getBlock();
|
|
|
|
if(currentNode->getColor() != BallLarusNode::WHITE) {
|
|
// we have already visited this node
|
|
dfsStack.pop();
|
|
currentNode->setColor(BallLarusNode::BLACK);
|
|
} else {
|
|
// are there any external procedure calls?
|
|
if( ProcessEarlyTermination ) {
|
|
for( BasicBlock::iterator bbCurrent = currentNode->getBlock()->begin(),
|
|
bbEnd = currentNode->getBlock()->end(); bbCurrent != bbEnd;
|
|
bbCurrent++ ) {
|
|
Instruction& instr = *bbCurrent;
|
|
if( instr.getOpcode() == Instruction::Call ) {
|
|
BallLarusEdge* callEdge = addEdge(currentNode, getExit(), 0);
|
|
callEdge->setType(BallLarusEdge::CALLEDGE_PHONY);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
TerminatorInst* terminator = currentNode->getBlock()->getTerminator();
|
|
if(isa<ReturnInst>(terminator) || isa<UnreachableInst>(terminator)
|
|
|| isa<ResumeInst>(terminator) || isa<UnwindInst>(terminator))
|
|
addEdge(currentNode, getExit(),0);
|
|
|
|
currentNode->setColor(BallLarusNode::GRAY);
|
|
inDag[currentBlock] = currentNode;
|
|
|
|
BasicBlock* oldSuccessor = 0;
|
|
unsigned duplicateNumber = 0;
|
|
|
|
// iterate through this node's successors
|
|
for(succ_iterator successor = succ_begin(currentBlock),
|
|
succEnd = succ_end(currentBlock); successor != succEnd;
|
|
oldSuccessor = *successor, ++successor ) {
|
|
BasicBlock* succBB = *successor;
|
|
|
|
// is this edge a duplicate?
|
|
if (oldSuccessor == succBB)
|
|
duplicateNumber++;
|
|
else
|
|
duplicateNumber = 0;
|
|
|
|
buildEdge(inDag, dfsStack, currentNode, succBB, duplicateNumber);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Process an edge in the CFG for DAG building.
|
|
void BallLarusDag::buildEdge(BLBlockNodeMap& inDag, std::stack<BallLarusNode*>&
|
|
dfsStack, BallLarusNode* currentNode,
|
|
BasicBlock* succBB, unsigned duplicateCount) {
|
|
BallLarusNode* succNode = inDag[succBB];
|
|
|
|
if(succNode && succNode->getColor() == BallLarusNode::BLACK) {
|
|
// visited node and forward edge
|
|
addEdge(currentNode, succNode, duplicateCount);
|
|
} else if(succNode && succNode->getColor() == BallLarusNode::GRAY) {
|
|
// visited node and back edge
|
|
DEBUG(dbgs() << "Backedge detected.\n");
|
|
addBackedge(currentNode, succNode, duplicateCount);
|
|
} else {
|
|
BallLarusNode* childNode;
|
|
// not visited node and forward edge
|
|
if(succNode) // an unvisited node that is child of a gray node
|
|
childNode = succNode;
|
|
else { // an unvisited node that is a child of a an unvisted node
|
|
childNode = addNode(succBB);
|
|
inDag[succBB] = childNode;
|
|
}
|
|
addEdge(currentNode, childNode, duplicateCount);
|
|
dfsStack.push(childNode);
|
|
}
|
|
}
|
|
|
|
// The weight on each edge is the increment required along any path that
|
|
// contains that edge.
|
|
void BallLarusDag::calculatePathNumbersFrom(BallLarusNode* node) {
|
|
if(node == getExit())
|
|
// The Exit node must be base case
|
|
node->setNumberPaths(1);
|
|
else {
|
|
unsigned sumPaths = 0;
|
|
BallLarusNode* succNode;
|
|
|
|
for(BLEdgeIterator succ = node->succBegin(), end = node->succEnd();
|
|
succ != end; succ++) {
|
|
if( (*succ)->getType() == BallLarusEdge::BACKEDGE ||
|
|
(*succ)->getType() == BallLarusEdge::SPLITEDGE )
|
|
continue;
|
|
|
|
(*succ)->setWeight(sumPaths);
|
|
succNode = (*succ)->getTarget();
|
|
|
|
if( !succNode->getNumberPaths() )
|
|
return;
|
|
sumPaths += succNode->getNumberPaths();
|
|
}
|
|
|
|
node->setNumberPaths(sumPaths);
|
|
}
|
|
}
|
|
|
|
// Allows subclasses to determine which type of Node is created.
|
|
// Override this method to produce subclasses of BallLarusNode if
|
|
// necessary. The destructor of BallLarusDag will call free on each
|
|
// pointer created.
|
|
BallLarusNode* BallLarusDag::createNode(BasicBlock* BB) {
|
|
return( new BallLarusNode(BB) );
|
|
}
|
|
|
|
// Allows subclasses to determine which type of Edge is created.
|
|
// Override this method to produce subclasses of BallLarusEdge if
|
|
// necessary. The destructor of BallLarusDag will call free on each
|
|
// pointer created.
|
|
BallLarusEdge* BallLarusDag::createEdge(BallLarusNode* source,
|
|
BallLarusNode* target,
|
|
unsigned duplicateCount) {
|
|
return( new BallLarusEdge(source, target, duplicateCount) );
|
|
}
|
|
|
|
// Proxy to node's constructor. Updates the DAG state.
|
|
BallLarusNode* BallLarusDag::addNode(BasicBlock* BB) {
|
|
BallLarusNode* newNode = createNode(BB);
|
|
_nodes.push_back(newNode);
|
|
return( newNode );
|
|
}
|
|
|
|
// Proxy to edge's constructor. Updates the DAG state.
|
|
BallLarusEdge* BallLarusDag::addEdge(BallLarusNode* source,
|
|
BallLarusNode* target,
|
|
unsigned duplicateCount) {
|
|
BallLarusEdge* newEdge = createEdge(source, target, duplicateCount);
|
|
_edges.push_back(newEdge);
|
|
source->addSuccEdge(newEdge);
|
|
target->addPredEdge(newEdge);
|
|
return(newEdge);
|
|
}
|
|
|
|
// Adds a backedge with its phony edges. Updates the DAG state.
|
|
void BallLarusDag::addBackedge(BallLarusNode* source, BallLarusNode* target,
|
|
unsigned duplicateCount) {
|
|
BallLarusEdge* childEdge = addEdge(source, target, duplicateCount);
|
|
childEdge->setType(BallLarusEdge::BACKEDGE);
|
|
|
|
childEdge->setPhonyRoot(addEdge(getRoot(), target,0));
|
|
childEdge->setPhonyExit(addEdge(source, getExit(),0));
|
|
|
|
childEdge->getPhonyRoot()->setRealEdge(childEdge);
|
|
childEdge->getPhonyRoot()->setType(BallLarusEdge::BACKEDGE_PHONY);
|
|
|
|
childEdge->getPhonyExit()->setRealEdge(childEdge);
|
|
childEdge->getPhonyExit()->setType(BallLarusEdge::BACKEDGE_PHONY);
|
|
_backEdges.push_back(childEdge);
|
|
}
|