llvm/test/CodeGen/ARM/coalesce-subregs.ll
Jakob Stoklund Olesen 89bea17af2 Avoid rewriting instructions twice.
This could cause miscompilations in targets where sub-register
composition is not always idempotent (ARM).

<rdar://problem/12758887>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168837 91177308-0d34-0410-b5e6-96231b3b80d8
2012-11-29 00:26:11 +00:00

361 lines
15 KiB
LLVM

; RUN: llc < %s -mcpu=cortex-a9 -verify-coalescing -verify-machineinstrs | FileCheck %s
target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:32:64-v128:32:128-a0:0:32-n32-S32"
target triple = "thumbv7-apple-ios0.0.0"
; CHECK: f
; The vld2 and vst2 are not aligned wrt each other, the second Q loaded is the
; first one stored.
; The coalescer must find a super-register larger than QQ to eliminate the copy
; setting up the vst2 data.
; CHECK: vld2
; CHECK-NOT: vorr
; CHECK-NOT: vmov
; CHECK: vst2
define void @f(float* %p, i32 %c) nounwind ssp {
entry:
%0 = bitcast float* %p to i8*
%vld2 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %0, i32 4)
%vld221 = extractvalue { <4 x float>, <4 x float> } %vld2, 1
%add.ptr = getelementptr inbounds float* %p, i32 8
%1 = bitcast float* %add.ptr to i8*
tail call void @llvm.arm.neon.vst2.v4f32(i8* %1, <4 x float> %vld221, <4 x float> undef, i32 4)
ret void
}
; CHECK: f1
; FIXME: This function still has copies.
define void @f1(float* %p, i32 %c) nounwind ssp {
entry:
%0 = bitcast float* %p to i8*
%vld2 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %0, i32 4)
%vld221 = extractvalue { <4 x float>, <4 x float> } %vld2, 1
%add.ptr = getelementptr inbounds float* %p, i32 8
%1 = bitcast float* %add.ptr to i8*
%vld22 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %1, i32 4)
%vld2215 = extractvalue { <4 x float>, <4 x float> } %vld22, 0
tail call void @llvm.arm.neon.vst2.v4f32(i8* %1, <4 x float> %vld221, <4 x float> %vld2215, i32 4)
ret void
}
; CHECK: f2
; FIXME: This function still has copies.
define void @f2(float* %p, i32 %c) nounwind ssp {
entry:
%0 = bitcast float* %p to i8*
%vld2 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %0, i32 4)
%vld224 = extractvalue { <4 x float>, <4 x float> } %vld2, 1
br label %do.body
do.body: ; preds = %do.body, %entry
%qq0.0.1.0 = phi <4 x float> [ %vld224, %entry ], [ %vld2216, %do.body ]
%c.addr.0 = phi i32 [ %c, %entry ], [ %dec, %do.body ]
%p.addr.0 = phi float* [ %p, %entry ], [ %add.ptr, %do.body ]
%add.ptr = getelementptr inbounds float* %p.addr.0, i32 8
%1 = bitcast float* %add.ptr to i8*
%vld22 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %1, i32 4)
%vld2215 = extractvalue { <4 x float>, <4 x float> } %vld22, 0
%vld2216 = extractvalue { <4 x float>, <4 x float> } %vld22, 1
tail call void @llvm.arm.neon.vst2.v4f32(i8* %1, <4 x float> %qq0.0.1.0, <4 x float> %vld2215, i32 4)
%dec = add nsw i32 %c.addr.0, -1
%tobool = icmp eq i32 %dec, 0
br i1 %tobool, label %do.end, label %do.body
do.end: ; preds = %do.body
ret void
}
declare { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8*, i32) nounwind readonly
declare void @llvm.arm.neon.vst2.v4f32(i8*, <4 x float>, <4 x float>, i32) nounwind
; CHECK: f3
; This function has lane insertions that span basic blocks.
; The trivial REG_SEQUENCE lowering can't handle that, but the coalescer can.
;
; void f3(float *p, float *q) {
; float32x2_t x;
; x[1] = p[3];
; if (q)
; x[0] = q[0] + q[1];
; else
; x[0] = p[2];
; vst1_f32(p+4, x);
; }
;
; CHECK-NOT: vmov
; CHECK-NOT: vorr
define void @f3(float* %p, float* %q) nounwind ssp {
entry:
%arrayidx = getelementptr inbounds float* %p, i32 3
%0 = load float* %arrayidx, align 4
%vecins = insertelement <2 x float> undef, float %0, i32 1
%tobool = icmp eq float* %q, null
br i1 %tobool, label %if.else, label %if.then
if.then: ; preds = %entry
%1 = load float* %q, align 4
%arrayidx2 = getelementptr inbounds float* %q, i32 1
%2 = load float* %arrayidx2, align 4
%add = fadd float %1, %2
%vecins3 = insertelement <2 x float> %vecins, float %add, i32 0
br label %if.end
if.else: ; preds = %entry
%arrayidx4 = getelementptr inbounds float* %p, i32 2
%3 = load float* %arrayidx4, align 4
%vecins5 = insertelement <2 x float> %vecins, float %3, i32 0
br label %if.end
if.end: ; preds = %if.else, %if.then
%x.0 = phi <2 x float> [ %vecins3, %if.then ], [ %vecins5, %if.else ]
%add.ptr = getelementptr inbounds float* %p, i32 4
%4 = bitcast float* %add.ptr to i8*
tail call void @llvm.arm.neon.vst1.v2f32(i8* %4, <2 x float> %x.0, i32 4)
ret void
}
declare void @llvm.arm.neon.vst1.v2f32(i8*, <2 x float>, i32) nounwind
declare <2 x float> @llvm.arm.neon.vld1.v2f32(i8*, i32) nounwind readonly
; CHECK: f4
; This function inserts a lane into a fully defined vector.
; The destination lane isn't read, so the subregs can coalesce.
; CHECK-NOT: vmov
; CHECK-NOT: vorr
define void @f4(float* %p, float* %q) nounwind ssp {
entry:
%0 = bitcast float* %p to i8*
%vld1 = tail call <2 x float> @llvm.arm.neon.vld1.v2f32(i8* %0, i32 4)
%tobool = icmp eq float* %q, null
br i1 %tobool, label %if.end, label %if.then
if.then: ; preds = %entry
%1 = load float* %q, align 4
%arrayidx1 = getelementptr inbounds float* %q, i32 1
%2 = load float* %arrayidx1, align 4
%add = fadd float %1, %2
%vecins = insertelement <2 x float> %vld1, float %add, i32 1
br label %if.end
if.end: ; preds = %entry, %if.then
%x.0 = phi <2 x float> [ %vecins, %if.then ], [ %vld1, %entry ]
tail call void @llvm.arm.neon.vst1.v2f32(i8* %0, <2 x float> %x.0, i32 4)
ret void
}
; CHECK: f5
; Coalesce vector lanes through phis.
; CHECK: vmov.f32 {{.*}}, #1.0
; CHECK-NOT: vmov
; CHECK-NOT: vorr
; CHECK: bx
; We may leave the last insertelement in the if.end block.
; It is inserting the %add value into a dead lane, but %add causes interference
; in the entry block, and we don't do dead lane checks across basic blocks.
define void @f5(float* %p, float* %q) nounwind ssp {
entry:
%0 = bitcast float* %p to i8*
%vld1 = tail call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* %0, i32 4)
%vecext = extractelement <4 x float> %vld1, i32 0
%vecext1 = extractelement <4 x float> %vld1, i32 1
%vecext2 = extractelement <4 x float> %vld1, i32 2
%vecext3 = extractelement <4 x float> %vld1, i32 3
%add = fadd float %vecext3, 1.000000e+00
%tobool = icmp eq float* %q, null
br i1 %tobool, label %if.end, label %if.then
if.then: ; preds = %entry
%arrayidx = getelementptr inbounds float* %q, i32 1
%1 = load float* %arrayidx, align 4
%add4 = fadd float %vecext, %1
%2 = load float* %q, align 4
%add6 = fadd float %vecext1, %2
%arrayidx7 = getelementptr inbounds float* %q, i32 2
%3 = load float* %arrayidx7, align 4
%add8 = fadd float %vecext2, %3
br label %if.end
if.end: ; preds = %entry, %if.then
%a.0 = phi float [ %add4, %if.then ], [ %vecext, %entry ]
%b.0 = phi float [ %add6, %if.then ], [ %vecext1, %entry ]
%c.0 = phi float [ %add8, %if.then ], [ %vecext2, %entry ]
%vecinit = insertelement <4 x float> undef, float %a.0, i32 0
%vecinit9 = insertelement <4 x float> %vecinit, float %b.0, i32 1
%vecinit10 = insertelement <4 x float> %vecinit9, float %c.0, i32 2
%vecinit11 = insertelement <4 x float> %vecinit10, float %add, i32 3
tail call void @llvm.arm.neon.vst1.v4f32(i8* %0, <4 x float> %vecinit11, i32 4)
ret void
}
declare <4 x float> @llvm.arm.neon.vld1.v4f32(i8*, i32) nounwind readonly
declare void @llvm.arm.neon.vst1.v4f32(i8*, <4 x float>, i32) nounwind
; CHECK: pr13999
define void @pr13999() nounwind readonly {
entry:
br i1 true, label %outer_loop, label %loop.end
outer_loop:
%d = phi double [ 0.0, %entry ], [ %add, %after_inner_loop ]
%0 = insertelement <2 x double> <double 0.0, double 0.0>, double %d, i32 0
br i1 undef, label %after_inner_loop, label %inner_loop
inner_loop:
br i1 true, label %after_inner_loop, label %inner_loop
after_inner_loop:
%1 = phi <2 x double> [ %0, %outer_loop ], [ <double 0.0, double 0.0>,
%inner_loop ]
%2 = extractelement <2 x double> %1, i32 1
%add = fadd double 1.0, %2
br i1 false, label %loop.end, label %outer_loop
loop.end:
%d.end = phi double [ 0.0, %entry ], [ %add, %after_inner_loop ]
ret void
}
; CHECK: pr14078
define arm_aapcs_vfpcc i32 @pr14078(i8* nocapture %arg, i8* nocapture %arg1, i32 %arg2) nounwind uwtable readonly {
bb:
br i1 undef, label %bb31, label %bb3
bb3: ; preds = %bb12, %bb
%tmp = shufflevector <2 x i64> undef, <2 x i64> undef, <1 x i32> zeroinitializer
%tmp4 = bitcast <1 x i64> %tmp to <2 x float>
%tmp5 = shufflevector <2 x float> %tmp4, <2 x float> undef, <4 x i32> zeroinitializer
%tmp6 = bitcast <4 x float> %tmp5 to <2 x i64>
%tmp7 = shufflevector <2 x i64> %tmp6, <2 x i64> undef, <1 x i32> zeroinitializer
%tmp8 = bitcast <1 x i64> %tmp7 to <2 x float>
%tmp9 = tail call <2 x float> @baz(<2 x float> <float 0xFFFFFFFFE0000000, float 0.000000e+00>, <2 x float> %tmp8, <2 x float> zeroinitializer) nounwind
br i1 undef, label %bb10, label %bb12
bb10: ; preds = %bb3
%tmp11 = load <4 x float>* undef, align 8
br label %bb12
bb12: ; preds = %bb10, %bb3
%tmp13 = shufflevector <2 x float> %tmp9, <2 x float> zeroinitializer, <2 x i32> <i32 0, i32 2>
%tmp14 = bitcast <2 x float> %tmp13 to <1 x i64>
%tmp15 = shufflevector <1 x i64> %tmp14, <1 x i64> zeroinitializer, <2 x i32> <i32 0, i32 1>
%tmp16 = bitcast <2 x i64> %tmp15 to <4 x float>
%tmp17 = fmul <4 x float> zeroinitializer, %tmp16
%tmp18 = bitcast <4 x float> %tmp17 to <2 x i64>
%tmp19 = shufflevector <2 x i64> %tmp18, <2 x i64> undef, <1 x i32> zeroinitializer
%tmp20 = bitcast <1 x i64> %tmp19 to <2 x float>
%tmp21 = tail call <2 x float> @baz67(<2 x float> %tmp20, <2 x float> undef) nounwind
%tmp22 = tail call <2 x float> @baz67(<2 x float> %tmp21, <2 x float> %tmp21) nounwind
%tmp23 = shufflevector <2 x float> %tmp22, <2 x float> undef, <4 x i32> zeroinitializer
%tmp24 = bitcast <4 x float> %tmp23 to <2 x i64>
%tmp25 = shufflevector <2 x i64> %tmp24, <2 x i64> undef, <1 x i32> zeroinitializer
%tmp26 = bitcast <1 x i64> %tmp25 to <2 x float>
%tmp27 = extractelement <2 x float> %tmp26, i32 0
%tmp28 = fcmp olt float %tmp27, 0.000000e+00
%tmp29 = select i1 %tmp28, i32 0, i32 undef
%tmp30 = icmp ult i32 undef, %arg2
br i1 %tmp30, label %bb3, label %bb31
bb31: ; preds = %bb12, %bb
%tmp32 = phi i32 [ 1, %bb ], [ %tmp29, %bb12 ]
ret i32 %tmp32
}
declare <2 x float> @baz(<2 x float>, <2 x float>, <2 x float>) nounwind readnone
declare <2 x float> @baz67(<2 x float>, <2 x float>) nounwind readnone
%struct.wombat.5 = type { %struct.quux, %struct.quux, %struct.quux, %struct.quux }
%struct.quux = type { <4 x float> }
; CHECK: pr14079
define linkonce_odr arm_aapcs_vfpcc %struct.wombat.5 @pr14079(i8* nocapture %arg, i8* nocapture %arg1, i8* nocapture %arg2) nounwind uwtable inlinehint {
bb:
%tmp = shufflevector <2 x i64> zeroinitializer, <2 x i64> undef, <1 x i32> zeroinitializer
%tmp3 = bitcast <1 x i64> %tmp to <2 x float>
%tmp4 = shufflevector <2 x float> %tmp3, <2 x float> zeroinitializer, <2 x i32> <i32 1, i32 3>
%tmp5 = shufflevector <2 x float> %tmp4, <2 x float> undef, <2 x i32> <i32 1, i32 3>
%tmp6 = bitcast <2 x float> %tmp5 to <1 x i64>
%tmp7 = shufflevector <1 x i64> undef, <1 x i64> %tmp6, <2 x i32> <i32 0, i32 1>
%tmp8 = bitcast <2 x i64> %tmp7 to <4 x float>
%tmp9 = shufflevector <2 x i64> zeroinitializer, <2 x i64> undef, <1 x i32> <i32 1>
%tmp10 = bitcast <1 x i64> %tmp9 to <2 x float>
%tmp11 = shufflevector <2 x float> %tmp10, <2 x float> undef, <2 x i32> <i32 0, i32 2>
%tmp12 = shufflevector <2 x float> %tmp11, <2 x float> undef, <2 x i32> <i32 0, i32 2>
%tmp13 = bitcast <2 x float> %tmp12 to <1 x i64>
%tmp14 = shufflevector <1 x i64> %tmp13, <1 x i64> undef, <2 x i32> <i32 0, i32 1>
%tmp15 = bitcast <2 x i64> %tmp14 to <4 x float>
%tmp16 = insertvalue %struct.wombat.5 undef, <4 x float> %tmp8, 1, 0
%tmp17 = insertvalue %struct.wombat.5 %tmp16, <4 x float> %tmp15, 2, 0
%tmp18 = insertvalue %struct.wombat.5 %tmp17, <4 x float> undef, 3, 0
ret %struct.wombat.5 %tmp18
}
; CHECK: adjustCopiesBackFrom
; The shuffle in if.else3 must be preserved even though adjustCopiesBackFrom
; is tempted to remove it.
; CHECK: %if.else3
; CHECK: vorr d
define internal void @adjustCopiesBackFrom(<2 x i64>* noalias nocapture sret %agg.result, <2 x i64> %in) {
entry:
%0 = extractelement <2 x i64> %in, i32 0
%cmp = icmp slt i64 %0, 1
%.in = select i1 %cmp, <2 x i64> <i64 0, i64 undef>, <2 x i64> %in
%1 = extractelement <2 x i64> %in, i32 1
%cmp1 = icmp slt i64 %1, 1
br i1 %cmp1, label %if.then2, label %if.else3
if.then2: ; preds = %entry
%2 = insertelement <2 x i64> %.in, i64 0, i32 1
br label %if.end4
if.else3: ; preds = %entry
%3 = shufflevector <2 x i64> %.in, <2 x i64> %in, <2 x i32> <i32 0, i32 3>
br label %if.end4
if.end4: ; preds = %if.else3, %if.then2
%result.2 = phi <2 x i64> [ %2, %if.then2 ], [ %3, %if.else3 ]
store <2 x i64> %result.2, <2 x i64>* %agg.result, align 128
ret void
}
; <rdar://problem/12758887>
; RegisterCoalescer::updateRegDefsUses() could visit an instruction more than
; once under rare circumstances. When widening a register from QPR to DTriple
; with the original virtual register in dsub_1_dsub_2, the double rewrite would
; produce an invalid sub-register.
;
; This is because dsub_1_dsub_2 is not an idempotent sub-register index.
; It will translate %vr:dsub_0 -> %vr:dsub_1.
define hidden fastcc void @radar12758887() nounwind optsize ssp {
entry:
br i1 undef, label %for.body, label %for.end70
for.body: ; preds = %for.end, %entry
br i1 undef, label %for.body29, label %for.end
for.body29: ; preds = %for.body29, %for.body
%0 = load <2 x double>* null, align 1
%splat40 = shufflevector <2 x double> %0, <2 x double> undef, <2 x i32> zeroinitializer
%mul41 = fmul <2 x double> undef, %splat40
%add42 = fadd <2 x double> undef, %mul41
%splat44 = shufflevector <2 x double> %0, <2 x double> undef, <2 x i32> <i32 1, i32 1>
%mul45 = fmul <2 x double> undef, %splat44
%add46 = fadd <2 x double> undef, %mul45
br i1 undef, label %for.end, label %for.body29
for.end: ; preds = %for.body29, %for.body
%accumR2.0.lcssa = phi <2 x double> [ zeroinitializer, %for.body ], [ %add42, %for.body29 ]
%accumI2.0.lcssa = phi <2 x double> [ zeroinitializer, %for.body ], [ %add46, %for.body29 ]
%1 = shufflevector <2 x double> %accumI2.0.lcssa, <2 x double> undef, <2 x i32> <i32 1, i32 0>
%add58 = fadd <2 x double> undef, %1
%mul61 = fmul <2 x double> %add58, undef
%add63 = fadd <2 x double> undef, %mul61
%add64 = fadd <2 x double> undef, %add63
%add67 = fadd <2 x double> undef, %add64
store <2 x double> %add67, <2 x double>* undef, align 1
br i1 undef, label %for.end70, label %for.body
for.end70: ; preds = %for.end, %entry
ret void
}