mirror of
https://github.com/RPCSX/llvm.git
synced 2024-11-28 06:00:28 +00:00
0ed5091742
This is a C++11 feature that both GCC and MSVC have supported as ane extension long before C++11 was approved. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242042 91177308-0d34-0410-b5e6-96231b3b80d8
128 lines
4.1 KiB
C++
128 lines
4.1 KiB
C++
//===- MachineDominators.cpp - Machine Dominator Calculation --------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements simple dominator construction algorithms for finding
|
|
// forward dominators on machine functions.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/CodeGen/MachineDominators.h"
|
|
#include "llvm/CodeGen/Passes.h"
|
|
#include "llvm/ADT/SmallBitVector.h"
|
|
|
|
using namespace llvm;
|
|
|
|
namespace llvm {
|
|
template class DomTreeNodeBase<MachineBasicBlock>;
|
|
template class DominatorTreeBase<MachineBasicBlock>;
|
|
}
|
|
|
|
char MachineDominatorTree::ID = 0;
|
|
|
|
INITIALIZE_PASS(MachineDominatorTree, "machinedomtree",
|
|
"MachineDominator Tree Construction", true, true)
|
|
|
|
char &llvm::MachineDominatorsID = MachineDominatorTree::ID;
|
|
|
|
void MachineDominatorTree::getAnalysisUsage(AnalysisUsage &AU) const {
|
|
AU.setPreservesAll();
|
|
MachineFunctionPass::getAnalysisUsage(AU);
|
|
}
|
|
|
|
bool MachineDominatorTree::runOnMachineFunction(MachineFunction &F) {
|
|
CriticalEdgesToSplit.clear();
|
|
NewBBs.clear();
|
|
DT->recalculate(F);
|
|
|
|
return false;
|
|
}
|
|
|
|
MachineDominatorTree::MachineDominatorTree()
|
|
: MachineFunctionPass(ID) {
|
|
initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
|
|
DT = new DominatorTreeBase<MachineBasicBlock>(false);
|
|
}
|
|
|
|
MachineDominatorTree::~MachineDominatorTree() {
|
|
delete DT;
|
|
}
|
|
|
|
void MachineDominatorTree::releaseMemory() {
|
|
DT->releaseMemory();
|
|
}
|
|
|
|
void MachineDominatorTree::print(raw_ostream &OS, const Module*) const {
|
|
DT->print(OS);
|
|
}
|
|
|
|
void MachineDominatorTree::applySplitCriticalEdges() const {
|
|
// Bail out early if there is nothing to do.
|
|
if (CriticalEdgesToSplit.empty())
|
|
return;
|
|
|
|
// For each element in CriticalEdgesToSplit, remember whether or not element
|
|
// is the new immediate domminator of its successor. The mapping is done by
|
|
// index, i.e., the information for the ith element of CriticalEdgesToSplit is
|
|
// the ith element of IsNewIDom.
|
|
SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true);
|
|
size_t Idx = 0;
|
|
|
|
// Collect all the dominance properties info, before invalidating
|
|
// the underlying DT.
|
|
for (CriticalEdge &Edge : CriticalEdgesToSplit) {
|
|
// Update dominator information.
|
|
MachineBasicBlock *Succ = Edge.ToBB;
|
|
MachineDomTreeNode *SuccDTNode = DT->getNode(Succ);
|
|
|
|
for (MachineBasicBlock *PredBB : Succ->predecessors()) {
|
|
if (PredBB == Edge.NewBB)
|
|
continue;
|
|
// If we are in this situation:
|
|
// FromBB1 FromBB2
|
|
// + +
|
|
// + + + +
|
|
// + + + +
|
|
// ... Split1 Split2 ...
|
|
// + +
|
|
// + +
|
|
// +
|
|
// Succ
|
|
// Instead of checking the domiance property with Split2, we check it with
|
|
// FromBB2 since Split2 is still unknown of the underlying DT structure.
|
|
if (NewBBs.count(PredBB)) {
|
|
assert(PredBB->pred_size() == 1 && "A basic block resulting from a "
|
|
"critical edge split has more "
|
|
"than one predecessor!");
|
|
PredBB = *PredBB->pred_begin();
|
|
}
|
|
if (!DT->dominates(SuccDTNode, DT->getNode(PredBB))) {
|
|
IsNewIDom[Idx] = false;
|
|
break;
|
|
}
|
|
}
|
|
++Idx;
|
|
}
|
|
|
|
// Now, update DT with the collected dominance properties info.
|
|
Idx = 0;
|
|
for (CriticalEdge &Edge : CriticalEdgesToSplit) {
|
|
// We know FromBB dominates NewBB.
|
|
MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB);
|
|
|
|
// If all the other predecessors of "Succ" are dominated by "Succ" itself
|
|
// then the new block is the new immediate dominator of "Succ". Otherwise,
|
|
// the new block doesn't dominate anything.
|
|
if (IsNewIDom[Idx])
|
|
DT->changeImmediateDominator(DT->getNode(Edge.ToBB), NewDTNode);
|
|
++Idx;
|
|
}
|
|
NewBBs.clear();
|
|
CriticalEdgesToSplit.clear();
|
|
}
|