mirror of
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0b8c9a80f2
into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
263 lines
7.7 KiB
C++
263 lines
7.7 KiB
C++
//===-- Archive.cpp - Generic LLVM archive functions ------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the implementation of the Archive and ArchiveMember
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// classes that is common to both reading and writing archives..
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Bitcode/Archive.h"
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#include "ArchiveInternals.h"
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#include "llvm/Bitcode/ReaderWriter.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/Process.h"
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#include "llvm/Support/system_error.h"
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#include <cstring>
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#include <memory>
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using namespace llvm;
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// getMemberSize - compute the actual physical size of the file member as seen
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// on disk. This isn't the size of member's payload. Use getSize() for that.
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unsigned
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ArchiveMember::getMemberSize() const {
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// Basically its the file size plus the header size
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unsigned result = info.fileSize + sizeof(ArchiveMemberHeader);
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// If it has a long filename, include the name length
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if (hasLongFilename())
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result += path.str().length() + 1;
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// If its now odd lengthed, include the padding byte
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if (result % 2 != 0 )
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result++;
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return result;
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}
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// This default constructor is only use by the ilist when it creates its
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// sentry node. We give it specific static values to make it stand out a bit.
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ArchiveMember::ArchiveMember()
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: parent(0), path("--invalid--"), flags(0), data(0)
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{
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info.user = sys::Process::GetCurrentUserId();
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info.group = sys::Process::GetCurrentGroupId();
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info.mode = 0777;
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info.fileSize = 0;
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info.modTime = sys::TimeValue::now();
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}
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// This is the constructor that the Archive class uses when it is building or
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// reading an archive. It just defaults a few things and ensures the parent is
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// set for the iplist. The Archive class fills in the ArchiveMember's data.
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// This is required because correctly setting the data may depend on other
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// things in the Archive.
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ArchiveMember::ArchiveMember(Archive* PAR)
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: parent(PAR), path(), flags(0), data(0)
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{
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}
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// This method allows an ArchiveMember to be replaced with the data for a
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// different file, presumably as an update to the member. It also makes sure
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// the flags are reset correctly.
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bool ArchiveMember::replaceWith(const sys::Path& newFile, std::string* ErrMsg) {
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bool Exists;
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if (sys::fs::exists(newFile.str(), Exists) || !Exists) {
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if (ErrMsg)
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*ErrMsg = "Can not replace an archive member with a non-existent file";
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return true;
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}
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data = 0;
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path = newFile;
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// SVR4 symbol tables have an empty name
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if (path.str() == ARFILE_SVR4_SYMTAB_NAME)
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flags |= SVR4SymbolTableFlag;
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else
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flags &= ~SVR4SymbolTableFlag;
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// BSD4.4 symbol tables have a special name
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if (path.str() == ARFILE_BSD4_SYMTAB_NAME)
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flags |= BSD4SymbolTableFlag;
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else
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flags &= ~BSD4SymbolTableFlag;
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// LLVM symbol tables have a very specific name
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if (path.str() == ARFILE_LLVM_SYMTAB_NAME)
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flags |= LLVMSymbolTableFlag;
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else
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flags &= ~LLVMSymbolTableFlag;
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// String table name
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if (path.str() == ARFILE_STRTAB_NAME)
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flags |= StringTableFlag;
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else
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flags &= ~StringTableFlag;
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// If it has a slash then it has a path
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bool hasSlash = path.str().find('/') != std::string::npos;
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if (hasSlash)
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flags |= HasPathFlag;
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else
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flags &= ~HasPathFlag;
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// If it has a slash or its over 15 chars then its a long filename format
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if (hasSlash || path.str().length() > 15)
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flags |= HasLongFilenameFlag;
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else
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flags &= ~HasLongFilenameFlag;
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// Get the signature and status info
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const char* signature = (const char*) data;
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SmallString<4> magic;
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if (!signature) {
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sys::fs::get_magic(path.str(), magic.capacity(), magic);
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signature = magic.c_str();
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const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg);
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if (FSinfo)
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info = *FSinfo;
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else
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return true;
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}
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// Determine what kind of file it is.
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switch (sys::IdentifyFileType(signature,4)) {
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case sys::Bitcode_FileType:
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flags |= BitcodeFlag;
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break;
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default:
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flags &= ~BitcodeFlag;
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break;
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}
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return false;
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}
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// Archive constructor - this is the only constructor that gets used for the
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// Archive class. Everything else (default,copy) is deprecated. This just
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// initializes and maps the file into memory, if requested.
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Archive::Archive(const sys::Path& filename, LLVMContext& C)
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: archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(),
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symTabSize(0), firstFileOffset(0), modules(), foreignST(0), Context(C) {
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}
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bool
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Archive::mapToMemory(std::string* ErrMsg) {
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OwningPtr<MemoryBuffer> File;
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if (error_code ec = MemoryBuffer::getFile(archPath.c_str(), File)) {
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if (ErrMsg)
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*ErrMsg = ec.message();
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return true;
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}
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mapfile = File.take();
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base = mapfile->getBufferStart();
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return false;
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}
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void Archive::cleanUpMemory() {
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// Shutdown the file mapping
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delete mapfile;
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mapfile = 0;
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base = 0;
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// Forget the entire symbol table
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symTab.clear();
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symTabSize = 0;
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firstFileOffset = 0;
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// Free the foreign symbol table member
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if (foreignST) {
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delete foreignST;
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foreignST = 0;
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}
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// Delete any Modules and ArchiveMember's we've allocated as a result of
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// symbol table searches.
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for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
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delete I->second.first;
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delete I->second.second;
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}
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}
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// Archive destructor - just clean up memory
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Archive::~Archive() {
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cleanUpMemory();
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}
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static void getSymbols(Module*M, std::vector<std::string>& symbols) {
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// Loop over global variables
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for (Module::global_iterator GI = M->global_begin(), GE=M->global_end(); GI != GE; ++GI)
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if (!GI->isDeclaration() && !GI->hasLocalLinkage())
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if (!GI->getName().empty())
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symbols.push_back(GI->getName());
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// Loop over functions
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for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI)
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if (!FI->isDeclaration() && !FI->hasLocalLinkage())
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if (!FI->getName().empty())
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symbols.push_back(FI->getName());
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// Loop over aliases
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for (Module::alias_iterator AI = M->alias_begin(), AE = M->alias_end();
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AI != AE; ++AI) {
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if (AI->hasName())
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symbols.push_back(AI->getName());
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}
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}
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// Get just the externally visible defined symbols from the bitcode
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bool llvm::GetBitcodeSymbols(const sys::Path& fName,
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LLVMContext& Context,
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std::vector<std::string>& symbols,
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std::string* ErrMsg) {
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OwningPtr<MemoryBuffer> Buffer;
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if (error_code ec = MemoryBuffer::getFileOrSTDIN(fName.c_str(), Buffer)) {
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if (ErrMsg) *ErrMsg = "Could not open file '" + fName.str() + "'" + ": "
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+ ec.message();
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return true;
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}
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Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
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if (!M)
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return true;
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// Get the symbols
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getSymbols(M, symbols);
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// Done with the module.
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delete M;
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return true;
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}
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Module*
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llvm::GetBitcodeSymbols(const char *BufPtr, unsigned Length,
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const std::string& ModuleID,
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LLVMContext& Context,
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std::vector<std::string>& symbols,
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std::string* ErrMsg) {
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// Get the module.
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OwningPtr<MemoryBuffer> Buffer(
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MemoryBuffer::getMemBufferCopy(StringRef(BufPtr, Length),ModuleID.c_str()));
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Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
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if (!M)
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return 0;
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// Get the symbols
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getSymbols(M, symbols);
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// Done with the module. Note that it's the caller's responsibility to delete
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// the Module.
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return M;
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}
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