llvm/lib/VMCore/ConstantFolding.h
Chris Lattner 8b0f0cb908 Remove a whole bunch more ugliness. This is actually getting to the point of
this whole refactoring: allow constant folding methods to return something
other than predefined classes, allow them to return generic Constant*'s.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10806 91177308-0d34-0410-b5e6-96231b3b80d8
2004-01-12 21:02:29 +00:00

83 lines
3.5 KiB
C++

//===-- ConstantHandling.h - Stuff for manipulating constants ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// WARNING: These operators may return a null object if I don't know how to
// perform the specified operation on the specified constant types.
//
//===----------------------------------------------------------------------===//
#ifndef CONSTANTHANDLING_H
#define CONSTANTHANDLING_H
#include <vector>
namespace llvm {
class Constant;
class Type;
class PointerType;
struct ConstRules {
ConstRules() {}
// Binary Operators...
virtual Constant *add(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *sub(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *mul(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *div(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *rem(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *op_and(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *op_or (const Constant *V1, const Constant *V2) const = 0;
virtual Constant *op_xor(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *shl(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *shr(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *lessthan(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *equalto(const Constant *V1, const Constant *V2) const = 0;
// Casting operators. ick
virtual Constant *castToBool (const Constant *V) const = 0;
virtual Constant *castToSByte (const Constant *V) const = 0;
virtual Constant *castToUByte (const Constant *V) const = 0;
virtual Constant *castToShort (const Constant *V) const = 0;
virtual Constant *castToUShort(const Constant *V) const = 0;
virtual Constant *castToInt (const Constant *V) const = 0;
virtual Constant *castToUInt (const Constant *V) const = 0;
virtual Constant *castToLong (const Constant *V) const = 0;
virtual Constant *castToULong (const Constant *V) const = 0;
virtual Constant *castToFloat (const Constant *V) const = 0;
virtual Constant *castToDouble(const Constant *V) const = 0;
virtual Constant *castToPointer(const Constant *V,
const PointerType *Ty) const = 0;
// ConstRules::get - Return an instance of ConstRules for the specified
// constant operands.
//
static ConstRules &get(const Constant *V1, const Constant *V2);
private:
ConstRules(const ConstRules &); // Do not implement
ConstRules &operator=(const ConstRules &); // Do not implement
};
//===----------------------------------------------------------------------===//
// Implement higher level instruction folding type instructions
//===----------------------------------------------------------------------===//
// Constant fold various types of instruction...
Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);
Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1,
const Constant *V2);
Constant *ConstantFoldGetElementPtr(const Constant *C,
const std::vector<Constant*> &IdxList);
} // End llvm namespace
#endif